Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 15:52:25 Player: Kiri Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (554) 554 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2154 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Gun Heavy Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Heat Sink Heat Sink Improved Targeting Computer Improved Targeting Computer Light Armor Plating [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 21 | 6 1 6 1 . 7 Power 4 | 1 . . 1 . 2 Engine 4 | 1 . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . 1 . . . Treads 3 | 2 . 1 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 . 2 . . 1 Device . | . . . . . . Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | 2 1 3 . . 4 Energy Gun 3 | . . 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 2 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 2 1 1 . 15 Power 4 | . . . 1 . 3 Propulsion 3 | . 1 . . . 2 Utility 2 | . . . . . 2 Weapon 10 | . 1 1 . . 8 Highest Loss Streak 8 | . 2 1 1 . 8 To Critical Strikes . | . . . . . . Average Backups 6 | 2 3 5 8 9 7 Power 1 | . 1 1 2 2 1 Propulsion . | . . . . . . Utility 3 | . 1 3 5 5 4 Weapon 1 | . 1 . 1 2 . Tool/Special . | . . . . . . Unused Backups 5 | . . . . . 5 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 78 81 100 100 66 Engine 11 | . 14 11 11 11 8 Treads 18 | . 22 14 22 22 10 Storage 11 | . 14 11 11 11 10 Processor 7 | . . 7 11 11 10 Energy Gun 8 | . . 10 11 11 13 Ballistic Gun 26 | . 27 26 33 33 11 Peak Build Rating 13 | 6 6 11 11 11 13 Average Rating 8 | 4 5 8 10 11 10 On Entrance 7 | . 6 5 11 11 11 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 6 | . . . . . 6 Heaviest Build 25 | 14 14 25 20 20 21 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 4 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 9 Most Carried 9 | 5 7 8 9 9 9 Average Carried 6 | 2 3 5 8 9 6 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 9 | 2 4 8 9 9 5 Class Distribution -------------------- 51% | Scavenger-Gunner 33% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 615 | 165 261 141 15 . 33 Remotely . | . . . . . . Salvage Created 668 | . 261 145 48 . 214 Parts 45 | . 17 13 4 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 17 | . 6 4 3 . 4 Guns 17 | . 6 4 3 . 4 Classes Destroyed 6 | . 2 4 . . . Builder 1 | . 1 . . . . Tunneler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . 3 3 . . Grunt 10 | . 6 . . . 4 Sentry 1 | . . 1 . . . Best Kill Streak 3 | . 2 3 3 . 2 Combat Bots Only 3 | . 2 3 3 . 2 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 191 | . 69 21 8 . 93 Missed 45 | . 22 5 3 . 15 Hits 146 | . 47 16 5 . 78 Projectile 146 | . 47 16 5 . 78 Critical Strikes 3 | . . . . . 3 Damage Taken 2095 | . 625 143 35 . 1292 Core 547 | . 141 9 . . 397 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 43 . . . . Volleys Fired 69 | . 29 8 2 . 30 Largest 4 | . 2 4 4 . 4 Hottest 180 | . 40 100 100 . 180 Shots Fired 143 | . 58 23 8 . 54 Gun 142 | . 58 23 8 . 53 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 111 | . 58 15 6 . 32 Thermal 32 | . . 8 2 . 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 7 8 1 . 12 Robot Miss Streak 3 | . 2 2 1 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 96 | . 38 13 3 . 42 Core Hits 44 | . 15 8 3 . 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1224 | . 563 166 44 . 451 Guns 1210 | . 563 154 44 . 449 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 14 | . . 12 . . 2 Kinetic 882 | . 563 76 33 . 210 Thermal 328 | . . 78 11 . 239 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 428 | . 8 60 40 . 428 Average Temperature 125 | . 2 23 25 . 180 Received Heat Transfer 960 | . 357 . . . 603 Effects 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 745 | . . 175 25 . 545 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 86 | . 50 86 60 . 30 Initial 4 | . . 4 4 . . Average 15 | . 11 27 24 . 4 Influence Increases 433 | . 145 128 70 . 90 Destroy 0b10 Robot/C 340 | . 120 80 60 . 80 Destroy 0b10 Robot/NC 15 | . 5 10 . . . Destroy Leader 62 | . 20 22 10 . 10 Destroy Structure 1 | . . 1 . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 433 | . 133 128 72 10 90 Entered New Map 26 | . . 8 8 10 . Time Decay 347 | . 123 120 54 . 50 Lost Part 60 | . 10 . 10 . 40 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 11 6 3 . 7 Peak Tracking Total 4 | . 4 3 3 . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 2 | . . 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 1 . 4 . Successful 5 | . . 1 . 4 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 1 . 4 . Record 4 | . . . . 4 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 1779 | 107 419 433 163 403 254 Spaces Moved 934 | 79 193 241 97 252 72 Core 44 | 29 13 . . . 2 Treads 890 | 50 180 241 97 252 70 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 Average Speed 162 | 119 165 161 160 160 216 Slowest Speed 250 | 160 250 240 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 20 15 20 54 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1076 | 92 234 268 101 252 129 Wait 13 | . . . . . 13 Move 929 | 78 192 240 96 251 72 Hop . | . . . . . . Pick Up 31 | 8 7 10 2 . 4 Fast Attach . | . . . . . . Attach 24 | 6 5 6 1 . 6 Detach 1 | . . 1 . . . Swap 2 | . . 1 . . 1 Drop 3 | . . 1 . . 2 Fire 69 | . 29 8 2 . 30 Melee . | . . . . . . Ram 2 | . 1 . . . 1 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Core integrity fell below 50% 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Weapon x2 906 | -9/Materials | Discovered new exit (range 10) 960 | -9/Materials | Entered Mines 1004 | -9/Mines | Met a Derelict bent on vengeance 1104 | -9/Mines | Build established: Scavenger-Gunner 1112 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1114 | -9/Mines | Discovered new exit (range 5) 1123 | -9/Mines | Entered Exiles 1186 | -9/Exiles | Met 8R-AWN 1216 | -9/Exiles | Met EX-HEX 1294 | -9/Exiles | Met EX-DEC 1363 | -9/Exiles | Learned location of Zion (-7) 1492 | -9/Exiles | Discovered new exit (range 14) 1526 | -9/Exiles | Entered Mines 1587 | -8/Mines | Lost 7 parts (1p1n5w) 1756 | -8/Mines | Core integrity fell below 50% 1774 | -8/Mines | Core integrity fell below 20% 1780 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01754_ Overheating: Matter decay (-28). 01754_ Lgt. Ion Engine destroyed. 01756_ Slug penetrates Wall. 01757_ Overheating: Imp. Targeting Computer damaged (-3). 01758_ G-47 Trooper destroyed. 01761_ Dropped Lgt. Armor Plating. 01762_ Acquired Lgt. Armor Plating. 01762_ Particle Gun destroyed. 01763_ Dropped Heat Sink. 01763_ Slug penetrates Wall. 01765_ Imp. Targeting Computer broken. 01765_ Overheating: Short circuit. 01768_ Slammed into Wall. 01770_ Broken Hvy. Laser destroyed. 01770_ Penetrated by Slug. 01770_ Lgt. Armor Plating destroyed. 01774_ Broken Imp. Targeting Computer destroyed. 01779_ Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????## #??????????????????????? | | ????????????????????## ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????? #?????#######??????????? | | ??????????????????????? #?????# % #??????????? | | ???????????????????????# *#?????# %#??????????? | | ???????????????????????#!g##????# %#??????????? | | ????????????????????????#gh##???# #??????????? | | ????????????????????????#@ #???# #??????????? | | ???????????????????????## ! ##??# """ #??????????? | | ???????????????????????# #### """ #??????????? | | ???????????????????????# """ #??????????? | | ???????????????????????# ## ## #??????????? | | ???????????????????????## ### ########??????????? | | ????????????????????????####?# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ???????????????????????????### #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ###?????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #??##???????????????? | | ???????????????????????????# ### ##??????????????? | | ???????????????????????????# ## #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????#### #??????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Organ Harvest There's More Where That Came From Tourist Challenges ------------ None Game ------ Seed ScrapLightningBeacon Manual? 0 Play Time 00:38:22 Cumulative 0.6 hours Start 2026.09.21 @ 14:36:43 End 2026.09.21 @ 15:52:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7687c221-73c8-4c9d-ba47-e9c8d79617f5