Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.29 @ 09:53:52 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (191) 191 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1496 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 59/125 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (4) ---- Flight Unit Compact Matter Pod (150) Visual Processing Unit Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Flight Unit Compact Matter Pod Visual Processing Unit Medium Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 4 3 5 7 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 3 . 2 1 Treads 1 | 1 . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . . 2 1 Utility 4 | . 3 1 . Device 2 | . 1 1 . Storage . | . . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 1 . 1 6 Energy Gun 4 | 1 . . 3 Energy Cannon 3 | . . . 3 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 97 | . 100 97 88 Engine 13 | . 14 14 11 Treads 9 | . 14 8 . Wheel 9 | . 14 8 . Flight 9 | . . 11 33 Device 5 | . 3 5 11 Storage 9 | . 14 8 . Processor 11 | . 10 14 11 Energy Gun 23 | . 28 22 10 Energy Cannon 1 | . . . 9 Slashing Weapon 1 | . . 3 2 Naked Turns . | . . . . Heaviest Build 14 | 13 14 13 12 Greatest Support 20 | 20 16 16 12 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 4 Average Capacity 5 | 6 6 5 4 Most Carried 6 | 6 6 6 4 Average Carried 5 | 6 5 5 3 Final Capacity 6 | 6 6 4 4 Final Carried 6 | 6 6 4 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 390 | 240 30 50 70 Remotely . | . . . . Salvage Created 421 | . 185 102 134 Parts 28 | . 10 13 5 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | . 4 6 . Guns 10 | . 4 6 . Classes Destroyed 6 | . 4 1 1 Worker 1 | . . . 1 Builder 1 | . . 1 . Hauler 3 | . 1 . 2 Watcher 2 | . 2 . . Swarmer 9 | . 3 6 . Grunt 1 | . 1 . . Best Kill Streak 5 | . 5 4 2 Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 128 | . 63 65 . Core 28 | . 17 11 . Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 41 | . 29 7 5 Largest 2 | . 2 2 2 Hottest 136 | . 100 100 136 Shots Fired 82 | . 58 14 10 Gun 76 | . 58 14 4 Cannon 6 | . . . 6 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 78 | . 58 14 6 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 11 | . 11 5 9 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 60 | . 42 10 8 Core Hits 22 | . 11 7 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 743 | . 445 137 161 Guns 649 | . 445 137 67 Cannons 61 | . . . 61 Explosions . | . . . . Melee 33 | . . . 33 Ramming . | . . . . Kinetic . | . . . . Thermal 643 | . 445 137 61 Explosive . | . . . . Electromagnetic 67 | . . . 67 Impact . | . . . . Slashing 33 | . . . 33 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles . | . . . . Explosions . | . . . . Melee 3 | . . . 3 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 441 | . 365 195 441 Average Temperature 131 | . 137 84 146 Received Heat Transfer 24 | . 24 . . Effects 4 | . 3 . 1 Shutdowns 2 | . 1 . 1 Energy Bleed 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1850 | . 1332 407 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 163 | . 125 163 76 Initial 18 | . . 18 . Average 59 | . 30 102 42 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 9 6 2 Peak Tracking Total 7 | . 7 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 10 . 6 Successful 11 | . 8 . 3 Failed 5 | . 2 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 . 2 Terminals 16 | . 10 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 . 3 Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 1 . 1 Locate Traps 2 | . 2 . . Dispatch Records 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1108 | 39 482 437 150 Spaces Moved 1201 | 31 383 671 116 Core . | . . . . Treads . | . . . . Legs 10 | 10 . . . Wheels 628 | 21 383 224 . Hover . | . . . . Flight 563 | . . 447 116 Fastest Speed 34 | 100 100 37 34 Average Speed 70 | 106 100 58 34 Slowest Speed 120 | 120 100 117 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 10 | . . 7 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 2 66 99 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1368 | 34 424 698 212 Wait 88 | . 2 8 78 Move 1178 | 30 382 656 110 Hop 10 | . . 7 3 Pick Up 13 | . 4 6 3 Fast Attach 5 | . 1 1 3 Attach 6 | . . 3 3 Detach . | . . . . Swap 8 | 4 2 1 1 Drop 18 | . 4 9 5 Fire 41 | . 29 7 5 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 5) 337 | -10/Materials | Identified exit to Materials 504 | -10/Materials | Discovered exit to Mines (range 16) 522 | -10/Materials | Entered Mines 523 | -10/Mines | Learned location of Storage (-8) 637 | -10/Mines | Discovered exit to Materials (range 10) 803 | -10/Mines | Discovered exit to Materials (range 13) 864 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 907 | -10/Mines | Learned Materials terminal intel 959 | -10/Mines | Entered Materials 959 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 960 | -9/Materials | Loaded intel: 12 terminal locations 1109 | -9/Materials | Self-destructed Last Messages --------------- 01033_ Transport Network Coupler melted. 01033_ A-02 Transporter destroyed. 01036_ Dropped Adv. Beam Cannon. 01039_ Acquired Prototype Energy Gun. 01039_ Identified Imp. EM Shotgun. 01039_ Malfunction: Heat surge (+340). 01040_ Power failure, Lgt. Ion Engine shutdown. 01052_ Dropped Faulty Imp. EM Shotgun. 01054_ Acquired Imp. EM Shotgun. 01055_ K-01 Serf collects debris. 01055_ Acquired 55 matter. 01059_ K-01 Serf collects debris. 01060_ Dropped Adv. Beam Cannon. 01062_ Acquired Imp. EM Shotgun. 01090_ A-02 Transporter destroyed. 01091_ K-01 Serf collects debris. 01093_ K-01 Serf destroyed. 01096_ Acquired 15 matter. 01109_ O-16 Technician distress signal alerts nearby ally. 01109_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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