Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 22:42:58

Player: Candesce

Result: Self-destructed

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (16)       3200
Robots Destroyed (154)     770
Value Destroyed (5480)     5480
Prototype IDs (58)         1160
Alien Tech Used (0)        0
Bonus (1931)               1931
              TOTAL SCORE: 15041

 Bonus
-------
High Alert Combat Kills    115
Follower Combat Kills      1589
Aligned with FarCom        300
Friendly Fire              -73

 Cogmind 
---------
Core Integrity             831/1000
Matter                     249/300
Energy                     690/690
System Corruption          7%
Temperature                Cool (0)
Movement                   Rolling (145) Ox3
Location                   -5/Factory

 Parts 
-------
>               --- POWER (2) --------
     Reinforced Deuterium Engine
                F-cell Engine
>               --- PROPULSION (4) ---
        Compact Wheel
        Compact Wheel
>               --- UTILITY (9) ------
       Advanced Heat Sink
       Advanced Cooling System
  High-capacity Storage Unit
                Modified TNC
       Improved Medium Armor Plating
                Centrium Medium Armor Plating
                Hacking Suite
                Hacking Suite
                System Shield
>               --- WEAPON (2) -------
         Cooled Particle Cannon
          Heavy Plasma Cannon
>               --- INVENTORY (20) ---
                Neutrino Core
                Quantum Reactor
                Centrium Heavy Treads
        Armored Wheel
       Advanced Heat Sink
          Large Storage Unit
                Energy Well (350)
       Improved Medium Armor Plating
       Improved Medium Armor Plating
       Improved System Shield
          Heavy Proton Cannon
         Cooled Particle Cannon
      Makeshift Hammer

 Peak State 
------------
>               --- POWER ------------
          Light Angular Momentum Engine
                Quantum Reactor
>               --- PROPULSION -------
          Heavy Treads
                Centrium Heavy Treads
>               --- UTILITY ----------
       Advanced Heat Sink
  High-capacity Storage Unit
                Modified TNC
       Improved Particle Charger
                Centrium Medium Armor Plating
                Hacking Suite
                Hacking Suite
                System Shield
       Advanced System Shield
>               --- WEAPON -----------
         Cooled Particle Cannon
          Heavy Plasma Cannon
>               --- INVENTORY --------
     Reinforced Deuterium Engine
                F-cell Engine
                Neutrino Core
          Heavy Treads
        Armored Wheel
       Advanced Heat Sink
          Large Storage Unit
                Energy Well
       Improved Medium Armor Plating
       Improved Medium Armor Plating
                Centrium Medium Armor Plating
       Improved System Shield
          Heavy Proton Cannon
         Cooled Particle Cannon
          Heavy Plasma Cannon
       Improved Grenade Launcher
      Makeshift Hammer
[Rating: 103]

 Favorites 
-----------
Power                      Antimatter Reactor
  Engine                   Light Angular Momentum Engine
  Power Core               Light Nuclear Core
  Reactor                  Antimatter Reactor
Propulsion                 Aluminum Leg
  Treads                   Heavy Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Hacking Suite
  Device                   Cooling System
  Storage                  Large Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     Advanced Beam Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Mini Assault Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Makeshift Hammer
  Piercing Weapon          Spear

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Ext Cet Arc Fac 
Slots Evolved              10   | .   .   .   2   .   .   .   2   2   .   .   .   2   .   .   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Utility                  7    | .   .   .   1   .   .   .   1   2   .   .   .   1   .   .   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             175  | 7   16  1   25  4   .   9   22  2   12  3   19  20  14  5   .   16  
  Power                    22   | 1   2   .   1   .   .   1   2   .   2   .   3   3   4   1   .   2   
    Engine                 12   | 1   2   .   .   .   .   1   2   .   .   .   .   2   2   .   .   2   
    Core                   3    | .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Reactor                7    | .   .   .   .   .   .   .   .   .   2   .   3   1   .   1   .   .   
  Propulsion               44   | 2   4   .   15  1   .   5   5   .   3   .   2   3   .   1   .   3   
    Treads                 9    | .   .   .   .   .   .   .   .   .   2   .   2   3   .   1   .   1   
    Leg                    33   | 2   4   .   15  1   .   5   5   .   1   .   .   .   .   .   .   .   
    Wheel                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  46   | 2   3   .   1   1   .   .   8   2   3   2   3   7   5   3   .   6   
    Device                 22   | 1   .   .   .   .   .   .   5   .   2   2   .   4   3   2   .   3   
    Storage                5    | 1   1   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   
    Processor              4    | .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   
    Hackware               4    | .   .   .   .   .   .   .   1   2   .   .   1   .   .   .   .   .   
    Protection             11   | .   1   .   .   .   .   .   2   .   1   .   .   3   1   1   .   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   63   | 2   7   1   8   2   .   3   7   .   4   1   11  7   5   .   .   5   
    Energy Gun             6    | 1   3   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          34   | .   .   .   3   .   .   2   4   .   3   1   10  5   3   .   .   3   
    Ballistic Gun          6    | 1   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Launcher               10   | .   1   .   .   1   .   1   2   .   .   .   1   1   1   .   .   2   
    Special Weapon         3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  11   | .   .   .   3   .   .   .   .   .   2   .   1   2   1   2   .   .   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
    System Corruption      7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   
Parts Lost                 20   | .   1   1   .   .   .   3   2   .   .   .   1   3   2   .   .   7   
  Power                    5    | .   .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   1   
  Propulsion               3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   
  Utility                  7    | .   1   .   .   .   .   .   .   .   .   .   1   1   2   .   .   2   
  Weapon                   5    | .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   2   
  Highest Loss Streak      4    | .   1   1   .   .   .   3   1   .   .   .   1   3   2   .   .   4   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     91   | .   100 100 100 100 100 100 97  100 93  84  83  85  85  86  86  88  
  Engine                   5    | .   14  14  3   .   .   10  6   7   1   .   .   4   6   6   6   10  
  Core                     2    | .   .   .   7   11  11  .   .   .   .   .   .   .   4   5   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   5   7   7   7   1   .   6   .   
  Treads                   7    | .   .   .   .   .   .   .   .   .   5   15  14  12  13  13  13  8   
  Leg                      15   | .   28  28  33  33  33  33  36  30  18  .   .   .   .   .   .   .   
  Device                   4    | .   3   .   .   .   .   .   5   .   4   7   7   5   6   6   6   8   
  Storage                  8    | .   14  14  11  11  11  11  9   7   7   7   7   6   6   6   6   5   
  Processor                8    | .   7   14  22  22  22  22  11  7   7   7   3   .   .   .   .   5   
  Hackware                 14   | .   .   .   .   .   .   .   1   23  23  23  26  26  26  26  26  22  
  Protection               3    | .   3   .   .   .   .   .   9   7   2   .   .   6   6   6   6   6   
  Energy Gun               3    | .   12  28  2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            11   | .   .   .   8   11  11  21  17  15  15  15  14  9   12  13  13  10  
  Ballistic Gun            2    | .   11  .   11  9   11  .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             101  | 14  31  29  32  32  32  35  40  39  52  50  78  92  89  94  94  101 
  Greatest Support         150  | 20  20  20  30  30  30  33  48  48  140 140 140 140 140 150 150 150 
  Greatest Overweight (x)  5    | 3   1   1   1   1   1   1   .   .   1   .   .   1   .   .   .   5   
  Average Overweight (x)   .    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
Largest Inventory Capacity 20   | 8   15  15  15  15  15  15  15  15  15  15  20  20  20  20  20  20  
  Average Capacity         16   | 7   11  15  15  15  15  15  15  15  15  15  17  20  20  20  20  20  
  Most Carried             20   | 3   15  15  15  15  15  15  15  13  15  15  17  20  20  20  20  19  
  Average Carried          15   | 2   10  14  14  14  14  14  14  12  14  14  15  19  19  19  19  17  
  Final Capacity           20   | 8   15  15  15  15  15  15  15  15  15  15  20  20  20  20  20  20  
  Final Carried            20   | 3   15  14  15  15  15  15  14  12  15  15  17  20  20  19  20  14  

 Class Distribution 
--------------------
 52% | Hacker-Mutant
 26% | Mutant
 17% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -9/Exiles
 Scavenger-Mutant | -8/Mines
 Scavenger-Mutant | -8/Materials
    Hacker-Mutant | -7/Factory
    Hacker-Mutant | -7/Waste
    Hacker-Mutant | -7/Factory
    Hacker-Mutant | -7/Storage
    Hacker-Mutant | -6/Factory
    Hacker-Mutant | -6/Extension
    Hacker-Mutant | -6/Cetus
    Hacker-Mutant | -6/Archives
    Hacker-Mutant | -5/Factory

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   
-----------                Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Sto  Fac  Ext  Cet  Arc  Fac  
Matter Collected           2531 | 205  278  10   453  116  .    149  255  .    130  40   205  362  148  10   36   134  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            6810 | 56   564  .    1143 238  .    145  617  .    441  308  1100 915  494  .    264  525  
  Parts                    326  | 3    44   .    72   21   .    9    34   .    1    10   57   33   14   .    9    19   
Haulers Intercepted        7    | .    2    .    3    .    .    .    .    .    .    .    1    1    .    .    .    .    
Recyclers Shooed           5    | .    2    .    1    .    .    .    .    .    .    .    .    1    1    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Ext Cet Arc Fac 
Combat Hostiles Destroyed  123  | .   14  .   18  9   .   6   14  .   1   5   19  18  7   .   3   9   
  Guns                     27   | .   12  .   12  2   .   1   .   .   .   .   .   .   .   .   .   .   
  Cannons                  54   | .   .   .   6   4   .   2   6   .   .   3   8   13  5   .   2   5   
  AOE                      27   | .   2   .   .   3   .   3   7   .   .   .   5   4   .   .   .   3   
Classes Destroyed          19   | 1   6   .   3   1   .   1   2   .   1   2   .   1   1   .   .   .   
  Worker                   7    | .   2   .   .   .   .   .   2   .   .   .   .   2   1   .   .   .   
  Builder                  2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Tunneler                 3    | 2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   7    | .   2   .   3   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Recycler                 4    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Operator                 4    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   1   .   
  Watcher                  4    | .   1   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   
  Swarmer                  28   | .   8   .   .   3   .   3   7   .   .   .   3   .   .   .   .   4   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Grunt                    43   | .   6   .   10  2   .   2   2   .   .   .   5   10  3   .   .   3   
  Brawler                  5    | .   .   .   2   1   .   .   .   .   .   .   .   1   .   .   .   1   
  Duelist                  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Sentry                   29   | .   .   .   6   1   .   .   4   .   .   2   8   2   3   .   3   .   
  Demolisher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   
  Programmer               8    | .   .   .   .   .   .   .   .   .   .   1   3   3   .   .   .   1   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Compactor                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Best Kill Streak           8    | 2   7   .   7   3   .   3   4   .   1   1   3   7   1   .   2   8   
  Combat Bots Only         7    | .   6   .   3   3   .   3   4   .   1   1   3   6   1   .   2   7   
Max Kills in Single Turn   4    | 1   3   .   2   2   .   2   4   .   1   1   3   3   1   .   1   2   
  Gunslinging              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   1   .   .   2   .   2   3   .   .   .   3   2   .   .   .   1   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Sto  Fac  Ext  Cet  Arc  Fac  
Damage Taken               8703  | .    357  82   537  96   .    544  477  .    .    725  1134 1655 1065 15   443  1573 
  Core                     1233  | .    69   28   193  38   .    73   151  .    .    113  105  92   132  .    70   169  
  Absorbed by Shields      180   | .    .    .    .    .    .    .    .    .    .    .    .    .    165  15   .    .    
  Reduced by Siege Mode    170   | .    .    .    .    .    .    .    .    .    .    .    36   53   55   .    26   .    
  Regen/Repaired (Parts)   2676  | .    .    .    .    .    .    .    102  .    .    .    1318 1256 .    .    .    .    
Core Remaining (%)         65    | 100  .    61   .    .    .    24   72   .    .    .    68   .    .    .    65   .    
Volleys Fired              381   | 4    49   1    51   11   .    13   34   .    10   26   43   63   30   2    16   28   
  Largest                  2     | 2    2    2    2    2    .    2    2    .    2    2    2    2    2    2    2    2    
  Hottest                  180   | 70   80   80   91   91   .    136  136  .    136  136  162  116  120  120  120  180  
Shots Fired                724   | 8    85   2    102  18   .    23   65   .    20   52   83   123  58   4    32   49   
  Gun                      173   | 8    74   2    74   7    .    8    .    .    .    .    .    .    .    .    .    .    
  Cannon                   520   | .    .    .    28   7    .    12   62   .    20   52   82   120  57   4    32   44   
  Launcher                 22    | .    2    .    .    4    .    3    3    .    .    .    1    3    1    .    .    5    
  Special                  9     | .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  141   | 4    34   .    66   7    .    8    .    .    .    .    .    22   .    .    .    .    
  Thermal                  510   | 4    39   .    28   7    .    12   62   .    20   52   51   98   57   4    32   44   
  Explosive                22    | .    2    .    .    4    .    3    3    .    .    .    1    3    1    .    .    5    
  Electromagnetic          51    | .    10   2    8    .    .    .    .    .    .    .    31   .    .    .    .    .    
  Robot Hit Streak         37    | 7    9    2    13   4    .    17   14   .    10   21   37   11   17   3    11   11   
  Robot Miss Streak        5     | .    4    1    3    5    .    1    3    .    1    3    4    3    1    1    3    2    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        4     | .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           503   | 7    49   1    78   8    .    18   45   .    17   42   56   84   45   3    20   30   
  Core Hits                245   | 3    33   3    37   9    .    8    24   .    3    13   27   42   12   2    11   18   
  Critical Kills           8     | .    .    .    1    .    .    .    3    .    1    .    2    .    .    .    .    1    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         15    | 1    4    .    1    .    .    .    3    .    1    .    3    1    .    .    .    1    
    Burn                   5     | 1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               7     | .    .    .    .    .    .    .    3    .    1    .    2    .    .    .    .    1    
    Destroy                1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Melee Attacks              3     | .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    
  Impact                   3     | .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           14065 | 77   876  63   1336 316  .    486  1500 .    366  936  1856 2783 1436 91   644  1299 
  Guns                     1689  | 77   551  13   873  64   .    111  .    .    .    .    .    .    .    .    .    .    
  Cannons                  9765  | .    .    .    463  102  .    203  966  .    366  936  1544 2170 1378 91   631  915  
  Explosions               2439  | .    279  48   .    148  .    167  534  .    .    .    292  613  .    .    .    358  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  126   | .    .    2    .    2    .    5    .    .    .    .    20   .    58   .    13   26   
  Kinetic                  1639  | 27   163  .    798  64   .    111  .    .    .    .    .    476  .    .    .    .    
  Thermal                  9064  | 50   360  48   463  102  .    203  966  .    366  936  861  1694 1378 91   631  915  
  Explosive                2391  | .    279  .    .    148  .    167  534  .    .    .    292  613  .    .    .    358  
  Electromagnetic          845   | .    74   13   75   .    .    .    .    .    .    .    683  .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         7     | .    .    .    2    2    2    2    .    .    .    .    2    1    .    4    1    7    
  Average Corruption       1     | .    .    .    2    2    2    2    .    .    .    .    1    1    .    2    1    6    
  Corruption Purged        7     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    6    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  32    | .    .    .    2    6    4    6    .    .    .    .    3    6    .    2    .    3    
    Message Errors         9     | .    .    .    .    2    .    2    .    .    .    .    2    2    .    .    .    1    
    Matter Fused           9     | .    .    .    1    2    1    3    .    .    .    .    1    1    .    .    .    .    
    Heat Flow Errors       4     | .    .    .    .    .    2    .    .    .    .    .    .    2    .    .    .    .    
    Energy Discharges      3     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    1    .    .    
    Data Loss (minor)      4     | .    .    .    .    1    .    1    .    .    .    .    .    .    .    1    .    1    
    Data Loss (major)      1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             2     | .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Overflow Damage            271   | .    6    7    .    .    .    40   19   .    .    38   7    84   41   .    1    28   
  Projectiles              201   | .    .    .    .    .    .    .    19   .    .    38   7    72   41   .    .    24   
  Explosions               69    | .    6    7    .    .    .    40   .    .    .    .    .    12   .    .    .    4    
  Melee                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Knockbacks                 8     | .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    1    1    
  Impact                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
  Kinetic                  6     | .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      396   | .    40   38   .    47   .    71   .    .    .    .    16   123  .    .    .    61   
  Shots                    11    | .    1    1    .    2    .    2    .    .    .    .    1    3    .    .    .    1    
  Rammed                   11    | .    .    .    .    .    .    .    .    .    .    .    3    .    4    .    2    2    
Targets Rammed             14    | .    .    1    .    1    .    1    .    .    .    .    3    .    4    .    2    2    
  Kicked                   3     | .    .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        370   | 40   178  30   144  114  233  336  180  .    225  58   72   370  40   12   72   37   
  Average Temperature      71    | 20   57   18   36   45   105  168  62   .    126  29   22   142  9    8    33   24   
  Received Heat Transfer   2298  | .    90   9    252  6    .    207  90   .    .    162  237  579  209  .    99   358  
  Effects                  2     | .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Siege Activations          16    | .    .    .    .    .    .    .    .    .    .    .    2    6    2    3    3    .    
  Total Turns              244   | .    .    .    .    .    .    .    .    .    .    .    34   107  39   30   34   .    
  Longest Duration         36    | .    .    .    .    .    .    .    .    .    .    .    17   36   27   14   15   .    
Robots Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
  Combat Hostiles          3     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
  Parts Fried              6     | .    .    .    1    .    .    .    .    .    .    .    4    .    1    .    .    .    
  Impact Corruptions       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Robots Melted              14    | .    .    .    .    .    .    .    3    .    1    2    3    1    2    .    1    1    
  Combat Hostiles          12    | .    .    .    .    .    .    .    1    .    1    2    3    1    2    .    1    1    
  Parts Melted             58    | 2    6    .    1    .    .    .    12   .    .    10   6    4    7    .    6    4    
  Heat Transferred         14897 | 222  1332 200  814  185  .    370  1665 .    666  1554 1295 2442 1865 137  946  1204 
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Ext Cet Arc Fac 
Peak Influence             765  | 10  258 258 393 461 .   147 421 136 49  120 440 239 765 545 350 497 
  Initial                  380  | .   6   64  41  136 .   .   .   136 47  .   41  105 105 380 218 122 
  Average                  177  | 1   103 95  242 279 .   79  228 136 30  40  186 120 284 464 293 266 
Maximum Alert Level        3    | .   1   1   1   2   .   .   2   .   .   .   2   1   3   2   1   2   
  Low Security (%)         64   | 100 95  98  36  16  .   100 41  100 100 100 52  90  43  .   .   48  
  Level 1                  29   | .   4   1   63  63  .   .   53  .   .   .   46  9   41  36  100 25  
  Level 2                  5    | .   .   .   .   20  .   .   5   .   .   .   .   .   9   63  .   25  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          30   | .   4   .   2   .   .   .   5   .   .   4   5   6   1   .   .   3   
  Investigation            11   | .   3   .   1   .   .   .   3   .   .   1   2   1   .   .   .   .   
  Extermination            7    | .   .   .   .   .   .   .   .   .   .   1   3   2   .   .   .   1   
  Reinforcement            9    | .   1   .   1   .   .   .   2   .   .   2   .   2   1   .   .   .   
  Assault                  3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Ext Cet Arc Fac 
Distress Signals           12   | .   2   .   4   .   .   .   4   .   .   .   .   1   .   1   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              227  | .   27  8   28  9   .   5   26  .   1   7   24  25  31  10  8   18  
  Peak Tracking Total      9    | .   6   3   5   3   .   3   4   .   1   2   3   6   7   5   1   9   
  Tactical Retreats        9    | .   1   1   .   .   .   .   3   .   .   .   1   1   .   1   .   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Ext Cet Arc Fac 
Traps Triggered            7    | .   1   .   .   .   .   .   1   1   .   .   2   2   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Ext Cet Arc Fac 
Machines Disabled          14   | .   .   .   .   .   .   .   3   .   .   .   4   1   2   2   1   1   
  Max in Single Turn       2    | .   .   .   .   .   .   .   2   .   .   .   1   1   .   .   1   1   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Ext Cet Arc Fac 
Machines Accessed          64   | .   8   .   9   .   2   .   9   .   .   5   13  6   7   1   .   4   
  Terminals                38   | .   6   .   7   .   .   .   5   .   .   1   10  .   7   1   .   1   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Repair Stations          7    | .   .   .   .   .   .   .   2   .   .   .   2   3   .   .   .   .   
  Recycling Units          7    | .   2   .   1   .   .   .   1   .   .   1   1   1   .   .   .   .   
  Scanalyzers              6    | .   .   .   1   .   .   .   1   .   .   1   .   1   .   .   .   2   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
Total Hacks                242  | .   20  .   33  .   6   .   34  .   .   15  63  21  25  10  .   15  
  Successful               152  | .   14  .   21  .   6   .   24  .   .   8   37  16  14  4   .   8   
  Failed                   89   | .   6   .   11  .   .   .   10  .   .   7   26  5   11  6   .   7   
    Catastrophic           10   | .   1   .   1   .   .   .   1   .   .   .   3   .   1   1   .   2   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   62   | .   14  .   11  .   1   .   12  .   .   2   11  1   7   1   .   2   
  Terminals                146  | .   18  .   26  .   .   .   19  .   .   2   42  .   25  10  .   4   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   .   5   .   2   .   .   .   .   
  Repair Stations          38   | .   .   .   .   .   .   .   4   .   .   .   20  14  .   .   .   .   
  Recycling Units          13   | .   2   .   3   .   .   .   4   .   .   2   1   1   .   .   .   .   
  Scanalyzers              28   | .   .   .   4   .   .   .   7   .   .   4   .   4   .   .   .   9   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   
Terminal Hacks             72   | .   11  .   11  .   6   .   8   .   .   .   17  .   14  4   .   1   
  Record                   9    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   4   .   .   
  Part Schematic           6    | .   .   .   .   .   .   .   .   .   .   .   2   .   4   .   .   .   
  Robot Analysis           8    | .   4   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   
  Prototype ID Bank        17   | .   2   .   6   .   .   .   3   .   .   .   5   .   1   .   .   .   
  Open Door                8    | .   .   .   .   .   .   .   .   .   .   .   3   .   5   .   .   .   
  Branch Access Points     2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Terminal Index           4    | .   1   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Alert Level              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Unreport Threat          2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Locate Traps             3    | .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hauler Manifests         4    | .   1   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Zone Layout              3    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Repair Station Hacks       33   | .   .   .   .   .   .   .   4   .   .   .   18  11  .   .   .   .   
  Scan Component           17   | .   .   .   .   .   .   .   2   .   .   .   9   6   .   .   .   .   
  Repair                   16   | .   .   .   .   .   .   .   2   .   .   .   9   5   .   .   .   .   
Recycling Unit Hacks       6    | .   .   .   2   .   .   .   2   .   .   .   1   1   .   .   .   .   
  Report Inventory         4    | .   .   .   1   .   .   .   1   .   .   .   1   1   .   .   .   .   
  Retrieve Components      2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
Scanalyzer                 23   | .   .   .   4   .   .   .   7   .   .   3   .   2   .   .   .   7   
  Insert Component         11   | .   .   .   2   .   .   .   3   .   .   1   .   1   .   .   .   4   
  Analyze                  12   | .   .   .   2   .   .   .   4   .   .   2   .   1   .   .   .   3   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Unauthorized Hacks         13   | .   3   .   4   .   .   .   3   .   .   1   1   1   .   .   .   .   
  Terminals                8    | .   1   .   3   .   .   .   2   .   .   1   1   .   .   .   .   .   
    Track                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 5    | .   1   .   2   .   .   .   1   .   .   1   .   .   .   .   .   .   
    Operators              2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         43   | .   5   .   9   .   .   .   8   .   .   5   6   3   2   1   .   4   
  Full Trace Events        5    | .   1   .   .   .   .   .   2   .   .   1   1   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   16   | .   .   .   2   .   .   .   3   .   .   1   2   1   4   .   .   3   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   84   | .   .   .   .   .   .   .   .   .   .   84  .   .   .   .   .   .   
  Total Part Build Rating  6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   
Parts Repaired             15   | .   .   .   .   .   .   .   2   .   .   .   8   5   .   .   .   .   
  Time                     877  | .   .   .   .   .   .   .   83  .   .   .   603 191 .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     13   | .   .   .   10  .   .   .   3   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           11   | .   .   .   2   .   .   .   3   .   .   1   .   1   .   .   .   4   
  Part Schematics Acquired 10   | .   .   .   2   .   .   .   3   .   .   1   .   1   .   .   .   3   
  Parts Damaged            2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Ext Cet Arc Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             17   | .   .   .   .   .   .   .   .   .   .   .   .   .   17  .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Sto  Fac  Ext  Cet  Arc  Fac  
Total Allies               28   | .    .    3    .    1    .    .    .    .    .    .    .    .    24   .    .    .    
  Largest Group            13   | .    .    3    3    1    .    .    .    .    .    .    .    .    13   13   2    .    
  Highest-Rated Group      467  | .    .    40   40   31   .    .    .    .    .    .    .    .    467  467  163  .    
  Highest-Rated Ally       159  | .    .    16   16   31   .    .    .    .    .    .    .    .    159  145  138  .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               273  | .    .    38   13   2    .    .    .    .    .    .    .    .    164  55   1    .    
  Total Damage             5534 | .    .    413  138  22   .    .    .    .    .    .    .    .    3471 1446 44   .    
  Kills                    52   | .    .    8    2    1    .    .    .    .    .    .    .    .    29   11   1    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Ext Cet Arc Fac 
Robot Analysis Total       8    | .   4   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   
Derelict Logs Recovered    3    | .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Sto  Fac  Ext  Cet  Arc  Fac  
Turns Passed               13932 | 91   1039 960  991  854  492  515  1255 35   637  1176 1649 1576 1654 334  196  478  
Spaces Moved               6740  | 53   554  500  421  449  259  231  717  28   384  627  566  665  860  118  70   238  
  Core                     6     | 6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   3329  | .    .    .    .    .    .    .    .    .    267  627  566  665  860  118  70   156  
  Legs                     3323  | 47   554  500  421  449  259  231  717  28   117  .    .    .    .    .    .    .    
  Wheels                   82    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    82   
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  190  120  120  190  120  120  120  120  160  160  160  160  160  160  130  
  Average Speed            161   | 121  154  190  178  180  190  189  120  120  148  160  160  160  160  160  160  156  
  Slowest Speed            240   | 200  190  190  190  190  190  190  120  120  190  160  160  240  160  160  160  240  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       53    | 5    92   96   45   84   67   45   57   1    96   15   70   17   85   60   69   7    
  Regions Visited          16
    Branch Regions         8
  Pre-discovered Areas     6     | .    2    .    1    .    1    .    1    .    .    .    1    .    .    .    .    .    
  Known Exits Taken        7     | .    1    1    1    1    1    1    .    .    .    1    .    .    .    .    .    .    
  Unknown Exits Taken      7     | 1    .    .    .    .    .    .    1    .    .    .    1    1    1    1    1    .    
Scrap Searched             3     | .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 62    | .    .    .    .    6    .    17   19   .    2    .    6    1    10   .    1    .    
Terrain Destroyed          220   | .    16   6    .    21   .    29   23   .    2    .    23   42   14   1    6    37   
  Melee                    3     | .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    
  Projectile               30    | .    .    .    .    .    .    .    .    .    .    .    .    13   5    1    6    5    
  AOE                      187   | .    16   6    .    21   .    29   22   .    .    .    23   29   9    .    .    32   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   
---------                  Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Sto  Fac  Ext  Cet  Arc  Fac  
Total                      9083 | 69   649  508  567  475  260  283  1048 30   429  752  1217 1044 1080 262  121  289  
  Wait                     1482 | 3    11   6    35   2    .    27   246  .    3    84   575  280  47   127  33   3    
  Move                     6725 | 52   553  499  420  448  258  230  716  28   383  626  565  664  859  117  69   238  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  98   | 3    13   .    12   4    1    2    12   .    8    5    10   12   9    5    1    1    
  Fast Attach              30   | 7    .    .    1    1    .    .    5    .    3    2    2    4    2    .    .    3    
  Attach                   33   | .    1    1    3    .    .    4    4    2    .    .    2    4    2    2    .    8    
  Detach                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Swap                     112  | .    15   .    21   3    .    5    13   .    9    1    15   12   10   3    .    5    
  Drop                     101  | .    7    .    24   5    1    1    17   .    11   8    2    5    13   6    .    1    
  Fire                     381  | 4    49   1    51   11   .    13   34   .    10   26   43   63   30   2    16   28   
  Melee                    3    | .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    
  Ram                      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Kick                     3    | .    .    1    .    1    .    1    .    .    .    .    .    .    .    .    .    .    
  Crush                    9    | .    .    .    .    .    .    .    .    .    .    .    3    .    4    .    2    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   104  | .    .    .    .    .    .    .    .    .    .    .    .    .    104  .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-7/Factory
-7/Waste
-7/Factory
-7/Storage
-6/Factory (discovered 2 exits: [*Low] / *Ext)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-6/Archives
-5/Factory

 History 
---------
  Turn | Location      | Event
    14 | -11/Scrapyard | Discovered new exit (range 15)
    92 | -11/Scrapyard | Entered Materials
   171 | -10/Materials | Discovered new exit (range 14)
   300 | -10/Materials | Build established: Mutant
   427 | -10/Materials | Discovered new exit (range 9)
   513 | -10/Materials | Discovered new exit (range 10)
   611 | -10/Materials | Discovered new exit (range 4)
   616 | -10/Materials | Identified exit to Mines
   647 | -10/Materials | Discovered new exit (range 12)
  1131 | -10/Materials | Entered Mines
  1147 | -10/Mines     | Discovered new exit (range 7)
  1158 | -10/Mines     | Identified exit to Materials
  1346 | -10/Mines     | Learned Materials trap positions
  1378 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  1433 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  1741 | -10/Mines     | Discovered exit to Materials (range 8)
  2091 | -10/Mines     | Entered Materials
  2091 | -9/Materials  | Accompanied by 3 allies
  2091 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  2092 | -9/Materials  | Loaded intel: 18 trap records
  2411 | -9/Materials  | Build established: Scavenger-Mutant
  2662 | -9/Materials  | Discovered new exit (range 12)
  2758 | -9/Materials  | Identified exit to Mines
  2871 | -9/Materials  | Central database locked down
  3082 | -9/Materials  | Entered Mines
  3098 | -9/Mines      | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  3115 | -9/Mines      | Assembled infested the area
  3121 | -9/Mines      | Build established: Mutant
  3165 | -9/Mines      | Core integrity fell below 50%
  3277 | -9/Mines      | Received a Mining Laser from a helpful Derelict
  3362 | -9/Mines      | Learned Materials security intel
  3624 | -9/Mines      | Discovered new exit (range 7)
  3633 | -9/Mines      | Identified exit to Materials
  3651 | -9/Mines      | Discovered exit to Materials (range 11)
  3928 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
  3928 | -9/Mines      | Discovered new exit (range 5)
  3934 | -9/Mines      | Identified exit to Exiles
  3936 | -9/Mines      | Entered Exiles
  3984 | -9/Exiles     | Met 8R-AWN
  4014 | -9/Exiles     | Met EX-HEX
  4088 | -9/Exiles     | Met EX-DEC
  4100 | -9/Exiles     | Learned location of Zion (-7)
  4145 | -9/Exiles     | Met EX-BIN
  4172 | -9/Exiles     | Aligned with FarCom system
  4174 | -9/Exiles     | Given EX-Vault access code
  4218 | -9/Exiles     | Opened EX-Vault
  4230 | -9/Exiles     | Found Modified TNC
  4270 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
  4409 | -9/Exiles     | Discovered new exit (range 12)
  4426 | -9/Exiles     | Identified exit to Mines
  4428 | -9/Exiles     | Left Exiles lab with Modified TNC
  4428 | -9/Exiles     | Entered Mines
  4485 | -8/Mines      | Lost 3 parts (1p1n1w)
  4601 | -8/Mines      | Discovered exit to Materials (range 5)
  4753 | -8/Mines      | Build established: Scavenger-Mutant
  4943 | -8/Mines      | Entered Materials
  4943 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  5135 | -8/Materials  | Repaired Imp. Aluminum Leg
  5424 | -8/Materials  | Repaired Adv. Beam Cannon?
  6079 | -8/Materials  | Discovered new exit (range 9)
  6198 | -8/Materials  | Entered Factory
  6198 | -7/Factory    | Evolved 2 slots: Utility x2
  6199 | -7/Factory    | Identified exit to Storage
  6233 | -7/Factory    | Sucked down chute
  6233 | -7/Factory    | Entered Waste
  6233 | -7/Waste      | The area was eerily silent
  6490 | -7/Waste      | A Compactor rumbled back to life
  6490 | -7/Waste      | Spotted C-40 Crusher
  6506 | -7/Waste      | Destroyed C-40 Crusher
  6510 | -7/Waste      | Build established: Hacker-Mutant
  6815 | -7/Waste      | Discovered new exit (range 13)
  6870 | -7/Waste      | Entered Factory
  7588 | -7/Factory    | Fabricated Hvy. Proton Cannon (x1)
  7702 | -7/Factory    | Cargo convoy interrupted
  8011 | -7/Factory    | Discovered exit to Storage (range 12)
  8046 | -7/Factory    | Entered Storage
  8173 | -7/Storage    | Repaired Broken Hvy. Proton Cannon
  8230 | -7/Storage    | Repaired Hvy. Treads
  8288 | -7/Storage    | Repaired Hvy. Treads
  8351 | -7/Storage    | Repaired Antimatter Reactor
  8415 | -7/Storage    | Repaired Antimatter Reactor
  8470 | -7/Storage    | Repaired Adv. Beam Cannon
  8580 | -7/Storage    | Repaired Lrg. Storage Unit
  9162 | -7/Storage    | Learned location of Armory (-4)
  9306 | -7/Storage    | Discovered new exit (range 16)
  9503 | -7/Storage    | Repaired Hvy. Proton Cannon
  9695 | -7/Storage    | Entered Factory
  9695 | -6/Factory    | Evolved 2 slots: Power x1, Utility x1
 10113 | -6/Factory    | Lost 3 parts (1p1u1w)
 10223 | -6/Factory    | Repaired Hvy. Treads
 10654 | -6/Factory    | Repaired Hvy. Treads
 10693 | -6/Factory    | Repaired Imp. Grenade Launcher
 10775 | -6/Factory    | Discovered new exit (range 11)
 11016 | -6/Factory    | Repaired Broken Hvy. Treads
 11058 | -6/Factory    | Repaired F-cell Engine
 11255 | -6/Factory    | Discovered new exit (range 11)
 11271 | -6/Factory    | Entered Extension
 11366 | -6/Extension  | Rescued a captive Derelict
 11367 | -6/Extension  | Rescued a captive Derelict
 11435 | -6/Extension  | Rescued A7
 11589 | -6/Extension  | Rescued a captive Derelict
 12197 | -6/Extension  | Spotted B-75 Beast
 12213 | -6/Extension  | Allies destroyed B-75 Beast
 12229 | -6/Extension  | Spotted B-75 Beast
 12259 | -6/Extension  | Destroyed B-75 Beast
 12757 | -6/Extension  | Rescued a captive Derelict
 12838 | -6/Extension  | Rescued a captive Derelict
 12838 | -6/Extension  | Rescued a captive Derelict
 12891 | -6/Extension  | Discovered new exit (range 10)
 12892 | -6/Extension  | Discovered new exit (range 6)
 12925 | -6/Extension  | Entered Cetus
 12925 | -6/Cetus      | Accompanied by 13 allies (A7)
 12930 | -6/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 12946 | -6/Cetus      | Spotted Cetus Guard
 12946 | -6/Cetus      | Spotted Cetus Guard
 12948 | -6/Cetus      | Spotted Cetus Guard
 12950 | -6/Cetus      | Spotted Cetus Guard
 12963 | -6/Cetus      | Allies destroyed Cetus Guard
 12964 | -6/Cetus      | Allies destroyed Cetus Guard
 12971 | -6/Cetus      | Allies destroyed Cetus Guard
 12979 | -6/Cetus      | Allies destroyed Cetus Guard
 13057 | -6/Cetus      | Cetus Manufacturing Module disabled
 13133 | -6/Cetus      | Failed to start Cetus Manufacturing Module
 13152 | -6/Cetus      | Discovered new exit (range 16)
 13259 | -6/Cetus      | Entered Archives
 13259 | -6/Archives   | Accompanied by 2 allies (A7)
 13360 | -6/Archives   | Unable to access archive contents
 13410 | -6/Archives   | Unable to access archive contents
 13412 | -6/Archives   | Discovered new exit (range 16)
 13455 | -6/Archives   | Entered Factory
 13455 | -5/Factory    | Evolved 2 slots: Utility x2
 13755 | -5/Factory    | First assault squad dispatched
 13762 | -5/Factory    | Destroyed 7 combat bots
 13766 | -5/Factory    | Lost 3 parts (1p1n1u)
 13933 | -5/Factory    | Self-destructed

 Last Messages 
---------------
13907_ Destroyed Imp. Grenade Launcher.
13909_ R-10 Processor collects Tesla Rifle.
13911_ Critical hit (Burn: +50).
13912_ R-10 Processor collects Unknown Hover Unit.
13913_ U-05 Engineer lays Concrete. <x2>
13914_ Hvy. Plasma Cannon destroyed.
13915_ The unstable cave ceiling collapses.
13915_ U-05 Engineer lays Concrete.
13916_ R-10 Processor collects Hpw. Shock Rifle.
13916_ Critical hit (Smash).
13916_ Knocked back.
13917_ U-05 Engineer lays Concrete. <x3>
13920_ R-10 Processor collects Unknown Hover Unit.
13920_ Knocked back.
13921_ U-05 Engineer lays Concrete. <x3>
13924_ System corrupted: Component data lost.
13924_ U-05 Engineer lays Concrete.
13924_ Critical hit (Burn: +37).
13925_ U-05 Engineer builds a Wall.
13926_ ALERT: Security rotation in progress.

 Map 
-----
+----------------------------------------------------+
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| ?????????????# g  b          g                  +  |
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| ????????????????????????#    #???##             #  |
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|                                                    |
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           90
Energy Generation          38
Energy Capacity            725
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             450
Evasion (%)                55
Targeting Accuracy         6
Recoil Reduction           4
Matter Filtering           50
Particle Charging          20
Offensive Hacking          20
Defensive Hacking          24

 Item Schematics 
-----------------
            Imp. Assault Rifle | -9/Materials | Scanalyzed
              Adv. Beam Cannon | -9/Materials | Scanalyzed
                 Hacking Suite | -8/Materials | Scanalyzed
                 System Shield | -8/Materials | Scanalyzed
       Adv. Targeting Computer | -8/Materials | Scanalyzed
            Hvy. Proton Cannon | -7/Factory   | Scanalyzed
         Lrn. Missile Launcher | -7/Storage   | Hacked
       Hvy. Reflective Plating | -7/Storage   | Hacked
          Cld. Particle Cannon | -6/Factory   | Scanalyzed
       Hyb. Antimatter Reactor | -6/Extension | Hacked
             Hvy. Gauss Cannon | -6/Extension | Hacked
                    Myomer Leg | -6/Extension | Hacked
            Imp. Cryofiber Web | -6/Extension | Hacked
 Centrium Medium Armor Plating | -5/Factory   | Scanalyzed
            Hvy. Plasma Cannon | -5/Factory   | Scanalyzed
         Centrium Heavy Treads | -5/Factory   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
 Hvy. Proton Cannon | x1 | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Prison Break
Project G-00

 Challenges 
------------
None

 Game 
------
Seed              MagneticCompactShotgun
  Manual?         0
Play Time         02:50:02
  Cumulative      34.8 hours
  Start           2022.05.11 @ 09:30:09
  End             2022.05.16 @ 22:42:58
Sessions          11
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          105
  Rogue           105
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           0/0/0/1/0/0/0/0/0
Lore%             53
Gallery%          58
Achievement%      44
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              14/SmallcapsGlow
Map View          84x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 617778b7-ab9c-4cb0-bd4d-60530b37fd9a