Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.21 @ 22:00:11 Player: Niltras Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (504) 2520 Value Destroyed (21292) 21292 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5185) 5185 TOTAL SCORE: 36317 Bonus ------- High Alert Combat Kills 897 Follower Combat Kills 167 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -79 Cogmind --------- Core Integrity 0/1300 Matter 176/300 Energy 32/100 System Corruption 13% Temperature Cool (2) Movement Hovering (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Linear Gravjet > --- UTILITY (10) ----- Focal Shield > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Wheel Power Amplifier Advanced Heat Sink Advanced Heat Sink Relay Coupler [Behemoth] (13) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Hybrid Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Matter Compressor Improved Trap Scanner Target Analyzer Improved Target Analyzer Improved Kinecellerator Weapon Cycler Experimental Thermal Shield > --- WEAPON ----------- Wave Gun Dispersion Rifle Quantum Rifle Matter Neutralizer Coil Gun Railgun > --- INVENTORY -------- Cold Fusion Reactor Particle Reactor Medium Treads Medium Treads Power Amplifier Advanced Heat Sink Advanced Heat Sink Compact Battery Advanced Visual Processing Unit Advanced Reaction Control System Improved Remote Shield Relay Coupler [Behemoth] Improved Component Analysis Suite Advanced Recalibrator Advanced Field Recycling Unit Plasma Rifle Thermic Laser Heavy Rocket Launcher Improved Remote Datajack Falx [Rating: 139] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Gamma Bomb Array Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Slots Evolved 15 | . 1 . 2 . . 2 . . . 2 . 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . Utility 8 | . . . 1 . . 1 . . . 2 . 2 . . . . 1 1 Weapon 4 | . 1 . . . . 1 . . . . . . . . . . 1 1 Parts Attached 365 | 7 9 2 24 8 15 23 13 16 6 9 4 45 10 34 17 40 42 41 Power 29 | 1 . 1 2 . 1 1 1 1 1 1 2 3 1 2 1 2 6 2 Engine 19 | 1 . 1 2 . 1 . 1 1 1 1 2 3 1 2 1 1 . . Core 2 | . . . . . . 1 . . . . . . . . . . 1 . Reactor 8 | . . . . . . . . . . . . . . . . 1 5 2 Propulsion 74 | 2 . . 4 5 1 7 . 3 3 2 1 7 2 8 4 4 3 18 Treads 68 | 2 . . 4 5 1 7 . 3 3 2 1 7 2 8 4 4 2 13 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . 1 1 Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 119 | 2 3 . 9 2 3 3 3 5 . 3 . 16 3 15 1 21 22 8 Device 66 | . . . 4 . 1 2 2 4 . 2 . 9 2 8 . 9 17 6 Storage 15 | 1 1 . 4 1 . . . . . . . 2 1 1 . . 2 2 Processor 9 | . . . 1 . 1 1 1 1 . . . . . 2 . 1 1 . Hackware 2 | . . . . . 1 . . . . . . . . . . 1 . . Protection 27 | 1 2 . . 1 . . . . . 1 . 5 . 4 1 10 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 6 1 9 1 10 12 9 7 2 3 1 19 4 9 11 13 11 13 Energy Gun 48 | 1 1 . 1 1 1 2 2 2 1 . 1 11 2 4 3 6 5 4 Energy Cannon 12 | . . . . . . . . . . . . . 1 . 4 3 3 1 Ballistic Gun 56 | 1 3 1 6 . 5 7 4 5 1 3 . 5 1 4 . 3 3 4 Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . 2 . . . Launcher 3 | . . . 1 . . . . . . . . . . 1 . . . 1 Special Weapon 10 | . . . . . 2 3 1 . . . . . . . . 1 . 3 Impact Weapon 2 | . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 1 . 2 . 2 . . . . 2 . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . . . 2 1 Parts Lost 87 | . . . 1 . 4 3 1 . 1 . 2 18 4 6 10 5 7 25 Power 11 | . . . . . 1 . 1 . 1 . . 2 . . 1 1 1 3 Propulsion 16 | . . . . . 1 . . . . . 1 3 1 1 2 . . 7 Utility 22 | . . . 1 . 1 . . . . . . 5 . 3 3 1 2 6 Weapon 38 | . . . . . 1 3 . . . . 1 8 3 2 4 3 4 9 Highest Loss Streak 11 | . . . 1 . 1 3 1 . 1 . 1 7 2 3 3 1 3 11 To Critical Strikes 5 | . . . . . . . . . . . . 3 . . . . 1 1 Average Slot Usage (%) 93 | . 96 99 96 96 97 99 99 99 99 95 100 95 93 97 85 85 85 74 Engine 6 | . 12 12 10 10 10 . 1 8 7 7 7 5 6 6 6 10 5 2 Treads 18 | . 25 25 30 30 29 25 25 24 25 21 21 16 13 17 14 11 9 8 Device 14 | . . . 6 . 1 8 8 8 8 14 14 22 24 23 19 15 19 19 Storage 10 | . 12 12 10 9 10 8 8 8 8 7 7 11 12 11 12 11 10 8 Processor 8 | . . . 10 10 10 8 16 16 16 14 14 6 6 5 6 10 10 7 Protection 3 | . 12 12 . 6 2 . . . . 2 7 5 6 5 3 4 2 . Energy Gun 13 | . 16 12 10 10 10 15 16 16 15 11 5 16 16 8 10 14 12 10 Energy Cannon 1 | . . . . . . . . . . . . . 4 5 3 3 7 2 Ballistic Gun 11 | . 16 24 19 20 19 14 13 16 16 16 22 7 3 9 3 . 4 7 Peak Build Rating 139 | 7 9 9 18 23 24 42 38 40 41 54 52 68 64 76 74 97 124 139 Average Rating 56 | 4 8 8 16 19 21 39 35 37 40 49 51 60 62 72 61 88 110 106 On Entrance 42 | . 7 9 9 17 22 23 31 34 38 41 52 51 60 64 74 56 93 119 Naked Turns 51 | . . . . . . . . . . . . . . . . . . 51 Heaviest Build 123 | 20 20 20 57 63 63 62 62 62 64 83 84 96 88 90 93 105 123 122 Greatest Support 140 | 40 40 40 60 69 69 66 62 62 72 86 86 87 70 90 88 140 140 140 Greatest Overweight (x) 40 | . . . . 1 . . . . . 1 1 3 4 1 3 1 . 40 Average Overweight (x) . | . . . . . . . . . . . . . 1 . 1 . . . Largest Inventory Capacity 25 | 10 10 10 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 10 10 20 19 20 20 20 20 20 20 20 20 20 19 20 20 20 17 Most Carried 20 | 3 10 10 19 16 17 20 16 20 17 20 20 20 18 20 15 20 20 20 Average Carried 15 | 1 8 8 12 13 14 18 14 18 15 17 18 14 15 17 12 15 17 15 Final Capacity 20 | 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 9 9 15 15 16 17 15 16 16 19 20 15 18 15 12 19 17 5 Class Distribution -------------------- 40% | Scavenger-Gunner 37% | Hacker-Gunner 6% | Hacker-Tank 6% | Hacker-Skirmisher 4% | Scavenger-Executioner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Tank | -9/Storage Hacker-Gunner | -9/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Matter Collected 9620 | 209 231 112 747 375 569 497 305 564 370 174 472 1356 158 686 537 609 639 1010 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 22699 | . 253 318 1315 1015 1204 609 620 1141 862 282 1179 3003 1215 1517 607 2903 2664 1992 Parts 1060 | . 18 23 91 55 79 40 29 63 45 18 57 149 52 72 16 66 98 89 Haulers Intercepted 6 | . . . 1 1 . . . 2 . . . 1 . . . . 1 . Recyclers Shooed 10 | . 2 1 1 1 . . . . . . . 1 . 1 . 2 1 . Parts Field Recycled 4 | . . . . . . . . . . 1 3 . . . . . . . Retrieved Matter 71 | . . . . . . . . . . 20 51 . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Combat Hostiles Destroyed 408 | . 6 4 29 16 32 11 16 19 21 8 25 54 25 26 18 38 34 26 Melee 2 | . . . . . . . . . . . . . . . 2 . . . Guns 326 | . 6 4 29 16 32 11 16 19 21 8 25 50 14 17 7 16 14 21 Cannons 53 | . . . . . . . . . . . . . 6 7 8 12 16 4 Classes Destroyed 20 | . 4 3 3 . 2 1 . . 1 . . 1 1 2 1 1 . . Worker 15 | . . 1 3 . . 1 . 1 . . . 5 . 1 . 2 1 . Builder 6 | . . . . . . . . . . . . 4 . . . . . 2 Tunneler 7 | . . 1 . . . 1 . . . . . 3 . . . . 1 1 Hauler 6 | . . . 1 1 . . . 2 . . . 1 . . . . 1 . Recycler 15 | . 1 2 1 2 . . . . . . . 1 . . . 4 2 2 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . Operator 9 | . . . 1 . . 1 . 2 . . . 2 . . . 3 . . Watcher 37 | . 3 . 5 1 1 2 . 4 . . . 6 . 4 . 5 4 2 Swarmer 95 | . 4 2 10 . 9 1 5 4 6 5 3 15 7 2 3 8 4 7 Saboteur 3 | . . . . . . . . . . . . . . . 3 . . . Grunt 135 | . 2 . 7 7 13 4 6 7 6 . 18 18 4 9 8 10 14 2 Brawler 7 | . . . . . 1 . . . . . 1 . . 3 . . 1 1 Duelist 7 | . . . 2 . 2 . . 2 . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 72 | . . 2 10 9 4 5 2 4 6 2 2 6 4 6 . 6 1 3 Specialist 5 | . . . . . . . . . . . . . 2 1 . 2 . . Hunter 27 | . . . . . . 1 . 2 2 . . 6 5 2 . 2 4 3 Programmer 48 | . . . . . 3 . 3 . . 1 1 8 1 2 2 9 9 9 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Behemoth 6 | . . . . . . . . . 1 . . . 1 . 2 . 1 1 Thug 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 2 3 5 7 7 3 3 4 5 3 3 9 6 9 4 9 7 7 Combat Bots Only 8 | . 2 2 3 6 7 3 3 3 5 3 3 8 6 8 4 4 7 5 Max Kills in Single Turn 3 | . 1 1 2 2 2 1 2 3 2 2 1 2 3 2 1 2 2 2 Gunslinging 2 | . . . 1 1 1 . 1 . 1 1 . 1 2 1 . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Hostile Shots Fired 2482 | . 19 16 81 57 86 157 48 58 87 33 63 497 152 199 130 163 217 419 Missed 713 | . 4 4 27 17 14 36 14 13 15 14 20 142 56 68 32 46 73 118 Damage Taken 19225 | . 84 97 728 326 588 756 297 395 996 137 385 3205 895 1147 1341 1754 2061 4033 Core 3119 | . 14 9 105 54 151 103 9 52 146 3 26 393 96 47 157 172 277 1305 Absorbed by Shields 11 | . . . . . . . . . . . . . . . 11 . . . Redirected to Shielding 15 | . 6 9 . . . . . . . . . . . . . . . . Ignored by Resistances 11435 | . 58 61 264 202 346 501 182 240 590 86 236 1897 547 701 793 1029 1152 2550 Regen/Repaired (Parts) 867 | . . . . 162 . . . 159 . . . . . 546 . . . . Core Remaining (%) 65 | 100 . 90 . . 22 . . . 43 . 95 . . . 18 82 75 . Volleys Fired 902 | . 22 13 61 36 47 46 26 45 36 11 35 141 43 52 47 105 67 69 Largest 6 | . 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 5 6 Hottest 433 | . 110 90 106 106 106 188 217 188 188 188 145 298 320 273 278 329 427 433 Shots Fired 3198 | . 50 40 184 103 140 118 104 176 139 44 140 503 145 199 157 362 293 301 Gun 2855 | . 50 40 184 103 140 97 104 176 139 44 140 501 123 161 109 275 199 270 Cannon 320 | . . . . . . . . . . . . 2 22 38 48 87 94 29 Launcher . | . . . . . . . . . . . . . . . . . . . Special 23 | . . . . . . 21 . . . . . . . . . . . 2 Kinetic 1374 | . 24 27 123 72 93 48 50 90 75 30 114 254 17 89 72 28 46 122 Thermal 1768 | . 26 13 61 31 47 49 54 86 64 14 26 249 128 110 73 313 247 177 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 33 | . . . . . . . . . . . . . . . 12 21 . . Robot Hit Streak 66 | . 24 8 29 28 30 30 34 27 46 33 66 40 58 40 46 60 46 31 Robot Miss Streak 5 | . 1 1 5 2 5 2 2 3 2 4 3 4 2 2 3 5 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 . 1 1 1 Secondary Targets 57 | . . . 4 4 7 2 3 3 6 2 2 10 6 5 2 . . 1 Max Gunslinging Chain 2 | . . . 1 1 1 1 1 1 1 1 1 1 2 1 1 . . 1 Shots Hit Robots 2455 | . 41 28 133 82 94 96 79 131 111 31 116 390 127 149 126 284 212 225 Core Hits 1116 | . 14 12 53 33 49 29 30 47 41 19 92 220 69 110 48 96 82 72 Critical Kills 12 | . . . . . . . . . . . . . 1 2 1 1 5 2 Critical Parts Destroyed 27 | . . . . . 2 . 1 1 1 . . 4 . 2 1 . 9 6 Critical Strikes 159 | . . . 7 1 7 1 5 4 5 . 1 19 2 5 9 46 28 19 Burn 108 | . . . 7 1 5 1 4 3 4 . 1 15 1 . 4 42 13 7 Meltdown 4 | . . . . . . . . . . . . . 1 1 . 1 1 . Destroy 43 | . . . . . 2 . 1 1 1 . . 4 . 4 4 . 14 12 Blast 3 | . . . . . . . . . . . . . . . 1 2 . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 19 | . 2 . 5 . 2 . 7 . . . . 2 . . 1 . . . Impact 2 | . 2 . . . . . . . . . . . . . . . . . Slashing 17 | . . . 5 . 2 . 7 . . . . 2 . . 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 52887 | . 514 349 2155 1384 1600 1351 1365 2385 2028 624 2176 7338 3199 4061 3586 6657 6068 6047 Guns 45067 | . 514 349 2155 1384 1600 1329 1365 2385 2028 624 2176 7302 2619 3210 2508 4506 3620 5393 Cannons 7698 | . . . . . . . . . . . . 15 580 851 1014 2151 2448 639 Explosions 85 | . . . . . . . . . . . . 21 . . 64 . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 37 | . . . . . . 22 . . . . . . . . . . . 15 Kinetic 19564 | . 241 236 1389 975 1049 590 552 1060 935 354 1706 3726 179 1404 1493 601 793 2281 Thermal 32675 | . 273 113 766 409 551 739 813 1325 1093 270 470 3591 3020 2657 1834 5725 5275 3751 Explosive 21 | . . . . . . . . . . . . 21 . . . . . . Electromagnetic 590 | . . . . . . . . . . . . . . . 259 331 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 3 3 3 . 2 2 2 . . . . 3 4 5 4 13 Average Corruption 2 | . 1 1 3 3 3 . 1 2 2 . . . . 2 3 2 2 5 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 201 | . 3 7 20 6 18 . 4 20 14 . . . . 12 19 35 17 26 Message Errors 47 | . 1 2 3 3 6 . 2 3 . . . . . 3 2 9 6 7 Matter Fused 55 | . 1 2 4 . 5 . 1 6 4 . . . . 3 8 11 5 5 Heat Flow Errors 23 | . 1 1 2 1 3 . . 3 3 . . . . 2 2 1 4 . Energy Discharges 21 | . . 1 3 1 1 . . 3 4 . . . . . . 3 2 3 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 25 | . . . 2 1 2 . . 3 1 . . . . 4 4 3 . 5 Data Loss (major) 8 | . . . 3 . . . 1 . . . . . . . 1 . . 3 Misfires 9 | . . 1 2 . . . . 1 . . . . . . . 4 . 1 Alerts 2 | . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 10 | . . . 1 . 1 . . 1 1 . . . . . 1 4 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 267 | . . . . . . . . . . . . . 13 63 . 99 61 31 Projectiles 267 | . . . . . . . . . . . . . 13 63 . 99 61 31 Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . 1 . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 1 . . 3 . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . . . . . 34 . . . . . . 214 . 7 Shots 5 | . . . . . . . . . 1 . . . . . . 4 . . Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . 1 . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . Highest Temperature 802 | . 109 220 311 557 657 377 244 411 452 218 300 802 . 41 424 579 716 414 Average Temperature 148 | . 23 67 86 187 191 138 97 99 165 94 113 202 . 41 114 187 161 113 Received Heat Transfer 5094 | . 36 36 252 249 210 261 135 198 333 18 258 723 156 412 765 304 219 529 Effects 122 | . . . 4 6 22 5 . . 4 . . 23 . . 1 36 18 3 Shutdowns 32 | . . . . 2 6 1 . . 2 . . 3 . . 1 11 6 . Energy Bleed 17 | . . . . 1 2 1 . . . . . 4 . . . 8 1 . Interference 34 | . . . 4 1 5 2 . . 1 . . 5 . . . 11 4 1 Matter Decay 4 | . . . . . 1 . . . . . . 1 . . . 1 . 1 Short Circuit 5 | . . . . 1 . . . . 1 . . 2 . . . . 1 . Damage (minor) 10 | . . . . 1 1 1 . . . . . 1 . . . 2 3 1 Damage (major) 17 | . . . . . 6 . . . . . . 6 . . . 3 2 . Damage (core) 3 | . . . . . 1 . . . . . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 29 | . . . . . . . . . . . . 5 5 2 1 11 4 1 Combat Hostiles 27 | . . . . . . . . . . . . 4 5 2 1 10 4 1 Parts Melted 227 | . 1 . 2 4 1 3 7 6 10 . . 38 20 12 2 82 25 14 Heat Transferred 68427 | . 790 333 2479 1110 1661 1517 1998 2849 2405 481 979 9170 5697 4636 3904 14370 8477 5571 Parts Sabotaged 7 | . . . . . . . . . . . . . . 2 5 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Peak Influence 1197 | . 117 70 296 425 1197 604 791 378 859 435 863 423 562 320 465 261 174 208 Initial 427 | . . . . . 147 427 131 282 45 334 148 336 13 219 89 181 21 27 Average 201 | . 41 36 86 255 678 435 401 230 450 288 512 91 303 98 241 107 86 83 Maximum Alert Level 4 | . . . 1 2 4 2 3 1 3 2 3 2 2 1 2 1 . 1 Low Security (%) 65 | 100 100 100 87 30 2 . 30 40 20 41 8 91 18 72 59 88 100 99 Level 1 18 | . . . 12 59 23 41 32 59 16 9 16 4 51 27 26 11 . . Level 2 11 | . . . . 10 23 58 23 . 32 48 56 3 29 . 14 . . . Level 3 4 | . . . . . 42 . 13 . 30 . 18 . . . . . . . Level 4 . | . . . . . 7 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . . . 2 5 . 3 . 2 . 2 . 18 . 6 . 9 7 9 Investigation 13 | . . . . . . 1 . . . . . 6 . 1 . 1 1 3 Extermination 21 | . . . . . . . . . . 1 . 7 . 2 . 3 4 4 Reinforcement 16 | . . . 2 1 . . . 2 . . . 2 . . . 5 2 2 Assault 1 | . . . . . . . . . . . . . . 1 . . . . Garrison 12 | . . . . 4 . 2 . . . 1 . 3 . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Distress Signals 14 | . . . 2 1 1 1 . 1 . . . 3 . 1 . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 529 | . 8 4 35 16 38 25 16 29 29 8 27 66 21 37 20 53 40 57 Peak Tracking Total 12 | . 2 2 4 5 7 9 4 3 6 3 3 8 4 7 7 6 6 12 Tactical Retreats 26 | . . . 1 1 2 6 1 2 1 . 2 . . 1 2 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Traps Triggered 42 | . 1 . . . 4 5 1 2 1 . 5 7 4 3 4 . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Machines Disabled 26 | . 1 . 3 . 2 . . 1 2 . . 4 . 1 . 6 4 2 Max in Single Turn 5 | . 1 . 1 . 1 . . 1 2 . . 2 . 1 . 5 1 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . Phase Generator 2 | . . . . . 1 . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Machines Accessed 72 | . . . 5 5 4 5 4 8 2 2 3 13 1 11 1 1 3 4 Terminals 57 | . . . 4 3 4 4 4 5 2 1 3 10 1 8 1 1 2 4 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . 1 . . . 1 . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . 1 . . . 2 . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . Total Hacks 155 | . . . 7 11 7 12 7 13 2 4 5 32 2 27 2 3 10 11 Successful 103 | . . . 7 9 3 8 2 10 2 2 3 23 1 22 1 1 7 2 Failed 52 | . . . . 2 4 4 5 3 . 2 2 9 1 5 1 2 3 9 Catastrophic 8 | . . . . . . . 1 2 . . . 2 . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 12 | . . . . . . . . 3 . . . 2 . . . . . 7 Terminals 129 | . . . 5 8 7 11 7 8 2 2 5 28 2 20 2 3 8 11 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . Repair Stations 10 | . . . . 2 . . . 2 . . . . . 6 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . 2 . . . 3 . . . . . . Garrison Access 7 | . . . . 1 . 1 . 1 . 2 . 1 . 1 . . . . Terminal Hacks 78 | . . . 5 6 3 7 2 5 2 . 3 20 1 15 1 1 5 2 Record 31 | . . . . . . . . 1 . . . 13 . 9 . 1 5 2 Part Schematic 9 | . . . . 3 . . . . . . . 3 . 3 . . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . . Robot Analysis 3 | . . . . . . 3 . . . . . . . . . . . . Open Door 3 | . . . . 1 1 . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 8 | . . . . . 1 . 1 1 1 . 1 1 1 . 1 . . . Scanalyzer Index 2 | . . . . . . . . 1 . . . 1 . . . . . . Alert Level 3 | . . . 2 . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . Maintenance Status 2 | . . . 1 1 . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . Patrol Status 2 | . . . . . . 2 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 2 | . . . . . 1 . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 10 | . . . . 2 . . . 2 . . . . . 6 . . . . Scan Component 5 | . . . . 1 . . . 1 . . . . . 3 . . . . Repair 5 | . . . . 1 . . . 1 . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . 2 . . . 2 . . . . . . Insert Component 6 | . . . 2 . . . . 2 . . . 2 . . . . . . Garrison Access Hacks 7 | . . . . 1 . 1 . 1 . 2 . 1 . 1 . . . . Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . 1 . 2 . . . . . . . 2 . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 46 | . . . 3 2 4 2 4 4 . 2 3 8 . 5 1 1 3 4 Full Trace Events 14 | . . . . . 1 1 2 . . . . 4 . 1 . 1 1 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 3 . . . . . . . 3 . 3 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . 117 . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . 14 . Parts Repaired 5 | . . . . 1 . . . 1 . . . . . 3 . . . . Time 178 | . . . . 26 . . . 38 . . . . . 114 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Used RIF Installer 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . . . . . Zone Cloak 2 | . . . . . . . 1 . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . . Robots Hacked 6 | . . . . . . 5 . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . 5 . . . . . . . . . . . 1 Robot Hacks Applied 21 | . . . . . . 20 . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . 1 find_shortcuts 2 | . . . . . . 2 . . . . . . . . . . . . find_garrison 1 | . . . . . . 1 . . . . . . . . . . . . focus_fire 2 | . . . . . . 2 . . . . . . . . . . . . reboot_propulsion 3 | . . . . . . 3 . . . . . . . . . . . . tweak_propulsion 3 | . . . . . . 3 . . . . . . . . . . . . scatter_targeting 1 | . . . . . . 1 . . . . . . . . . . . . link_complan 1 | . . . . . . 1 . . . . . . . . . . . . disable_weapons 6 | . . . . . . 6 . . . . . . . . . . . . formatsys_high 1 | . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . 3 . . . . . 4 3 4 2 . . . . Machine Destruction 5 | . . . . . 3 . . . . . . . . 2 . . . . Programmers 11 | . . . . . . . . . . . 4 3 4 . . . . . Attached 1 | . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Total Allies 9 | . . . . . 1 1 . . 1 . . 3 . . . 3 . . Largest Group 3 | . . . . . 1 1 . . 1 . . 3 . . . 3 . . Highest-Rated Group 93 | . . . . . 31 31 . . 39 . . 93 . . . 93 . . Highest-Rated Ally 39 | . . . . . 31 31 . . 39 . . 31 . . . 31 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . . 20 12 . . 12 . . 19 . . . 32 . . Total Damage 1403 | . . . . . 209 113 . . 390 . . 357 . . . 334 . . Kills 9 | . . . . . 3 1 . . 2 . . 1 . . . 2 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Robot Analysis Total 3 | . . . . . . 3 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Turns Passed 31659 | 77 1044 888 2622 510 1291 837 1389 1315 1231 756 1481 5798 1924 2556 1400 2613 2139 1788 Spaces Moved 14869 | 40 580 495 1444 185 665 413 727 613 670 417 594 2264 715 1227 446 1298 1038 1038 Core 244 | 3 . . . . . . . . . . . . . . . . . 241 Treads 14417 | 37 580 495 1444 185 665 413 727 613 670 417 594 2264 715 1227 446 1298 1038 589 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 83 | . . . . . . . . . . . . . . . . . . 83 Flight 125 | . . . . . . . . . . . . . . . . . . 125 Fastest Speed 40 | 50 160 160 160 160 160 160 161 161 158 160 160 155 232 160 160 160 160 40 Average Speed 178 | 151 160 160 160 184 160 162 161 161 158 160 220 228 240 172 270 160 160 123 Slowest Speed 2050 | 160 160 160 160 240 160 166 161 161 161 238 235 385 480 240 400 246 160 2050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . 6 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 93 96 93 28 83 45 67 61 72 11 72 68 69 33 52 45 32 30 Regions Visited 18 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 9 | . 2 . 5 . . . . . . . . 2 . . . . . . Terrain Destroyed 218 | . 2 . 5 . . . . . 91 . . 10 1 5 9 53 26 16 Melee 9 | . 2 . 5 . . . . . . . . 2 . . . . . . Projectile 66 | . . . . . . . . . . . . . 1 5 . 20 26 14 AOE 140 | . . . . . . . . . 91 . . 7 . . 9 33 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Res Total 17986 | 56 647 563 1635 287 775 512 866 845 765 482 689 2606 811 1537 546 1592 1360 1412 Wait 1348 | . 18 46 54 35 21 7 91 150 49 20 44 109 30 181 25 98 156 214 Move 14845 | 39 579 494 1443 185 664 413 726 613 669 417 593 2264 714 1227 445 1297 1037 1026 Hop 6 | . . . . . . . . . . . . . . . . . . 6 Pick Up 269 | 10 12 4 28 17 10 14 2 8 3 14 4 25 5 30 3 29 30 21 Fast Attach 61 | . . . . 1 . . . . . 1 . 5 2 7 9 6 8 22 Attach 122 | 7 3 1 3 1 4 7 4 1 2 2 2 21 3 9 5 12 18 17 Detach 8 | . . . . . . 1 . . . . . 2 . . . 1 1 3 Swap 183 | . 6 1 21 6 11 16 9 15 4 6 2 19 5 18 3 22 16 3 Drop 186 | . 5 4 20 6 4 6 1 13 2 11 1 18 1 13 3 22 27 29 Fire 902 | . 22 13 61 36 47 46 26 45 36 11 35 141 43 52 47 105 67 69 Melee 19 | . 2 . 5 . 2 . 7 . . . . 2 . . 1 . . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . 8 . 8 . 5 . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . 12 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x3 / Gar) -6/Garrison -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Weapon x1 139 | -10/Materials | Identified exit to Mines 139 | -10/Materials | Discovered exit to Mines (range 16) 235 | -10/Materials | Identified exit to Materials 235 | -10/Materials | Discovered exit to Materials (range 15) 303 | -10/Materials | Build established: Hacker-Mutant 385 | -10/Materials | Discovered exit to Mines (range 6) 504 | -10/Materials | Discovered exit to Materials (range 11) 648 | -10/Materials | Build established: Hacker-Tank 653 | -10/Materials | Discovered exit to Materials (range 11) 1122 | -10/Materials | Entered Mines 1126 | -10/Mines | Discovered exit to Materials (range 9) 1251 | -10/Mines | Met a Derelict bent on vengeance 1487 | -10/Mines | Found a hidden stash of uninstalled traps 1707 | -10/Mines | Learned Materials trap positions 1815 | -10/Mines | Learned location of Storage (-9) 1818 | -10/Mines | Discovered exit to Materials (range 10) 2010 | -10/Mines | Entered Materials 2010 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2011 | -9/Materials | Loaded intel: 15 trap records 2278 | -9/Materials | Identified exit to Materials 2278 | -9/Materials | Discovered exit to Materials (range 11) 2310 | -9/Materials | Build established: Hacker-Skirmisher 2562 | -9/Materials | Discovered exit to Materials (range 12) 2562 | -9/Materials | Identified exit to Storage 2562 | -9/Materials | Discovered exit to Storage (range 4) 2914 | -9/Materials | Discovered exit to Storage (range 7) 3182 | -9/Materials | Identified exit to Mines 3182 | -9/Materials | Discovered exit to Mines (range 7) 3666 | -9/Materials | Discovered exit to Materials (range 16) 3679 | -9/Materials | Crushed by falling debris 4152 | -9/Materials | Build established: Scavenger-Gunner 4632 | -9/Materials | Entered Storage 4685 | -9/Storage | Garrison activated, responded to threat 5054 | -9/Storage | Repaired Hcp. Storage Unit 5103 | -9/Storage | Garrison activated, responded to threat 5142 | -9/Storage | Identified exit to Garrison 5142 | -9/Storage | Entered Garrison 5214 | -9/Garrison | Core integrity fell below 50% 5229 | -9/Garrison | Destroyed 7 combat bots 5248 | -9/Garrison | Triggered checkpoint 5257 | -9/Garrison | Build established: Hacker-Tank 5288 | -9/Garrison | Rescued a captive Derelict 5557 | -9/Garrison | Discovered exit to Materials (range 14) 5580 | -9/Garrison | Triggered checkpoint 5702 | -9/Garrison | Triggered checkpoint 5726 | -9/Garrison | Triggered checkpoint 5774 | -9/Garrison | Triggered checkpoint 5791 | -9/Garrison | Build established: Hacker-Gunner 5836 | -9/Garrison | Triggered checkpoint 5896 | -9/Garrison | Triggered checkpoint 5953 | -9/Garrison | Installed Relay Interface Framework 5975 | -9/Garrison | Garrison Relay disabled 6021 | -9/Garrison | Discovered exit to Materials (range 12) 6164 | -9/Garrison | Triggered checkpoint 6201 | -9/Garrison | Discovered exit to Materials (range 10) 6257 | -9/Garrison | Phase Generator disabled 6290 | -9/Garrison | Triggered checkpoint 6433 | -9/Garrison | Entered Materials 6433 | -8/Materials | Accompanied by 1 ally 6433 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6775 | -8/Materials | Identified exit to Factory 6775 | -8/Materials | Discovered exit to Factory (range 16) 7140 | -8/Materials | Garrison activated, responded to threat 7270 | -8/Materials | Identified exit to Garrison 7270 | -8/Materials | Entered Garrison 7299 | -8/Garrison | Lost 3 parts (3w) 7306 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7678 | -8/Garrison | Triggered checkpoint 7756 | -8/Garrison | Triggered checkpoint 7838 | -8/Garrison | Triggered checkpoint 7971 | -8/Garrison | Identified exit to Materials 7971 | -8/Garrison | Discovered exit to Materials (range 12) 8230 | -8/Garrison | Triggered checkpoint 8373 | -8/Garrison | Discovered exit to Materials (range 12) 8373 | -8/Garrison | Discovered exit to Materials (range 45) 8373 | -8/Garrison | Discovered exit to Materials (range 49) 8407 | -8/Garrison | Spotted B-75 Beast 8596 | -8/Garrison | Build established: Scavenger-Gunner 8659 | -8/Garrison | Entered Materials 8710 | -8/Materials | Repaired Adv. Treads 9113 | -8/Materials | Build established: Hacker-Gunner 9620 | -8/Materials | Discovered exit to Factory (range 16) 9974 | -8/Materials | Identified exit to Garrison 9974 | -8/Materials | Entered Garrison 9976 | -8/Garrison | Triggered checkpoint 10110 | -8/Garrison | Spotted B-75 Beast 10140 | -8/Garrison | Destroyed B-75 Beast 10156 | -8/Garrison | Rescued a captive Derelict 10454 | -8/Garrison | Triggered checkpoint 10514 | -8/Garrison | Discovered exit to Factory (range 11) 10576 | -8/Garrison | Triggered checkpoint 10650 | -8/Garrison | Discovered exit to Factory (range 10) 10698 | -8/Garrison | Triggered checkpoint 10746 | -8/Garrison | Discovered exit to Factory (range 9) 10782 | -8/Garrison | Triggered checkpoint 10834 | -8/Garrison | Phase Generator disabled 10835 | -8/Garrison | Core integrity fell below 50% 11160 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 11205 | -8/Garrison | Entered Factory 11205 | -7/Factory | Evolved 2 slots: Utility x2 11919 | -7/Factory | Garrison activated, responded to threat 11961 | -7/Factory | Identified exit to Garrison 11961 | -7/Factory | Entered Garrison 11987 | -7/Garrison | Learned Factory security intel 12019 | -7/Garrison | Triggered checkpoint 12189 | -7/Garrison | Triggered checkpoint 12319 | -7/Garrison | Triggered checkpoint 12469 | -7/Garrison | Identified exit to Factory 12469 | -7/Garrison | Discovered exit to Factory (range 9) 12563 | -7/Garrison | Triggered checkpoint 12711 | -7/Garrison | Discovered exit to Factory (range 8) 12833 | -7/Garrison | Triggered checkpoint 13065 | -7/Garrison | Triggered checkpoint 13289 | -7/Garrison | Discovered exit to Factory (range 10) 13386 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 13442 | -7/Garrison | Entered Factory 13442 | -6/Factory | Evolved 2 slots: Utility x2 13696 | -6/Factory | Identified exit to Lower Caves 13696 | -6/Factory | Discovered exit to Lower Caves (range 15) 14245 | -6/Factory | Lost 7 parts (1p1n1u4w) 14278 | -6/Factory | Identified exit to Factory 14278 | -6/Factory | Discovered exit to Factory (range 4) 14548 | -6/Factory | Discovered exit to Factory (range 10) 16007 | -6/Factory | Discovered exit to Factory (range 4) 16092 | -6/Factory | Allied Derelicts emerged from ambush trap array 16252 | -6/Factory | P-70 Sage assimilated allied HU-JSX(g) 16252 | -6/Factory | Garrison activated, responded to threat 16309 | -6/Factory | Destroyed 8 combat bots 16309 | -6/Factory | Lost 3 parts (1p1u1w) 17344 | -6/Factory | Build established: Scavenger-Gunner 17954 | -6/Factory | Discovered exit to Factory (range 5) 18728 | -6/Factory | Build established: Hacker-Gunner 19184 | -6/Factory | Build established: Scavenger-Gunner 19240 | -6/Factory | Identified exit to Garrison 19240 | -6/Factory | Entered Garrison 19280 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 19326 | -6/Garrison | Triggered checkpoint 19432 | -6/Garrison | Spotted B-75 Beast 19467 | -6/Garrison | Destroyed B-75 Beast 19522 | -6/Garrison | Triggered checkpoint 19530 | -6/Garrison | Core integrity fell below 50% 19742 | -6/Garrison | Identified exit to Factory 19742 | -6/Garrison | Discovered exit to Factory (range 14) 19832 | -6/Garrison | Triggered checkpoint 20154 | -6/Garrison | Triggered checkpoint 20265 | -6/Garrison | Discovered exit to Factory (range 14) 20750 | -6/Garrison | Triggered checkpoint 20860 | -6/Garrison | Discovered exit to Factory (range 10) 20908 | -6/Garrison | Triggered checkpoint 21164 | -6/Garrison | Entered Factory 21625 | -6/Factory | Repaired Gatling Laser 21671 | -6/Factory | Repaired Gatling Laser 22082 | -6/Factory | Discovered exit to Factory (range 4) 22372 | -6/Factory | Discovered exit to Factory (range 5) 22665 | -6/Factory | Discovered exit to Factory (range 5) 22784 | -6/Factory | Garrison activated, responded to threat 23427 | -6/Factory | Repaired Hcp. Storage Unit 23570 | -6/Factory | Cargo convoy interrupted 23578 | -6/Factory | Garrison activated, responded to threat 23622 | -6/Factory | Lost 3 parts (1u2w) 23629 | -6/Factory | Destroyed 8 combat bots 23720 | -6/Factory | Identified exit to Garrison 23720 | -6/Factory | Entered Garrison 23752 | -6/Garrison | Triggered checkpoint 23805 | -6/Garrison | Lost 3 parts (1n2w) 23886 | -6/Garrison | Spotted B-75 Beast 23914 | -6/Garrison | Destroyed B-75 Beast 24098 | -6/Garrison | Triggered checkpoint 24368 | -6/Garrison | Spotted B-75 Beast 24368 | -6/Garrison | Spotted B-75 Beast 24426 | -6/Garrison | Core integrity fell below 20% 24431 | -6/Garrison | Destroyed B-75 Beast 24456 | -6/Garrison | Lost 3 parts (1u2w) 24470 | -6/Garrison | Triggered checkpoint 24678 | -6/Garrison | Triggered checkpoint 24703 | -6/Garrison | Expanded RIF knowledge: Hotswap 24781 | -6/Garrison | Build established: Hacker-Gunner 24814 | -6/Garrison | Triggered checkpoint 25071 | -6/Garrison | Discovered exit to Factory (range 8) 25120 | -6/Garrison | Entered Factory 25120 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 25450 | -5/Factory | Identified exit to Upper Caves 25450 | -5/Factory | Discovered exit to Upper Caves (range 15) 25458 | -5/Factory | Build established: Scavenger-Gunner 25881 | -5/Factory | Discovered exit to Upper Caves (range 12) 26288 | -5/Factory | Cargo convoy interrupted 27637 | -5/Factory | Identified exit to Factory 27637 | -5/Factory | Discovered exit to Factory (range 8) 27733 | -5/Factory | Entered another Factory area 27733 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 28129 | -4/Factory | Fabricated HERF Cannon? 28485 | -4/Factory | Spotted B-86 Titan 28507 | -4/Factory | Destroyed B-86 Titan 28653 | -4/Factory | Found Unknown Device 28704 | -4/Factory | Identified Quantum Capacitor 28938 | -4/Factory | Identified exit to Research 28938 | -4/Factory | Discovered exit to Research (range 5) 29097 | -4/Factory | Lost 3 parts (2u1w) 29446 | -4/Factory | Destroyed 7 combat bots 29447 | -4/Factory | Lost 3 parts (3w) 29789 | -4/Factory | Found Prototype Processor 29790 | -4/Factory | Identified Exp. Signal Interpreter 29833 | -4/Factory | Discovered exit to Research (range 8) 29872 | -4/Factory | Entered Research 29872 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 30134 | -3/Research | Build established: Scavenger-Executioner 30290 | -3/Research | Found Prototype Device 30297 | -3/Research | Identified Exp. Thermal Shield 31092 | -3/Research | Spotted B-86 Titan 31122 | -3/Research | Destroyed B-86 Titan 31164 | -3/Research | Lost 7 parts (2p2n1u2w) 31279 | -3/Research | Lost 3 parts (1n1u1w) 31437 | -3/Research | Found Gamma Bomb Array 31440 | -3/Research | Lost 11 parts (1p1n4u5w) 31501 | -3/Research | System corruption reached 10% 31503 | -3/Research | Released all parts (7) 31509 | -3/Research | Core integrity fell below 50% 31600 | -3/Research | Core integrity fell below 20% 31607 | -3/Research | Identified exit to Research 31607 | -3/Research | Discovered exit to Research (range 14) 31660 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 31565_ Impulse Thruster Array damaged (-64). 31566_ System corrupted: Substantial component data lost. 31578_ Acquired Focal Shield. 31584_ Connecting with Terminal... 31584_ ALERT: Suspicious activity at Terminal R016. Dispatching Investigation squad. 31607_ EXIT=FOUND: RESEARCH 31610_ NW|WA3#/9LNO,P81Z8FRX 31614_ Impulse Thruster Array destroyed. 31615_ Slammed into W-44 Eye. 31618_ P-80 Master resets S-43 Plague, system corruption cleaned. 31624_ Acquired Linear Gravjet. 31634_ System corrupted: Component data lost. 31655_ Slammed into S-43 Plague. 31656_ Door malfunctions. 31659_ P-80 Master resets S-43 Plague, system corruption cleaned. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##+#???##################?# | | ???????????????????????#m #### # """"" | | ?????????????????+ Y + # """"" | | ???????????????????????# #### # "" F" | | ????????????????????????# #???# # | | ????????????????????????# #???# # | | ????????????????????????# #???# # ? | | ????????????????????????# #???# #* ??? | | ????????????????????????# #???# # ????? | | ????????????????????????# #########/######+####### | | ????????????????????????#@ su | | ????????????????????????+ s s p | | ????????????????????????# | | ????????????????????? / | | ?????????????????? ################ ##### | | ?????????????????? ! ???????????????# #???# | | ????????????????? ????????????????# #???# | | ???????????????? ????????????????# #???# | | ????????????????######?????????????????#+#???# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????+ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 39 Energy Capacity 1290 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 55 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 33 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 64 Item Schematics ----------------- Machine Analyzer | -9/Storage | Hacked Gatling Laser | -9/Storage | Hacked Imp. Targeting Computer | -9/Storage | Hacked Focal Shield | -6/Factory | Hacked Imp. Shock Absorption System | -6/Factory | Hacked Hyp. Mass Driver | -6/Factory | Hacked Imp. Remote Datajack | -6/Factory | Hacked Adv. Reaction Control System | -6/Factory | Hacked HERF Cannon | -6/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Hacked Fabricated ------------ HERF Cannon | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Giant Slayer Gun Specialist Hey, That's Mine! Oh No You Don't! Torch Challenges ------------ None Game ------ Seed CloakShrapnelRouter Manual? 0 Play Time 06:26:15 Cumulative 60.4 hours Start 2025.04.20 @ 22:02:45 End 2025.04.21 @ 22:00:11 Sessions 17 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 39 Rogue 0 Adventurer 16 Explorer 23 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e29af831-382c-45d7-a905-1e026eb9782a