Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 16:47:55 Player: Demo Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (116) 580 Value Destroyed (3355) 3355 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (866) 866 TOTAL SCORE: 11041 Bonus ------- High Alert Combat Kills 566 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 186/300 Energy 80/100 System Corruption 3% Temperature Warm (174) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Machine Analyzer Signal Interpreter Advanced Targeting Computer Experimental Utility Shielding System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Reactor Advanced Energy Well (500) Improved Matter Compressor (189) Advanced Sensor Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Centrium Wheel Centrium Wheel VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Signal Interpreter Advanced Targeting Computer Quantum Capacitor System Shield > --- WEAPON ----------- Long-range Proton Cannon Matter Neutralizer Plasma Sword > --- INVENTORY -------- Fusion Reactor Advanced Energy Well Improved Matter Compressor Advanced Sensor Array Experimental Utility Shielding [Rating: 95] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Power Shielding Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 1 1 2 . . . . . . Utility 4 | . . . 1 1 1 . . . . . 1 . Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 186 | 6 7 2 13 65 31 6 12 3 7 5 28 1 Power 27 | . . . 3 10 3 . 3 . 1 3 4 . Engine 11 | . . . 3 8 . . . . . . . . Core 12 | . . . . 2 3 . 3 . . 2 2 . Reactor 4 | . . . . . . . . . 1 1 2 . Propulsion 60 | 2 2 2 2 26 12 4 1 2 . . 7 . Treads 6 | 1 . . . 1 3 . . . . . 1 . Leg 26 | . . . . 20 6 . . . . . . . Wheel 10 | 1 2 . . 5 . . . . . . 2 . Hover 1 | . . . . . . . . 1 . . . . Flight 17 | . . 2 2 . 3 4 1 1 . . 4 . Utility 42 | 2 2 . 3 5 9 2 4 1 4 1 8 1 Device 22 | 1 1 . . 3 7 1 3 . . . 6 . Storage 7 | 1 . . . 1 2 . 1 . 2 . . . Processor 4 | . 1 . 1 1 . 1 . . . . . . Hackware 2 | . . . . . . . . . 1 . 1 . Protection 7 | . . . 2 . . . . 1 1 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 3 . 5 24 7 . 4 . 2 1 9 . Energy Gun 21 | . 3 . 2 12 1 . 1 . . 1 1 . Energy Cannon 12 | . . . . 3 2 . 3 . . . 4 . Ballistic Gun 8 | 2 . . . 2 3 . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . 2 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 9 | . . . 1 5 . . . . 1 . 2 . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . 1 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 3 1 . . . 6 . 1 . Corrupted Parts 2 | . . . 2 . . . . . . . . . System Corruption 7 | . . . 7 . . . . . . . . . Parts Lost 79 | . 5 4 2 16 19 . 10 . . 6 10 7 Power 8 | . . . . 3 2 . 1 . . 1 . 1 Propulsion 36 | . 2 3 2 6 9 . 4 . . 3 3 4 Utility 9 | . 1 . . . 2 . 4 . . . 2 . Weapon 26 | . 2 1 . 7 6 . 1 . . 2 5 2 Highest Loss Streak 16 | . 4 3 2 4 16 . 4 . . 4 7 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 82 42 63 90 97 66 50 28 55 48 70 54 Engine 2 | . . . 7 5 4 . . . . . . . Core 1 | . . . . . 1 . . . . . 6 . Treads 1 | . 11 . . 1 . 5 . . . . 3 2 Leg 11 | . . . . 19 31 5 . . . . . . Wheel 3 | . 15 6 . 4 . . . . . . 8 8 Flight 5 | . . 5 22 . . 29 18 7 11 5 7 1 Device 5 | . 8 . . 4 12 9 8 . . . 4 5 Storage 3 | . 14 8 . 6 6 . . . . . . . Processor 15 | . 4 11 15 17 13 15 17 17 17 17 15 15 Hackware 1 | . . . . . . . . . 4 5 7 5 Energy Gun 5 | . 8 10 12 8 5 . . . . . 1 . Energy Cannon 3 | . . . . 5 4 . . . . . 5 6 Ballistic Gun 3 | . 18 . . 3 7 . . . . . 1 . Impact Weapon 3 | . . . . 6 1 . . . 4 4 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 8 9 9 10 45 55 2 22 8 27 17 54 52 Greatest Support 94 | 10 10 10 12 66 94 3 30 12 12 12 32 32 Greatest Overweight (x) 3 | . 1 2 . 3 1 . 1 . 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 10 15 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 7 5 9 10 5 5 5 5 5 5 5 Most Carried 10 | 7 8 6 5 10 10 5 5 5 5 5 5 5 Average Carried 6 | 1 7 5 4 6 8 4 4 5 4 4 4 5 Final Capacity 10 | 8 8 5 5 10 5 5 5 5 5 5 5 5 Final Carried 9 | 7 6 5 5 9 5 5 5 5 5 5 5 4 Class Distribution -------------------- 48% | Mutant 8% | Tank 7% | Scavenger-Gunner 6% | Scavenger-Tank 6% | Skirmisher 5% | Scavenger-Skirmisher 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Matter Collected 2679 | 237 174 10 32 792 470 . 306 33 201 101 280 43 Remotely . | . . . . . . . . . . . . . Salvage Created 4385 | 175 313 57 92 1926 816 . 197 . 201 145 349 114 Parts 199 | 16 16 5 8 60 60 . 11 . 1 7 13 2 Haulers Intercepted 3 | . . . 1 1 1 . . . . . . . Recyclers Shooed 4 | . . 1 . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 7 1 1 7 . 2 Prevented 2 | . . . . . . . 1 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 78 | . 8 4 3 25 14 . 5 . . 6 11 2 Melee 13 | . . . . 7 2 . . . . 2 2 . Guns 33 | . 7 4 . 6 7 . . . . 2 7 . Cannons 14 | . . . . 3 5 . 5 . . . . 1 AOE 6 | . . . 3 2 . . . . . . 1 . Classes Destroyed 13 | 3 3 . 1 6 . . . . . . . . Worker 12 | 2 1 . . 6 3 . . . . . . . Builder 8 | . . . . 5 3 . . . . . . . Tunneler 5 | 4 . . . 1 . . . . . . . . Hauler 3 | . . . 1 1 1 . . . . . . . Recycler 7 | 1 . . . 6 . . . . . . . . Watcher 3 | . 1 . . 2 . . . . . . . . Swarmer 37 | . 3 4 3 1 9 . 3 . . 6 8 . Grunt 21 | . 5 . . 13 1 . . . . . . 2 Duelist 3 | . . . . 3 . . . . . . . . Sentry 5 | . . . . 1 2 . . . . . 2 . Hunter 2 | . . . . 2 . . . . . . . . Programmer 9 | . . . . 4 2 . 2 . . . 1 . Heavy 1 | . . . . 1 . . . . . . . . Best Kill Streak 15 | 6 5 4 4 15 8 . 2 . . 6 4 2 Combat Bots Only 6 | . 5 4 3 4 4 . 2 . . 6 4 2 Max Kills in Single Turn 3 | 1 1 2 3 1 3 . 1 . . 1 1 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . Exploded 3 | . . . 3 1 . . . . . . 1 . Melee 1 | . . . . 1 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Hostile Shots Fired 1112 | . 72 45 35 269 331 . 76 2 . 84 146 52 Missed 352 | . 20 18 23 80 112 . 30 1 . 36 30 2 Damage Taken 12718 | . 617 277 129 3656 3002 . 728 29 . 721 2073 1486 Core 2803 | . 138 127 32 433 413 . 128 29 . 351 318 834 Absorbed by Shields 252 | . . . . . 96 . . . . . 156 . Redirected to Shielding 14 | . . . 14 . . . . . . . . . Ignored by Resistances 82 | . . . . . 60 . 22 . . . . . Core Remaining (%) 62 | 100 44 68 94 38 51 . . . . 44 . . Volleys Fired 275 | 27 42 11 3 65 38 . 16 . 7 12 36 18 Largest 3 | 2 2 2 2 3 3 . 2 . 1 1 3 2 Hottest 250 | 40 90 100 94 243 147 . 155 . 20 81 250 186 Shots Fired 529 | 54 72 13 5 131 108 . 20 . 7 12 88 19 Gun 383 | 54 72 13 4 100 65 . 5 . . 12 58 . Cannon 136 | . . . . 29 43 . 15 . . . 30 19 Launcher 3 | . . . 1 2 . . . . . . . . Special 7 | . . . . . . . . . 7 . . . Kinetic 225 | 54 52 . . 36 57 . . . . . 26 . Thermal 237 | . 20 13 4 83 33 . 15 . 7 12 32 18 Explosive 2 | . . . . 2 . . . . . . . . Electromagnetic 65 | . . . 1 10 18 . 5 . . . 30 1 Robot Hit Streak 14 | 10 11 3 3 14 6 . 4 . 5 1 9 10 Robot Miss Streak 9 | 4 1 2 1 4 9 . 2 . 1 3 6 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . Capacitor 17 | . . . . . . . . . . . . 17 Shots Hit Robots 406 | 34 52 8 3 147 59 . 11 . 5 10 63 14 Core Hits 165 | 13 18 5 4 47 42 . 6 . 4 4 18 4 Critical Kills 11 | . . . . 4 6 . . . . . . 1 Critical Parts Destroyed 19 | . . . . 12 6 . . . . 1 . . Critical Strikes 33 | . 1 1 . 17 12 . . . . 1 . 1 Burn 2 | . 1 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 12 | . . . . . 12 . . . . . . . Smash 17 | . . . . 16 . . . . . 1 . . Impale 1 | . . . . 1 . . . . . . . . Melee Attacks 128 | . . . . 77 19 . . . . 13 19 . Impact 109 | . . . . 72 5 . . . . 13 19 . Slashing . | . . . . . . . . . . . . . Piercing 19 | . . . . 5 14 . . . . . . . Sneak Attacks 17 | . . . . 15 2 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks 4 | . . . . 4 . . . . . . . . Damage Inflicted 11230 | 292 478 111 143 5661 1656 . 389 . 90 397 1513 500 Guns 3862 | 292 478 111 34 1665 386 . 32 . . 94 770 . Cannons 2446 | . . . . 545 758 . 357 . . . 286 500 Explosions 733 | . . . 109 292 332 . . . . . . . Melee 4071 | . . . . 3159 180 . . . . 303 429 . Ramming 28 | . . . . . . . . . . . 28 . Kinetic 1794 | 292 300 . . 646 307 . . . . . 249 . Thermal 4273 | . 178 111 81 1632 709 . 357 . 90 94 521 500 Explosive 124 | . . . . 124 . . . . . . . . Electromagnetic 940 | . . . 62 100 460 . 32 . . . 286 . Impact 3800 | . . . . 3068 . . . . . 303 429 . Slashing . | . . . . . . . . . . . . . Piercing 271 | . . . . 91 180 . . . . . . . Highest Corruption 11 | . . . 7 11 4 . 1 1 1 1 3 3 Average Corruption 3 | . . . 6 5 3 . 1 1 1 1 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 50 | . . . 8 22 9 . 4 1 1 3 2 . Message Errors 7 | . . . 2 3 1 . . . . 1 . . Matter Fused 15 | . . . . 8 2 . . . 1 2 2 . Heat Flow Errors 3 | . . . . 1 . . 1 1 . . . . Energy Discharges 8 | . . . 1 4 3 . . . . . . . Parts Rejected 3 | . . . . 1 . . 2 . . . . . Data Loss (minor) 5 | . . . 2 2 . . 1 . . . . . Data Loss (major) 5 | . . . 1 3 1 . . . . . . . Misfires 2 | . . . 1 . 1 . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1590 | . . . . 1270 62 . 20 . 28 156 27 27 Projectiles 120 | . . . . . 24 . 20 . 28 21 . 27 Explosions 67 | . . . . 66 1 . . . . . . . Melee 1403 | . . . . 1204 37 . . . . 135 27 . Knockbacks 12 | . . . . 9 . . . . . 1 2 . Impact 12 | . . . . 9 . . . . . 1 2 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . 74 . . . . . 4 . Shots 3 | . . . . . 3 . . . . . . . Rammed 14 | . . . . . . . . . . . 14 . Targets Rammed 16 | . . . . . 1 . . . . . 15 . Kicked 1 | . . . . . 1 . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 903 | . 66 30 34 678 72 . 202 161 . . 393 903 Average Temperature 153 | . 24 16 12 180 23 . 56 89 . . 172 470 Received Heat Transfer 1758 | . 297 27 27 747 408 . 12 . . . 90 150 Effects 28 | . . . . 11 . . . . . . 4 13 Shutdowns 10 | . . . . 4 . . . . . . 2 4 Energy Bleed 4 | . . . . 2 . . . . . . . 2 Matter Decay 5 | . . . . 2 . . . . . . 1 2 Damage (minor) 5 | . . . . 2 . . . . . . 1 2 Damage (major) 1 | . . . . 1 . . . . . . . . Damage (core) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . Parts Fried 23 | . . . . 22 . . . . . . 1 . Impact Corruptions 51 | . . . . 43 . . . . . 5 3 . Robots Melted 2 | . 1 . . . . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . . . 1 Parts Melted 18 | . 1 1 . 7 2 . . . . 1 4 2 Heat Transferred 6828 | . 545 407 124 2643 1111 . 370 . 222 148 740 518 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Peak Influence 1071 | 35 250 195 412 1071 741 553 . . . . 461 . Initial 496 | . 22 105 28 186 496 308 . . . . . . Average 484 | 14 183 112 207 780 371 474 . . . . 295 . Maximum Alert Level 3 | . 1 . 2 3 3 2 . . . . 2 . Low Security (%) 13 | 100 42 100 27 . 5 . . . . . 2 . Level 1 39 | . 57 . 72 6 69 24 . . . . 88 . Level 2 13 | . . . . 13 20 75 . . . . 9 . Level 3 32 | . . . . 79 4 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 8 8 6 2 . . . . 4 . Investigation 15 | . 1 . 6 2 3 1 . . . . 2 . Extermination 7 | . . . . 3 2 . . . . . 2 . Reinforcement 6 | . . . 2 2 1 1 . . . . . . Assault 1 | . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Distress Signals 2 | . . . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 176 | . 14 12 22 43 22 2 12 5 . 13 24 7 Peak Tracking Total 14 | . 8 6 14 7 7 2 4 13 . 5 5 5 Tactical Retreats 25 | . 1 1 2 9 . . 2 3 . 3 4 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 7 | . . . . 5 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 15 | . . . . 5 10 . . . . . . . Max in Single Turn 6 | . . . . 4 6 . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . 6 . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 37 | . 1 1 8 7 6 2 . . 9 . 3 . Terminals 14 | . . 1 5 3 4 . . . . . 1 . Fabricators 2 | . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 5 | . 1 . 2 . 1 . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 5 | . . . . 2 1 1 . . . . 1 . Total Hacks 112 | . 2 7 24 12 10 3 . . 48 . 6 . Successful 75 | . 1 3 9 6 3 1 . . 48 . 4 . Failed 36 | . 1 4 14 6 7 2 . . . . 2 . Catastrophic 12 | . . 1 5 4 1 . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 39 | . 2 . 23 6 3 2 . . . . 3 . Terminals 44 | . . 7 20 6 8 . . . . . 3 . Fabricators 3 | . . . . 3 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 7 | . 2 . 2 . 1 . . . . . 2 . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 7 | . . . . 3 1 2 . . . . 1 . Terminal Hacks 60 | . . 3 5 1 2 . . . 48 . 1 . Record 36 | . . . . . . . . . 36 . . . Part Schematic 5 | . . . 1 . . . . . 4 . . . Robot Analysis 8 | . . . 3 . 1 . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 4 | . . 3 . . 1 . . . . . . . Locate Traps 2 | . . . . 1 . . . . . . 1 . Fabricator Hacks 2 | . . . . 2 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 2 3 1 1 . . . . 1 . Terminals 1 | . . . . 1 . . . . . . . . Track 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 1 1 . . . . 1 . Broadcast 1 | . . . . 1 . . . . . . . . Jam 4 | . . . . 1 1 1 . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 5 6 4 1 . . . . 1 . Full Trace Events 7 | . . 1 4 . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 40 | . . . . 40 . . . . . . . . Total Robot Build Rating 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . . Total Orders 3 | . . . . 3 . . . . . . . . TUNNEL 3 | . . . . 3 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Robot Analysis Total 8 | . . . 3 . 1 . . . 4 . . . Derelict Logs Recovered 5 | . . . . . . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Turns Passed 5674 | 158 197 186 272 1746 970 133 340 88 417 445 677 45 Spaces Moved 4507 | 92 96 239 438 1115 564 243 406 207 284 342 460 21 Core 488 | 4 3 7 . . 41 243 81 . . 51 52 6 Treads . | . . . . . . . . . . . . . Legs 1125 | . . . . 602 523 . . . . . . . Wheels 873 | 88 93 79 . 292 . . . . . . 306 15 Hover 2 | . . . . . . . . . . 2 . . Flight 2019 | . . 153 438 221 . . 325 207 284 289 102 . Fastest Speed 28 | 50 80 37 34 40 50 50 28 37 37 40 40 50 Average Speed 77 | 78 80 64 36 101 121 50 40 39 75 60 87 86 Slowest Speed 197 | 80 100 150 40 195 195 50 120 40 197 120 125 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 17 | . . 5 5 2 . . 1 1 2 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 29 | 3 36 34 37 24 17 7 61 40 62 53 10 4 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 6 | . 1 . 2 . . . . . 3 . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 3 1 . . . . Spaces Dug 31 | . . . . 18 9 . . . . 1 3 . Terrain Destroyed 88 | . . . . 47 28 . 5 . . 1 3 4 Melee 31 | . . . . 18 9 . . . . 1 3 . Projectile 22 | . . . . . 13 . 5 . . . . 4 AOE 35 | . . . . 29 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Total 5916 | 131 152 252 542 1478 734 252 562 210 404 546 606 47 Wait 587 | . 4 . 81 102 48 . 118 2 31 168 28 5 Move 4462 | 91 95 228 428 1110 563 242 403 204 279 339 459 21 Hop 16 | . . 5 4 2 . . 1 1 2 1 . . Pick Up 67 | 7 1 2 1 23 16 4 3 . 4 2 4 . Fast Attach 103 | 6 5 2 11 34 8 2 4 3 7 . 21 . Attach 54 | . 2 . 2 18 12 4 6 . 2 4 3 1 Detach 20 | . . 1 4 6 1 . 4 . . 4 . . Swap 31 | . . . . 13 11 . 2 . . 1 4 . Drop 88 | . 3 3 8 33 17 . 5 . 6 2 9 2 Fire 275 | 27 42 11 3 65 38 . 16 . 7 12 36 18 Melee 123 | . . . . 72 19 . . . . 13 19 . Ram 2 | . . . . . . . . . . . 2 . Kick 1 | . . . . . 1 . . . . . . . Crush 13 | . . . . . . . . . . . 13 . Escape Stasis 8 | . . . . . . . . . . . 8 . Rewire 1 | . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 65 | . . . . . . . . . 65 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 14) 336 | -10/Materials | Core integrity fell below 50% 355 | -10/Materials | Identified exit to Materials 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Weapon x2 358 | -9/Materials | Lost 4 parts (2n2w) 457 | -9/Materials | Lost 3 parts (2n1w) 537 | -9/Materials | Discovered new exit (range 14) 540 | -9/Materials | Discovered new exit (range 16) 542 | -9/Materials | Identified exit to Materials 542 | -9/Materials | Entered another Materials area 542 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 659 | -8/Materials | Central database locked down 808 | -8/Materials | Discovered new exit (range 13) 813 | -8/Materials | Identified exit to Factory 814 | -8/Materials | Entered Factory 814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 983 | -7/Factory | Lost 3 parts (1p2w) 1249 | -7/Factory | Lost 3 parts (1p2n) 1596 | -7/Factory | Build established: Scavenger-Gunner 2024 | -7/Factory | Build established: Skirmisher 2111 | -7/Factory | Lost 4 parts (2n2w) 2130 | -7/Factory | Core integrity fell below 50% 2223 | -7/Factory | System corruption reached 10% 2255 | -7/Factory | Fabricated T-07 Excavator (x1) 2414 | -7/Factory | First assault squad dispatched 2551 | -7/Factory | Discovered new exit (range 6) 2552 | -7/Factory | Build established: Scavenger-Skirmisher 2559 | -7/Factory | Identified exit to Factory 2560 | -7/Factory | Entered another Factory area 2560 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2867 | -6/Factory | Build established: Scavenger-Tank 3275 | -6/Factory | Build established: Tank 3522 | -6/Factory | Discovered new exit (range 16) 3529 | -6/Factory | Identified exit to Factory 3530 | -6/Factory | Entered another Factory area 3530 | -5/Factory | Evolved 2 slots: Propulsion x2 3557 | -5/Factory | Lost 16 parts (2p8n1u5w) 3656 | -5/Factory | Discovered new exit (range 8) 3660 | -5/Factory | Identified exit to Upper Caves 3663 | -5/Factory | Entered Upper Caves 3758 | -5/Upper Caves | Learned Factory non-interactive machine intel 3770 | -5/Upper Caves | Build established: Mutant 3784 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 3948 | -5/Upper Caves | Lost 4 parts (3n1u) 3964 | -5/Upper Caves | Spotted B-75 Beast 3993 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3996 | -5/Upper Caves | Learned Factory garrison access intel 4000 | -5/Upper Caves | Discovered new exit (range 7) 4003 | -5/Upper Caves | Identified exit to Upper Caves 4003 | -5/Upper Caves | Entered another Upper Caves area 4027 | -5/Upper Caves | Learned Factory terminal intel 4077 | -5/Upper Caves | Learned 4 Factory zone layouts 4090 | -5/Upper Caves | Discovered new exit (range 2) 4091 | -5/Upper Caves | Identified exit to Zhirov 4091 | -5/Upper Caves | Entered Zhirov 4091 | -5/Zhirov | Discovered new exit (range 3) 4093 | -5/Zhirov | Identified exit to Proximity Caves 4099 | -5/Zhirov | Met Zhirov 4107 | -5/Zhirov | Learned location of Quarantine (-2) 4107 | -5/Zhirov | Learned location of Testing (-3) 4107 | -5/Zhirov | Learned location of Command (-1) 4116 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4122 | -5/Zhirov | Found Alien Artifact 4123 | -5/Zhirov | Identified Transdimensional Reconstructor 4123 | -5/Zhirov | Warped through subspace 4146 | -5/Zhirov | Found Alien Artifact 4146 | -5/Zhirov | Identified Integrated Dissipator 4146 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4508 | -5/Zhirov | Entered Proximity Caves 4800 | -4/Proximity Caves | Spotted B-86 Titan 4837 | -4/Proximity Caves | Learned 8 Research zone layouts 4934 | -4/Proximity Caves | Core integrity fell below 50% 4947 | -4/Proximity Caves | Discovered new exit (range 13) 4952 | -4/Proximity Caves | Identified exit to Factory 4953 | -4/Proximity Caves | Entered Factory 4953 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4954 | -4/Factory | Identified exit to Upper Caves 4955 | -4/Factory | Loaded intel: 214 non-interactive machine locations 4956 | -4/Factory | Loaded intel: 26 terminal locations 4957 | -4/Factory | Loaded intel: 4 garrison access locations 4963 | -4/Factory | Lost 4 parts (1p1n2w) 5245 | -4/Factory | Discovered exit to Upper Caves (range 2) 5534 | -4/Factory | Lost 7 parts (2n2u3w) 5564 | -4/Factory | Found Quantum Capacitor 5630 | -4/Factory | Entered Upper Caves 5662 | -4/Upper Caves | Core integrity fell below 50% 5666 | -4/Upper Caves | Core integrity fell below 20% 5675 | -4/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05661_ Antimatter Reactor destroyed. 05661_ Destroyed Lgt. Quantum Reactor. 05661_ Matter Neutralizer destroyed. 05661_ Critical hit (Burn: +37). 05662_ Overheating: Core damaged (-149). 05662_ Acquired 43 matter. 05663_ Overheating: Matter decay (-49). 05665_ Power failure, Lgt. Antimatter Reactor shutdown. 05666_ Overheating: Core damaged (-218). 05668_ Centrium Wheel destroyed. 05668_ Slug penetrates Wall. 05669_ Overheating: Centrium Wheel damaged (-9). 05670_ Overheating: Matter decay (-39). 05671_ Overheating: Lgt. Antimatter Reactor damaged (-20). 05671_ Dropped Lgt. Antimatter Reactor. 05671_ Dropped Quantum Capacitor. 05671_ Slug penetrates Wall. 05672_ Centrium Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? #???????????????????????????????? | | ????????????? ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# #?#####???????????????????????? | | ??????????????## p## ##??????????????????????? | | ??????????????# p #??????????????????????? | | ??????????????# @#??????????????????????? | | ??????????????# ###??????????????????????? | | ??????????????## ##????????????????????????? | | ???????????????## ##??????##????????????????? | | ????????????????## ##???? ##???????????????? | | ?????????????????## * ##?? #???????????????? | | ??????????????????## ! #? #???????????????? | | ???????????????????# ## #????????????????? | | ???????????????????## #??????????????????? | | ????????????????????# ###??###?????????????? | | ????????????????????### ##???# #?????????????? | | ??????????????????????## ##??## #?????????????? | | ???????????????????????# "#### #?????????????? | | ???????????????????????# % #??????????????? | | ???????????????????????# "### ##??????????????? | | ???????????????????????# "#?# #???????????????? | | ??????????????????????#" ??????????????? | | ??????????????????????## #?????????????? | | ???????????????????????########## ##?????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Resistance: EM 25 Power Shielding 66 Utility Shielding 90 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed PulseCouplerMace Manual? 0 Play Time 01:08:47 Cumulative 67.3 hours Start 2024.04.09 @ 15:37:36 End 2024.04.09 @ 16:47:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a61d8481-f84c-4da2-8da7-f43314c4b3bd