Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.18 @ 20:53:49 // Winter2019/RPGLIKE Player: Unknown Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (2550) 2550 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (484) 484 TOTAL SCORE: 7854 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 221/310 System Corruption 2% Temperature Cool (15) Movement Hovering (45) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- Airjet Aerolev Unit Aerolev Unit > --- UTILITY (6) ------ Advanced Heat Sink Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Weapon Cycler PSU Rigger > --- WEAPON (4) ------- Advanced Beam Cannon Rocket Array Molecular Deconstructor > --- INVENTORY (3) ---- Heavy EM Pulse Gun Heavy EM Shotgun Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Weapon Cycler PSU Rigger > --- WEAPON ----------- Advanced Beam Cannon Rocket Array Molecular Deconstructor > --- INVENTORY -------- Field Lobotomy Kit [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Signal Interpreter Device PSU Rigger Storage Medium Battery Processor Signal Interpreter Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 10 | 4 1 1 . . . . 1 3 . . Power . | . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . 1 . . Utility 5 | 1 1 1 . . . . . 2 . . Weapon 3 | 2 . . . . . . 1 . . . Parts Attached 57 | 4 13 1 3 1 2 3 15 13 . 2 Power 5 | . 1 . 1 . . . . 3 . . Engine 3 | . 1 . 1 . . . . 1 . . Core 2 | . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 . . . . . . 5 3 . . Treads 5 | 2 . . . . . . 3 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . 2 2 . . Flight 1 | . . . . . . . . 1 . . Utility 19 | . 5 1 . . 2 3 5 3 . . Device 11 | . 3 . . . 1 3 2 2 . . Storage 1 | . . . . . . . 1 . . . Processor 7 | . 2 1 . . 1 . 2 1 . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 7 . 2 1 . . 5 4 . 2 Energy Gun 7 | 1 3 . . . . . 3 . . . Energy Cannon 4 | . . . 2 . . . . 2 . . Ballistic Gun 3 | 1 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . 2 . . 1 . . 2 2 . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 3 2 . 1 Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 95 97 100 100 99 100 98 98 100 98 Engine 8 | . 11 10 10 10 10 10 9 1 7 7 Treads 16 | . 23 21 20 20 20 20 16 . . . Hover 4 | . . . . . . . 1 21 21 21 Device 15 | . 9 10 10 10 9 19 22 23 28 28 Processor 21 | . 14 23 30 30 30 20 14 11 14 14 Energy Gun 7 | . 23 21 15 . . . 5 15 14 11 Energy Cannon 14 | . . . 4 20 20 20 18 15 14 9 Launcher 7 | . 5 10 10 10 10 10 8 . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 34 | 11 15 15 20 21 22 23 33 31 31 34 Greatest Support 42 | 40 40 40 40 40 40 40 42 36 36 36 Greatest Overweight (x) 2 | . . . . . . . 2 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 3 | 1 2 2 2 3 3 3 3 3 3 3 Average Capacity 2 | . 1 2 2 2 3 3 3 3 3 3 Most Carried 3 | . 2 2 2 3 3 3 3 3 2 3 Average Carried 2 | . 1 2 1 2 3 3 2 2 2 2 Final Capacity 3 | 1 2 2 2 3 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 3 3 3 3 2 2 3 Class Distribution -------------------- 78% | Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 961 | 233 152 30 . 31 . 75 232 153 20 35 Remotely 180 | . . . . . . . 72 108 . . Salvage Created 3268 | 57 551 193 431 151 . 416 682 533 . 254 Parts 183 | 1 35 14 12 5 . 20 50 35 . 11 Haulers Intercepted 10 | . 2 . 1 . . . 3 4 . . Recyclers Shooed 2 | . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 13 Prevented 4 | . . . . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 71 | . 13 8 5 1 . 9 16 12 . 7 Guns 21 | . 8 3 2 . . . 1 3 . 4 Cannons 19 | . . . 3 1 . 5 6 3 . 1 AOE 31 | . 5 5 . . . 4 9 6 . 2 Classes Destroyed 14 | 1 5 1 1 . . 3 1 . . 2 Worker 9 | . . 2 . . . 1 4 2 . . Builder 3 | . . . . . . 1 1 1 . . Tunneler 1 | . 1 . . . . . . . . . Hauler 10 | . 2 . 1 . . . 3 4 . . Recycler 9 | 1 1 1 1 2 . 2 . 1 . . Operator 1 | . . . . . . . 1 . . . Watcher 4 | . 2 . 1 . . . . 1 . . Swarmer 31 | . 6 6 . 1 . 3 7 4 . 4 Grunt 25 | . 7 2 3 . . 4 5 4 . . Duelist 1 | . . . . . . 1 . . . . Sentry 11 | . . . 2 . . . 4 4 . 1 Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . 1 Master Thief 1 | . . . . . . . . . . 1 Best Kill Streak 6 | 1 6 5 2 1 . 6 5 6 . 4 Combat Bots Only 5 | . 4 3 2 1 . 5 4 4 . 4 Max Kills in Single Turn 6 | 1 3 3 1 1 . 2 5 6 . 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 2 . . . 2 4 4 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 2462 | . 73 76 137 . . 406 194 831 . 745 Core 1964 | . 55 59 113 . . 321 147 676 . 593 Absorbed by Shields 18 | . . . . . . . 18 . . . Redirected to Core 1654 | . 55 49 88 . . 279 147 517 . 519 Core Remaining (%) 98 | 100 . 98 . . . 95 100 . . . Volleys Fired 178 | 2 25 10 18 4 . 22 36 34 . 27 Largest 4 | 3 3 2 2 2 . 2 4 4 . 3 Hottest 231 | 90 135 90 136 136 . 136 231 231 . 163 Shots Fired 384 | 6 61 18 35 8 . 40 77 87 . 52 Gun 182 | 6 59 16 27 . . . 12 34 . 28 Cannon 182 | . . . 8 8 . 37 58 52 . 19 Launcher 16 | . 2 2 . . . 3 7 1 . 1 Special 4 | . . . . . . . . . . 4 Kinetic 4 | 4 . . . . . . . . . . Thermal 184 | 2 . . 8 8 . 37 58 52 . 19 Explosive 16 | . 2 2 . . . 3 7 1 . 1 Electromagnetic 176 | . 59 16 27 . . . 12 34 . 28 Robot Hit Streak 20 | 2 8 8 9 8 . 16 20 18 . 7 Robot Miss Streak 4 | 1 2 2 3 1 . 2 2 3 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 232 | 3 34 10 26 5 . 32 35 57 . 30 Core Hits 152 | 1 20 13 9 4 . 19 33 34 . 19 Critical Hits 20 | . . . 2 1 . 6 6 5 . . Critical Kills 5 | . . . 1 1 . 1 2 . . . Critical Parts Destroyed 13 | . . . 1 . . 5 3 4 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7710 | 39 892 455 484 120 . 1064 1690 1974 . 992 Guns 1960 | 39 582 183 356 . . . 116 477 . 207 Cannons 2352 | . . . 125 106 . 648 520 640 . 313 Explosions 3324 | . 293 272 . . . 398 1032 857 . 472 Melee . | . . . . . . . . . . . Ramming 74 | . 17 . 3 14 . 18 22 . . . Kinetic 26 | 26 . . . . . . . . . . Thermal 3531 | 13 92 86 125 106 . 648 520 1287 . 654 Explosive 2158 | . 201 186 . . . 398 1032 210 . 131 Electromagnetic 1921 | . 582 183 356 . . . 116 477 . 207 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . . . 2 Average Corruption 1 | . . . 2 2 2 2 . . . 1 Corruption Purged . | . . . . . . . . . . . Effects 35 | . . . 3 7 14 9 . . . 2 Message Errors 11 | . . . 2 3 5 1 . . . . Heat Flow Errors 8 | . . . . 2 4 2 . . . . Energy Discharges 5 | . . . . 1 2 2 . . . . Data Loss (minor) 7 | . . . 1 . 3 3 . . . . Targeting Errors 3 | . . . . 1 . . . . . 2 Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 319 | . . . . 1 . 27 78 86 . 127 Projectiles 46 | . . . . 1 . 27 5 9 . 4 Explosions 273 | . . . . . . . 73 77 . 123 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . . 49 4 . . 43 Shots 3 | . . . . . . 1 1 . . 1 Rammed 23 | . 6 2 1 6 . 4 4 . . . Targets Rammed 25 | . 6 2 1 6 . 5 5 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . Highest Temperature 632 | 60 96 108 165 280 182 306 212 632 . 198 Average Temperature 91 | 30 31 40 60 87 76 116 56 175 . 76 Received Heat Transfer 515 | . 18 18 57 . . 135 62 201 . 24 Effects 14 | . . . . 1 . 2 . 11 . . Shutdowns 2 | . . . . . . . . 2 . . Interference 5 | . . . . 1 . 2 . 2 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . 4 . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . 2 . 4 . . . . 4 . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . 1 . . 1 2 3 . 1 Heat Transferred 4387 | 37 . 100 222 185 . 1147 777 1312 . 607 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 2 2 . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 653 | 5 361 306 288 204 . 201 456 653 . . Average Influence 209 | 1 151 218 169 147 . 128 285 336 . . Maximum Alert Level 2 | . 1 1 1 1 . 1 2 2 . . Low Security (%) 45 | 100 59 39 71 58 . 59 26 19 . . Level 1 47 | . 40 60 28 41 . 40 64 52 . . Level 2 6 | . . . . . . . 9 28 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 3 . . . . . 3 5 . . Investigation 5 | . 1 . . . . . . 4 . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . 2 . . . . . 3 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 9 | . 3 . 2 . . . 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 20 9 6 4 . 11 23 17 5 12 Peak Tracking Total 7 | . 3 3 2 4 . 6 5 7 7 4 Tactical Retreats 6 | . . . . . . 1 1 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . . . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Power Sources Rigged 9 | . . . . . . . 2 6 . 1 Exploded 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 14 | . . . . 1 . . 2 10 . 1 Max in Single Turn 10 | . . . . . . . 1 10 . 1 Garrison Access 2 | . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 31 | . 6 . 1 . 3 . 10 11 . . Terminals 20 | . 5 . 1 . . . 8 6 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 4 | . 1 . . . . . 1 2 . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 2 . . Total Hacks 86 | . 24 . 4 . 7 . 25 26 . . Successful 46 | . 13 . 2 . 7 . 11 13 . . Failed 40 | . 11 . 2 . . . 14 13 . . Catastrophic 5 | . 2 . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 12 . 3 . 1 . 7 6 . 1 Terminals 66 | . 21 . 4 . . . 22 19 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 7 | . 3 . . . . . 1 3 . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 29 | . 8 . 1 . 7 . 7 6 . . Record 6 | . . . . . 6 . . . . . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 3 | . 2 . . . . . 1 . . . Prototype ID Bank 7 | . 4 . . . . . 1 2 . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . Locate Traps 4 | . . . 1 . . . 1 2 . . Hauler Manifests 2 | . 1 . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . 1 2 . . Retrieve Components 3 | . . . . . . . 1 2 . . Scanalyzer 1 | . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . 2 . . Unauthorized Hacks 29 | . 11 . 4 . . . 8 6 . . Terminals 9 | . 5 . 1 . . . 1 2 . . Track 1 | . 1 . . . . . . . . . Botnet 6 | . 3 . . . . . 1 2 . . Operators 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 6 . 1 . . . 6 8 . . Full Trace Events 4 | . 1 . . . . . . 3 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 38 | . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 3 5 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 1 . . . . . Highest-Rated Group 40 | . . . . 40 16 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . . 21 . . . . . . Total Damage 224 | . . . . 224 . . . . . . Kills 9 | . . . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 3 | . 2 . . . . . 1 . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 5800 | 32 626 299 295 598 1340 723 856 648 104 279 Spaces Moved 4358 | 13 309 162 136 342 835 393 466 1046 230 426 Core . | . . . . . . . . . . . Treads 2574 | 11 309 162 136 342 835 393 386 . . . Legs 2 | 2 . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1782 | . . . . . . . 80 1046 230 426 Flight . | . . . . . . . . . . . Fastest Speed 45 | 120 160 160 160 160 160 160 46 45 45 45 Average Speed 113 | 153 160 160 160 160 160 160 140 45 45 45 Slowest Speed 190 | 160 160 160 160 160 160 160 190 46 45 45 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 2 60 32 19 75 92 81 52 35 54 50 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . . . . 1 Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . 2 . . 3 . Spaces Dug 42 | . 19 . . . . . 23 . . . Terrain Destroyed 226 | . 25 21 . . . 35 70 56 . 19 Melee . | . . . . . . . . . . . Projectile 32 | . . . . . . 1 31 . . . AOE 194 | . 25 21 . . . 34 39 56 . 19 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 4882 | 19 385 182 178 382 840 442 598 1153 229 474 Wait 124 | . 15 2 16 20 . 3 46 15 . 7 Move 4348 | 12 308 161 135 341 834 392 465 1045 229 426 Hop . | . . . . . . . . . . . Pick Up 14 | . 2 . 1 1 1 . 2 3 . 4 Fast Attach 40 | 4 10 1 3 . 2 1 10 9 . . Attach 6 | . . . . . . . 2 2 . 2 Detach 7 | . . . . . 1 1 4 1 . . Swap 11 | . 3 . . 1 . 2 3 2 . . Drop 40 | 1 9 . 4 1 2 . 10 10 . 3 Fire 178 | 2 25 10 18 4 . 22 36 34 . 27 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 25 | . 6 2 1 6 . 5 5 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 9 | . . . . . . . 2 6 . 1 Miscellaneous 80 | . 7 6 . 8 . 16 13 26 . 4 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x2) 33 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 14) 372 | -10/Materials | Discovered new exit (range 18) 397 | -10/Materials | Discovered new exit (range 9) 403 | -10/Materials | Identified exit to Mines 408 | -10/Materials | Reached level 2 411 | -10/Materials | Upgraded with Utility slot (x1) 419 | -10/Materials | Identified exit to Materials 658 | -10/Materials | Build established: Mutant 659 | -10/Materials | Entered Mines 668 | -10/Mines | Discovered exit to Materials (range 11) 781 | -10/Mines | Reached level 3 800 | -10/Mines | Upgraded with Utility slot (x1) 945 | -10/Mines | Discovered exit to Materials (range 9) 958 | -10/Mines | Entered Materials 960 | -9/Materials | Reached level 4 1120 | -9/Materials | Discovered new exit (range 18) 1175 | -9/Materials | Identified exit to Mines 1253 | -9/Materials | Entered Mines 1255 | -9/Mines | Reached level 5 1255 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1272 | -9/Mines | Assembled infested the area 1303 | -9/Mines | Discovered new exit (range 6) 1309 | -9/Mines | Identified exit to Materials 1536 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1572 | -9/Mines | Discovered exit to Materials (range 10) 1618 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1623 | -9/Mines | Found Prototype Device 1845 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1845 | -9/Mines | Discovered new exit (range 5) 1850 | -9/Mines | Identified exit to Exiles 1851 | -9/Mines | Entered Exiles 1851 | -9/Exiles | Accompanied by 1 ally 1872 | -9/Exiles | Discovered new exit (range 16) 1895 | -9/Exiles | Met 8R-AWN 1919 | -9/Exiles | Met EX-HEX 1960 | -9/Exiles | Met EX-BIN 2107 | -9/Exiles | Reached level 6 2107 | -9/Exiles | Aligned with FarCom system 2109 | -9/Exiles | Given EX-Vault access code 2149 | -9/Exiles | Opened EX-Vault 2167 | -9/Exiles | Found 0b10 Alert Chip 2176 | -9/Exiles | Found PSU Rigger 2211 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2254 | -9/Exiles | Met EX-DEC 2316 | -9/Exiles | Visited The Gauntlet 2572 | -9/Exiles | Identified exit to Mines 2823 | -9/Exiles | Learned location of Zion (-7) 2875 | -9/Exiles | Discovered exit to Mines (range 11) 3043 | -9/Exiles | Found Field Lobotomy Kit 3191 | -9/Exiles | Stole two prototypes: PSU Rigger, Field Lobotomy Kit 3191 | -9/Exiles | Entered Mines 3191 | -8/Mines | Accompanied by 1 ally 3784 | -8/Mines | Reached level 7 3788 | -8/Mines | Identified Exp. Sensor Array 3898 | -8/Mines | Discovered exit to Materials (range 11) 3914 | -8/Mines | Entered Materials 3916 | -8/Materials | Reached level 8 4109 | -8/Materials | Repaired Adv. Treads 4305 | -8/Materials | Reached level 9 4308 | -8/Materials | Upgraded with Weapon slot (x1) 4612 | -8/Materials | Build established: Gunner 4754 | -8/Materials | Discovered new exit (range 16) 4769 | -8/Materials | Identified exit to Factory 4770 | -8/Materials | Entered Factory 4772 | -7/Factory | FarCom data flow suspended 4772 | -7/Factory | Reached level 10 4772 | -7/Factory | Upgraded with Propulsion slot (x1) 4996 | -7/Factory | Reached level 11 5132 | -7/Factory | Found Prototype Launcher 5132 | -7/Factory | Identified Rocket Array 5264 | -7/Factory | Upgraded with Utility slot (x1) 5378 | -7/Factory | Reached level 12 5378 | -7/Factory | Upgraded with Utility slot (x1) 5415 | -7/Factory | Discovered new exit (range 5) 5417 | -7/Factory | Identified exit to Lower Caves 5418 | -7/Factory | Entered Lower Caves 5422 | -7/Lower Caves | Learned Factory garrison access intel 5433 | -7/Lower Caves | Encountered a Warlord checkpoint 5458 | -7/Lower Caves | Learned Factory terminal intel 5509 | -7/Lower Caves | Discovered new exit (range 9) 5513 | -7/Lower Caves | Identified exit to Lower Caves 5520 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5522 | -7/Lower Caves | Entered another Lower Caves area 5524 | -7/Lower Caves | Reached level 13 5536 | -7/Lower Caves | Discovered new exit (range 20) 5615 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5620 | -7/Lower Caves | Found Prototype Special Weapon 5641 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5657 | -7/Lower Caves | Spotted JH-W8M(f) 5658 | -7/Lower Caves | Encountered a Master Thief 5660 | -7/Lower Caves | Spotted II-X9C(f) 5661 | -7/Lower Caves | Encountered a Master Thief 5665 | -7/Lower Caves | Destroyed JH-W8M(f) 5672 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 5684 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5698 | -7/Lower Caves | Core integrity fell below 50% 5704 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5747 | -7/Lower Caves | Spotted B-75 Beast 5757 | -7/Lower Caves | Identified Molecular Deconstructor 5791 | -7/Lower Caves | Core integrity fell below 20% 5801 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05761_ Acquired Hvy. EM Shotgun. 05763_ Entropy package melds with Wall. 05766_ Concrete disintegrates. 05766_ Concrete destabilizing. 05766_ Wall destabilizing. 05767_ Wall disintegrates. 05767_ Concrete disintegrates. 05768_ Wall disintegrates. 05768_ Wall destabilizing. 05768_ Entropy package melds with Earth. 05769_ Earth disintegrates. 05770_ Entropy package melds with Earth. 05771_ Earth disintegrates. 05774_ Wall disintegrates. 05774_ Earth disintegrates. 05774_ Wall destabilizing. 05775_ Wall disintegrates. 05787_ Drone sends a signal. 05790_ Slug penetrates Wall. 05798_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####?####???????????????????????????????????? | | ??#### ### ##??????????????????????????????????? | | ??# #####??####????????????????????????? | | ??# #### ###??????????????????????? | | ??# ##### ## ##?????????????????????? | | ??# ##??#### #?????????????????????? | | ??# ###???## ##????????????????????? | | ??# ##???# @ #????????????????????? | | ??# ####; #????????????????????? | | ?## # ### ##???????????????????? | | ?# # BB ##??????????????????? | | ?## ## ## BB ???????????????### | | ??# ##### ### ## ##?????????????## # | | ??# ### ####### #?????????????## | | ?## # # ### ####### #????????????## | | ?# ## ### #????# ## ??????????## | | ?# ### #?# #????# #?# #????????## | | ?# ##?# ##?# #??### #??# #????????# | | ?#####??# # ### ##### #???# #???????# ## | | ????????# ## ## # ###?? #???????# #?# | | ???###### # # # ## ### #???????##?## | | ??## ## #?????????## | | ??# # # # ### ## #?????????# | | ??# # ## # ###### ## ####???####??# ## | | ??## # ##??## ## #?????## ##?# ### | | ???## #???# ## #?#?????# ##### ## | | ????## ####??## #???????# ###### | | ?????# ##??#### ######### ##?# | | ?????## #??## #### | | ??????### # #?## ### | | ????????## ### ###### | | ?????????# ## #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Coolant Potential 65 Energy Generation 18 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 56 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Levels Raised 12 | . 1 1 1 1 1 1 2 3 . 1 XP Earned 21815 | 3000 1900 1450 2250 1596 350 1550 3786 4260 500 1173 XP Spent 19460 | 2550 1760 1600 . 2050 . 2600 4400 4500 . . Upgrades 30 | 5 5 2 . 3 . 4 6 5 . . Propulsion Slot 2 | 1 . . . . . . . 1 . . Utility Slot 5 | 1 1 1 . . . . . 2 . . Weapon Slot 3 | 2 . . . . . . 1 . . . Core Integrity 2 | . 2 . . . . . . . . . Mass Support 1 | . . . . . . . 1 . . . Inventory Capacity 3 | 1 1 . . 1 . . . . . . Ranged Accuracy 4 | . 1 1 . 2 . . . . . . Hack Attack % 2 | . . . . . . . . 2 . . TH Damage % 4 | . . . . . . 4 . . . . EX Damage % 4 | . . . . . . . 4 . . . Protomatter Created 694 | . 90 66 43 11 . 119 77 265 . 23 Integrity Restored 1474 | . 58 77 . 144 . 331 228 567 . 69 Core 1248 | . 46 57 . 124 . 288 180 484 . 69 Parts 226 | . 12 20 . 20 . 43 48 83 . . Protomatter Decayed 349 | . 69 37 43 18 . 67 1 73 . 41 Game ------ Seed RelayReactionCleaver Manual? 0 Play Time 01:33:48 Cumulative 360.2 hours Start 2020.01.16 @ 22:35:07 End 2020.01.18 @ 20:53:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 200 Rogue 191 Adventurer 0 Explorer 9 Win Type - Total 14 Types 6/0/6/2/0/0/0 Lore% 75 Gallery% 80 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 100e1ea0-f9c2-44ef-afc1-0806729323a8