Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 15:55:38 Player: Great Strength True Martial Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (53) 265 Value Destroyed (1228) 1228 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8533 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 17/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Advanced Trap Extractor (0/8) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Experimental Biometal Leg Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Improved Kinecellerator Improved Kinecellerator Transmission Jammer Jamming Amplifier Improved Point Defense System > --- WEAPON ----------- Enhanced Hardcell Cannon Compact Linear Accelerator > --- INVENTORY -------- Advanced Trap Extractor [Rating: 88] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Salvage Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon AWS/Gauss Energy Gun High-powered Shock Rifle Ballistic Gun AWS/Gauss Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Carbide Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . 3 . 1 . . . . Utility 6 | . . . . . 1 1 1 2 1 . . Weapon 4 | . . . . . . . . . . 2 2 Parts Attached 83 | 7 8 1 1 4 15 6 12 5 11 . 13 Power 16 | 1 1 1 . 2 1 2 3 2 1 . 2 Engine 12 | 1 1 1 . 2 1 1 2 2 1 . . Core 3 | . . . . . . 1 1 . . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 36 | 3 4 . . 2 10 2 4 2 5 . 4 Treads 2 | 1 . . . . . . . 1 . . . Leg 9 | 2 . . . 1 . . . 1 4 . 1 Wheel . | . . . . . . . . . . . . Hover 4 | . 4 . . . . . . . . . . Flight 21 | . . . . 1 10 2 4 . 1 . 3 Utility 18 | 1 2 . . . 2 1 3 1 3 . 5 Device 10 | . . . . . . 1 1 1 3 . 4 Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . 1 . . . 1 . 1 . . . 1 Hackware 1 | . . . . . . . 1 . . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 2 1 . 1 . 2 1 2 . 2 . 2 Energy Gun 3 | . 1 . . . . . 1 . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . . . . . 2 Launcher 2 | . . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . . 1 1 . . . 2 Parts Lost 47 | . 3 6 . . . 2 10 . 17 . 9 Power 10 | . 1 1 . . . 1 3 . 3 . 1 Propulsion 17 | . 1 3 . . . . 5 . 6 . 2 Utility 11 | . . . . . . . 1 . 5 . 5 Weapon 9 | . 1 2 . . . 1 1 . 3 . 1 Highest Loss Streak 15 | . 3 5 . . . 2 5 . 15 . 9 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 4 7 4 5 8 7 6 6 6 7 5 3 Power 1 | . 1 . 2 1 1 . . . . . . Propulsion 2 | 2 3 1 . 3 3 3 2 . 2 . . Utility 2 | . 2 3 3 2 . 1 2 4 4 5 2 Weapon 1 | . 1 . . . 1 1 1 2 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . 4 . . 5 1 . 1 . 1 . 2 Power 3 | . . . . 3 . . . . . . . Propulsion 5 | . 3 . . . . . 1 . . . 1 Utility 4 | . . . . 2 . . . . 1 . 1 Weapon 2 | . 1 . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 94 72 52 77 89 92 84 71 85 28 31 Engine 6 | . 13 7 . 10 9 7 6 3 10 . . Leg 7 | . 4 7 14 21 . . . 3 6 . . Hover 2 | . 22 16 . . . . . . . . . Flight 19 | . . . . 2 44 38 36 23 22 9 6 Device 2 | . . . . . . 5 3 4 15 9 13 Storage 10 | . 14 14 14 14 9 7 6 5 5 . . Processor 11 | . 10 14 14 14 9 15 12 11 6 4 5 Protection 2 | . . . . . 8 . 3 1 3 . . Energy Gun 1 | . 6 . . . . . 2 . 6 . . Ballistic Gun 8 | . 20 13 9 14 8 4 . . . . . Peak Build Rating 88 | 6 12 10 21 24 42 54 61 52 71 33 88 Average Rating 31 | 3 10 7 16 22 38 48 45 44 63 33 40 On Entrance 23 | . 6 8 4 21 24 42 34 30 48 33 33 Naked Turns 15 | . . . . . . . . . . . 15 Heaviest Build 53 | 12 18 12 15 30 26 26 33 19 29 6 53 Greatest Support 46 | 20 20 14 10 20 28 30 35 28 46 3 28 Greatest Overweight (x) 15 | . 1 . 1 2 . . . . 1 1 15 Average Overweight (x) . | . . . . 1 . . . . . 1 . Largest Inventory Capacity 10 | 8 10 8 8 10 10 8 8 8 8 5 5 Average Capacity 8 | 6 8 8 8 9 8 8 8 8 8 5 5 Most Carried 10 | 6 8 6 8 10 9 8 8 8 8 5 5 Average Carried 6 | 4 7 3 5 8 7 7 6 6 7 5 3 Final Capacity 10 | 8 8 8 8 10 8 8 8 8 5 5 5 Final Carried 10 | 6 7 3 6 10 8 5 8 7 5 5 2 Class Distribution -------------------- 55% | Mutant 35% | Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 1563 | 153 241 60 . 118 409 51 158 136 204 . 33 Remotely . | . . . . . . . . . . . . Salvage Created 1472 | . 299 60 . 199 387 69 119 105 183 . 51 Parts 107 | . 19 4 . 17 22 . 25 7 10 . 3 Haulers Intercepted 3 | . . . . . 1 . . 1 1 . . Recyclers Shooed 2 | . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 37 | . 5 1 . 9 7 4 7 . 2 . 2 Guns 24 | . 4 1 . 9 6 4 . . . . . Cannons 2 | . . . . . . . . . . . 2 AOE 11 | . 1 . . . 1 . 7 . 2 . . Classes Destroyed 15 | . 4 . . 2 6 1 . 1 1 . . Worker 9 | . 1 . . . . . 4 2 2 . . Builder 2 | . 1 . . . . . 1 . . . . Tunneler 3 | . . . . . . . . 2 1 . . Hauler 3 | . . . . . 1 . . 1 1 . . Recycler 1 | . 1 . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 16 | . . . . 7 . . 7 . . . 2 Cutter 2 | . . . . . . . . . 2 . . Grunt 9 | . 5 1 . 1 2 . . . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 3 | . . . . . 3 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Assembled 4 | . . . . . . 4 . . . . . Best Kill Streak 9 | . 4 1 . 4 5 4 9 2 3 . 2 Combat Bots Only 6 | . 3 1 . 4 3 4 6 . 2 . 2 Max Kills in Single Turn 3 | . 3 1 . 1 2 2 3 1 2 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . . 1 . 2 . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 433 | . 18 44 . 11 24 33 112 3 79 . 109 Missed 185 | . 5 14 . . 13 13 66 2 40 . 32 Hits 248 | . 13 30 . 11 11 20 46 1 39 . 77 Melee 32 | . . . . . . 1 . . 2 . 29 Projectile 216 | . 13 30 . 11 11 19 46 1 37 . 48 AOE 5 | . . . . . . . . . 2 . 3 Critical Strikes 22 | . . 1 . . 2 . . . 2 . 17 Actively Blocked 1 | . . . . . 1 . . . . . . Damage Taken 5623 | . 308 430 . 97 210 342 614 22 1278 . 2322 Core 2168 | . 41 130 . . 17 128 111 . 268 . 1473 Absorbed by Shields 11 | . . . . . . . 11 . . . . Redirected to Shielding 55 | . . . . . 13 5 21 . 16 . . Core Remaining (%) 83 | 100 . . . 31 96 81 86 100 76 100 . Volleys Fired 111 | 2 16 14 . . 18 1 19 18 19 . 4 Largest 2 | 2 2 2 . . 1 1 1 1 2 . 2 Hottest 120 | 40 65 40 . . 40 39 60 40 120 . 116 Shots Fired 193 | 4 32 18 . 17 41 12 19 18 24 . 8 Gun 136 | 4 32 18 . 17 23 11 11 . 20 . . Cannon 40 | . . . . . 11 . . 18 3 . 8 Launcher 17 | . . . . . 7 1 8 . 1 . . Special . | . . . . . . . . . . . . Kinetic 133 | 4 20 18 . 17 34 11 . 18 3 . 8 Thermal . | . . . . . . . . . . . . Explosive 17 | . . . . . 7 1 8 . 1 . . Electromagnetic 43 | . 12 . . . . . 11 . 20 . . Robot Hit Streak 21 | 4 17 9 . 7 17 21 2 4 9 . 1 Robot Miss Streak 5 | . 4 1 . 3 1 1 5 4 4 . 4 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Autonomous 52 | . . . . 17 23 12 . . . . . Shots Hit Robots 126 | 4 24 15 . 13 24 10 6 12 16 . 2 Core Hits 83 | . 18 4 . 9 16 4 19 6 5 . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . 4 2 . . Blast 4 | . . . . . . . . 4 . . . Corrupt 2 | . . . . . . . . . 2 . . Melee Attacks 1 | . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4614 | 50 644 200 . 439 867 409 939 337 502 . 227 Guns 2432 | 50 347 193 . 439 565 409 144 . 285 . . Cannons 647 | . . . . . . . . 337 83 . 227 Explosions 1520 | . 297 . . . 302 . 795 . 126 . . Melee 8 | . . . . . . . . . 8 . . Ramming 7 | . . 7 . . . . . . . . . Kinetic 2472 | 50 169 193 . 439 565 409 . 337 83 . 227 Thermal 376 | . 297 . . . . . 79 . . . . Explosive 1144 | . . . . . 302 . 716 . 126 . . Electromagnetic 607 | . 178 . . . . . 144 . 285 . . Impact . | . . . . . . . . . . . . Slashing 8 | . . . . . . . . . 8 . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 279 | . 108 . . . 52 . 80 8 31 . . Projectiles 25 | . . . . . . . . 8 17 . . Explosions 254 | . 108 . . . 52 . 80 . 14 . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 2 2 . 1 Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . 2 2 . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 405 | . 128 1 . . 52 47 126 . 51 . . Shots 8 | . 2 . . . 1 1 3 . 1 . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 306 | . 103 22 . . 155 219 306 . 53 . 9 Average Temperature 76 | . 40 7 . . 62 91 103 . 25 . 3 Received Heat Transfer 690 | . 102 261 . . 81 60 75 . 75 . 36 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 300 | . 200 . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . 1 . 1 . . . . Low Security (%) 97 | 100 100 100 . 100 98 100 72 100 100 100 100 Level 1 2 | . . . . . 1 . 27 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 261 | . 149 49 . 139 258 116 261 122 135 27 117 Initial 117 | . . 49 . . . 116 14 117 7 27 15 Average 40 | . 22 17 . 41 36 75 90 56 22 27 28 Influence Increases 1953 | . 239 90 . 219 406 13 463 59 282 . 182 Destroy 0b10 Robot/C 660 | . 100 20 . 180 140 . 140 . 40 . 40 Destroy 0b10 Robot/NC 100 | . 15 . . . 15 . 25 25 20 . . Destroy Leader 158 | . 20 10 . 30 54 . 20 2 12 . 10 Disable Machine 75 | . 30 . . . 15 . 15 15 . . . Destroy Structure 210 | . 44 . . 9 92 13 38 2 . . 12 Partial Spotted 90 | . . . . . 30 . 60 . . . . Lose Combat Pursuer 660 | . 30 60 . . 60 . 165 15 210 . 120 Influence Decreases 1901 | . 110 189 30 219 148 242 251 285 243 27 157 Entered New Map 438 | . . 80 30 . . 142 15 124 8 27 12 Time Decay 1068 | . 80 89 . 219 148 80 151 161 85 . 55 Lost Part 395 | . 30 20 . . . 20 85 . 150 . 90 Squads Dispatched 18 | . 4 . . . . . 6 2 3 . 3 Investigation 1 | . 1 . . . . . . . . . . Extermination 3 | . . . . . . . 1 . 1 . 1 Reinforcement 12 | . 3 . . . . . 3 2 2 . 2 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 4 | . 1 . . . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 16 5 . 9 16 14 19 5 17 . 22 Peak Tracking Total 15 | . 4 4 . 3 5 8 9 2 9 . 15 Tactical Retreats 19 | . 1 2 . . 2 . 5 1 5 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 5 | . 2 . . . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 5 | . 2 . . . 1 . 1 1 . . . Max in Single Turn 2 | . 2 . . . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 3 | . . . 2 . . . 1 . . . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 12 | . . . 10 . . . 2 . . . . Successful 12 | . . . 10 . . . 2 . . . . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . . 10 . . . . . . . . Record 9 | . . . 9 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Network Status 2 | . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 157 | . . . . . . 142 14 . . . 1 Jamming 157 | . . . . . . 142 14 . . . 1 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 5776 | 87 323 277 1028 896 1595 179 365 364 437 13 212 Spaces Moved 5234 | 53 325 281 632 334 832 409 815 482 760 14 297 Core 136 | 4 . . . . . . . . 1 14 117 Treads 5 | 5 . . . . . . . . . . . Legs 1176 | 44 32 112 632 334 . . . . 11 . 11 Wheels . | . . . . . . . . . . . . Hover 462 | . 293 169 . . . . . . . . . Flight 3455 | . . . . . 832 409 815 482 748 . 169 Fastest Speed 21 | 50 56 56 120 190 27 27 21 26 34 100 25 Average Speed 65 | 118 69 81 161 190 27 27 23 48 41 100 57 Slowest Speed 800 | 160 120 120 190 260 28 28 27 56 123 100 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . . 10 1 3 . 2 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 71 62 93 73 69 17 34 13 25 . 6 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 9 | . . . . . 9 . . . . . . Terrain Destroyed 267 | . 48 . . 12 110 17 75 1 . . 4 Melee . | . . . . . . . . . . . . Projectile 40 | . . . . 12 22 1 . 1 . . 4 AOE 227 | . 48 . . . 88 16 75 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 7419 | 71 391 310 638 597 2177 475 965 596 855 13 331 Wait 1794 | . 16 9 . 237 1280 40 90 78 43 . 1 Move 5192 | 52 324 280 631 333 812 406 808 481 755 13 297 Hop 15 | . . . . . 9 1 3 . 2 . . Pick Up 94 | 10 14 . 4 12 12 4 13 3 13 . 9 Fast Attach 14 | 2 1 . . . 2 2 2 2 . . 3 Attach 76 | 4 4 4 1 2 12 6 8 9 13 . 13 Detach 18 | . . . . . 6 4 1 5 1 . 1 Swap 37 | 1 6 . . 5 12 5 6 . 2 . . Drop 54 | . 10 . . 8 14 6 7 . 6 . 3 Fire 111 | 2 16 14 . . 18 1 19 18 19 . 4 Melee 1 | . . . . . . . . . 1 . . Ram 1 | . . 1 . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . Rewire 2 | . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 8) 386 | -10/Materials | Discovered new exit (range 15) 411 | -10/Materials | Entered Mines 434 | -10/Mines | Lost 3 parts (1p1n1w) 460 | -10/Mines | Learned location of Storage (-9) 551 | -10/Mines | Core integrity fell below 50% 583 | -10/Mines | Lost 5 parts (1p2n2w) 683 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 683 | -10/Mines | Discovered new exit (range 5) 688 | -10/Mines | Entered Exiles 725 | -10/Exiles | Discovered new exit (range 14) 767 | -10/Exiles | Met 8R-AWN 786 | -10/Exiles | Met EX-HEX 859 | -10/Exiles | Met EX-BIN 960 | -10/Exiles | Aligned with FarCom system 961 | -10/Exiles | Given EX-Vault access code 990 | -10/Exiles | Opened EX-Vault 999 | -10/Exiles | Found AWS/Gauss 1072 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1125 | -10/Exiles | Met EX-DEC 1195 | -10/Exiles | Discovered new exit (range 14) 1422 | -10/Exiles | Visited The Gauntlet 1716 | -10/Exiles | Left Exiles lab with AWS/Gauss 1716 | -10/Exiles | Entered Mines 2402 | -9/Mines | Discovered new exit (range 6) 2553 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2568 | -9/Mines | Discovered new exit (range 9) 2612 | -9/Mines | Entered Materials 2612 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3001 | -8/Materials | Build established: Sprinter 4111 | -8/Materials | Discovered new exit (range 16) 4203 | -8/Materials | Discovered new exit (range 16) 4207 | -8/Materials | Identified exit to Factory 4207 | -8/Materials | Entered Factory 4207 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4346 | -7/Factory | Assembled infested ambush trap array 4361 | -7/Factory | AWS/Gauss suddenly broke down 4383 | -7/Factory | Discovered new exit (range 14) 4386 | -7/Factory | Identified exit to Factory 4386 | -7/Factory | Entered another Factory area 4386 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4634 | -6/Factory | Garrison activated, responded to threat 4674 | -6/Factory | Lost 5 parts (1p3n1w) 4732 | -6/Factory | Lost 3 parts (1p1n1u) 4750 | -6/Factory | Discovered new exit (range 5) 4751 | -6/Factory | Identified exit to Factory 4751 | -6/Factory | Entered another Factory area 4751 | -5/Factory | Evolved 2 slots: Utility x2 5089 | -5/Factory | Discovered new exit (range 7) 5092 | -5/Factory | Identified exit to Factory 5115 | -5/Factory | Entered another Factory area 5115 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5312 | -4/Factory | Build established: Scavenger-Mutant 5523 | -4/Factory | Discovered new exit (range 9) 5528 | -4/Factory | Identified exit to Research 5552 | -4/Factory | Entered Research 5552 | -3/Research | Evolved 2 slots: Weapon x2 5552 | -3/Research | Discovered new exit (range 13) 5564 | -3/Research | Identified exit to Research 5565 | -3/Research | Entered another Research area 5565 | -2/Research | Evolved 2 slots: Weapon x2 5583 | -2/Research | Lost 15 parts (2p6n4u3w) 5755 | -2/Research | Core integrity fell below 50% 5772 | -2/Research | Core integrity fell below 20% 5777 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 05739_ Xenon Bombardment Thruster severed. 05744_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05745_ Knocked back. 05745_ C-57 Dissector knocked back. 05745_ C-57 Dissector destroyed. 05747_ Adv. Signal Interpreter severed. 05748_ Acquired Centrium Leg. 05749_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5B. 05754_ Jamming Amplifier severed. 05755_ Acquired Adv. Surge Thruster. 05756_ Acquired Mic. Fission Core. 05763_ M-28 Smith repairs C-57 Dissector. 05763_ Mic. Fission Core destroyed. 05763_ Knocked back. 05765_ Adv. Surge Thruster severed. 05771_ Knocked back. 05772_ Critical hit (Burn: +37). 05774_ The unstable cave ceiling collapses. 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"# + + | | ??????????????????????? "F"# # ##### ###### | | ???????????????????????? """# # #???# | | ???????????????????????? # # #???#% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Propulsion Shielding 33 Evasion (%) 73 Recoil Reduction 1 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Challenges ------------ None Game ------ Seed TargetingTargetingExtractor Manual? 0 Play Time 02:02:35 Cumulative 13.3 hours Start 2025.10.15 @ 16:19:48 End 2025.10.16 @ 15:55:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c25edda-db4b-4812-b765-87a3a9f5687f