Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 17:06:04 Player: Tuja Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (229) 1145 Value Destroyed (12405) 12405 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (11861) 11861 TOTAL SCORE: 34211 Bonus ------- High Alert Combat Kills 1357 Follower Combat Kills 2347 Entered Garrisons 1000 Used RIF Installer 2500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -343 Cogmind --------- Core Integrity 0/1600 Matter 244/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (13) ----- Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle EMDS > --- INVENTORY -------- Biometal Medium Treads Medium Matter Pod Advanced Targeting Computer Advanced Weapon Cycler Heavy Armor Plating Medium Reflective Plating Advanced Shield Generator Advanced System Shield Mini Drone Bay Railgun Heavy Linear Accelerator Fusion Bomb Launcher Improved Plasma Cutter Power Sword Sigix Containment Pod [Rating: 163] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Railgun Energy Gun Heavy Laser Energy Cannon EMDS Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Slots Evolved 18 | . . . . 4 . . 2 . . . 2 . 2 . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 3 | . . . . 2 . . . . . . . . . . . . . . 1 . Utility 11 | . . . . 2 . . 1 . . . 1 . 1 . . 2 2 . . 2 Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Parts Attached 202 | 6 3 2 2 6 16 11 5 10 . 12 22 9 . 13 5 4 2 26 21 27 Power 31 | 1 . 1 . . 2 1 2 1 . 2 3 1 . 3 1 1 . 4 4 4 Engine 14 | 1 . 1 . . 2 . 2 . . 1 3 . . 2 . 1 . 1 . . Core 7 | . . . . . . 1 . 1 . 1 . 1 . 1 1 . . 1 . . Reactor 10 | . . . . . . . . . . . . . . . . . . 2 4 4 Propulsion 56 | 2 . . 1 1 4 5 1 5 . 4 10 . . 2 1 1 1 3 4 11 Treads 25 | 2 . . . 1 . 2 1 2 . . 5 . . 2 1 1 1 3 4 . Leg 13 | . . . . . 1 . . 3 . 4 5 . . . . . . . . . Wheel 5 | . . . 1 . . 3 . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 Flight 11 | . . . . . 3 . . . . . . . . . . . . . . 8 Utility 64 | 1 2 . 1 5 4 1 1 2 . 1 6 3 . 6 2 1 1 12 6 9 Device 26 | . . . . 2 1 . 1 . . 1 5 1 . 1 . 1 . 4 3 6 Storage 5 | 1 1 . . 1 . . . . . . . . . . . . . 1 1 . Processor 9 | . . . . 1 2 . . . . . . . . . 1 . 1 3 . 1 Hackware 6 | . . . . . . . . . . . . 1 . 2 . . . 1 1 1 Protection 18 | . 1 . 1 1 1 1 . 2 . . 1 1 . 3 1 . . 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 1 1 . . 6 4 1 2 . 5 3 5 . 2 1 1 . 7 7 3 Energy Gun 13 | . 1 1 . . 1 . . . . 2 2 . . 1 . . . 1 2 2 Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 Ballistic Gun 18 | 2 . . . . 2 3 1 2 . . . 3 . 1 . 1 . 2 1 . Ballistic Cannon 9 | . . . . . . . . . . 3 . 1 . . . . . 2 3 . Launcher 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Special Weapon 3 | . . . . . . . . . . . . 1 . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . . . . 1 . . . . . 2 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . 6 . Parts Lost 130 | . 1 . 3 . 6 8 1 4 . 13 2 4 . 10 3 2 . 13 28 32 Power 23 | . . . . . 2 1 1 1 . 1 1 1 . 3 1 . . 3 5 3 Propulsion 33 | . . . 2 . 2 3 . 2 . 5 . . . 3 . 1 . . 3 12 Utility 39 | . . . 1 . 1 1 . . . 1 . 1 . 4 2 . . 5 12 11 Weapon 35 | . 1 . . . 1 3 . 1 . 6 1 2 . . . 1 . 5 8 6 Highest Loss Streak 24 | . 1 . 3 . 4 4 1 3 . 10 2 2 . 4 1 2 . 3 15 24 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 . Average Backups 16 | 2 4 9 9 13 16 16 16 17 18 17 19 19 20 18 19 18 19 17 14 9 Power . | . 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . . . . . Propulsion 1 | 1 2 1 . . . . 1 1 1 . 1 2 2 . . . . 1 1 1 Utility 7 | . . 2 3 4 7 8 8 8 9 9 9 9 11 10 10 9 9 8 7 4 Weapon 5 | . 1 4 5 7 7 6 5 5 6 5 4 5 4 5 6 5 6 6 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . . 5 1 . 2 2 1 2 . 3 11 2 . . . 1 2 4 . 4 Power 8 | . . 2 . . 1 . . 1 . 1 2 . . . . . 1 . . . Propulsion 6 | . . 2 . . . . . 1 . . 2 . . . . . . 1 . . Utility 15 | . . . . . . 1 . . . 1 5 1 . . . . . 3 . 4 Weapon 11 | . . 1 1 . 1 1 1 . . 1 2 1 . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 86 74 81 96 98 96 100 93 97 99 88 90 99 94 99 94 79 46 Engine 5 | . 14 14 14 9 7 3 5 4 . . 11 8 5 3 4 3 4 2 . . Core 2 | . . . . . . 5 1 2 7 6 . 3 5 4 5 6 4 3 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 7 7 Treads 12 | . 28 28 6 2 . 8 15 11 23 10 5 26 23 19 23 17 19 14 11 5 Leg 4 | . . . . . 4 3 . 6 7 15 20 . . . . . . . . . Wheel 1 | . . . 10 9 . 15 15 8 . . . . . . . . . . . . Flight 2 | . . . . . 22 6 . . . . . . . . . . . . . 1 Device 8 | . . . . 9 4 . 7 6 . . 12 8 5 9 8 14 14 12 11 10 Storage 6 | . 14 14 14 9 9 9 7 7 7 7 6 6 5 5 5 5 4 4 5 2 Processor 14 | . . . . 8 4 18 15 15 15 15 13 13 11 11 12 15 18 23 23 6 Hackware 1 | . . . . . . . . . . . . 3 5 4 5 5 4 1 . 6 Protection 6 | . 12 14 13 9 8 8 7 7 15 14 6 6 5 5 4 5 8 7 . 2 Energy Gun 4 | . 2 14 14 9 . . 6 3 . 3 11 8 . 2 5 5 4 3 2 . Ballistic Gun 8 | . 25 14 14 9 10 14 12 17 23 10 . 6 11 11 11 9 9 9 3 . Ballistic Cannon 3 | . . . . . . . . . . 7 7 3 5 5 4 4 4 4 5 . Peak Build Rating 163 | 6 8 13 15 28 25 29 38 50 50 51 69 69 68 79 80 94 106 144 163 132 Average Rating 72 | 5 7 10 14 26 19 25 34 40 50 41 56 67 68 73 78 87 103 129 137 84 On Entrance 50 | . 6 8 13 15 24 25 28 38 50 50 41 68 68 68 79 80 94 106 139 53 Avg Prop Armor Cover (%) 9 | . . . . 9 7 9 12 9 3 3 . . . . . . . . 25 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 12 22 26 26 62 63 59 66 66 63 68 83 83 80 83 83 90 93 128 157 128 Greatest Support 190 | 40 40 40 40 20 20 36 24 76 76 76 120 120 120 120 111 116 123 145 190 90 Greatest Overweight (x) 20 | 1 . . 8 3 20 5 2 5 . 18 2 . . . . 1 . . 1 12 Average Overweight (x) . | . . . 1 2 4 1 2 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 10 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 20 | 4 6 10 10 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Average Carried 17 | 2 5 9 9 13 18 19 19 19 20 18 19 19 20 18 19 18 19 19 18 11 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 6 10 10 17 19 19 20 20 20 20 20 20 20 20 20 19 20 20 17 3 Class Distribution -------------------- 34% | Scavenger-Gunner 23% | Bothacker-Gunner 16% | Scavenger-Mutant 13% | Mutant 3% | Bothacker-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Gunner | -5/Extension Bothacker-Gunner | -4/Factory Bothacker-Gunner | -3/Research Bothacker-Tank | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Matter Collected 8699 | 147 158 60 27 56 282 508 77 402 . 627 653 449 . 610 279 115 222 1509 2056 462 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9863 | . 208 36 201 56 373 586 191 367 . 804 880 455 . 419 265 460 209 1328 2955 70 Parts 526 | . 12 9 10 5 21 34 13 18 . 41 44 32 . 19 15 28 8 60 146 11 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . 1 . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Combat Hostiles Destroyed 189 | . 5 3 4 1 16 13 2 9 . 19 14 17 . 10 6 6 2 20 41 1 Melee 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 Guns 104 | . 5 3 4 1 7 10 1 9 . 12 4 7 . 8 6 5 2 10 10 . Cannons 57 | . . . . . . . 1 . . 7 8 8 . 1 . 1 . 7 24 . AOE 22 | . . . . . 9 3 . . . . 2 1 . . . . . 3 4 . Classes Destroyed 20 | . 1 1 1 1 1 3 2 . . 2 3 3 . . . 1 . . 1 . Worker 8 | . . . . . . . 1 . . . 2 . . . 2 1 . 1 1 . Builder 6 | . . . . . . . . . . . 1 . . . 1 1 . 1 2 . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycler 6 | . . . . . . . 1 . . . . . . . . 1 . 2 2 . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . Watcher 15 | . . . . . . 1 . . . 1 5 . . . . . 1 1 6 . Swarmer 33 | . . 3 . . 6 2 . 1 . 4 . 8 . 2 3 4 . . . . Cutter 4 | . . . . . . . . . . . . 4 . . . . . . . . Grunt 57 | . 5 . 2 . 9 6 . 4 . 10 6 . . 3 3 . . . 9 . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Protector 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Sentry 15 | . . . . 1 . 4 . . . 1 3 1 . 2 . . 2 . 1 . Demolisher 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Specialist 4 | . . . . . . . . . . . 2 . . . . . . . 2 . Hunter 21 | . . . . . . 1 1 3 . 1 . . . 2 . . . 8 5 . Programmer 42 | . . . . . 1 . 1 1 . 1 3 2 . . . 2 . 8 22 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Lightning 3 | . . . . . . . . . . . . . . . . . . 3 . . Subdweller 2 | . . . 2 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 2 3 2 1 4 3 4 3 . 6 5 5 . 3 3 3 2 5 8 1 Combat Bots Only 7 | . 2 3 2 1 4 2 2 3 . 6 3 5 . 3 3 2 1 4 7 1 Max Kills in Single Turn 3 | . 1 1 1 1 2 2 1 1 . 2 3 1 . 1 2 3 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . . . 1 1 . . . . . 2 2 . Melee 1 | . . . . . . . . . . . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Hostile Shots Fired 1836 | . 40 10 19 10 105 77 12 58 . 178 123 143 . 78 35 6 8 256 415 263 Missed 538 | . 8 2 4 2 24 21 1 15 . 42 44 36 . 23 12 . 2 90 119 93 Hits 1298 | . 32 8 15 8 81 56 11 43 . 136 79 107 . 55 23 6 6 166 296 170 Melee 12 | . . . . . . . . . . . . 5 . . . . . . 7 . Projectile 1286 | . 32 8 15 8 81 56 11 43 . 136 79 102 . 55 23 6 6 166 289 170 AOE 17 | . . . . . . . . . . 5 . . . 11 . . . 1 . . Critical Strikes 71 | . 2 . . . . 3 2 . . 8 2 4 . . . . . 9 24 17 Part Disruptions 6 | . . . . . . . . 1 . 1 . 1 . . . . . . . 3 Damage Taken 23115 | . 402 64 267 116 941 855 177 685 . 2164 791 1061 . 1454 442 460 128 3208 5885 4015 Core 4296 | . 73 10 26 . 189 110 . 50 . 326 145 96 . 83 35 101 21 302 1122 1607 Absorbed by Shields 3542 | . . . . . . . . . . 59 130 416 . 107 . 76 47 434 2273 . Reduced by Siege Mode 111 | . . . . . . . . . . . . . . . . . . . 111 . Redirected to Shielding 180 | . . . . . . . . . . 65 26 . . 89 . . . . . . Ignored by Resistances 54 | . . . . . . . . . . . . . . . . . . . 54 . Regen/Repaired (Parts) 206 | . . . . . . . . . . . 206 . . . . . . . . . Core Remaining (%) 66 | 100 . . 56 . . 45 . . . 46 . 71 . . 88 91 . 75 22 . Volleys Fired 569 | . 29 4 13 4 34 46 8 26 . 51 39 55 . 30 16 8 9 63 121 13 Largest 4 | . 2 2 2 2 2 2 3 3 . 3 3 3 . 4 4 4 4 4 4 2 Hottest 261 | . 40 85 83 83 126 66 146 114 . 130 175 180 . 165 165 165 163 205 261 158 Shots Fired 1449 | . 56 8 26 8 67 87 23 71 . 128 115 125 . 91 62 31 32 227 278 14 Gun 1009 | . 56 8 26 8 53 82 19 71 . 78 71 82 . 61 46 23 23 163 138 1 Cannon 399 | . . . . . . . 4 . . 50 44 41 . 26 16 8 9 57 131 13 Launcher 32 | . . . . . 14 5 . . . . . . . . . . . 4 9 . Special 9 | . . . . . . . . . . . . 2 . 4 . . . 3 . . Kinetic 1035 | . 56 4 13 4 34 82 12 55 . 107 44 62 . 76 48 24 25 181 208 . Thermal 200 | . . 4 13 4 19 . 11 16 . 12 32 33 . 11 14 7 7 17 . . Explosive 32 | . . . . . 14 5 . . . . . . . . . . . 4 9 . Electromagnetic 173 | . . . . . . . . . . 9 39 28 . . . . . 22 61 14 Robot Hit Streak 29 | . 16 4 17 6 7 29 5 10 . 28 23 22 . 27 6 10 9 14 27 6 Robot Miss Streak 6 | . 2 1 1 1 6 1 4 2 . 1 3 3 . 2 5 1 4 4 5 1 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . . 1 1 . 1 1 1 Secondary Targets 9 | . 2 . 1 . 1 . . 2 . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . 1 . 1 . . . . . . . . . . Shots Hit Robots 1029 | . 45 4 20 6 31 74 16 49 . 98 84 86 . 70 33 14 20 161 203 15 Core Hits 504 | . 15 3 9 3 24 38 4 20 . 38 44 37 . 28 16 14 9 67 127 8 Critical Kills 19 | . . . . . . . . . . 2 . 1 . 1 . . . 4 11 . Critical Parts Destroyed 31 | . . . . . . . . . . 3 . 1 . . . . 1 8 18 . Critical Strikes 92 | . . . 1 . . . . . . 9 8 8 . 2 . . 4 16 43 1 Burn 9 | . . . 1 . . . . . . . 5 1 . 1 . . 1 . . . Destroy 50 | . . . . . . . . . . 5 . 2 . 1 . . 1 12 29 . Blast 22 | . . . . . . . . . . 4 3 4 . . . . 2 4 5 . Corrupt 11 | . . . . . . . . . . . . 1 . . . . . . 9 1 Melee Attacks 42 | . . . . . 4 2 7 6 . 1 1 . . . . . . 1 6 14 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . 4 2 7 6 . 1 1 . . . . . . 1 6 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29562 | . 370 56 260 72 1277 1190 457 846 . 2370 2184 2039 . 1602 1062 634 477 4720 9609 337 Guns 14154 | . 370 56 260 72 399 755 207 802 . 1291 931 1219 . 1001 744 358 325 2276 3083 5 Cannons 9696 | . . . . . . . 77 . . 1079 990 678 . 571 294 83 152 1438 4144 190 Explosions 5125 | . . . . . 875 435 . . . . 263 131 . . . 193 . 980 2248 . Melee 359 | . . . . . . . 173 44 . . . . . . . . . . . 142 Ramming 228 | . . . . . 3 . . . . . . 11 . 30 24 . . 26 134 . Kinetic 18314 | . 370 9 71 23 213 755 120 581 . 1944 990 1157 . 1420 889 297 381 3330 5764 . Thermal 3349 | . . 47 189 49 186 . 164 221 . 281 675 561 . 152 149 337 96 242 . . Explosive 4538 | . . . . . 875 435 . . . . . . . . . . . 980 2248 . Electromagnetic 2774 | . . . . . . . . . . 145 519 310 . . . . . 142 1463 195 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 359 | . . . . . . . 173 44 . . . . . . . . . . . 142 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . 1 1 5 . 8 . . . 1 . 17 44 26 Average Corruption 11 | . . . . . . . . 1 1 3 . 5 . . . 1 . 8 19 16 Corruption Purged 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 179 | . . . . . . . . . . 18 . 25 . . . 1 . 25 99 11 Message Errors 38 | . . . . . . . . . . 3 . 9 . . . 1 . 6 14 5 Matter Fused 49 | . . . . . . . . . . 8 . 9 . . . . . 8 24 . Heat Flow Errors 28 | . . . . . . . . . . 2 . 1 . . . . . 3 19 3 Energy Discharges 10 | . . . . . . . . . . 2 . 2 . . . . . 1 4 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . . . . . . 1 . . . . . 2 11 . Data Loss (major) 13 | . . . . . . . . . . 1 . 1 . . . . . 1 10 . Misfires 4 | . . . . . . . . . . . . . . . . . . . 4 . Alerts 3 | . . . . . . . . . . 1 . . . . . . . 2 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 2 2 Weapon Failures 14 | . . . . . . . . . . 1 . 1 . . . . . 2 10 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 532 | . . . . . 38 . 57 . . 14 13 . . 8 15 53 . 37 295 2 Projectiles 163 | . . . . . . . . . . 14 13 . . 8 15 . . . 111 2 Explosions 312 | . . . . . 38 . . . . . . . . . . 53 . 37 184 . Melee 57 | . . . . . . . 57 . . . . . . . . . . . . . Knockbacks 78 | . . . . . . . . . . 5 4 7 . 4 3 . . 15 40 . Impact 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Kinetic 70 | . . . . . . . . . . 5 3 6 . 4 2 . . 14 36 . Secondary 6 | . . . . . . . . . . . 1 1 . . . . . 1 3 . Self-Inflicted Damage 970 | . . . . . 33 . . . . . 25 30 . . . 343 . 81 458 . Shots 19 | . . . . . 3 . . . . . 1 1 . . . 4 . 1 9 . Rammed 25 | . . . . . 1 . . . . . . 2 . 1 3 1 . 5 12 . Targets Rammed 28 | . . . . . 1 . . . . . . 3 . 2 4 1 . 5 12 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . Highest Temperature 637 | . 90 166 38 146 418 29 60 24 . 276 280 459 . 115 72 75 66 274 637 203 Average Temperature 106 | . 38 80 8 68 168 9 20 7 . 79 91 192 . 37 30 25 31 68 157 62 Received Heat Transfer 3445 | . 264 . 51 36 324 360 . 36 . 594 238 40 . 197 132 . 24 9 978 162 Effects 37 | . . . . . 5 . . . . 2 . 2 . . . . . . 28 . Shutdowns 15 | . . . . . 1 . . . . . . 2 . . . . . . 12 . Energy Bleed 4 | . . . . . 1 . . . . 2 . . . . . . . . 1 . Interference 5 | . . . . . 2 . . . . . . . . . . . . . 3 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . 6 . Damage (core) 3 | . . . . . . . . . . . . . . . . . . . 3 . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 4 . Total Turns 84 | . . . . . . . . . . . . . . . . . . . 84 . Longest Duration 48 | . . . . . . . . . . . . . . . . . . . 48 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . 5 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 8 | . . . . . . . . . . 1 . . . . . . . . 7 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Heat Transferred 6801 | . . 111 481 111 347 . 296 481 . 289 1950 1046 . 331 296 359 259 444 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 3 1 . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Maximum Alert Level 3 | . . . . . 2 1 . 2 1 3 2 2 1 3 2 3 2 1 3 2 Low Security (%) 34 | 100 100 100 . 100 35 5 100 16 . 5 20 . . . . . . 73 53 26 Level 1 32 | . . . . . 12 94 . 7 100 25 75 25 100 48 57 29 78 26 15 23 Level 2 24 | . . . . . 52 . . 75 . 13 4 74 . 31 42 64 21 . 5 49 Level 3 8 | . . . . . . . . . . 55 . . . 20 . 5 . . 24 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1094 | . 50 60 . 45 612 384 198 552 289 830 435 681 357 818 666 736 459 249 1094 625 Initial 625 | . . 7 . 5 12 298 156 77 289 195 435 225 357 249 429 321 386 249 136 625 Average 332 | . 17 5 . 10 354 274 147 425 284 592 260 540 357 465 417 473 386 174 343 359 Influence Increases 9474 | . 120 70 50 49 660 414 135 535 . 785 511 516 . 689 579 665 311 723 1810 852 Destroy 0b10 Robot/C 4920 | . 100 60 40 20 320 260 60 320 . 520 280 400 . 360 280 260 100 380 900 260 Destroy 0b10 Robot/NC 300 | . . . . . . 10 20 . . 15 45 . . . 70 25 10 35 70 . Destroy Leader 808 | . 20 10 10 10 20 94 24 40 . 30 100 10 . 20 24 50 42 62 202 40 Allied During Kill 658 | . . . . . . . 1 13 . 57 . 10 . 88 144 96 39 . 71 139 Trap Triggered on 0b10 40 | . . . . . 10 . . 10 . 20 . . . . . . . . . . Successful Hack 266 | . . . . 4 . 5 7 14 . 21 48 . . . . 13 50 60 18 26 Disable Machine 330 | . . . . 15 45 . . 30 . . 15 . . 15 15 105 . 75 . 15 Anti-Garrison Action 500 | . . . . . 150 . . 50 . 50 . 50 . 50 . . . . 150 . Destroy Structure 1082 | . . . . . 70 45 23 58 . 12 23 31 . 126 46 116 70 96 354 12 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 540 | . . . . . 45 . . . . 60 . 15 . 30 . . . . 45 345 Influence Decreases 9433 | . 100 90 40 40 67 680 370 94 273 234 1019 157 324 228 741 585 604 923 1010 1854 Entered New Map 3627 | . . 13 . 5 7 314 190 34 263 84 395 97 324 108 389 335 350 194 107 418 Time Decay 3529 | . 90 77 40 35 . 286 170 . 10 . 604 . . . 302 230 254 559 516 356 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 Lost Part 1257 | . 10 . . . 60 80 10 40 . 130 20 40 . 100 30 20 . 130 267 320 Lost Ally 920 | . . . . . . . . 20 . 20 . 20 . 20 20 . . 40 120 660 Squads Dispatched 43 | . . 1 . . . 2 . . . . 7 . . . 2 3 1 5 14 8 Investigation 4 | . . 1 . . . . . . . . 1 . . . . . . . 1 1 Extermination 20 | . . . . . . . . . . . 3 . . . . 1 1 4 7 4 Reinforcement 13 | . . . . . . 2 . . . . 3 . . . 1 1 . 1 3 2 Assault 4 | . . . . . . . . . . . . . . . 1 . . . 3 . Garrison 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . . . . . . . . . . 1 1 . 1 1 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Distress Signals 16 | . 1 . . . . . 1 . . 1 2 . . . 4 . 3 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 349 | . 7 3 4 1 17 18 6 15 . 33 24 24 . 25 16 9 3 28 64 52 Peak Tracking Total 20 | . 4 3 2 2 6 3 3 8 . 18 3 5 . 7 4 5 2 4 7 20 Tactical Retreats 15 | . . . . . 2 . . . . 3 . 1 . 1 . . . . 3 5 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Traps Triggered 21 | . . . . . . 1 . 1 . 3 . 2 . 2 . 8 . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 1 . . 1 . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 1 . . 1 . 2 . . . . . . . . . . Triggered 4 | . . . . . 1 . . 1 . 2 . . . . . . . . . . Most Traps Carried 4 | . . . . . 4 3 3 3 2 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Machines Disabled 32 | . . . . 1 4 . . 3 . 1 1 2 . 3 3 7 . 5 1 1 Max in Single Turn 4 | . . . . 1 1 . . 1 . 1 1 1 . 1 1 4 . 1 1 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . 1 1 . 1 . Garrison Relay 6 | . . . . . 1 . . 1 . 1 . 1 . 2 . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Machines Accessed 55 | . 1 1 . 1 1 4 3 2 1 2 14 . 1 . 2 4 5 7 3 3 Terminals 32 | . 1 . . . 1 3 2 2 . 2 7 . . . 1 2 2 5 1 3 Fabricators 4 | . . . . . . . . . . . 2 . . . . 1 . . 1 . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Scanalyzers 5 | . . . . . . 1 . . . . . . . . . . 2 2 . . Garrison Access 9 | . . . . 1 . . 1 . 1 . 2 . 1 . . 1 1 . 1 . Total Hacks 109 | . 2 1 . 1 1 13 4 3 1 4 29 . 2 . 3 9 7 15 3 11 Successful 57 | . . 1 . 1 1 6 2 1 1 2 17 . 2 . 2 5 4 8 1 3 Failed 52 | . 2 . . . . 7 2 2 . 2 12 . . . 1 4 3 7 2 8 Catastrophic 12 | . . . . . . . . . . 1 5 . . . . 1 . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 40 | . . . . . . 8 1 . . . 10 . . . . 7 2 6 1 5 Terminals 75 | . 2 . . . 1 9 3 3 . 4 16 . . . 2 7 4 12 1 11 Fabricators 5 | . . . . . . . . . . . 3 . . . . 1 . . 1 . Repair Stations 7 | . . . . . . . . . . . 7 . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Scanalyzers 9 | . . . . . . 4 . . . . . . . . . . 2 3 . . Garrison Access 10 | . . . . 1 . . 1 . 1 . 2 . 2 . . 1 1 . 1 . Terminal Hacks 23 | . . 1 . . 1 1 1 1 . 2 4 . . . 1 3 1 5 . 2 Record 1 | . . . . . . 1 . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . 1 . . . . 1 . . 1 . . Branch Access Points 5 | . . . . . . . 1 . . . 1 . . . . 1 1 1 . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Registry 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Scanalyzer 5 | . . . . . . 4 . . . . . . . . . . . 1 . . Retrieve Study 5 | . . . . . . 4 . . . . . . . . . . . 1 . . Garrison Access Hacks 9 | . . . . 1 . . 1 . 1 . 2 . 2 . . 1 1 . . . Unlock Access 5 | . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . . . . . . 1 . . . . 5 . . . . 1 2 2 . 1 Terminals 10 | . . . . . . 1 . . . . 3 . . . . 1 2 2 . 1 Botnet 10 | . . . . . . 1 . . . . 3 . . . . 1 2 2 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . . 1 . 4 3 2 . 1 11 . 1 . 1 3 4 6 2 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . 111 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . Part Studies Acquired 5 | . . . . . . 4 . . . . . . . . . . . 1 . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . 3 . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Used RIF Installer 5 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . 2 . 2 3 1 . 3 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . . 2 . 2 3 1 . 3 . . Robot Hacks Applied 6 | . . . . . . . . . . . . 2 . 1 . . . 3 . . streamctrl_high 6 | . . . . . . . . . . . . 2 . 1 . . . 3 . . Relay Couplers Released 28 | . . . . . 7 . . 4 . 3 . 5 . 6 . . . . 3 . Machine Destruction 24 | . . . . . 3 . . 4 . 3 . 5 . 6 . . . . 3 . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . Attached 4 | . . . . . . . . . . . . 1 . 2 . . . 1 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 1 . . . . Autooverrided 5 | . . . . . . . . . . . . . . 1 3 1 . . . . Robots Rewired 5 | . . . . . . . 1 . . 2 . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Total Allies 59 | . . . . . . . 1 . . 3 . 2 . 4 5 1 . 3 16 24 Largest Group 11 | . . . . . . . 1 1 . 3 . 2 . 3 5 3 2 3 11 10 Highest-Rated Group 412 | . . . . . . . 34 34 . 140 . 76 . 412 344 314 260 243 151 142 Highest-Rated Ally 148 | . . . . . . . 34 34 . 62 . 47 . 148 148 144 144 127 15 15 Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 366 | . . . . . . . 5 8 . 21 . 8 . 28 48 29 10 7 61 141 Total Damage 9930 | . . . . . . . 220 641 . 666 . 211 . 1294 2022 792 286 82 1081 2635 Kills 84 | . . . . . . . 3 7 . 9 . 3 . 8 20 8 4 3 6 13 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 3 . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Active Infowar (turns) 8134 | . . . . 149 738 . . . . . 1119 5 . . . 470 543 1651 2643 816 Optics 6369 | . . . . . 736 . . . . . . . . . . . 523 1651 2643 816 Sensors 4320 | . . . . 149 2 . . . . . 713 . . . . . . 1125 2331 . IFF 1947 | . . . . . . . . . . . 404 5 . . . 470 543 525 . . Traps 314 | . . . . . . . . . . . 314 . . . . . . . . . Seismic 556 | . . . . . . . . . . . . . . . . . . . . 556 Jamming 451 | . . . . . . . . . . . . . . . . . . . . 451 ECM 265 | . . . . . . . . . . . . . . . . . . . . 265 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Turns Passed 16538 | 73 240 774 193 149 1636 634 353 727 35 988 1955 1020 16 917 671 488 543 1651 2659 816 Spaces Moved 7723 | 40 94 366 103 78 375 282 253 433 22 398 869 514 10 446 346 210 290 825 1182 587 Core 100 | 4 . . 2 . 4 . . . . 1 . . . . . . . . . 89 Treads 5078 | 36 94 366 4 . . 10 . 60 22 190 248 514 10 446 346 210 290 825 1182 225 Legs 1103 | . . . . . 176 31 . 79 . 196 621 . . . . . . . . . Wheels 1051 | . . . 97 78 75 241 253 294 . 11 . . . . . . . . . 2 Hover 6 | . . . . . . . . . . . . . . . . . . . . 6 Flight 385 | . . . . . 120 . . . . . . . . . . . . . . 265 Fastest Speed 34 | 50 160 160 120 120 130 105 110 110 163 125 160 160 160 160 160 156 152 152 145 34 Average Speed 168 | 152 160 160 127 137 393 155 110 133 163 187 182 160 160 160 160 198 153 156 165 110 Slowest Speed 1240 | 160 160 160 450 140 1240 470 110 330 163 950 320 160 160 160 160 240 156 162 232 650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . 16 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 25 63 6 7 42 27 11 59 1 53 26 53 1 49 56 7 11 65 29 23 Regions Visited 20 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . 1 . 1 . 1 . 1 . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . . . . . . . . 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 16 | . . . . . . 2 3 . . . 1 . . . . . . . 6 4 Terrain Destroyed 530 | . . . . . 53 57 3 2 . 4 21 7 . 5 6 39 3 133 193 4 Melee 16 | . . . . . . 2 3 . . . 1 . . . . . . . 6 4 Projectile 78 | . . . . . . . . 2 . 4 9 1 . 5 6 5 3 23 20 . AOE 436 | . . . . . 53 55 . . . . 11 6 . . . 34 . 110 167 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Ext Fac Res Qua Res Acc Total 9983 | 49 138 552 141 110 461 395 299 514 21 534 1160 609 10 587 415 256 368 1055 1616 693 Wait 975 | . 11 165 21 12 9 31 13 8 . 14 177 14 . 73 35 12 60 69 214 37 Move 7675 | 39 93 365 102 78 373 281 252 431 21 397 869 513 10 444 345 209 289 824 1181 559 Hop 12 | . . . . . . . . . . . . . . . . . . . . 12 Pick Up 143 | 4 2 9 2 9 9 8 5 6 . 12 17 7 . 8 1 4 4 14 10 12 Fast Attach 103 | 6 1 . 1 1 6 7 . 8 . 7 11 2 . 5 2 7 . 12 13 14 Attach 88 | . 1 . 1 2 5 3 3 1 . 7 2 3 . 10 2 4 2 9 14 19 Detach 17 | . . . . . 1 . . 1 . 1 . . . 3 . . . 2 6 3 Swap 116 | . 1 2 . 3 13 9 6 7 . 3 13 7 . 3 3 . 1 23 22 . Drop 113 | . . 7 1 1 5 8 3 11 . 6 31 5 . 1 1 1 3 17 8 4 Fire 569 | . 29 4 13 4 34 46 8 26 . 51 39 55 . 30 16 8 9 63 121 13 Melee 42 | . . . . . 4 2 7 6 . 1 1 . . . . . . 1 6 14 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . . . . 1 . . . . . . 3 . 2 4 1 . 5 12 . Escape Stasis 28 | . . . . . . . . 8 . 10 . . . . . 10 . . . . Rewire 33 | . . . . . . . 2 . . 23 . . . 8 . . . . . . Trap 4 | . . . . . 1 . . 1 . 2 . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . . . . . 6 . . 16 9 6 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison -5/Factory -5/Garrison -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 335 | -10/Mines | Met a Derelict bent on vengeance 736 | -10/Mines | Met a Derelict shopkeep closing up shop 828 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 832 | -10/Mines | Found Prototype Device 1074 | -10/Mines | Discovered new exit (range 5) 1088 | -10/Mines | Entered Subcaves 1151 | -10/Subcaves | Lost 3 parts (2n1u) 1236 | -10/Subcaves | Discovered new exit (range 14) 1281 | -10/Subcaves | Entered Materials 1281 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1281 | -8/Materials | Identified Exp. Sensor Array 1430 | -8/Materials | Identified exit to Garrison 1430 | -8/Materials | Entered Garrison 1534 | -8/Garrison | Triggered checkpoint 1635 | -8/Garrison | Lost 4 parts (1p2n1w) 1882 | -8/Garrison | Build established: Scavenger-Mutant 1893 | -8/Garrison | Garrison Relay disabled 2052 | -8/Garrison | Triggered checkpoint 2077 | -8/Garrison | Triggered checkpoint 2318 | -8/Garrison | Discovered new exit (range 9) 2342 | -8/Garrison | Discovered new exit (range 73) 2342 | -8/Garrison | Discovered new exit (range 62) 2342 | -8/Garrison | Discovered new exit (range 8) 2342 | -8/Garrison | Discovered new exit (range 57) 2595 | -8/Garrison | Triggered checkpoint 2958 | -8/Garrison | Installed Relay Interface Framework 3066 | -8/Garrison | Entered Materials 3242 | -8/Materials | Lost 4 parts (3n1w) 3551 | -8/Materials | Core integrity fell below 50% 3631 | -8/Materials | Discovered new exit (range 16) 3700 | -8/Materials | Entered Factory 3700 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4015 | -7/Factory | Identified exit to Lower Caves 4040 | -7/Factory | Identified exit to Garrison 4053 | -7/Factory | Entered Garrison 4053 | -7/Garrison | Accompanied by 1 ally 4095 | -7/Garrison | Triggered checkpoint 4099 | -7/Garrison | Build established: Scavenger-Gunner 4150 | -7/Garrison | Discovered new exit (range 49) 4150 | -7/Garrison | Discovered new exit (range 76) 4150 | -7/Garrison | Discovered new exit (range 61) 4172 | -7/Garrison | Garrison Relay disabled 4225 | -7/Garrison | Triggered checkpoint 4377 | -7/Garrison | Expanded RIF knowledge: Command Fork 4445 | -7/Garrison | Triggered checkpoint 4504 | -7/Garrison | Lost 3 parts (1p1n1w) 4563 | -7/Garrison | Triggered checkpoint 4780 | -7/Garrison | Entered Factory 4807 | -7/Factory | Identified exit to Garrison 4815 | -7/Factory | Entered Garrison 4858 | -7/Garrison | Triggered checkpoint 5000 | -7/Garrison | Found embedded Infiltrators 5094 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5109 | -7/Garrison | Triggered checkpoint 5161 | -7/Garrison | Garrison Relay disabled 5225 | -7/Garrison | Triggered checkpoint 5243 | -7/Garrison | P-60 Hacker assimilated allied NY-EK2(h) 5287 | -7/Garrison | Lost 10 parts (1p4n1u4w) 5467 | -7/Garrison | Triggered checkpoint 5561 | -7/Garrison | Triggered checkpoint 5666 | -7/Garrison | Discovered new exit (range 14) 5726 | -7/Garrison | Core integrity fell below 50% 5803 | -7/Garrison | Entered Factory 5803 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6298 | -6/Factory | Repaired Gauss Cannon 7399 | -6/Factory | Identified exit to Lower Caves 7598 | -6/Factory | Build established: Gunner 7758 | -6/Factory | Identified exit to Garrison 7758 | -6/Factory | Entered Garrison 7839 | -6/Garrison | Found Relay Coupler [Proto] 7916 | -6/Garrison | Triggered checkpoint 7974 | -6/Garrison | Garrison Relay disabled 8005 | -6/Garrison | Expanded RIF knowledge: Hotswap 8146 | -6/Garrison | Triggered checkpoint 8171 | -6/Garrison | Build established: Bothacker-Gunner 8388 | -6/Garrison | Discovered new exit (range 10) 8418 | -6/Garrison | Triggered checkpoint 8661 | -6/Garrison | Spotted B-75 Beast 8778 | -6/Garrison | Entered Factory 8778 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8794 | -5/Factory | Identified exit to Garrison 8794 | -5/Factory | Entered Garrison 8794 | -5/Garrison | Spotted B-90 Cyclops 8851 | -5/Garrison | Expanded RIF knowledge: Robot Detection 8876 | -5/Garrison | Garrison Relay disabled 8903 | -5/Garrison | Lost 4 parts (2p2u) 8956 | -5/Garrison | Lost 4 parts (3n1u) 8980 | -5/Garrison | Heavy support dispatched to Extension 8990 | -5/Garrison | Spotted B-90 Cyclops 9009 | -5/Garrison | Local machine network offline 9011 | -5/Garrison | Rewired B-86 Titan 9025 | -5/Garrison | Rewired B-90 Cyclops 9038 | -5/Garrison | Allies destroyed B-90 Cyclops 9217 | -5/Garrison | Triggered checkpoint 9465 | -5/Garrison | Discovered new exit (range 11) 9518 | -5/Garrison | Triggered checkpoint 9549 | -5/Garrison | Garrison Relay disabled 9711 | -5/Garrison | Entered Extension 9711 | -5/Extension | Accompanied by 2 allies 9799 | -5/Extension | Rescued a captive Derelict 9800 | -5/Extension | Rescued a captive Derelict 9846 | -5/Extension | Energy Cycler disabled 9846 | -5/Extension | Rescued a captive Derelict 9847 | -5/Extension | Rescued a captive Derelict 9847 | -5/Extension | Rescued a captive Derelict 9847 | -5/Extension | Rescued a captive Derelict 9847 | -5/Extension | Rescued a captive Derelict 9848 | -5/Extension | Rescued a captive Derelict 9852 | -5/Extension | Rescued a captive Derelict 9865 | -5/Extension | Rescued a captive Derelict 9939 | -5/Extension | Local machine network offline 10056 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10114 | -5/Extension | Discovered new exit (range 15) 10283 | -5/Extension | Discovered new exit (range 16) 10283 | -5/Extension | Discovered new exit (range 16) 10311 | -5/Extension | First assault squad dispatched 10382 | -5/Extension | Entered Factory 10382 | -4/Factory | Accompanied by 3 allies 10382 | -4/Factory | Evolved 2 slots: Utility x2 10471 | -4/Factory | Identified exit to Upper Caves 10743 | -4/Factory | Garrison activated, responded to threat 10808 | -4/Factory | Discovered new exit (range 5) 10870 | -4/Factory | Entered Research 10870 | -3/Research | Accompanied by 2 allies 10870 | -3/Research | Evolved 2 slots: Utility x2 11336 | -3/Research | Discovered new exit (range 15) 11345 | -3/Research | Identified exit to Armory 11345 | -3/Research | Identified exit to Quarantine 11413 | -3/Research | Entered Quarantine 11413 | -3/Quarantine | Accompanied by 2 allies 11463 | -3/Quarantine | Allies destroyed Cyclops 6a 11573 | -3/Quarantine | Lost 3 parts (1p1u1w) 11683 | -3/Quarantine | Found Fusion Bomb Launcher 11778 | -3/Quarantine | Lost 3 parts (1p1u1w) 11819 | -3/Quarantine | Found Adv. Powered Armor 12133 | -3/Quarantine | Build established: Bothacker-Tank 12309 | -3/Quarantine | Found Alien Artifact 12457 | -3/Quarantine | Identified Core Reset Matrix 12457 | -3/Quarantine | Used Core Reset Matrix 12461 | -3/Quarantine | Detected hypermatrix surge 12461 | -3/Quarantine | Sensed 1 artifact in vicinity 12473 | -3/Quarantine | Met incapacitated Sigix Warrior 12473 | -3/Quarantine | Lockdown squad dispatched 12520 | -3/Quarantine | Found Sigix Containment Pod 12565 | -3/Quarantine | Spotted Lightning 12680 | -3/Quarantine | Spotted Lightning 12680 | -3/Quarantine | Spotted Lightning 12698 | -3/Quarantine | System corruption reached 10% 12716 | -3/Quarantine | Destroyed Lightning 12722 | -3/Quarantine | Destroyed Lightning 12724 | -3/Quarantine | Destroyed Lightning 12744 | -3/Quarantine | Found Prototype Processor 12744 | -3/Quarantine | Identified Exp. Targeting Computer 12748 | -3/Quarantine | Found Prototype Energy Cannon 12752 | -3/Quarantine | Lost 3 parts (1p1u1w) 12946 | -3/Quarantine | Build established: Scavenger-Gunner 13056 | -3/Quarantine | Discovered new exit (range 5) 13062 | -3/Quarantine | Identified exit to Research 13064 | -3/Quarantine | Entered Research 13064 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13434 | -2/Research | Spotted B-90 Cyclops 14077 | -2/Research | Fabricated Hds. Centrium Heavy Treads (x1) 14331 | -2/Research | System corruption reached 10% 14530 | -2/Research | Identified EMDS 15091 | -2/Research | Destroyed 7 combat bots 15204 | -2/Research | System corruption reached 30% 15218 | -2/Research | Lost 7 parts (2p2n2u1w) 15314 | -2/Research | First assault squad dispatched 15400 | -2/Research | Core integrity fell below 50% 15414 | -2/Research | Emitted hypermatrix ping 15419 | -2/Research | Assembled emerged from beneath the floor 15449 | -2/Research | Lost 15 parts (3p8u4w) 15572 | -2/Research | Lost 3 allies 15637 | -2/Research | Discovered new exit (range 8) 15657 | -2/Research | Assembled emerged from beneath the floor 15701 | -2/Research | Build established: Mutant 15723 | -2/Research | Entered Access 15723 | -1/Access | Accompanied by 10 allies 15723 | -1/Access | Evolved 2 slots: Utility x2 15875 | -1/Access | Lost 7 allies 16128 | -1/Access | Spotted B-99 Colossus 16162 | -1/Access | Build established: Scavenger-Mutant 16294 | -1/Access | System corruption reached 10% 16375 | -1/Access | Lost 24 parts (3p5n11u5w) 16380 | -1/Access | Energy Cycler disabled 16401 | -1/Access | Core integrity fell below 50% 16407 | -1/Access | Emitted hypermatrix ping 16410 | -1/Access | Core integrity fell below 20% 16412 | -1/Access | Assembled emerged from beneath the floor 16414 | -1/Access | Garrison activated, responded to threat 16418 | -1/Access | Lost 3 parts (2n1w) 16422 | -1/Access | Assembled emerged from beneath the floor 16449 | -1/Access | Assembled emerged from beneath the floor 16473 | -1/Access | Search patrols dispatched 16510 | -1/Access | Lost 20 allies 16539 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16519_ Identified Imp. Arc Projector. 16522_ 8V:WDR1DXUKWN5D/PQDSECREVT5OM EJS E 16523_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7O. 16529_ Connecting with Terminal... >>Traps(Locate) Found 5 traps in 1 array: 5x Gamma Bomb Trap Map updated. 16529_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 16531_ Xenon Bombardment Thruster destroyed. 16534_ Acquired 20 matter. 16534_ Impulse Thruster destroyed. 16535_ Dropped Imp. Arc Projector. 16537_ Penetrated by Slug. 16538_ Slug penetrates Wall. 16538_ Xenon Bombardment Thruster destroyed. 16538_ Dropped Mic. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?# """"""""# #??#+########????????????????????? | | ?# """"""""# #??# #????????????????????? | | ?# """"" # #??# #????????????????????? | | ?# # #??# #????????????????????? | | ?# # #??# " #????????????????????? | | ?# # #??# """ #????????????????????? | | ########+###### #### """ #????????????????????? | | " " #????????????????????? | | # #????????????????????? | | ^ # #????????????????????? | | ^^ + #????????????????????? | | ^ # #????????????????????? | | ^ # ! #????????????????????? | | % # #????????????????????? | | ########/######### # #????????????????????? | | ?????# #??# # "T" #????????????????????? | | ?????# #??# # """ #????????????????????? | | ?????# #??# # #????????????????????? | | ?????# #??# # [ #????????????????????? | | ?????# ####+##########????????????????????? | | ?????# ## % g #????????????????????? | | ?????# ] ## kk% #????????????????????? | | ?????# ## s #????????????????????? | | ?????# ## sp #????????????????????? | | ?????# ## s% #????????????????????? | | ?????# ###########@###????????????????????? | | ?????# ########? %*p ?????????????????????? | | ?????# / %w ???????????????????? | | ?????# ##### %% ?????????????????? | | ?????# #???# ???????????????? | | ###### #???# ##########??????????????? | | / #???# ????????????????????????? | | ##### #???# % ????????????????????????? | | #???##########???# h ????????????????????????? | | #????????????????#h## ????????????????????????? | | #????????????????" ?# ????????????????????????? | | #???????????????""??# ????????????????????????? | | #?????????????? ??# ????????????????????????? | | #??????????????? ???# ????????????????????????? | | +####????????????????# ????????????????????????? | | #????????????????# ?????????????????????????? | | #????????????????# ?????????????????????????? | | #????????????????# ?????????????????????????? | | #????????????????# ?????????????????????????? | | #?????????????????? ?????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 57 Energy Capacity 625 Matter Stores 336 Matter Capacity 400 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 1200 Resistance: TH 15 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 28 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hds. Centrium Heavy Treads | x1 | -2/Research | Preloaded Repaired ---------- Gauss Cannon | 12% | -6/Factory Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Fancy Inventory Fitting Room Generalissimo Hammer Time Mindtrick Plot Armor Challenges ------------ None Game ------ Seed SegregatorMyomerLaser Manual? 0 Play Time 03:31:02 Cumulative 127.6 hours Start 2025.10.30 @ 16:06:07 End 2025.11.05 @ 17:06:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 61 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 61 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ec4bc60-0644-4f47-9d4d-6bd9ff792dee