Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 12:04:02 // Winter2019/RPGLIKE Player: Zinc Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (14) 70 Value Destroyed (246) 246 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 516 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 282/300 Energy 125/125 System Corruption 0% Temperature Cool (392) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (3) ---- Improved Terrain Scanner Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Light Armor Plating Light Armor Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Improved Terrain Scanner [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved 3 | 3 . Power . | . . Propulsion 1 | 1 . Utility 1 | 1 . Weapon 1 | 1 . Parts Attached 5 | 3 2 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | . 2 Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection 2 | . 2 Artifact . | . . Weapon 1 | 1 . Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . Average Slot Usage (%) 90 | . 90 Engine 14 | . 14 Treads 28 | . 28 Protection 19 | . 19 Energy Gun 14 | . 14 Ballistic Gun 14 | . 14 Naked Turns . | . . Heaviest Build 12 | 6 12 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 3 | 3 3 Average Capacity 2 | 2 3 Most Carried 2 | 1 2 Average Carried 1 | . 1 Final Capacity 3 | 3 3 Final Carried 2 | 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 283 | 234 49 Remotely . | . . Salvage Created 440 | 101 339 Parts 26 | 6 20 Haulers Intercepted . | . . Recyclers Shooed 2 | . 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 8 | . 8 Guns 8 | . 8 Classes Destroyed 6 | 2 4 Tunneler 1 | 1 . Recycler 3 | 1 2 Operator 1 | . 1 Watcher 1 | . 1 Swarmer 4 | . 4 Grunt 4 | . 4 Best Kill Streak 4 | 2 4 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1056 | . 1056 Core 864 | . 864 Absorbed by Shields . | . . Redirected to Core 602 | . 602 Core Remaining (%) 100 | 100 . Volleys Fired 56 | 5 51 Largest 2 | 2 2 Hottest 70 | 70 70 Shots Fired 107 | 10 97 Gun 107 | 10 97 Cannon . | . . Launcher . | . . Special . | . . Kinetic 51 | 5 46 Thermal 56 | 5 51 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 11 | 3 11 Robot Miss Streak 4 | 3 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 62 | 4 58 Core Hits 31 | 4 27 Critical Hits 1 | . 1 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 611 | 47 564 Guns 611 | 47 564 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 224 | 23 201 Thermal 387 | 24 363 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 552 | 40 552 Average Temperature 156 | 19 166 Received Heat Transfer 201 | . 201 Effects 14 | . 14 Shutdowns 3 | . 3 Energy Bleed 3 | . 3 Interference 4 | . 4 Short Circuit 1 | . 1 Damage (minor) 1 | . 1 Damage (core) 2 | . 2 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 1147 | 74 1073 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 188 | 10 188 Average Influence 55 | 5 59 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 22 | . 22 Peak Tracking Total 4 | . 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 4 | . 4 Successful 1 | . 1 Failed 3 | . 3 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 3 | . 3 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 4 | . 4 Terminals 1 | . 1 Botnet 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 688 | 53 635 Spaces Moved 289 | 22 267 Core . | . . Treads 287 | 20 267 Legs 2 | 2 . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 160 Average Speed 159 | 156 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 23 | 3 43 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 417 | 31 386 Wait 52 | . 52 Move 288 | 21 267 Hop . | . . Pick Up 2 | 1 1 Fast Attach 5 | 3 2 Attach . | . . Detach . | . . Swap . | . . Drop 1 | 1 . Fire 56 | 5 51 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous 13 | . 13 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 54 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 12) 405 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Core integrity fell below 50% 679 | -10/Materials | Core integrity fell below 20% 689 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00664_ K-01 Serf collects debris. 00664_ R-06 Scavenger collects Aluminum Leg. 00667_ R-06 Scavenger collects Com. Wheel. 00668_ K-01 Serf collects debris. 00671_ Power failure, Lgt. Ion Engine shutdown. 00671_ K-01 Serf collects debris. 00671_ R-06 Scavenger collects Lgt. Ion Engine. 00674_ Overheating: Energy bleed (-22). 00675_ S-10 Pest destroyed. 00676_ Overheating: Lgt. Armor Plating damaged (-27). 00678_ Overheating: Core damaged (-60). 00680_ Overheating: Short circuit. 00680_ Broken Lgt. Treads permanently disabled. 00681_ Overheating: System interference. 00681_ Lgt. Assault Rifle temporarily disabled. 00681_ Med. Laser temporarily disabled. 00682_ Power failure, Lgt. Ion Engine shutdown. 00683_ Overheating: Core damaged (-96). 00683_ Used Protomatter to restore core integrity (+45, depleted) 00687_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????#+##????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# ! #????????????????????? | | ????????????????????????#%s #????????????????????? | | ???????????????##########u #????????????????????? | | ???#####?????###"""T"""##%s #????????????????????? | | ??## ##### u @ #????????????????????? | | ? #????????????????????? | | ? T k#????????????????????? | | ? k """ #????????????????????? | | ???# ##### """ #????????????????????? | | ???? ????????## "" ! #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #### ####?????????????????? | | ???????????#### ##?# ??????????????????? | | ???????????#""" #?# ??????????????????? | | ???????????#" #?# ?????????????????? | | ???????????#"! % #?# ?????????????????? | | ???????????#"" < #?# ?????????????????? | | ???????????#"| #?# ### ????????????????? | | ???????????#" #?# #?? ?????????????????? | | ???????????#""" #?# #??????????????????????? | | ???????????#### ##?# #??????????????????????? | | ??????????????# #??# #??????????????????????? | | ?????########## ####+##+##?????????????????????? | | ?????# # # #?????????????????????? | | ?????# # # """ #?????????????????????? | | ?????# # # """ #?????????????????????? | | ?????# # # """ #?????????????????????? | | ?????# + + #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 --------- Run | Scr Mat Levels Raised . | . . XP Earned 4035 | 3000 1035 XP Spent 3000 | 3000 . Upgrades 6 | 6 . Propulsion Slot 1 | 1 . Utility Slot 1 | 1 . Weapon Slot 1 | 1 . Inventory Capacity 3 | 3 . Protomatter Created 125 | . 125 Integrity Restored 272 | . 272 Core 261 | . 261 Parts 11 | . 11 Protomatter Decayed . | . . Game ------ Seed FlakSniperDisintegrator Manual? 0 Play Time 00:07:19 Cumulative 75.2 hours Start 2019.12.17 @ 11:59:47 End 2019.12.17 @ 12:04:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 61 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 20137ff3-7b50-4058-893e-cc3133e58f0f