Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.27 @ 18:20:06 Player: VR-DUX Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1490) 1490 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 3252 Bonus ------- High Alert Combat Kills 237 Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 88/100 System Corruption 8% Temperature Cool (6) Movement Walking (330) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (20) --- Cooled Ion Engine VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Huge Storage Unit Compact Matter Pod (97) Experimental Sensor Array Improved EM Shotgun Particle Cannon Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved Heat Sink Small Storage Unit Medium Storage Unit Large Storage Unit Huge Storage Unit Light Armor Plating Small Laser Beam Cannon Particle Cannon Particle Cannon Assault Rifle Improved Light Cannon Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 72 | . 13 7 52 Power 8 | . 1 1 6 Engine 8 | . 1 1 6 Core . | . . . . Reactor . | . . . . Propulsion 25 | . 4 2 19 Treads 13 | . . 2 11 Leg 2 | . 1 . 1 Wheel 9 | . 3 . 6 Hover . | . . . . Flight 1 | . . . 1 Utility 14 | . 4 3 7 Device 5 | . 2 2 1 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 7 | . . 1 6 Artifact . | . . . . Weapon 25 | . 4 1 20 Energy Gun 1 | . . . 1 Energy Cannon 4 | . 1 . 3 Ballistic Gun 13 | . . . 13 Ballistic Cannon 2 | . . 1 1 Launcher 4 | . 3 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 1 4 Parts Lost 17 | . 1 . 16 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 7 | . 1 . 6 Highest Loss Streak 11 | . 1 . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 100 96 Engine 12 | . 13 14 10 Treads 14 | . . 21 18 Leg 3 | . 12 . . Wheel 11 | . 15 6 13 Device 8 | . 8 7 9 Storage 13 | . 15 14 11 Protection 6 | . . 6 11 Energy Gun 1 | . 3 . . Energy Cannon 5 | . 10 . 5 Ballistic Gun 4 | . 5 . 6 Ballistic Cannon 5 | . . 13 3 Launcher 8 | . 8 14 3 Naked Turns . | . . . . Heaviest Build 64 | 12 52 55 64 Greatest Support 60 | 20 32 40 60 Greatest Overweight (x) 5 | . 3 1 5 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 19 | . 18 20 20 Most Carried 20 | . 20 20 20 Average Carried 18 | . 15 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 20 20 15 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 1617 | 149 227 183 1058 Remotely . | . . . . Salvage Created 1845 | . 276 17 1552 Parts 145 | . 27 7 111 Haulers Intercepted 5 | . 1 . 4 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 44 | . 9 4 31 Guns 12 | . . . 12 Cannons 10 | . 3 1 6 AOE 22 | . 6 3 13 Classes Destroyed 12 | . 5 1 6 Worker 2 | . . . 2 Builder 8 | . 2 1 5 Hauler 5 | . 1 . 4 Recycler 2 | . . . 2 Operator 1 | . . . 1 Watcher 5 | . 2 . 3 Swarmer 12 | . 6 2 4 Grunt 17 | . 3 . 14 Brawler 3 | . . . 3 Duelist 1 | . . . 1 Sentry 9 | . . . 9 Assembled 2 | . . 2 . Best Kill Streak 10 | . 4 2 10 Combat Bots Only 9 | . 3 2 9 Max Kills in Single Turn 5 | . 3 2 5 Gunslinging . | . . . . Exploded 4 | . 3 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 2888 | . 348 84 2456 Core 520 | . 100 19 401 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 197 | . 42 16 139 Largest 2 | . 2 1 2 Hottest 91 | . 80 39 91 Shots Fired 251 | . 62 16 173 Gun 117 | . 39 . 78 Cannon 101 | . 20 7 74 Launcher 33 | . 3 9 21 Special . | . . . . Kinetic 150 | . 27 7 116 Thermal 35 | . 32 . 3 Explosive 33 | . 3 9 21 Electromagnetic 33 | . . . 33 Robot Hit Streak 20 | . 8 4 20 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 149 | . 34 6 109 Core Hits 96 | . 20 9 67 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Blast 3 | . . . 3 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3946 | . 746 285 2915 Guns 1041 | . 201 . 840 Cannons 1372 | . 209 65 1098 Explosions 1522 | . 336 220 966 Melee . | . . . . Ramming 11 | . . . 11 Kinetic 1550 | . 112 65 1373 Thermal 371 | . 298 . 73 Explosive 1470 | . 336 220 914 Electromagnetic 544 | . . . 544 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 99 | . 31 . 68 Projectiles 60 | . . . 60 Explosions 39 | . 31 . 8 Melee . | . . . . Knockbacks 5 | . . 1 4 Impact . | . . . . Kinetic 5 | . . 1 4 Secondary . | . . . . Self-Inflicted Damage 140 | . . 42 98 Shots 6 | . . 2 4 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 315 | . 315 . 216 Average Temperature 67 | . 120 . 44 Received Heat Transfer 1149 | . 192 . 957 Effects 4 | . 2 . 2 Energy Bleed 1 | . 1 . . Interference 3 | . 1 . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 731 | . 644 . 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 741 | . 217 62 741 Initial 24 | . . . 24 Average 210 | . 59 19 475 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 67 | . 94 100 21 Level 1 2 | . 5 . 3 Level 2 28 | . . . 73 Level 3 . | . . . 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 17 2 48 Peak Tracking Total 11 | . 4 1 11 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 12 | . 6 1 5 Terminals 10 | . 5 1 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 12 3 9 Successful 9 | . 6 1 2 Failed 15 | . 6 2 7 Catastrophic 5 | . . 1 4 Database Lockouts . | . . . . Manual 14 | . 11 2 1 Terminals 20 | . 9 3 8 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 1 2 Robot Analysis 2 | . 2 . . Branch Access Points 2 | . 2 . . Zone Layout 4 | . 1 1 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 1 5 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3332 | . 943 1076 1313 Spaces Moved 1736 | 1 593 464 678 Core . | . . . . Treads 545 | . . 342 203 Legs 85 | 1 84 . . Wheels 1106 | . 509 122 475 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 115 115 110 Average Speed 150 | 120 130 207 127 Slowest Speed 320 | 120 145 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 2 95 90 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 175 | . 20 53 102 Melee 3 | . . . 3 Projectile 4 | . . . 4 AOE 168 | . 20 53 95 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2219 | . 709 562 948 Wait 109 | . 18 72 19 Move 1733 | . 592 463 678 Hop . | . . . . Pick Up 52 | . 29 1 22 Fast Attach 13 | . 1 1 11 Attach 26 | . 7 1 18 Detach 3 | . 1 . 2 Swap 33 | . 5 5 23 Drop 49 | . 14 3 32 Fire 197 | . 42 16 139 Melee 3 | . . . 3 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 4) 180 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 373 | -10/Materials | Identified exit to Mines 390 | -10/Materials | Discovered new exit (range 7) 761 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Entered Mines 963 | -10/Mines | Assembled infested the area 968 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1154 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1234 | -10/Mines | Identified exit to Subcaves 1638 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1643 | -10/Mines | Found Prototype Device 1643 | -10/Mines | Identified Exp. Sensor Array 1838 | -10/Mines | Learned 8 Materials zone layouts 1880 | -10/Mines | Discovered new exit (range 7) 1928 | -10/Mines | Discovered new exit (range 12) 2020 | -10/Mines | Entered Materials 2020 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2021 | -9/Materials | Identified exit to Mines 2288 | -9/Materials | Discovered exit to Mines (range 8) 2374 | -9/Materials | Destroyed 9 combat bots 2547 | -9/Materials | Lost 4 parts (1n2u1w) 2839 | -9/Materials | Build established: Scavenger-Mutant 3123 | -9/Materials | Discovered new exit (range 15) 3220 | -9/Materials | First assault squad dispatched 3291 | -9/Materials | Core integrity fell below 50% 3313 | -9/Materials | Core integrity fell below 20% 3333 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03294_ K-01 Serf collects debris. 03300_ Critical hit (Burn: +37). 03302_ B-36 Bruiser destroyed. 03302_ Switching to secondary target: B-36 Bruiser. 03303_ K-01 Serf collects debris. 03303_ Lgt. Treads destroyed. 03306_ K-01 Serf collects debris. 03310_ Lgt. Treads destroyed. 03311_ B-36 Bruiser destroyed. 03311_ Switching to secondary target: G-47 Trooper. 03312_ Critical hit (Burn: +37). 03312_ K-01 Serf destroyed. 03315_ Lgt. Treads destroyed. 03317_ Acquired Imp. Aluminum Leg. 03320_ Imp. Assault Rifle destroyed. 03322_ System corrupted: Hvy. Assault Rifle jammed. 03328_ G-47 Trooper destroyed. 03329_ Hvy. Assault Rifle destroyed. 03332_ System corrupted: Matter fused (-9). 03333_ Destroyed Heat Sink. 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