Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 15:05:56 Player: kasaphescent Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (465) 465 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 2090 Bonus ------- Follower Combat Kills 20 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Force Rifle Proton Missile Launcher > --- INVENTORY (10) --- Advanced Heat Sink Hacking Drone Bay (1/1) Bomb Factory No. 2 Plasma Rifle Wave Gun Advanced Assault Cannon Welding Torch CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Spiked Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Hacking Drone Bay > --- WEAPON ----------- Battle Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Large Storage Unit Welding Torch [Rating: 22] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon CR-A16's Pointy Stick Energy Gun Medium Laser Ballistic Gun Battle Rifle Launcher Grenade Launcher Special Weapon Welding Torch Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 28 | 6 6 8 . 6 2 Power 3 | 1 1 . . 1 . Engine 1 | 1 . . . . . Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 2 3 . 1 . Treads 1 | . . . . 1 . Leg 7 | 2 2 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 1 . 2 . Device 3 | 1 . 1 . 1 . Storage 2 | . 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 11 | 2 1 4 . 2 2 Energy Gun 4 | 1 . 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 16 | . 1 10 . . 5 Power 3 | . 1 1 . . 1 Propulsion 5 | . . 3 . . 2 Utility 2 | . . 1 . . 1 Weapon 6 | . . 5 . . 1 Highest Loss Streak 6 | . 1 6 . . 5 Average Slot Usage (%) 71 | . 94 48 22 69 75 Engine 1 | . 7 . . . . Core 7 | . 6 3 . 8 10 Treads 7 | . . . . 10 11 Leg 14 | . 28 13 11 11 10 Device 11 | . 10 1 11 13 10 Storage 7 | . 3 8 . 7 11 Protection 2 | . 10 8 . . . Energy Gun 3 | . 14 4 . . 6 Ballistic Gun 9 | . 13 7 . 8 10 Piercing Weapon 6 | . . . . 10 5 Naked Turns 14 | . . 14 . . . Heaviest Build 31 | 8 26 26 1 29 31 Greatest Support 20 | 20 20 20 3 20 20 Greatest Overweight (x) 7 | . 1 7 . 4 3 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 10 | 4 10 10 4 10 10 Average Capacity 7 | 4 5 8 4 8 10 Most Carried 10 | 1 4 4 2 9 10 Average Carried 5 | . 3 3 2 5 9 Final Capacity 10 | 4 10 4 4 10 10 Final Carried 9 | 1 4 2 2 9 9 Class Distribution -------------------- 91% | Mutant 4% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 585 | 278 68 115 . 124 . Remotely . | . . . . . . Salvage Created 557 | 34 197 270 . . 56 Parts 28 | 1 14 10 . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | 1 5 7 . . 2 Guns 11 | 1 5 5 . . . AOE 4 | . . 2 . . 2 Classes Destroyed 3 | 1 2 . . . . Worker 2 | . 2 . . . . Swarmer 5 | . 3 . . . 2 Grunt 10 | 1 2 7 . . . Best Kill Streak 5 | 1 5 5 . . 2 Combat Bots Only 5 | 1 3 5 . . 2 Max Kills in Single Turn 2 | 1 2 2 . . 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2022 | 91 255 1048 . . 628 Core 487 | 23 59 264 . . 141 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 90 67 . . . . Volleys Fired 57 | 7 14 32 . . 4 Largest 2 | 2 2 2 . . 2 Hottest 105 | 70 70 70 . . 105 Shots Fired 94 | 14 28 45 . . 7 Gun 86 | 14 28 38 . . 6 Cannon . | . . . . . . Launcher 4 | . . 3 . . 1 Special 4 | . . 4 . . . Kinetic 49 | 7 14 25 . . 3 Thermal 41 | 7 14 17 . . 3 Explosive 3 | . . 3 . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 10 | 5 4 10 . . 6 Robot Miss Streak 3 | 1 3 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 58 | 9 11 32 . . 6 Core Hits 40 | 3 10 20 . . 7 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1230 | 112 196 663 . . 259 Guns 748 | 111 188 348 . . 101 Cannons . | . . . . . . Explosions 464 | . . 306 . . 158 Melee . | . . . . . . Ramming 9 | 1 8 . . . . Kinetic 449 | 47 101 248 . . 53 Thermal 308 | 64 87 109 . . 48 Explosive 306 | . . 306 . . . Electromagnetic 158 | . . . . . 158 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . 3 . . . . Shots . | . . . . . . Rammed 2 | 1 1 . . . . Targets Rammed 3 | 1 2 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 106 | 93 30 106 . . 73 Average Temperature 39 | 44 9 49 . . 35 Received Heat Transfer 684 | 48 84 471 . . 81 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 889 | 185 259 371 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 163 | 20 163 92 35 . . Initial 35 | . 13 . 35 . . Average 53 | 7 78 53 35 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | 1 7 14 . . 11 Peak Tracking Total 11 | 1 5 7 . . 11 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 3 5 . . . Successful 7 | . 2 5 . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 1 . 1 . Terminals 8 | . 3 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 4 . . . Record 2 | . . 2 . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 85 | . . . . 85 85 Highest-Rated Ally 37 | . . . . 37 37 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 211 | . . . . . 211 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2513 | 215 412 288 26 1348 224 Spaces Moved 1679 | 169 279 197 51 877 106 Core 560 | 32 3 121 51 353 . Treads 5 | . . . . 2 3 Legs 1114 | 137 276 76 . 522 103 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 50 50 50 180 Average Speed 133 | 106 125 100 50 145 194 Slowest Speed 400 | 120 150 400 50 250 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 10 37 17 18 77 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . 19 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 19 | . . 19 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1847 | 186 311 238 50 945 117 Wait 62 | 3 3 . . 55 1 Move 1674 | 168 278 196 50 876 106 Hop . | . . . . . . Pick Up 16 | 1 4 2 . 8 1 Fast Attach 16 | 6 3 4 . 3 . Attach 7 | . . 4 . 2 1 Detach . | . . . . . . Swap 5 | . 3 . . 1 1 Drop 4 | . 4 . . . . Fire 57 | 7 14 32 . . 4 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | 1 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 216 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 14) 544 | -10/Materials | Discovered new exit (range 5) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Propulsion x2 741 | -9/Materials | Lost 4 parts (1p2n1w) 846 | -9/Materials | Released all parts (3) 865 | -9/Materials | Core integrity fell below 50% 902 | -9/Materials | Lost 6 parts (1n1u4w) 907 | -9/Materials | Discovered new exit (range 16) 916 | -9/Materials | Entered Mines 939 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 942 | -9/Mines | Entered Zion 1064 | -7/Zion | Found CR-A16's Pointy Stick 1085 | -7/Zion | Given the Hacking Drone Bay 1085 | -7/Zion | Found Prototype Device 1085 | -7/Zion | Identified Hacking Drone Bay 1176 | -7/Zion | Received a hallucinogenic algorithm 1346 | -7/Zion | Found Prototype Device 1647 | -7/Zion | Learned location of Warlord (-5) 1898 | -7/Zion | Learned location of Extension (-4) 2163 | -7/Zion | Discovered new exit (range 12) 2226 | -7/Zion | Gained Derelict followers 2290 | -7/Zion | Entered Proximity Caves 2290 | -6/Proximity Caves | Accompanied by 3 allies 2499 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2512 | -6/Proximity Caves | Core integrity fell below 20% 2514 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02500_ S-27 Virus suffers critical hit. 02500_ S-27 Virus knocked back. 02502_ HV Slug penetrates Wall. 02502_ Penetrated by Slug. 02505_ Q2-52M(b) destroyed. 02505_ Aluminum Leg destroyed. 02505_ Nuclear Core destroyed. 02505_ Penetrated by Slug. 02505_ Heat Sink destroyed. 02506_ HV Slug penetrates Wall. 02507_ Battle Rifle destroyed. 02508_ HV Slug penetrates Wall. 02508_ S-27 Virus suffers critical hit. 02508_ Penetrated by Slug. 02510_ HV Slug penetrates Wall. 02510_ S-27 Virus destroyed. 02511_ RF-MDE(h) destroyed. 02512_ Spk. Treads destroyed. 02513_ S-27 Virus destroyed. 02513_ Emergency Access malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????? ??????????? ????????????????????????? | | ?????????# ???????????# ????????????????????????? | | ?????????# ???????????# ????????????????????????? | | ?????????# ???????????# ????????????????????????? | | ?????????# ??????????# #???????????????????????? | | ?????????# ??????????#g #???????????????????????? | | ?????????# ??????????# ###?????????????????????? | | ?????????# ??????????/g ??????????????????????? | | ?????????# ??????????# [ ??????????????????????? | | #????????# ??????????#*%g#??????????????????????? | | #????????# ??????????#%* #??????????????????????? | | #????????# ####+######= #??????????????????????? | | #????????# %=ss #??????????????????????? | | ##???????# =%s! #??????????????????????? | | ########### ###########% #??????????????????????? | | ## ### @#??????????????????????? | | ## # ## #??????????????????????? | | ## ##### #??????????????????????? | | ## ##???## #??????????????????????? | | #####?# ### ???????????????? | | #?# #?## #?????????????? | | ##?# #??# ####### #?????????????? | | #??# #??#### #??????? ##?????????????? | | #??# ?????# ??????? ##??????????????? | | # #??# ????? ?????? #???????????????? | | # ##??# ???? ##??????#???????????????? | | ###???# ??### #####???????????????????????? | | ##?????### ????###???????????????????????????? | | # ##?????????# ??????????????????????????????????? | | ###???????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingGravmagCanceller Manual? 0 Play Time 00:40:18 Cumulative 1.2 hours Start 2021.10.24 @ 14:08:03 End 2021.10.24 @ 15:05:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 2 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f132054-8496-41b0-9718-af20ded96829