Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 14:07:05 Player: Taco Bell Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2675) 2675 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 5654 Bonus ------- High Alert Combat Kills 399 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 240/265 System Corruption 0% Temperature Warm (173) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Medium Storage Unit Improved Core Shielding Hacking Suite > --- WEAPON (4) ------- Beam Rifle Particle Gun Gauss Rifle Missile Launcher > --- INVENTORY (10) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Core Shielding Light Armor Plating Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (26) Gauss Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Improved Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Assault Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Advanced Heat Sink Improved Terrain Scanner Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] EM Pulse Gun Grenade Launcher Plasma Cutter [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . . 1 . . Weapon 2 | . . 1 1 . . Parts Attached 55 | 8 2 9 2 26 8 Power 7 | 2 . 1 . 3 1 Engine 4 | 2 . 1 . . 1 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 17 | 2 . 1 . 9 5 Treads 13 | 2 . 1 . 5 5 Leg . | . . . . . . Wheel 4 | . . . . 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 1 2 3 1 Device 3 | 1 . . 1 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 2 | . 1 . . . 1 Protection 4 | . . 1 1 2 . Artifact . | . . . . . . Weapon 20 | 2 . 6 . 11 1 Energy Gun 8 | 1 . 3 . 4 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 3 . 2 1 Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . . . 3 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 3 . 12 1 Power 3 | . . . . 2 1 Propulsion 4 | . . 1 . 3 . Utility 3 | . 1 1 . 1 . Weapon 7 | . . 1 . 6 . Highest Loss Streak 6 | . 1 1 . 6 1 To Critical Strikes 1 | . . . . 1 . Average Backups 7 | 4 7 9 9 8 10 Power . | . 1 1 1 . . Propulsion 2 | 1 2 3 4 1 2 Utility 2 | . 1 1 . 3 5 Weapon 1 | . 2 2 2 1 . Tool/Special . | . . . . . . Unused Backups 14 | . . 2 . 3 9 Power . | . . . . . . Propulsion 7 | . . 2 . 3 2 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 99 84 89 93 100 Engine 6 | . 14 11 9 3 5 Core 3 | . . . . 4 3 Treads 13 | . 28 21 18 5 27 Wheel 10 | . . . . 18 . Device 3 | . 5 5 9 2 4 Storage 9 | . 14 11 9 9 9 Hackware 1 | . 7 . . . 4 Protection 10 | . . 2 9 15 9 Energy Gun 13 | . 14 22 18 10 18 Ballistic Gun 11 | . 14 11 17 10 9 Ballistic Cannon 3 | . . . . 5 . Launcher 4 | . . . . 6 9 Peak Build Rating 30 | 7 10 10 15 30 30 Average Rating 15 | 6 8 9 14 24 28 On Entrance 11 | . 7 7 10 15 30 Avg Prop Armor Cover (%) 5 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 41 | 13 17 23 27 41 36 Greatest Support 63 | 40 40 40 40 60 63 Greatest Overweight (x) 2 | . . . . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 5 9 10 10 10 10 Average Carried 7 | 4 7 9 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 5 9 10 10 10 10 Class Distribution -------------------- 50% | Mutant 26% | Tank 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1615 | 316 57 134 . 965 143 Remotely 91 | 35 23 33 . . . Salvage Created 2410 | 326 314 281 . 1143 346 Parts 135 | 31 19 11 . 53 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 59 | . 11 8 . 35 5 Guns 39 | . 11 7 . 16 5 Cannons 6 | . . . . 6 . AOE 13 | . . . . 13 . Classes Destroyed 9 | 3 3 1 . 2 . Worker 5 | 4 . 1 . . . Tunneler 9 | 9 . . . . . Recycler 2 | 1 . . . . 1 Operator 1 | . 1 . . . . Swarmer 20 | . 6 4 . 10 . Grunt 23 | . 5 2 . 15 1 Brawler 4 | . . . . 4 . Sentry 8 | . . 2 . 3 3 Hunter 4 | . . . . 3 1 Best Kill Streak 6 | 4 4 4 . 6 2 Combat Bots Only 6 | . 3 4 . 6 1 Max Kills in Single Turn 2 | 1 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 254 | . 52 37 . 136 29 Missed 52 | . 12 7 . 29 4 Hits 202 | . 40 30 . 107 25 Projectile 202 | . 40 30 . 107 25 Critical Strikes 8 | . . 2 . 4 2 Damage Taken 3256 | . 405 443 . 2058 350 Core 791 | . 98 142 . 508 43 Absorbed by Shields 22 | . . . . 22 . Redirected to Shielding 32 | . . . . 16 16 Core Remaining (%) 74 | 100 60 64 . . . Volleys Fired 222 | 36 37 28 1 106 14 Largest 4 | 2 2 3 4 4 3 Hottest 199 | 60 60 125 123 199 149 Shots Fired 483 | 71 71 84 4 213 40 Gun 407 | 71 71 84 4 137 40 Cannon 40 | . . . . 40 . Launcher 11 | . . . . 11 . Special 25 | . . . . 25 . Kinetic 244 | 36 37 28 2 127 14 Thermal 198 | 35 34 50 . 53 26 Explosive 11 | . . . . 11 . Electromagnetic 30 | . . 6 2 22 . Robot Hit Streak 12 | 12 5 10 1 11 10 Robot Miss Streak 5 | 3 5 4 3 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 263 | 45 36 45 1 104 32 Core Hits 139 | 17 20 15 1 71 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 7 | . . 3 . 2 2 Burn 6 | . . 3 . 1 2 Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4572 | 467 381 560 13 2653 498 Guns 3053 | 467 381 560 13 1134 498 Cannons 551 | . . . . 551 . Explosions 968 | . . . . 968 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1793 | 143 174 104 13 1210 149 Thermal 1632 | 324 207 399 . 353 349 Explosive 932 | . . . . 932 . Electromagnetic 215 | . . 57 . 158 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . 10 . Projectiles 10 | . . . . 10 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . . 10 . Impact . | . . . . . . Kinetic 7 | . . . . 7 . Secondary 3 | . . . . 3 . Self-Inflicted Damage 89 | . . . . 89 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 699 | 40 191 642 60 699 252 Average Temperature 146 | 18 55 251 30 169 90 Received Heat Transfer 1062 | . 129 111 . 687 135 Effects 46 | . . 22 . 24 . Shutdowns 9 | . . 5 . 4 . Energy Bleed 3 | . . 2 . 1 . Interference 14 | . . 5 . 9 . Matter Decay 3 | . . 1 . 2 . Short Circuit 2 | . . . . 2 . Damage (minor) 3 | . . 2 . 1 . Damage (major) 5 | . . 5 . . . Damage (core) 7 | . . 2 . 5 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 10 | 1 1 2 . 1 5 Heat Transferred 4079 | 725 450 1115 . 790 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 4 | . . . . 4 2 Low Security (%) 70 | 100 100 100 100 37 . Level 1 2 | . . . . 8 . Level 2 12 | . . . . 14 100 Level 3 12 | . . . . 35 . Level 4 1 | . . . . 5 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1377 | 10 125 104 9 1377 670 Initial 670 | . . 25 9 . 670 Average 235 | . 57 60 1 518 633 Influence Increases 2297 | 70 279 234 4 1487 223 Destroy 0b10 Robot/C 1180 | . 220 160 . 700 100 Destroy 0b10 Robot/NC 85 | 70 5 5 . . 5 Destroy Leader 180 | . 50 40 . 40 50 Successful Hack 41 | . 4 13 4 14 6 Disable Machine 45 | . . 15 . 30 . Anti-Garrison Action 600 | . . . . 600 . Destroy Structure 76 | . . 1 . 73 2 Lose Combat Pursuer 90 | . . . . 30 60 Influence Decreases 1652 | 70 218 272 27 110 955 Entered New Map 757 | . . 36 14 . 707 Time Decay 735 | 70 208 206 13 . 238 Lost Part 160 | . 10 30 . 110 10 Squads Dispatched 6 | . 2 . 1 . 3 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 3 | . . 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 15 11 2 36 16 Peak Tracking Total 8 | . 4 4 1 6 8 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 15 | . 1 . . 13 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 6 | . . 1 . 5 . Max in Single Turn 1 | . . 1 . 1 . Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled 3 | . . . . 3 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 11 | . 3 1 1 2 4 Terminals 9 | . 3 1 . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 25 | . 7 3 1 5 9 Successful 9 | . 2 2 1 1 3 Failed 16 | . 5 1 . 4 6 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 19 | . 7 3 . 1 8 Terminals 23 | . 7 3 . 5 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Terminal Hacks 4 | . 1 1 . 1 1 Robot Analysis 1 | . 1 . . . . Branch Access Points 2 | . . 1 . . 1 Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 3 | . 1 1 . . 1 Terminals 3 | . 1 1 . . 1 Botnet 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 . 1 3 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 12 | . . . . 12 . Machine Destruction 12 | . . . . 12 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial Warlord ECA Mod 5 | . . . . . 5 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 225 | . . . 160 65 . Terrain 225 | . . . 160 65 . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 6564 | 2697 518 428 160 2261 500 Spaces Moved 2182 | 222 244 163 78 1223 252 Core 3 | 3 . . . . . Treads 1095 | 219 244 163 78 139 252 Legs . | . . . . . . Wheels 1084 | . . . . 1084 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 90 160 Average Speed 132 | 158 160 160 160 110 160 Slowest Speed 240 | 160 160 160 160 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 47 19 7 77 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 54 | . . . . 53 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 53 | . . . . 53 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 5418 | 2500 308 273 112 1899 326 Wait 2796 | 2230 21 63 26 417 39 Move 2177 | 221 243 162 77 1222 252 Hop . | . . . . . . Pick Up 35 | 5 4 5 3 14 4 Fast Attach 14 | 6 . 2 . 6 . Attach 16 | 1 . 3 2 9 1 Detach 1 | . . . . 1 . Swap 37 | 1 2 5 1 21 7 Drop 31 | . 1 5 2 14 9 Fire 222 | 36 37 28 1 106 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 70 | . . . . 70 . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous 18 | . . . . 18 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 2698 | -11/Scrapyard | Entered Materials 2699 | -10/Materials | Build established: Mutant 3128 | -10/Materials | Discovered new exit (range 8) 3216 | -10/Materials | Entered another Materials area 3216 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3260 | -9/Materials | Identified exit to Mines 3638 | -9/Materials | Discovered new exit (range 4) 3644 | -9/Materials | Entered another Materials area 3644 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3802 | -8/Materials | Identified exit to Garrison 3804 | -8/Materials | Entered Garrison 3841 | -8/Garrison | Build established: Scavenger-Tank 3998 | -8/Garrison | Triggered checkpoint 4097 | -8/Garrison | Garrison Relay disabled 4168 | -8/Garrison | Build established: Tank 4233 | -8/Garrison | Core integrity fell below 50% 4245 | -8/Garrison | Core integrity fell below 20% 4296 | -8/Garrison | Triggered checkpoint 4610 | -8/Garrison | Discovered new exit (range 10) 4642 | -8/Garrison | Triggered checkpoint 4687 | -8/Garrison | Garrison Relay disabled 4832 | -8/Garrison | Triggered checkpoint 5047 | -8/Garrison | Garrison Relay disabled 5072 | -8/Garrison | Triggered checkpoint 5140 | -8/Garrison | Triggered checkpoint 5158 | -8/Garrison | Triggered checkpoint 5261 | -8/Garrison | Discovered new exit (range 15) 5310 | -8/Garrison | Triggered checkpoint 5399 | -8/Garrison | Discovered new exit (range 14) 5426 | -8/Garrison | Triggered checkpoint 5488 | -8/Garrison | Triggered checkpoint 5533 | -8/Garrison | Discovered new exit (range 6) 5549 | -8/Garrison | Lost 6 parts (1n1u4w) 5964 | -8/Garrison | Build established: Scavenger-Tank 6065 | -8/Garrison | Entered Materials 6565 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06507_ T-07 Excavator is excavating. 06509_ Y-45 Defender destroyed. 06509_ Slug penetrates Door. 06509_ U-05 Engineer builds a Door. 06511_ T-07 Excavator is excavating. 06517_ Dropped Lgt. Treads. 06517_ T-07 Excavator is excavating. 06517_ U-05 Engineer lays Concrete. 06519_ Acquired 14 matter. 06519_ U-05 Engineer lays Concrete. 06521_ T-07 Excavator is excavating. 06535_ W-25 Informer sends out distress signal. 06550_ G-47 Trooper destroyed. 06550_ Slug penetrates Wall. 06551_ Acquired 4 matter. 06552_ K-01 Serf collects debris. 06558_ Slug penetrates Wall. 06559_ Acquired 4 matter. 06564_ K-01 Serf collects debris. 06565_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????#####??? =???????????????????? | | ???????????????????##!!!!#?? !???????????????????? | | ???????????????????#! !?? !???????????????????? | | ???????????????????# ?? ???????????????????? | | ???????????????????# ##+##??????????????????? | | ???????????????????? ???????????????????? | | ?????????????????????# ???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ?????????????######## #???????????????????? | | ?????????? #???????????????????? | | ?????????? #???????????????????? | | #??????????????????######## #???????????????????? | | ???????????????????########* #???????????????????? | | ???????????????????# @g= #???????????????????? | | ???????????????????# [#=g#???????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????##/##### +???????????????????? | | ??????????????????###k###?# #???????????????????? | | ????????????????### #?# #???????????????????? | | ???????????????# # ![ ### #???????????????????? | | ???????????????# [%= +???????????????????? | | ???????????????## # ! ######???????????????????? | | ????????????????### #????????????????????????? | | ???????????????######+####???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# """ T #???????????????????????? | | ????###????????# """"" #???????????????????????? | | ##### #????????# """"" #???????????????????????? | | % #????????# """"" #???????????????????????? | | #????????# """ ! #???????????????????????? | | !! #????????# ##?????#????????????????? | | != #????????# ## """ #????????????????? | | ! #????????#####+###### """ #????????????????? | | "" ]#???????????# + #????????????????? | | "" #?????# ##### ##### """ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 30 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleChromaticLegs Manual? 0 Play Time 00:55:22 Cumulative 112.3 hours Start 2026.10.20 @ 12:27:27 End 2026.10.20 @ 14:07:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 141 Adventurer 1 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12233851-af2d-414a-aeb9-bb0aff2a5cdf