Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.15 @ 00:16:15 Player: DDYHJangers Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1557) 1557 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4277 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 100/100 System Corruption 5% Temperature Hot (251) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Transport Network Coupler Targeting Computer > --- WEAPON (3) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (5) ---- Beam Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Terrain Scan Processor Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Improved EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Beam Rifle Improved EM Pulse Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 7 | . 1 2 2 2 . Power 3 | . . 1 . 2 . Propulsion . | . . . . . . Utility 3 | . 1 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 33 | 6 2 4 10 9 2 Power 8 | . 1 1 3 3 . Engine 7 | . 1 1 2 3 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 6 | 2 . . 2 2 . Treads 2 | 2 . . . . . Leg 4 | . . . 2 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 . 2 2 . Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor 4 | 1 . . 1 2 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 12 | 2 . 3 3 2 2 Energy Gun 2 | . . . 2 . . Energy Cannon 5 | . . 3 . 2 . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 13 | . . . . 4 9 Power 4 | . . . . 1 3 Propulsion 1 | . . . . 1 . Utility 4 | . . . . 1 3 Weapon 4 | . . . . 1 3 Highest Loss Streak 9 | . . . . 2 9 To Critical Strikes . | . . . . . . Average Backups 2 | 1 . 1 4 4 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 1 2 3 2 Tool/Special . | . . . . . . Unused Backups 3 | . . . 1 1 1 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 98 88 92 85 80 Engine 17 | . 10 18 10 24 21 Treads 10 | . 25 20 11 . . Leg 2 | . . . 4 9 2 Device 8 | . 12 10 8 7 6 Storage 8 | . 12 10 7 7 6 Processor 14 | . 12 10 14 10 20 Protection 1 | . . . 6 4 . Energy Gun 3 | . . . 5 6 6 Energy Cannon 10 | . . 11 11 12 13 Ballistic Gun 5 | . 25 8 . . . Peak Build Rating 37 | 6 8 13 28 37 37 Average Rating 20 | 3 7 11 22 31 28 On Entrance 15 | . 6 8 13 28 37 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 76 | 13 19 29 55 76 73 Greatest Support 40 | 40 40 40 40 30 30 Greatest Overweight (x) 24 | 4 . . 2 24 19 Average Overweight (x) 1 | . . . . 4 14 Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 9 10 9 Most Carried 7 | 4 1 4 7 7 3 Average Carried 2 | 1 . 1 4 4 2 Final Capacity 10 | 10 10 10 10 10 5 Final Carried 5 | 1 1 2 5 3 1 Class Distribution -------------------- 47% | Hacker-Mutant 46% | Hacker-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 772 | 35 182 212 132 91 120 Remotely . | . . . . . . Salvage Created 1730 | . 119 448 567 244 352 Parts 83 | . 7 23 26 16 11 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 36 | . 4 9 11 4 8 Guns 14 | . 4 8 1 1 . Cannons 15 | . . 1 9 2 3 AOE 4 | . . . . . 4 Classes Destroyed 10 | . 3 3 1 3 . Worker 1 | . . 1 . . . Builder 1 | . 1 . . . . Hauler 1 | . . 1 . . . Operator 1 | . . . . 1 . Swarmer 4 | . 2 . . 1 1 Grunt 19 | . 2 7 7 . 3 Brawler 3 | . . . . 1 2 Duelist 2 | . . . . 1 1 Sentry 6 | . . 2 3 . 1 Hunter 2 | . . . 1 1 . Best Kill Streak 5 | . 4 4 4 3 5 Combat Bots Only 5 | . 4 4 4 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 179 | . 13 29 40 33 64 Missed 47 | . 4 12 9 7 15 Hits 132 | . 9 17 31 26 49 Melee 10 | . . . . 10 . Projectile 122 | . 9 17 31 16 49 Critical Strikes 6 | . . 1 1 2 2 Damage Taken 1996 | . 52 118 330 634 862 Core 764 | . 18 35 11 304 396 Absorbed by Shields . | . . . . . . Ignored by Resistances 929 | . 38 76 200 200 415 Regen/Repaired (Parts) 98 | . . . 98 . . Core Remaining (%) 95 | 100 92 91 98 . . Volleys Fired 87 | . 7 24 27 12 17 Largest 3 | . 2 2 3 3 3 Hottest 207 | . 40 136 167 207 207 Shots Fired 181 | . 14 48 50 26 43 Gun 86 | . 14 46 9 5 12 Cannon 83 | . . 2 41 21 19 Launcher 12 | . . . . . 12 Special . | . . . . . . Kinetic 74 | . 14 46 11 3 . Thermal 64 | . . 2 39 11 12 Explosive 12 | . . . . . 12 Electromagnetic 31 | . . . . 12 19 Robot Hit Streak 31 | . 13 19 31 11 12 Robot Miss Streak 1 | . 1 1 1 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 143 | . 13 42 39 17 32 Core Hits 82 | . 9 20 19 8 26 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . . 2 1 . 1 Burn 1 | . . . . . 1 Meltdown 1 | . . . 1 . . Destroy 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3116 | . 136 495 780 437 1268 Guns 862 | . 127 432 151 59 93 Cannons 1424 | . . 41 618 378 387 Explosions 788 | . . . . . 788 Melee . | . . . . . . Ramming 42 | . 9 22 11 . . Kinetic 671 | . 127 432 82 30 . Thermal 1085 | . . 41 687 184 173 Explosive 708 | . . . . . 708 Electromagnetic 610 | . . . . 223 387 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 4 | . . . . 3 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 46 | . . . . 8 38 Message Errors 11 | . . . . 1 10 Matter Fused 14 | . . . . 1 13 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 5 | . . . . 1 4 Data Loss (minor) 5 | . . . . 2 3 Data Loss (major) 3 | . . . . 2 1 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 28 | . . . . . 28 Projectiles . | . . . . . . Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks 3 | . . . 2 1 . Impact . | . . . . . . Kinetic 3 | . . . 2 1 . Secondary . | . . . . . . Self-Inflicted Damage 139 | . . . . . 139 Shots 7 | . . . . . 7 Rammed 9 | . 2 2 5 . . Targets Rammed 12 | . 3 4 5 . . Kicked . | . . . . . . Crushed 3 | . 1 2 . . . Highest Temperature 1078 | . 9 81 487 806 1078 Average Temperature 227 | . 9 17 188 235 276 Received Heat Transfer 723 | . 27 120 225 . 351 Effects 128 | . . . 13 65 50 Shutdowns 53 | . . . 5 27 21 Energy Bleed 16 | . . . 1 6 9 Interference 18 | . . . 3 8 7 Matter Decay 8 | . . . 1 6 1 Short Circuit 4 | . . . 1 . 3 Damage (minor) 11 | . . . 2 3 6 Damage (major) 13 | . . . . 12 1 Damage (core) 5 | . . . . 3 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted . | . . . . . . Heat Transferred 2024 | . . 74 1258 333 359 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 86 | . 85 80 86 30 . Initial . | . . . . . . Average 9 | . 9 7 15 3 . Influence Increases 919 | . 112 232 310 95 170 Destroy 0b10 Robot/C 720 | . 80 180 220 80 160 Destroy 0b10 Robot/NC 20 | . 5 10 . 5 . Destroy Leader 152 | . 20 42 70 10 10 Successful Hack 10 | . 7 . 3 . . Destroy Structure 2 | . . . 2 . . Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 894 | . 112 232 310 95 145 Time Decay 809 | . 112 232 310 70 85 Lost Part 85 | . . . . 25 60 Squads Dispatched 3 | . . 1 1 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 1 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 11 12 16 4 10 Peak Tracking Total 7 | . 4 2 4 2 7 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 5 | . 2 1 2 . . Terminals 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 2 1 5 . . Successful 8 | . 2 1 5 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 2 1 2 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 1 2 . . Robot Analysis 2 | . 1 . 1 . . Locate Traps 1 | . . 1 . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 3829 | . 680 1013 615 155 1366 Structural 3824 | . 680 1013 615 155 1361 T.N.C. 1373 | . . . . 24 1349 Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4372 | 57 680 1013 735 432 1455 Spaces Moved 1587 | 35 408 572 330 80 162 Core 142 | 16 . . . 4 122 Treads 1270 | 19 408 572 271 . . Legs 175 | . . . 59 76 40 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 260 260 Average Speed 240 | 129 160 160 172 388 818 Slowest Speed 1250 | 250 160 160 260 1250 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 60 37 25 1 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . . . . 56 Melee . | . . . . . . Projectile . | . . . . . . AOE 56 | . . . . . 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1989 | 47 421 627 453 183 258 Wait 216 | . . 14 60 68 74 Move 1582 | 34 407 571 329 79 162 Hop . | . . . . . . Pick Up 36 | 7 2 5 14 8 . Fast Attach 1 | . . . 1 . . Attach 34 | 6 2 4 9 11 2 Detach 4 | . . 2 . 2 . Swap 1 | . . . 1 . . Drop 16 | . . 3 7 3 3 Fire 87 | . 7 24 27 12 17 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 12 | . 3 4 5 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 551 | -10/Materials | Identified exit to Mines 551 | -10/Materials | Discovered exit to Mines (range 13) 692 | -10/Materials | Identified exit to Materials 692 | -10/Materials | Discovered exit to Materials (range 16) 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 935 | -9/Materials | Identified exit to Mines 935 | -9/Materials | Discovered exit to Mines (range 16) 1568 | -9/Materials | Identified exit to Materials 1568 | -9/Materials | Discovered exit to Materials (range 8) 1751 | -9/Materials | Entered another Materials area 1751 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2304 | -8/Materials | Identified exit to Factory 2304 | -8/Materials | Discovered exit to Factory (range 11) 2355 | -8/Materials | Build established: Hacker-Gunner 2461 | -8/Materials | Repaired Med. Storage Unit 2486 | -8/Materials | Entered Factory 2486 | -7/Factory | Evolved 2 slots: Power x2 2525 | -7/Factory | Identified exit to Lower Caves 2525 | -7/Factory | Discovered exit to Lower Caves (range 14) 2918 | -7/Factory | Entered Lower Caves 3019 | -7/Lower Caves | Core integrity fell below 50% 4332 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4362 | -7/Lower Caves | Core integrity fell below 20% 4373 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04355_ Destroyed Axe. 04358_ G-47 Trooper destroyed. 04359_ Med. Storage Unit destroyed. 04360_ Critical hit (Burn: +37). 04362_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 04362_ System corrupted: Mni. Grenade Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] 04362_ Targeting Computer destroyed. 04364_ System corrupted: Mni. Grenade Launcher failed to launch. 04365_ Penetrated by Slug. 04368_ Overheating: Energy bleed (-18). 04368_ Structural Scanner destroyed. 04368_ Penetrated by Slug. 04370_ The unstable cave ceiling collapses. 04370_ Y-64 Sentinel destroyed. 04370_ Destroyed Lgt. Nuclear Core. 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Storage Unit | 60% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed LightSurgeShield Manual? 0 Play Time 00:30:31 Cumulative 5.9 hours Start 2026.10.13 @ 14:35:08 End 2026.10.15 @ 00:16:15 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1685c021-c99b-4758-bb2b-8680a986caee