Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.21 @ 23:26:11 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (111) 555 Value Destroyed (3709) 3709 Prototype IDs (60) 1200 Alien Tech Used (4) 800 Bonus (10005) 10005 TOTAL SCORE: 25369 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 397 Registered with UFD 300 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met MAIN.C 5000 Cogmind --------- Core Integrity 1064/1600 Matter 244/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Flying (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Hacking Suite Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Antimatter Reactor Improved Energy Well (400) Transmission Jammer Advanced Shield Generator Fusion Bomb Launcher Advanced Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Q-thruster Electron Diverter Electron Diverter Electron Diverter Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Deep Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer ECM Suite Improved Heavy Armor Plating Improved Powered Armor Improved Hacking Suite Advanced Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Advanced Datajack Enhanced Force Lance > --- INVENTORY -------- Q-thruster Q-thruster Improved Energy Well Stasis Canceller Drone Bay Fusion Bomb Launcher Plasma Cutter [Rating: 172] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Q-thruster Utility Deep Structural Scanner Device Deep Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 2 . . . 1 . . . . . . 1 . . . . 1 . . 1 . Utility 11 | . . . . . . . 5 . . . . . . 1 . 2 1 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 252 | 8 5 4 20 14 2 10 41 2 8 . 1 . 8 10 6 29 11 12 7 11 10 11 22 Power 27 | 1 . 1 1 1 . . 4 . 2 . . . 1 3 1 4 3 . . . . 1 4 Engine 8 | 1 . . 1 1 . . 2 . . . . . . 2 . . 1 . . . . . . Core 11 | . . 1 . . . . 2 . 2 . . . 1 1 1 2 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 4 Propulsion 59 | 4 . . 6 . 1 2 9 1 2 . . . 1 2 1 4 2 5 2 3 3 5 6 Treads 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 2 . . 3 . 1 2 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 43 | . . . . . . . 6 1 2 . . . 1 2 1 4 2 5 2 3 3 5 6 Utility 105 | 1 3 . 3 4 . 6 17 . 4 . 1 . 6 4 2 13 6 6 4 8 7 3 7 Device 58 | . 1 . . 1 . 4 5 . 2 . 1 . 4 1 2 9 3 4 4 4 7 1 5 Storage 8 | 1 2 . 1 . . . 2 . 1 . . . . . . . . . . 1 . . . Processor 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Hackware 9 | . . . . . . . 3 . . . . . . 1 . 2 . 1 . 2 . . . Protection 27 | . . . 2 3 . 2 6 . 1 . . . 2 2 . 1 3 1 . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 2 3 10 9 1 2 11 1 . . . . . 1 2 8 . 1 1 . . 2 5 Energy Gun 21 | . 2 1 6 4 . 1 5 . . . . . . . 1 1 . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . 2 1 1 1 . . . . . . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 2 1 . . . . . . . . . 1 . 3 . . . . . 1 1 Special Weapon 7 | . . . . . . . 2 . . . . . . . 1 1 . . . . . 1 2 Impact Weapon 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 4 1 . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Special Melee Weapon 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 Unidentified Prototypes 6 | . . . . 1 . . . . . . . . . . . . . . 1 2 2 . . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Lost 66 | . . 2 5 2 2 . 11 . . . . . 2 9 4 4 . 2 . . 1 4 18 Power 10 | . . . 1 . . . 2 . . . . . 1 1 1 1 . . . . . 1 2 Propulsion 23 | . . . 1 . 1 . 7 . . . . . 1 3 2 . . . . . . . 8 Utility 23 | . . . 1 1 . . 2 . . . . . . 4 1 1 . 2 . . 1 3 7 Weapon 10 | . . 2 2 1 1 . . . . . . . . 1 . 2 . . . . . . 1 Highest Loss Streak 16 | . . 2 2 2 1 . 5 . . . . . 2 7 2 1 . 2 . . 1 3 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 88 99 93 99 97 99 82 79 84 86 86 86 81 81 62 78 93 91 94 94 94 91 84 Engine 5 | . 14 . 1 10 11 11 3 . . . . . . 1 2 . . . . . . . . Core 2 | . . 13 7 . . . 2 6 6 6 6 6 5 3 1 2 3 4 4 4 4 3 . Treads 2 | . . . 12 11 8 . . . . . . . . . . . . . . . . . . Wheel 19 | . 28 28 28 33 33 43 10 . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 9 20 24 26 26 26 22 26 20 19 23 25 30 30 30 31 31 Device 9 | . 2 14 2 . . 5 16 6 8 6 9 13 12 9 10 17 16 15 12 12 12 15 14 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 4 4 4 4 4 4 4 Processor 1 | . . . . . . . . 6 6 6 6 6 6 5 5 5 4 4 4 4 4 4 7 Hackware 7 | . . . . . . . 9 20 20 20 20 20 20 16 11 16 19 15 17 17 17 15 12 Protection 5 | . . . 8 10 11 5 8 6 4 6 3 . . 3 . 2 5 5 8 7 7 4 3 Energy Gun 7 | . 24 26 13 15 11 9 3 . . . . . . . 2 1 . . . . . . . Ballistic Gun 2 | . 3 . 5 5 10 4 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 5 6 6 6 6 6 4 . 1 4 1 . . . . . Special Melee Weapon 2 | . . . . . . 7 1 . . . . . . . . . 4 4 4 4 4 3 . Peak Build Rating 172 | 6 7 12 19 21 18 21 55 62 63 63 64 64 64 75 66 108 124 130 143 156 157 172 159 Average Rating 50 | 5 6 9 16 16 16 18 42 53 59 63 63 64 60 69 55 77 118 126 136 144 154 161 145 On Entrance 64 | . 6 7 11 15 16 17 19 50 62 63 63 64 64 61 48 55 104 124 113 142 155 154 142 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 11 26 15 37 37 32 34 52 22 24 24 24 22 29 32 26 40 46 53 53 57 55 64 60 Greatest Support 68 | 26 26 26 40 40 40 52 66 31 31 31 31 31 41 37 34 41 47 60 57 57 57 65 68 Greatest Overweight (x) 11 | . . . . 1 1 . 11 . . . . . 1 . 1 . . 3 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 15 15 15 15 15 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 8 8 11 15 15 15 11 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 4 8 8 10 15 15 15 15 8 9 10 10 10 10 10 10 10 10 10 9 10 10 10 10 Average Carried 10 | 2 7 7 8 14 14 14 10 7 8 9 10 10 10 9 8 8 9 9 6 9 9 8 8 Final Capacity 15 | 8 8 8 15 15 15 15 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 4 7 6 10 15 15 15 8 8 9 10 10 10 10 8 8 10 10 10 8 9 10 9 7 Class Distribution -------------------- 31% | Commander-Mutant 22% | Mutant 13% | Hacker-Sprinter 11% | Hacker-Scout 6% | Hacker-Ninja 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Armory Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Matter Collected 3082 | 253 80 66 335 222 53 100 404 54 59 42 10 . 74 92 71 248 115 . 35 166 133 210 260 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4386 | . 177 255 948 699 156 . 421 331 59 . 53 . . 115 . 256 157 . 35 161 133 267 163 Parts 240 | . 13 18 54 48 9 . 27 3 3 . 1 . . 8 . 18 8 . 2 7 8 9 4 Haulers Intercepted 4 | . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . Recyclers Shooed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Combat Hostiles Destroyed 79 | . 2 8 22 15 3 . 9 . 1 . 2 . . 5 . 10 . . . 1 . 1 . Melee 12 | . . . . . . . 5 . 1 . 2 . . . . 3 . . . 1 . . . Guns 44 | . 1 8 16 12 3 . 4 . . . . . . . . . . . . . . . . AOE 22 | . . . 6 3 . . . . . . . . . 5 . 7 . . . . . 1 . Classes Destroyed 13 | . 2 1 3 2 1 . 1 . . . . . . 1 . 1 . . . . . 1 . Worker 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 4 | . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . Recycler 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 Operator 5 | . . . 2 2 . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . Watcher 17 | . 3 . 3 2 . . 2 . . . . . . 1 . . 1 . 1 1 1 2 . Swarmer 32 | . . 3 6 4 . . 3 . . . 2 . . 5 . 9 . . . . . . . Grunt 22 | . 2 5 9 5 . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 7 6 2 . 3 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 1 3 4 7 1 . 2 . 1 . 2 . . 6 . 5 1 . 1 2 1 3 2 Combat Bots Only 5 | . 1 3 3 5 1 . 2 . 1 . 2 . . 5 . 5 . . . 1 . 1 . Max Kills in Single Turn 4 | . 1 2 3 2 1 . 1 . 1 . 1 . . 4 . 3 1 . 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 . . . . . . . . . 3 . 3 . . . . . 1 . Melee 1 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Hostile Shots Fired 1048 | . 10 24 76 52 20 . 196 . 20 . 34 . 12 120 50 70 18 36 2 12 50 73 173 Missed 464 | . 4 6 22 11 7 . 73 . 12 . 13 . 5 65 24 43 13 14 1 5 22 40 84 Damage Taken 8683 | . 93 151 623 397 139 . 1136 . 99 . 195 . 79 837 431 539 51 432 20 143 497 639 2182 Core 1237 | . 34 10 40 58 . . 86 . 39 . 40 . 13 178 96 54 17 17 . 19 . 76 460 Absorbed by Shields 61 | . . . . . 18 . 3 . . . . . . . . 18 . . . . . . 22 Redirected to Shielding 179 | . . . . . . . . . . . . . . 76 . . . 27 . 34 42 . . Ignored by Resistances 2665 | . 28 50 182 118 46 . 355 . 29 . 54 . 24 233 119 155 15 121 5 37 135 180 779 Regen/Repaired (Parts) 1151 | . . . 69 . . . 160 . 109 . . . . . . . . . . 318 . 495 . Core Remaining (%) 87 | 100 . 82 . . . 75 . . . . . . 79 . 72 95 . 97 . . 98 . . Volleys Fired 188 | . 11 14 45 40 8 . 42 . . . . . . 2 8 11 . . . . . 4 3 Largest 2 | . 2 2 2 2 2 . 1 . . . . . . 1 1 1 . . . . . 1 1 Hottest 112 | . 80 80 101 112 79 . 56 . . . . . . 36 85 85 . . . . . 52 52 Shots Fired 274 | . 22 20 78 67 16 . 43 . . . . . . 2 8 11 . . . . . 4 3 Gun 247 | . 22 20 73 63 16 . 40 . . . . . . . 7 6 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . 5 4 . . . . . . . . . 2 . 5 . . . . . 4 2 Special 5 | . . . . . . . 3 . . . . . . . 1 . . . . . . . 1 Kinetic 46 | . 2 6 21 8 8 . . . . . . . . . . 1 . . . . . . . Thermal 93 | . . . 11 37 8 . 23 . . . . . . . 8 5 . . . . . . 1 Explosive 22 | . . . 5 4 . . . . . . . . . 2 . 5 . . . . . 4 2 Electromagnetic 110 | . 20 14 41 18 . . 17 . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 15 14 19 22 9 . 13 . . . . . . 3 5 8 . . . . . . 3 Robot Miss Streak 3 | . 1 2 3 1 1 . 3 . . . . . . . 1 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 315 | . 19 19 60 55 14 1 56 2 4 . 5 . . 6 6 21 7 6 6 10 5 6 7 Core Hits 168 | . 8 14 40 29 5 . 21 1 2 . 2 . . 6 1 19 3 1 1 3 2 7 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 1 . 3 4 . . 5 . 1 . . . . . . 5 1 . . 3 . . 1 Burn 8 | . . . 2 4 . . 1 . . . . . . . . 1 . . . . . . . Corrupt 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . 4 . 1 . . . . . . 4 1 . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 Melee Attacks 230 | . . . . 3 . 1 45 2 16 . 7 . 4 12 . 21 18 20 14 21 15 21 10 Impact 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . . 45 2 16 . 7 . 4 12 . 18 18 10 . . . . . Piercing 64 | . . . . . . . . . . . . . . . . . . 6 10 14 10 16 8 Sneak Attacks 27 | . . . . . . 1 . . . . . . . . . 4 2 4 2 6 3 2 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9523 | . 355 327 1708 1270 239 . 1366 83 152 . 186 . . 565 108 885 262 76 168 296 138 920 419 Guns 3417 | . 262 327 1036 859 239 . 550 . . . . . . . 108 36 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2710 | . 93 . 672 411 . . . . . . . . . 398 . 436 . . . . . 527 173 Melee 3396 | . . . . . . . 816 83 152 . 186 . . 167 . 413 262 76 168 296 138 393 246 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 755 | . 15 143 405 80 112 . . . . . . . . . . . . . . . . . . Thermal 1419 | . 93 . 178 567 127 . 310 . . . . . . . 108 36 . . . . . . . Explosive 2515 | . . . 601 380 . . . . . . . . . 398 . 436 . . . . . 527 173 Electromagnetic 1438 | . 247 184 524 243 . . 240 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2103 | . . . . . . . 816 83 152 . 186 . . 167 . 413 262 24 . . . . . Piercing 1293 | . . . . . . . . . . . . . . . . . . 52 168 296 138 393 246 Highest Corruption 5 | . . . 1 1 1 . 3 3 3 3 3 3 3 5 5 2 . . . 2 2 . 4 Average Corruption 1 | . . . 1 1 1 . 2 3 3 3 3 3 3 3 5 1 . . . 2 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . 2 9 5 . 15 2 7 2 2 . 3 1 3 5 . . . 2 2 . 2 Message Errors 15 | . . . . 2 1 . 2 . 3 1 1 . 2 . 1 1 . . . . 1 . . Matter Fused 19 | . . . . 3 2 . 7 . 3 . . . . 1 1 . . . . 1 . . 1 Heat Flow Errors 7 | . . . . 3 1 . 1 . 1 . 1 . . . . . . . . . . . . Energy Discharges 6 | . . . 2 . . . 2 2 . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . 1 1 . 1 . . 1 . . 1 . . 4 . . . 1 1 . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 334 | . . . 44 46 . . 45 . . . 46 . . 30 . 40 . . . . . 48 35 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 140 | . . . 44 46 . . . . . . . . . 18 . 32 . . . . . . . Melee 194 | . . . . . . . 45 . . . 46 . . 12 . 8 . . . . . 48 35 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . 27 . 91 . . . . . . . . . . . . 36 . . . . . 3 . Shots 6 | . 1 . 3 . . . . . . . . . . . . 1 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 123 141 231 301 153 . 94 . 181 . 124 . . 20 144 225 160 290 357 280 386 198 198 Average Temperature 97 | . 42 58 46 109 40 . 17 . 80 . 66 . . 8 60 26 49 106 127 96 148 135 122 Received Heat Transfer 1919 | . 48 129 306 192 104 . 312 . 54 . 30 . . 180 81 51 . 105 . 9 126 . 192 Effects 9 | . . . . . . . . . . . . . . . . 3 . 2 1 . 3 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Interference 5 | . . . . . . . . . . . . . . . . 3 . 1 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 1 1 3 . 7 . . . . . . . . . . . . . . . . Heat Transferred 3503 | . 100 . 470 1406 250 . 777 . . . . . . . 300 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Peak Influence 484 | . 146 99 288 406 328 . 245 44 375 . . . . 484 220 448 382 233 118 266 372 262 357 Initial 203 | . . 9 26 103 133 . . 44 26 . . . . 33 183 81 203 173 74 57 120 189 118 Average 141 | . 58 43 139 257 183 . 74 44 141 . . . . 218 190 190 271 129 52 140 228 118 247 Maximum Alert Level 2 | . . . 1 2 1 . 1 . 1 . . . . 2 1 2 1 1 . 1 1 1 1 Low Security (%) 74 | 100 100 100 76 33 76 . 94 100 63 . . . . 68 60 61 . 97 100 74 41 76 22 Level 1 23 | . . . 23 59 23 . 5 . 36 . . . . 16 39 22 100 2 . 25 58 23 77 Level 2 2 | . . . . 6 . . . . . . . . . 15 . 15 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 4 2 . . 10 . 2 . . . . 4 1 6 1 4 . 1 3 1 . Investigation 20 | . 1 . 2 1 . . 4 . 1 . . . . 3 1 3 1 3 . . . . . Extermination 8 | . . . . . . . 4 . 1 . . . . 1 . 1 . . . 1 . . . Reinforcement 10 | . . . 2 1 . . 1 . . . . . . . . 2 . 1 . . 3 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 1 1 2 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Distress Signals 18 | . 1 . 4 1 . . 1 . . . . . . 1 1 2 1 1 1 . 4 . . Communications Jammed 28 | . . . . . . . . . . . . . . . . . . 7 . 2 15 4 . Distress Signals 27 | . . . . . . . . . . . . . . . . . . 7 . 2 14 4 . Times Spotted 532 | . 7 12 29 23 7 . 36 . 11 . 4 . 4 45 15 44 10 20 7 7 52 15 184 Peak Tracking Total 102 | . 3 3 4 4 2 . 6 . 6 . 3 . 4 20 12 8 8 17 3 3 12 4 102 Tactical Retreats 39 | . . . . 1 . . 5 . 5 . 1 . 1 5 . 11 2 3 2 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Traps Triggered 10 | . . . 1 . . . 2 . 1 . . . . 1 1 1 . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . . . . . . . . . . . . . . . . . . 6 . . 23 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 22 | . . . . . . . . . 6 . . . . . . 4 . . 1 . . 11 . Reused 5 | . . . . . . . . . . . . . . . . 1 . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . 1 . . . . . . . . . . . 1 . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Machines Disabled 27 | . . . 2 3 . . . . . . . . . . 2 5 . 2 . 5 4 2 2 Max in Single Turn 4 | . . . 1 1 . . . . . . . . . . 1 4 . 1 . 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Machines Accessed 142 | . 7 . 11 9 10 4 22 . 10 . . 3 . 5 5 14 5 8 6 7 6 5 5 Terminals 85 | . 6 . 7 7 6 . 12 . 5 . . . . 3 5 8 2 4 2 5 5 3 5 Fabricators 13 | . . . . . . . 3 . 1 . . . . 2 . 4 . 3 . . . . . Repair Stations 6 | . . . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . Recycling Units 17 | . 1 . 1 2 4 . 4 . 1 . . . . . . 1 2 . 1 . . . . Scanalyzers 8 | . . . 2 . . . 1 . 1 . . . . . . . 1 . 2 1 . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . 1 . . 1 . 1 1 . Total Hacks 500 | . 25 . 37 34 32 26 64 . 32 . . 16 . 16 33 48 17 26 16 27 24 16 11 Successful 340 | . 13 . 28 19 17 26 36 . 21 . . 16 . 10 17 33 14 17 15 22 17 13 6 Failed 158 | . 11 . 8 15 15 . 28 . 11 . . . . 6 16 15 3 9 1 5 7 3 5 Catastrophic 21 | . . . . 2 2 . 6 . 1 . . . . 3 1 2 . 1 . . . 1 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Manual 250 | . 22 . 23 21 14 . 35 . 15 . . . . 10 23 26 4 12 9 12 12 5 7 Terminals 326 | . 22 . 23 28 21 . 33 . 20 . . . . 11 33 36 7 15 9 22 23 12 11 Fabricators 33 | . . . . . . . 9 . 3 . . . . 5 . 7 . 9 . . . . . Repair Stations 16 | . . . 4 . . . 2 . 2 . . . . . . . . 2 . 3 . 3 . Recycling Units 49 | . 3 . 2 6 11 . 13 . 3 . . . . . . 4 4 . 3 . . . . Scanalyzers 25 | . . . 8 . . . 4 . 2 . . . . . . . 6 . 3 2 . . . Garrison Access 9 | . . . . . . . 3 . 2 . . . . . . 1 . . 1 . 1 1 . Terminal Hacks 180 | . 8 . 9 13 8 26 12 . 7 . . 16 . 3 9 17 5 7 6 13 11 8 2 Record 42 | . . . 1 . . 25 . . . . . 11 . . 1 . 1 1 . 1 1 . . Part Schematic 15 | . 1 . 1 3 . . 4 . . . . . . . 2 2 . 1 . 1 . . . Robot Schematic 6 | . . . . . 1 . . . . . . 5 . . . . . . . . . . . Robot Analysis 10 | . 2 . 2 . . . . . . . . . . . . 2 . . . 2 2 . . Prototype ID Bank 7 | . 2 . . 1 . . 1 . . . . . . . . 1 1 . . . 1 . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . 1 . . . . . . . . 1 . 1 1 1 . Branch Access Points 7 | . 1 . 1 1 . . . . 1 . . . . . . . . 1 1 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 16 | . 1 . 1 1 1 . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 Fabricator Index 4 | . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 3 | . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 11 | . 1 . 1 1 . . 2 . . . . . . . . 1 . 1 1 . . 3 . Locate Traps 5 | . . . 1 1 . . . . . . . . . . 1 1 . . . 1 . . . Reprogram Traps 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Surveillance Status 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Patrol Status 5 | . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 . Recall Investigation 9 | . . . . 1 . . 1 . 2 . . . . 1 1 2 . 1 . . . . . Recall Extermination 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 11 | . . . . 1 2 . 1 . . . . . . . 1 3 . . . 1 1 1 . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 24 | . . . . . . . 5 . 3 . . . . 5 . 6 . 5 . . . . . Network Status 5 | . . . . . . . 1 . 1 . . . . 1 . 1 . 1 . . . . . Load Schematic 9 | . . . . . . . 2 . 1 . . . . 2 . 2 . 2 . . . . . Build 10 | . . . . . . . 2 . 1 . . . . 2 . 3 . 2 . . . . . Repair Station Hacks 13 | . . . 4 . . . 2 . 2 . . . . . . . . 1 . 2 . 2 . Scan Component 7 | . . . 2 . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . Repair 6 | . . . 2 . . . 1 . 1 . . . . . . . . . . 1 . 1 . Recycling Unit Hacks 15 | . 1 . 1 2 3 . 3 . 1 . . . . . . 1 2 . 1 . . . . Retrieve Components 15 | . 1 . 1 2 3 . 3 . 1 . . . . . . 1 2 . 1 . . . . Scanalyzer 21 | . . . 6 . . . 3 . 2 . . . . . . . 5 . 3 2 . . . Insert Component 13 | . . . 3 . . . 2 . 1 . . . . . . . 3 . 2 2 . . . Analyze 8 | . . . 3 . . . 1 . 1 . . . . . . . 2 . 1 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Seal Access 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Unauthorized Hacks 83 | . 4 . 8 4 6 . 11 . 6 . . . . 2 8 8 2 4 4 5 5 2 4 Terminals 59 | . 2 . 5 2 3 . 6 . 3 . . . . 2 8 6 . 4 2 5 5 2 4 Track 13 | . . . . . . . 2 . . . . . . . 2 2 . 1 . 1 2 . 3 Assimilate 8 | . . . 1 . . . . . . . . . . 1 . 1 . 1 . . 1 2 1 Botnet 27 | . 2 . 3 2 3 . 3 . 1 . . . . 1 3 2 . 1 2 3 1 . . Disrupt 5 | . . . . . . . . . 1 . . . . . 2 . . 1 . . 1 . . Operators 6 | . . . 1 . . . 1 . 1 . . . . . 1 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 18 | . 2 . 1 2 3 . 3 . 2 . . . . . . 2 1 . 2 . . . . Reject 8 | . 1 . 1 1 . . 1 . 1 . . . . . . 1 1 . 1 . . . . Recyclers 5 | . . . . . . . 2 . 1 . . . . . . 1 . . 1 . . . . Tunnel 5 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Used 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Hacking Detections 120 | . 6 . 10 9 9 . 21 . 8 . . . . 5 5 11 5 8 4 6 5 4 4 Full Trace Events 15 | . . . . 1 2 . 4 . 1 . . . . 2 . 3 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 1 . . . . . . 5 . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . 56 . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . . . . . Part Schematics Acquired 26 | . 1 . 8 3 . . 5 . 1 . . . . . 2 1 2 1 1 1 . . . Parts Built 13 | . . . . . . . 2 . 1 . . . . 4 . 5 . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 629 | . . . . . . . 134 . 106 . . . . 115 . 206 . 68 . . . . . Total Part Build Rating 76 | . . . . . . . 8 . 6 . . . . 18 . 36 . 8 . . . . . Parts Repaired 6 | . . . 2 . . . 1 . 1 . . . . . . . . . . 1 . 1 . Time 193 | . . . 58 . . . 38 . 56 . . . . . . . . . . 25 . 16 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 1 . 3 10 9 . 13 . . . . . . . . 3 1 . 1 . . . . Parts Scanalyzed 9 | . . . 3 . . . 2 . 1 . . . . . . . 2 . 1 . . . . Part Schematics Acquired 8 | . . . 3 . . . 1 . 1 . . . . . . . 2 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . 1 1 . . . . . . . . 1 . . 2 4 1 2 2 Non-combat 5 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . 2 . Combat 5 | . . . . . . 1 . . . . . . . . . . . . . 2 . . 2 Robot Hacks Applied 12 | . . . . . . 1 1 . . . . . . . . 3 . . 1 2 . 2 2 parse_system 6 | . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 2 no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . check_alert 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 6 | . . . . . . . . . . . . . . . . . . . 2 3 1 . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . 1 9 . . . . . . . . . . . . 4 . . . . . Allies Hacked 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Total Allies 47 | . . . . 10 9 . . . . . . . . 1 4 1 5 8 2 2 2 2 1 Largest Group 19 | . . . . 10 19 19 19 . . . . . . 1 3 1 5 5 2 2 1 1 1 Highest-Rated Group 320 | . . . . 88 247 247 247 . . . . . . 26 95 26 320 214 55 35 40 45 45 Highest-Rated Ally 64 | . . . . 16 34 34 34 . . . . . . 26 39 26 64 47 45 26 40 45 45 Total Orders 4 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . STAY 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 157 | . . . . 4 26 . 65 . . . . . . . 15 . 31 16 . . . . . Total Damage 2471 | . . . . 35 226 . 893 . . . . . . . 188 . 777 352 . . . . . Kills 20 | . . . . 1 4 . 10 . . . . . . . 1 . 3 1 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Robot Analysis Total 10 | . 2 . 2 . . . . . . . . . . . . 2 . . . 2 2 . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 2 . 1 . . . . . . . . . . Drone Launches 7 | . . . . . . 1 4 . . . . . . . . . . . . 2 . . . Drone Recoveries 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Turns Passed 12558 | 113 572 632 957 776 737 2717 1572 65 282 90 145 32 217 396 225 913 191 351 354 363 210 316 332 Spaces Moved 16157 | 83 522 567 681 491 626 2427 1857 190 503 309 418 111 370 797 470 1535 406 673 549 573 441 719 839 Core 11 | 5 . . . . . . 1 . . . . . . . . . . 5 . . . . . Treads 106 | . . . . 66 12 . 28 . . . . . . . . . . . . . . . . Legs 59 | 59 . . . . . . . . . . . . . . . . . . . . . . . Wheels 5786 | 19 522 567 681 425 614 2427 531 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 10195 | . . . . . . . 1297 190 503 309 418 111 370 797 470 1535 406 668 549 573 441 719 839 Fastest Speed 13 | 50 90 90 90 93 90 90 27 28 28 28 28 28 24 25 29 22 27 23 20 19 19 16 13 Average Speed 51 | 109 90 90 93 112 93 90 57 29 28 28 28 28 29 27 31 27 27 27 20 19 19 16 17 Slowest Speed 600 | 120 90 90 95 240 240 92 600 30 28 28 28 28 100 28 107 34 28 200 20 90 19 16 91 Overloaded Moves 144 | . . . . . . . 79 . . . . . 6 29 . 3 . . . . . . 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . . . . 15 . 1 . . . 1 16 1 1 . 4 . . 3 1 37 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 73 | . . . . . . . . . . . . . . . . . . . . . 14 28 31 Exploration Rate (%) 50 | 6 77 92 45 72 92 93 47 90 14 48 68 74 67 19 53 35 14 36 16 58 36 21 31 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 12 | . 1 1 . 1 3 4 . . . . 1 1 . . . . . . . . . . . Known Exits Taken 17 | . 1 . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . 11 . . . 3 2 . 2 . . . . . . . . . . Spaces Dug 94 | . . . . 1 . . 22 . 12 . 1 . 4 7 . 14 1 5 7 5 4 9 2 Terrain Destroyed 284 | . 13 . 55 45 . . 22 . 12 . 1 . 4 25 . 44 1 5 7 5 4 39 2 Melee 84 | . . . . 1 . . 22 . 12 . 1 . 4 7 . 4 1 5 7 5 4 9 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 200 | . 13 . 55 44 . . . . . . . . . 18 . 40 . . . . . 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Ext Fac Res Arm Res Tes Sec Acc Com Total 19664 | 102 602 669 924 639 765 2957 2241 194 617 311 434 111 465 940 525 1977 454 809 774 798 544 870 942 Wait 2568 | 8 57 78 160 79 52 498 239 . 86 2 9 1 85 129 35 361 . 86 194 179 69 82 79 Move 16006 | 82 521 566 680 490 625 2426 1829 189 500 308 417 110 367 768 467 1532 405 664 548 572 434 716 790 Hop 49 | . . . . . . . 13 . 1 . . . 1 12 1 1 . 4 . . 3 1 12 Pick Up 84 | 2 4 3 11 7 2 9 6 1 2 1 . . . 3 3 7 7 8 2 4 2 . . Fast Attach 95 | 8 2 . 9 3 2 2 18 1 3 . . . 2 3 2 11 3 4 1 4 5 4 8 Attach 84 | . 1 1 4 2 . 2 14 1 1 . . . . 6 4 10 5 3 5 5 5 5 10 Detach 61 | 2 2 . 1 2 . . 9 . 1 . . . . 3 1 9 1 4 2 7 4 4 9 Swap 77 | . 2 3 7 9 . 6 9 . 4 . 1 . 6 1 . 8 3 5 1 2 4 2 4 Drop 93 | . 2 4 7 3 3 13 17 . 3 . . . . 1 . 6 12 11 1 4 2 1 3 Fire 188 | . 11 14 45 40 8 . 42 . . . . . . 2 8 11 . . . . . 4 3 Melee 230 | . . . . 3 . 1 45 2 16 . 7 . 4 12 . 21 18 20 14 21 15 21 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 74 | . . . . 1 73 . . . . . . . . . . . . . . . . . . Trap 29 | . . . . . . . . . . . . . . . . . . . 6 . . 23 . Miscellaneous 25 | . . . . . . . . . . . . . . . 4 . . . . . . 7 14 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 3 exits: *Res x2 / Upp) -3/Research (discovered 3 exits: Res / *Arm / Qua) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Met 8R-AWN 289 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 481 | -10/Materials | Central database locked down 515 | -10/Materials | Discovered new exit (range 8) 547 | -10/Materials | Identified exit to Mines 686 | -10/Materials | Entered Mines 687 | -10/Mines | Followed 8R-AWN into the Mines 804 | -10/Mines | Discovered new exit (range 5) 826 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1085 | -10/Mines | Discovered new exit (range 6) 1092 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1314 | -10/Mines | Discovered new exit (range 5) 1318 | -10/Mines | Entered Materials 1318 | -9/Materials | Evolved 2 slots: Propulsion x2 1521 | -9/Materials | Discovered new exit (range 13) 1588 | -9/Materials | Repaired Com. Wheel 1622 | -9/Materials | Repaired Hvy. EM Pulse Gun 1701 | -9/Materials | Identified exit to Mines 1701 | -9/Materials | Identified exit to Storage 2049 | -9/Materials | Central database locked down 2275 | -9/Materials | Entered Storage 2744 | -9/Storage | Identified exit to Recycling 2863 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3019 | -9/Storage | Used back door to open Recycling access 3051 | -9/Storage | Entered Recycling 3051 | -9/Recycling | Accompanied by 10 allies 3136 | -9/Recycling | Build established: Commander-Mutant 3720 | -9/Recycling | Scanned before Scraplab entrance 3741 | -9/Recycling | Entered Scraplab 3748 | -9/Recycling | Discovered new exit (range 3) 3788 | -9/Recycling | Entered Scraptown 3788 | -9/Scraptown | Accompanied by 19 allies 3788 | -9/Scraptown | System corruption cleaned by C-Scrubber 3989 | -9/Scraptown | Discovered new exit (range 11) 4058 | -9/Scraptown | Visited TADAMA 4078 | -9/Scraptown | Visited The Evicted 4107 | -9/Scraptown | Visited Bundlers 4179 | -9/Scraptown | Visited Symbiants 4214 | -9/Scraptown | Visited Cyclists 4235 | -9/Scraptown | Visited IN-MT5's Study 4262 | -9/Scraptown | Visited Comm Corps 4617 | -9/Scraptown | Visited UFD Registry 4617 | -9/Scraptown | Registered with UFD as "Nullwalker" 4646 | -9/Scraptown | Visited Science Guys 4694 | -9/Scraptown | Visited Curators Association 4732 | -9/Scraptown | Visited Abandonware Association 4754 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4788 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4792 | -9/Scraptown | Found DCF Scrap (31 items) 4843 | -9/Scraptown | Visited Research Penetration Think Tank 4865 | -9/Scraptown | Visited Chapter 10 4901 | -9/Scraptown | Visited Botcube Research 4920 | -9/Scraptown | Visited Derelict Rescue Squad 4948 | -9/Scraptown | Visited Cartography Club 5127 | -9/Scraptown | Learned location of Upper Caves (-4) 5127 | -9/Scraptown | Learned location of Zion (-7) 5127 | -9/Scraptown | Learned 12 Factory zone layouts 5127 | -9/Scraptown | Learned 8 Research zone layouts 5127 | -9/Scraptown | Learned 4 Mines zone layouts 5127 | -9/Scraptown | Learned 4 Recycling zone layouts 5127 | -9/Scraptown | Learned 12 Lower Caves zone layouts 5127 | -9/Scraptown | Learned 16 Upper Caves zone layouts 5127 | -9/Scraptown | Learned 24 Upper Caves zone layouts 5127 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 5127 | -9/Scraptown | Learned Materials emergency access door positions 5127 | -9/Scraptown | Learned location of 1 exit from Factory 5127 | -9/Scraptown | Learned location of 2 exits from Factory 5257 | -9/Scraptown | Found Deep Structural Scanner 5848 | -9/Scraptown | Discovered new exit (range 10) 6505 | -9/Scraptown | Entered Factory 6505 | -6/Factory | Accompanied by 19 allies 6505 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 6506 | -6/Factory | Identified exit to Lower Caves 6507 | -6/Factory | Identified exit to Factory 6673 | -6/Factory | Lost 8 allies 6809 | -6/Factory | Lost 7 allies 6900 | -6/Factory | Garrison activated, responded to threat 7142 | -6/Factory | Lost 5 parts (4n1u) 7198 | -6/Factory | Lost 3 parts (1p1n1u) 7568 | -6/Factory | Repaired Imp. Light Armor Plating 7642 | -6/Factory | Spotted B-75 Beast 7725 | -6/Factory | Build established: Hacker-Sprinter 7786 | -6/Factory | Fabricated Cld. VTOL Module? 7947 | -6/Factory | Fabricated Cld. VTOL Module? 8077 | -6/Factory | Sucked down chute 8077 | -6/Factory | Entered Waste 8077 | -6/Waste | The area was eerily silent 8140 | -6/Waste | Discovered new exit (range 11) 8142 | -6/Waste | Identified exit to Factory 8142 | -6/Waste | Entered Factory 8152 | -6/Factory | Identified exit to DSF 8214 | -6/Factory | Repaired Nuclear Pulse Array 8366 | -6/Factory | Fabricated Adv. Hacking Suite? 8424 | -6/Factory | Entered Lower Caves 8425 | -6/Lower Caves | Identified exit to Lower Caves 8426 | -6/Lower Caves | Encountered a Warlord checkpoint 8510 | -6/Lower Caves | Learned location of 2 exits from Factory 8514 | -6/Lower Caves | Entered another Lower Caves area 8541 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8574 | -6/Lower Caves | Spotted B-75 Beast 8576 | -6/Lower Caves | Learned Factory stockpile data 8624 | -6/Lower Caves | Discovered new exit (range 7) 8626 | -6/Lower Caves | Identified exit to Data Miner 8659 | -6/Lower Caves | Entered Data Miner 8659 | -6/Data Miner | Discovered new exit (range 6) 8661 | -6/Data Miner | Identified exit to Proximity Caves 8665 | -6/Data Miner | Met Data Miner 8671 | -6/Data Miner | Learned location of Section 7 (-2) 8671 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8676 | -6/Data Miner | Received God Mode back door access code from Data Miner 8691 | -6/Data Miner | Entered Proximity Caves 8808 | -5/Proximity Caves | Learned 4 Factory zone layouts 8908 | -5/Proximity Caves | Entered Factory 8908 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8909 | -5/Factory | Identified exit to Upper Caves 8910 | -5/Factory | Identified exit to Extension 8978 | -5/Factory | Fabricated Q-thruster? 9187 | -5/Factory | Build established: Hacker-Scout 9259 | -5/Factory | Incoming investigation squad redirected 9289 | -5/Factory | Fabricated Sensor Array (x2) 9304 | -5/Factory | Entered Extension 9329 | -5/Extension | Lost 7 parts (1p2n3u1w) 9339 | -5/Extension | Rescued a captive Derelict 9342 | -5/Extension | Rescued a captive Derelict 9349 | -5/Extension | Rescued a captive Derelict 9358 | -5/Extension | Rescued a captive Derelict 9363 | -5/Extension | Disrupted transfer network 9383 | -5/Extension | Energy Cycler disabled 9384 | -5/Extension | Rescued a captive Derelict 9384 | -5/Extension | Rescued a captive Derelict 9388 | -5/Extension | Rescued a captive Derelict 9434 | -5/Extension | Lost 3 allies 9456 | -5/Extension | Incoming investigation squad redirected 9518 | -5/Extension | Discovered new exit (range 15) 9519 | -5/Extension | Spotted B-75 Beast 9528 | -5/Extension | Identified exit to Factory 9529 | -5/Extension | Entered Factory 9529 | -4/Factory | Evolved 2 slots: Utility x2 9530 | -4/Factory | Identified exit to Upper Caves 9933 | -4/Factory | Fabricated Q-thruster (x2) 10016 | -4/Factory | Spotted B-86 Titan 10094 | -4/Factory | Fabricated Dual-blade Saw? 10162 | -4/Factory | Incoming investigation squad redirected 10227 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 10272 | -4/Factory | Discovered new exit (range 18) 10276 | -4/Factory | Spotted B-86 Titan 10289 | -4/Factory | Identified exit to Research 10371 | -4/Factory | Incoming investigation squad redirected 10399 | -4/Factory | Discovered exit to Research (range 12) 10442 | -4/Factory | Entered Research 10442 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10443 | -3/Research | Identified exit to Quarantine 10443 | -3/Research | Identified exit to Research 10464 | -3/Research | Found Prototype Device 10484 | -3/Research | Identified Adv. EM Disruption Field 10525 | -3/Research | Scrapoids reinforcements arrived? 10609 | -3/Research | Discovered new exit (range 13) 10612 | -3/Research | Identified exit to Armory 10633 | -3/Research | Entered Armory 10719 | -3/Armory | Build established: Hacker-Ninja 10775 | -3/Armory | Fabricated Electron Diverter? 10868 | -3/Armory | Found Gamma Bomb Array 10943 | -3/Armory | Found Fusion Bomb Launcher 10980 | -3/Armory | Fabricated B-60 Warrior? 10984 | -3/Armory | Entered Research 10984 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10985 | -2/Research | Identified exit to Testing 11338 | -2/Research | Entered Testing 11369 | -2/Testing | Repaired Imp. Heavy Armor Plating 11520 | -2/Testing | Found Prototype Hackware 11533 | -2/Testing | Found Prototype Hackware 11561 | -2/Testing | Identified exit to Access 11637 | -2/Testing | Identified Ghost Barrier 11637 | -2/Testing | Identified System Mapper 11665 | -2/Testing | Spotted Fortress 11701 | -2/Testing | Discovered new exit (range 6) 11701 | -2/Testing | Identified exit to Section 7 11701 | -2/Testing | Entered Section 7 11713 | -2/Section 7 | Spotted S7 Guard 11718 | -2/Section 7 | Found Alien Artifact 11718 | -2/Section 7 | Identified Navigation Efficiency Matrix 11718 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 11802 | -2/Section 7 | Found Alien Artifact 11802 | -2/Section 7 | Identified Core Reset Matrix 11802 | -2/Section 7 | Used Core Reset Matrix 11806 | -2/Section 7 | Sensed 10 artifacts in vicinity 11826 | -2/Section 7 | Spotted B-90 Cyclops 11829 | -2/Section 7 | Spotted S7 Guard 11834 | -2/Section 7 | Scanned by Researcher 11838 | -2/Section 7 | Found Integrated Thermoelectric Network 11844 | -2/Section 7 | Found Integrated Reactor 11844 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11868 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11888 | -2/Section 7 | Discovered exit to Access (range 18) 11911 | -2/Section 7 | Entered Access 11911 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12023 | -1/Access | Intercept squad dispatched 12054 | -1/Access | Identified exit to Surface 12127 | -1/Access | Repaired Imp. Heavy Armor Plating? 12131 | -1/Access | Found Unknown Protection 12131 | -1/Access | Identified Imp. Powered Armor 12155 | -1/Access | Spotted B-99 Colossus 12206 | -1/Access | Spotted B-99 Colossus 12206 | -1/Access | Discovered new exit (range 8) 12227 | -1/Access | Identified exit to Command 12227 | -1/Access | Entered Command 12256 | -1/Command | Lost 3 parts (3u) 12273 | -1/Command | Phase Generator disabled 12448 | -1/Command | Spotted M Guard 12448 | -1/Command | Spotted M Guard 12451 | -1/Command | Spotted Combat Programmer 12451 | -1/Command | Spotted Combat Programmer 12469 | -1/Command | Met MAIN.C 12470 | -1/Command | 0b10 Conduit disabled 12517 | -1/Command | Build established: Hacker-Sprinter 12559 | -1/Command | Self-destructed Last Messages --------------- quantum shift. 12552_ Slug penetrates Wall. 12552_ Slug penetrates X-87 Electro. 12553_ Slug penetrates Wall. 12553_ Penetrated by Slug. 12553_ Acquired 97 matter. 12553_ P-80 Master resets H-88 Terminator, system corruption cleaned. 12553_ Penetrated by Slug. 12553_ Slug penetrates H-88 Terminator. 12553_ Q-thruster destroyed. 12554_ System corrupted: Q-thruster rejected. 12554_ Electron Diverter destroyed. 12558_ Slug penetrates Wall. 12558_ S-43 Plague destroyed. 12558_ Slug penetrates S-43 Plague. 12558_ Imp. Q-thruster destroyed. 12558_ Slug penetrates C-57 Dissector. 12558_ Slug penetrates Wall. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ????????????????#+ ## ### ### ### ##### | | ????????????????# + | | ????????????????# + | | ????????????????# + | | ????????????????# + | | ????????????????# + | | ????????????????# # # ### ### W ##### | | ????????????????###### #?# #?# #??# | | ???????????????????# ####?#####?#####??# | | ???????????????????# # #?????????????????# | | ???????????????????### #?????????????????# | | ?????????????????????### ####?????????????????# | | ???????????????????????# #????????????????????# | | ???????????????????????# #????????????????????# | | ???????????????????????# #????????????????????# | | ???????????????????????# #????????????????????## | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# s #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# *s#?????????????????????? | | ????????????????########h%s######????????????????? | | ????????????????#=s hsbsh@h #????????????????? | | ????????????????#g####l###c#### #????????????????? | | ????????????????# #??# #?# #??# #????????????????? | | ????????????????# #??# #?# #??# #????????????????? | | ??????????????###"##?# #?# #??# #????????????????? | | ??????????????# "%"#? ? ?? ????????????????? | | ??????????????# "%"#? ? ?? ????????????????? | | ??????????????# % #? ? ?# ???????????????? | | ??????????????# "%"#? ? # ???????????????? | | ??????????????# "%"#? ? # #??????????????? | | ??????????????# " #? ? ?# #??????????????? | | ???????????????#" ##? #?# ?## ##??????????????? | | ???????????????# !#?? #?? ??? #???????????????? | | ???????????????# #?# #?? ??? #???????????????? | | ???????????????# #?# #?? ??? #???????????????? | | ???????????????# #?# #?? ??? #???????????????? | | ???????????????# #?# #??????? ????????????????? | | ???????????????# #?# #??? #?? ????????????????? | | ??????????????## ### ### ### ###?????????????? | | ??????????????# ????????????? | | ??????????????# ????????????? | | ??????????????# ????????????? | | ??????????????# ????????????? | | ??????????????## ### ### ### #???????????????? | | ???????????????# #?# #????#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Armor Coverage 1000 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 74 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 56 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Q-thruster | x2 | -5/Factory Sensor Array | x2 | -5/Factory Q-thruster | x2 | -4/Factory Dual-blade Saw | x2 | -4/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -4/Factory Electron Diverter | x1 | -3/Armory B-60 Warrior | x3 | -3/Armory | Preloaded Alien Tech Used ----------------- Navigation Efficiency Matrix Core Reset Matrix Integrated Reactor Integrated Thermoelectric Network Achievements -------------- Meet Your Maker Overachiever Challenges ------------ None Game ------ Seed ChargeSuspensionHammer Manual? 0 Play Time 04:18:39 Cumulative 109.0 hours Start 2024.10.21 @ 09:36:38 End 2024.10.21 @ 23:26:11 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 0 Adventurer 54 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 468ff3f9-1370-44d1-b800-d73331bfcebe