Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 20:55:27 Player: Spoodle Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (262) 1310 Value Destroyed (10702) 10702 Prototype IDs (54) 1080 Alien Tech Used (5) 1000 Bonus (10342) 10342 TOTAL SCORE: 32734 Bonus ------- High Alert Combat Kills 1138 Follower Combat Kills 3595 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -891 Cogmind --------- Core Integrity 896/1300 Matter 64/300 Energy 176/200 System Corruption 10% +Membrane Temperature Cool (0) Movement Hovering (92) Ox1 Location -3/Section 7 Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Gyrokinetic Inverter Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Cooled Antigrav System Combat Antigrav System > --- UTILITY (10) ----- Experimental Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Core Analyzer Heavy Regenerative Plating Graphene Brace > --- WEAPON (3) ------- Sigix Broadsword > --- INVENTORY (15) --- Cooled Antimatter Reactor Improved Antigrav System Improved Gyrokinetic Inverter Huge Storage Unit Improved Force Field Improved Force Field Hacking Drone Bay (1/1) Core Regenerator Subatomic Replicator Spacefold Activator Gamma Rifle Quantum Rifle Hypervelocity Railgun Hypervelocity Railgun Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Zionite Composite Leg II Improved Thunder Leg Experimental Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Core Analyzer Centrium Medium Armor Plating Graphene Brace Improved Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Myomer Leg Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Antigrav System Combat Antigrav System Large Storage Unit Advanced Sensor Array Improved Force Field Hacking Drone Bay Subatomic Replicator Quantum Rifle Zionite Phaser-M Hypervelocity Railgun Hypervelocity Railgun Mini Smartbomb Launcher Sigix Broadsword [Rating: 164] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Centrium Heavy Treads Leg Flexi-carbon Leg Hover Unit Improved Gyrokinetic Inverter Utility Experimental Heat Sink Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Centrium Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . Utility 8 | . . . . . . . 4 . . . . 2 . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 230 | 7 10 1 28 1 6 5 25 2 4 . 2 9 . 1 4 1 36 13 12 . 21 20 11 11 Power 29 | 1 1 1 5 . . . 4 . 1 . 1 2 . . 1 . 1 . 1 . 3 4 1 2 Engine 9 | 1 1 1 4 . . . 2 . . . . . . . . . . . . . . . . . Core 9 | . . . 1 . . . 2 . . . 1 2 . . . . 1 . . . 1 1 . . Reactor 11 | . . . . . . . . . 1 . . . . . 1 . . . 1 . 2 3 1 2 Propulsion 69 | 2 1 . 9 1 . 3 6 . . . . 2 . . . . 8 12 5 . 5 6 2 7 Treads 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Leg 57 | 2 1 . 9 1 . 3 6 . . . . 2 . . . . 6 12 4 . 5 4 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 2 4 . 4 . 2 1 9 2 2 . . 4 . . 2 1 18 1 4 . 6 7 3 1 Device 40 | 1 2 . 1 . 1 . 6 1 1 . . 3 . . 1 . 13 . 1 . 4 4 1 . Storage 5 | 1 2 . . . . . . . . . . . . . . . . 1 1 . . . . . Processor 8 | . . . . . . . 1 1 . . . . . . . . 2 . . . . 2 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 20 | . . . 3 . 1 1 2 . 1 . . 1 . . 1 1 3 . 2 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 4 . 10 . 4 1 6 . 1 . 1 1 . 1 1 . 9 . 2 . 7 3 5 1 Energy Gun 28 | 1 3 . 2 . 1 . 3 . 1 . . . . . . . 6 . 2 . 3 3 3 . Energy Cannon 6 | . . . . . . . 2 . . . 1 . . 1 1 . 1 . . . . . . . Ballistic Gun 18 | 1 . . 7 . 2 . 1 . . . . . . . . . 2 . . . 3 . 2 . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 1 . 1 . 4 . 4 . . . . . 4 . 8 . 2 . 2 2 3 1 Corrupted Parts 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 System Corruption 17 | . . . . . . 3 . . . . . . . . . . . . . . 9 . . 5 Parts Lost 44 | . . 1 1 . . 2 . . . . 1 2 . . . 4 21 . 2 . 4 2 . 4 Power 5 | . . 1 . . . . . . . . . . . . . . 2 . 1 . 1 . . . Propulsion 9 | . . . . . . 1 . . . . . 1 . . . 1 5 . . . . 1 . . Utility 22 | . . . . . . 1 . . . . 1 1 . . . 3 10 . 1 . 2 1 . 2 Weapon 8 | . . . 1 . . . . . . . . . . . . . 4 . . . 1 . . 2 Highest Loss Streak 17 | . . 1 1 . . 2 . . . . 1 2 . . . 3 17 . 2 . 3 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 8 14 14 15 14 15 13 14 15 15 14 14 15 15 14 14 13 15 16 22 18 21 24 18 Power 1 | . 1 . . 1 1 1 1 2 2 2 1 2 2 2 2 2 2 1 . 2 1 2 3 2 Propulsion 2 | 1 2 6 2 2 2 2 1 2 3 3 3 2 2 2 2 1 . 1 3 6 3 8 10 5 Utility 6 | . 2 4 4 4 4 6 5 5 5 6 6 6 7 7 7 7 7 9 8 9 7 7 5 4 Weapon 4 | 1 2 3 6 7 7 6 4 5 4 4 3 3 3 4 2 2 3 3 3 5 5 2 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 2 5 1 3 . 1 . 1 . 1 . . . . 1 1 1 2 . 7 6 . 6 Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . 2 1 . . . . . . . . . . . . . . . 1 . 1 4 . 1 Utility 13 | . . . 2 . . . 1 . . . 1 . . . . 1 1 1 1 . 2 1 . 2 Weapon 10 | . . . 1 1 3 . . . 1 . . . . . . . . . . . 4 . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 97 | . 100 100 99 100 91 99 94 100 99 100 99 99 100 100 82 99 88 100 97 100 98 99 99 91 Engine 3 | . 14 14 10 11 11 11 3 . . . . . . . . . 2 5 . . . . . . Core 5 | . . . . . . . 4 13 12 13 13 11 11 11 10 11 5 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 9 9 9 Leg 28 | . 28 28 43 44 44 44 26 26 26 26 26 22 23 23 23 23 20 26 25 26 25 27 27 10 Device 18 | . 14 14 3 6 . . 23 21 17 20 19 25 28 28 28 22 21 26 21 21 23 20 19 14 Storage 6 | . 14 14 11 11 11 11 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 9 | . . . . . . . 5 10 13 13 13 11 11 11 11 11 12 15 15 15 12 15 19 19 Protection 3 | . . . 7 4 11 10 2 . 1 . . 3 . . . 4 2 . 3 5 5 5 4 3 Energy Gun 10 | . 20 28 6 . . . 15 15 19 20 18 15 16 16 . . 5 10 9 10 5 13 13 6 Energy Cannon 1 | . . . . . . . 1 . . . 1 . . . . 16 6 . . . . . . . Ballistic Gun 4 | . 4 . 15 22 12 21 1 . . . . . . . . . . 5 4 5 9 . . . Peak Build Rating 164 | 7 12 12 20 20 27 23 70 69 71 70 72 88 89 90 91 94 114 119 131 130 137 158 164 164 Average Rating 75 | 4 8 12 17 19 16 22 56 67 69 70 71 85 86 86 71 91 94 115 119 130 128 149 160 159 On Entrance 73 | . 7 12 12 18 19 22 16 69 67 70 70 72 86 87 86 91 92 114 118 130 130 132 153 164 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 14 32 32 37 37 38 42 68 61 64 56 68 75 76 83 92 98 94 78 143 143 141 145 156 156 Greatest Support 156 | 20 20 20 40 40 40 46 74 72 72 72 72 72 71 71 71 71 105 115 115 105 125 153 156 156 Greatest Overweight (x) 1 | . 1 1 . . . 1 1 . . . . 1 1 1 1 1 1 . 1 1 1 . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 15 | 7 9 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 17 25 19 24 25 19 Most Carried 25 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 24 25 25 25 25 Average Carried 15 | 4 8 14 14 14 14 14 13 14 14 15 14 14 14 15 14 14 13 14 16 24 18 21 24 18 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 15 25 25 15 Final Carried 25 | 6 14 12 15 15 15 14 15 15 15 15 15 15 15 15 15 12 15 15 24 24 15 25 25 15 Class Distribution -------------------- 18% | Scavenger-Gunner 17% | Mutant 17% | Scavenger-Mutant 13% | Derelict-Skirmisher 7% | Gunner 6% | Skirmisher 5% | Derelict-Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Skirmisher | -4/Hub_04(d) Messiah-Skirmisher | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Matter Collected 7926 | 258 215 . 1098 93 80 143 497 45 267 . 65 504 292 347 . 356 664 470 295 . 775 521 684 257 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12192 | 145 549 123 1573 174 . 287 872 102 401 . 79 660 120 201 . 350 1600 1163 100 . 1004 1043 1246 400 Parts 586 | 13 35 11 119 10 . 8 33 . 15 . 2 27 12 6 . 10 62 43 4 . 47 49 61 19 Haulers Intercepted 12 | . 2 . 6 . . . 1 . . . . . . . . . 1 . . . 1 . 1 . Recyclers Shooed 19 | 2 2 . 1 3 . . 2 . . . . 3 . . . . 6 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . 19 . 9 14 . 1 . 11 5 . 5 . . . . . . . . Prevented 6 | . . . . . . 4 . 1 . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Combat Hostiles Destroyed 195 | . 10 5 33 6 . 8 6 . 9 . 1 12 8 8 . 14 20 15 . . 11 12 12 5 Guns 111 | . 6 4 22 6 . 1 6 . 6 . 1 8 1 1 . . 4 14 . . 11 12 7 1 Cannons 21 | . 4 . . . . . . . . . . . . 1 . 5 11 . . . . . . . AOE 52 | . . 1 11 . . 7 . . 3 . . 2 7 6 . 8 3 . . . . . 3 1 Classes Destroyed 21 | 2 4 . 3 . . 2 1 . 1 . 2 1 . 1 . . 1 2 . . . . . 1 Worker 13 | . . . 3 . . . 2 . . . . 1 . . . . 2 . . . 3 . 2 . Builder 7 | . . . 2 . . . 2 . . . . 1 . . . . 1 . . . 1 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 6 . . . 1 . . . . . . . . . 1 . . . 1 . 1 . Recycler 13 | 1 1 . 2 . . . 4 . . . . . . . . . 1 . . . 1 1 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . Watcher 11 | . 3 . 5 . . . . . . . . . . . . . . . 1 . . . 2 . Swarmer 64 | . 3 3 14 3 . . 4 . 3 . . 1 8 5 . 9 3 2 . . 2 . 4 . Grunt 63 | . 7 2 11 3 . 5 . . 5 . . 3 . 2 . 3 10 5 . . 1 3 3 . Brawler 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . Duelist 6 | . . . . . . 1 . . 1 . . . . . . . 3 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . . 8 . . 1 . . . . . 3 . . . 1 1 4 . . 2 1 . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 10 | . . . . . . . . . . . . . . 1 . . 1 . . . 4 4 . . Programmer 17 | . . . . . . . 2 . . . . 5 . . . . 1 . . . 2 3 4 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Light 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 4 4 2 7 6 . 4 4 . 3 . 1 3 4 5 . 9 6 5 1 . 4 6 4 2 Combat Bots Only 9 | . 4 2 5 6 . 4 4 . 3 . 1 2 4 5 . 9 5 2 . . 3 6 4 2 Max Kills in Single Turn 4 | 1 1 1 3 1 . 3 2 1 2 . 1 2 3 2 . 4 3 2 1 . 1 2 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . Exploded 4 | . . 1 3 . . 3 . . 1 . . 1 3 2 . 4 3 . . . . . 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Hostile Shots Fired 1151 | . 50 20 132 13 . 36 24 . 28 . 24 62 3 10 . 55 224 72 12 . 134 92 55 105 Missed 389 | . 18 4 46 7 . 12 7 . 10 . 10 22 1 3 . 17 83 37 4 . 36 23 25 24 Hits 762 | . 32 16 86 6 . 24 17 . 18 . 14 40 2 7 . 38 141 35 8 . 98 69 30 81 Melee 15 | . . . . . . 3 . . . . . . . . . 1 11 . . . . . . . Projectile 747 | . 32 16 86 6 . 21 17 . 18 . 14 40 2 7 . 37 130 35 8 . 98 69 30 81 AOE 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Critical Strikes 32 | . 1 . 2 . . 3 1 . 1 . . 1 . . . 2 10 4 1 . . 3 1 2 Actively Blocked 12 | . . . . . . . . . . . . . . . . . 2 4 1 . . 2 1 2 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 13422 | . 361 154 994 52 . 564 247 . 269 . 310 751 28 72 . 597 3157 596 161 . 1869 1205 344 1691 Core 1700 | . 90 53 80 8 . 65 78 . . . 27 104 . . . 45 406 88 13 . 239 186 24 194 Absorbed by Shields 1424 | . . . . . . . 12 . . . . 174 11 26 . 224 319 228 55 . . . 284 91 Redirected to Shielding 584 | . . . . . . . . . . . . 87 . . . . 276 . . . . 221 . . Ignored by Resistances 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 44 | . . . . . . . . . . . . . . . . . . . . . . . . 44 Core Remaining (%) 67 | 100 . 42 . . . 61 . . . . 87 . . . . 85 . . . . 28 . . . Volleys Fired 700 | 9 56 10 126 7 . 14 35 . 11 . 6 32 17 19 . 23 95 42 15 . 49 32 63 39 Largest 3 | 2 2 2 2 2 . 2 3 . 3 . 3 3 3 3 . 3 3 3 3 . 3 3 3 3 Hottest 515 | 70 90 90 90 46 . 58 245 . 240 . 250 235 235 243 . 268 270 199 199 . 515 219 225 225 Shots Fired 1432 | 18 108 20 243 14 . 21 75 . 18 . 18 82 21 27 . 40 208 121 35 . 119 80 106 58 Gun 1146 | 18 89 20 236 14 . 14 64 . 11 . 12 76 6 9 . . 64 121 35 . 119 80 104 54 Cannon 235 | . 19 . . . . . 11 . . . 6 4 11 13 . 35 136 . . . . . . . Launcher 51 | . . . 7 . . 7 . . 7 . . 2 4 5 . 5 8 . . . . . 2 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 426 | 9 38 . 188 14 . 14 . . . . . . . . . . . 40 16 . 83 . 24 . Thermal 698 | 9 60 . . . . . 75 . 11 . 18 80 17 19 . 27 198 81 19 . 32 48 3 1 Explosive 51 | . . . 7 . . 7 . . 7 . . 2 4 5 . 5 8 . . . . . 2 4 Electromagnetic 171 | . 10 20 48 . . . . . . . . . . 3 . 8 2 . . . . . 49 31 Phasic 86 | . . . . . . . . . . . . . . . . . . . . . 4 32 28 22 Robot Hit Streak 23 | 3 7 6 16 9 . 3 12 . 5 . 21 20 2 6 . 6 23 14 19 . 12 12 20 14 Robot Miss Streak 6 | 2 3 2 4 1 . 3 3 . 2 . 1 3 2 2 . 2 2 6 3 . 5 4 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Secondary Targets 20 | . . . 2 2 . . . . 3 . . 1 . . . . . 3 . . 2 4 3 . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . 1 . . . . . 1 . . 1 1 1 . Shots Hit Robots 838 | 9 61 12 143 11 . 12 47 2 11 . 16 66 2 7 . 13 130 80 19 . 61 50 54 32 Core Hits 577 | 6 33 6 71 7 . 30 46 . 27 . 9 52 14 10 . 23 76 49 8 . 36 26 28 20 Critical Kills 14 | . . . . 1 . . 2 . . . . 1 . . . 1 2 1 . . 3 . 3 . Critical Parts Destroyed 12 | . . . 1 . . . 2 . . . . 1 . . . . . 1 . . 4 . 3 . Critical Strikes 46 | . 5 . 1 1 . . 4 . . . . 2 . . . 1 3 5 . . 7 4 10 3 Burn 9 | . 5 . . . . . . . . . . . . . . . 1 3 . . . . . . Meltdown 4 | . . . . . . . 1 . . . . . . . . 1 2 . . . . . . . Destroy 22 | . . . 1 1 . . 3 . . . . 2 . . . . . 2 . . 7 . 6 . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 Intensify 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Melee Attacks 35 | . . . . . 1 1 10 9 . . . 14 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . 1 1 10 9 . . . 14 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 3 2 . . . 5 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29757 | 123 838 225 3085 206 . 1437 1453 157 775 . 584 2312 565 728 . 1569 5909 2439 717 . 2113 1844 1748 930 Guns 16885 | 119 549 162 2242 174 . 207 1110 . 135 . 374 1752 48 97 . . 1180 2415 717 . 1892 1844 1361 507 Cannons 4361 | . 264 . . . . . 65 . . . 173 . . 118 . 443 3298 . . . . . . . Explosions 7430 | . . 63 710 . . 1230 . . 640 . . 198 517 513 . 1126 1431 . . . 192 . 387 423 Melee 723 | . . . . . . . 229 146 . . . 348 . . . . . . . . . . . . Ramming 358 | 4 25 . 133 32 . . 49 11 . . 37 14 . . . . . 24 . . 29 . . . Kinetic 5477 | 29 354 . 1817 174 . 207 . . . . . . . . . . . 1089 387 . 1220 . 200 . Thermal 13058 | 90 428 63 75 . . . 1175 . 135 . 547 1752 48 97 . 327 4744 1326 330 . 634 1160 99 28 Explosive 6834 | . . . 635 . . 1230 . . 640 . . 198 517 513 . 1126 1165 . . . . . 387 423 Electromagnetic 2462 | . 31 162 425 . . . . . . . . . . 118 . 116 . . . . 192 . 1062 356 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 723 | . . . . . . . 229 146 . . . 348 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 845 | . . . . . . . . . . . . . . . . . . . . . 38 684 . 123 Highest Corruption 14 | . . . . . . 5 1 1 . . . 4 4 4 4 6 1 6 6 6 14 4 5 10 Average Corruption 3 | . . . . . . 1 1 1 . . . 1 4 4 4 4 1 1 6 6 8 3 3 7 Corruption Purged 6 | . . . . . . . . 1 . . . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 196 | . . . . . . 1 4 2 . . . 10 17 19 8 18 9 15 22 3 30 10 17 11 Message Errors 45 | . . . . . . . . 1 . . . . 4 8 . 6 3 4 5 1 7 3 2 1 Matter Fused 47 | . . . . . . 1 . . . . . 5 5 4 3 6 1 1 3 1 6 3 6 2 Heat Flow Errors 20 | . . . . . . . 1 . . . . 1 3 2 2 1 1 . 2 1 1 2 2 1 Energy Discharges 25 | . . . . . . . . . . . . 3 2 2 1 . 1 3 4 . 3 . 3 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 5 | . . . . . . . 1 . . . . . 1 1 . . . 1 . . 1 . . . Data Loss (minor) 22 | . . . . . . . 1 1 . . . . 2 2 1 1 2 2 1 . 7 1 . 1 Data Loss (major) 9 | . . . . . . . . . . . . . . . 1 2 . 2 3 . . . 1 . Misfires 12 | . . . . . . . . . . . . . . . . 1 . 2 4 . 2 . 1 2 Alerts 5 | . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 1 . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Overflow Damage 383 | . . . 13 . . . 15 137 . . 12 30 . 56 . 28 42 . . . . . 38 12 Projectiles 51 | . . . . . . . 15 . . . . . . . . 9 27 . . . . . . . Explosions 145 | . . . 5 . . . . . . . . . . 56 . 19 15 . . . . . 38 12 Melee 187 | . . . 8 . . . . 137 . . 12 30 . . . . . . . . . . . . Knockbacks 9 | . 7 . 2 . . . . . . . . . . . . . . . . . . . . . Impact 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . . . . . . . 13 . . 61 . . . . 97 . . . Shots 5 | . . . . . . . . . . . . . 1 . . 3 . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 44 | 2 5 . 17 3 . . 4 1 . . 4 2 . . . . . 1 . . 5 . . . Kicked 44 | 2 5 . 17 3 . . 4 1 . . 4 2 . . . . . 1 . . 5 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | 90 213 120 207 . . 22 392 . 72 . 181 180 179 200 129 172 83 . 189 153 300 162 153 29 Average Temperature 52 | 36 60 56 29 . . 10 56 . 30 . 79 71 89 43 78 122 17 . 103 107 166 85 74 15 Received Heat Transfer 1860 | . 192 30 297 6 . 90 . . 63 . 48 98 . . . 86 512 94 . . 132 111 12 89 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 9 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 3 3 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 Parts Fried 21 | . . . 2 . . . . 2 . . . . . 1 . . . . . . . . 14 2 Impact Corruptions 4 | . . . 1 . . . . 1 . . 2 . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . 1 . . . . 2 . . . 1 3 1 . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . 2 . . . 1 2 1 . . . . . . Parts Melted 41 | . 2 . . . . 2 6 . . . . 10 . . . 2 15 2 . . 1 1 . . Heat Transferred 18351 | 259 1581 100 50 . . . 1777 . 279 . 1000 2607 87 127 . 435 5327 2165 409 . 779 1221 111 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Maximum Alert Level 4 | . . . 2 1 . . 1 . . . . 1 . . . . 3 4 3 2 2 2 2 1 Low Security (%) 38 | 100 100 100 42 14 . . 93 . . . . 71 . . . . 22 . . . 16 . 1 2 Level 1 22 | . . . 28 85 . . 6 . . . . 28 . . . . . . . 80 13 66 64 97 Level 2 28 | . . . 28 . . . . . . . . . . . . . 27 62 67 20 69 33 33 . Level 3 8 | . . . . . . . . . . . . . . . . . 50 17 32 . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . 19 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1185 | 10 173 90 565 342 . . 220 . . . . 390 . . . . 1065 1185 848 578 698 506 465 276 Initial 640 | . . 17 11 217 . . 220 . . . . . . . . . 98 492 640 317 202 363 196 231 Average 345 | 2 32 29 266 265 . . 110 . . . . 117 . . . . 644 731 662 353 407 389 335 224 Influence Increases 10717 | 20 471 140 1090 185 . 420 496 25 225 . 30 757 180 240 . 325 1669 1297 644 331 936 373 618 245 Destroy 0b10 Robot/C 5500 | . 200 100 660 120 . 260 160 20 200 . 20 400 160 160 . 280 760 620 260 140 340 240 280 120 Destroy 0b10 Robot/NC 390 | 20 30 . 90 . . 10 50 . . . . 25 . . . . 40 30 10 5 35 5 40 . Destroy Leader 954 | . 60 20 182 20 . 30 54 . 20 . 10 90 20 20 . 30 134 46 20 . 72 50 46 30 Allied During Kill 1397 | . . . . . . 120 21 5 5 . . 45 . . . . 171 528 290 145 46 . 21 . Successful Hack 184 | . 45 . 41 . . . . . . . . 24 . . . . . . . . . . 74 . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . Disable Machine 480 | . 15 . . . . . 30 . . . . 30 . . . . 120 . 15 15 165 15 45 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . Destroy Structure 1032 | . 1 5 42 . . . 16 . . . . 98 . . . . 294 58 34 26 278 48 82 50 Advance Influence 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . 15 . . . . . . . . . . . . . . 15 15 15 Lose Combat Pursuer 300 | . 60 15 15 45 . . . . . . . 45 . 60 . 15 . 15 15 . . . 15 . Influence Decreases 10451 | 20 426 155 563 490 252 308 550 83 179 46 30 406 463 308 . 169 820 1159 993 547 822 715 556 391 Entered New Map 3485 | . . 28 19 340 252 . 42 22 . 46 . . 131 14 . . 58 513 503 477 376 329 154 181 Time Decay 5732 | 20 279 117 534 150 . 171 498 61 159 . 30 326 332 294 . 149 422 506 410 30 356 356 362 170 Lost Part 410 | . . 10 10 . . 20 . . . . . 20 . . . 20 210 . 20 . 40 20 . 40 Lost Ally 677 | . . . . . . 117 10 . 20 . . 60 . . . . 130 140 60 40 50 10 40 . Purge Threat 147 | . 147 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 . 6 1 . 1 4 . . . . 3 . . . . 9 1 . . 5 3 4 5 Investigation 10 | . 3 . 3 1 . . . . . . . . . . . . 1 . . . . . 1 1 Extermination 11 | . . . . . . . 2 . . . . 2 . . . . 1 . . . 1 2 2 1 Reinforcement 15 | . 1 . 2 . . . 2 . . . . 1 . . . . 2 . . . 4 . 1 2 Assault 8 | . . . 1 . . 1 . . . . . . . . . . 4 1 . . . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . 5 . . . . 1 . . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . 1 . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Distress Signals 23 | . 2 . 4 . . . . . . . . 1 . 1 . . 6 . 2 . 4 2 1 . Communications Jammed 16 | . . . . . . . . . . . . 2 . . . . . . . . . 14 . . Distress Signals 16 | . . . . . . . . . . . . 2 . . . . . . . . . 14 . . Times Spotted 327 | . 21 5 40 9 . 16 11 . 10 . 1 24 4 3 . 18 52 32 14 . 23 17 17 10 Peak Tracking Total 9 | . 4 3 7 6 . 9 1 . 4 . 1 6 2 4 . 6 7 4 5 . 8 6 4 4 Tactical Retreats 12 | . 2 1 1 2 . . . . . . . 1 . 1 . 1 . 1 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Traps Triggered 14 | . 1 . . . . . 1 . . . . 1 . . . . . 4 . . 5 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Machines Disabled 37 | . 1 . 1 . . . 2 . . . . 2 . . . . 9 2 2 1 11 1 3 2 Max in Single Turn 6 | . 1 . 1 . . . 1 . . . . . . . . . 6 1 . . 4 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Machines Accessed 38 | . 8 . 12 1 . . 2 . . 3 . 3 . . 3 . 2 . . . . 1 3 . Terminals 15 | . 6 . 9 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 5 | . 2 . 2 . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Total Hacks 127 | . 31 . 35 1 . . 3 . . 23 . 7 . . 9 . 5 . . . . 1 12 . Successful 83 | . 21 . 21 1 . . . . . 23 . 3 . . 9 . . . . . . . 5 . Failed 44 | . 10 . 14 . . . 3 . . . . 4 . . . . 5 . . . . 1 7 . Catastrophic 7 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 169 | . 26 . 23 . . . 22 . . . . 21 . . . . 17 6 1 . 15 13 17 8 Terminals 59 | . 29 . 30 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Recycling Units 8 | . 2 . 2 . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers 11 | . . . 3 . . . 1 . . . . . . . . . . . . . . . 7 . Garrison Access 7 | . . . . . . . . . . . . 1 . . . . 5 . . . . 1 . . Terminal Hacks 45 | . 7 . 5 1 . . . . . 23 . . . . 9 . . . . . . . . . Record 7 | . . . . . . . . . . 6 . . . . 1 . . . . . . . . . Part Schematic 13 | . . . . . . . . . . 9 . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 3 . 3 . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . . . . . . . . . . . . . . . . . 3 . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 2 . . . . . . . . . . . . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 14 . 13 . . . . . . . . 2 . . . . . . . . . . 1 . Terminals 23 | . 12 . 11 . . . . . . . . . . . . . . . . . . . . . Track 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 6 . 6 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 . 10 . . . 2 . . . . 3 . . . . 2 . . . . 1 2 . Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 3 . . . . 5 . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . 15 . . . . 9 . . . . 4 . . . . . . . 13 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Total Allies 64 | . . . . . 9 . 4 . . . . 3 . . . . 9 26 5 . 4 4 . . Largest Group 21 | . . . . . 9 9 4 3 3 . . 3 . . . . 3 21 19 16 3 3 2 . Highest-Rated Group 1206 | . . . . . 309 309 237 210 210 . . 105 . . . . 288 974 1206 1071 233 189 162 . Highest-Rated Ally 159 | . . . . . 40 40 70 70 70 . . 35 . . . . 96 159 159 159 103 81 81 . Zionite Dispatches 18 | . . . . . . . 3 . . . . 3 . . . . 4 2 . . 3 3 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Light 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Recon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Demo 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Thermal Resupply 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Orders 70 | . . . . . . . 23 . . . . 6 . . . . 11 2 13 . 7 8 . . STAY 15 | . . . . . . . 2 . . . . . . . . . 3 1 5 . 2 2 . . FOLLOW 8 | . . . . . . . . . . . . . . . . . 1 . 7 . . . . . DROP 7 | . . . . . . . 1 . . . . . . . . . 1 1 . . 2 2 . . EXPLORE 21 | . . . . . . . 10 . . . . 3 . . . . 4 . . . 2 2 . . RETURN 19 | . . . . . . . 10 . . . . 3 . . . . 2 . 1 . 1 2 . . Ally Attacks 440 | . . . . . . 56 18 3 17 . . 21 . . . . 77 81 91 47 16 . 13 . Total Damage 15623 | . . . . . . 1265 371 57 287 . . 1332 . . . . 2911 2798 2621 2358 1176 . 447 . Kills 99 | . . . . . . 8 3 1 1 . . 10 . . . . 22 21 15 9 7 . 2 . Allies Corrupted 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Active Infowar (turns) 12428 | 54 618 385 155 176 . . 1076 811 460 93 632 1101 946 905 342 812 268 1175 29 . 665 800 648 277 Sensors 9496 | . . . . . . . 864 811 460 93 632 954 896 865 342 30 181 1171 29 . 665 622 604 277 Terrain 727 | . 11 385 155 176 . . . . . . . . . . . . . . . . . . . . Structural 42 | . . . . . . . . . . . . . . . . . 42 . . . . . . . Seismic 752 | 54 607 . . . . . . . . . . . . . . . 87 4 . . . . . . Decoding 1008 | . . . . . . . . . . . . . . . . . . . . . . 797 211 . Jamming 4693 | . . . . . . . 212 . . . . 1101 946 905 342 812 . . . . . 375 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 3 1 1 . 1 . . 1 . 2 3 . 2 . . . . . . . . Drone Launches 17 | . . . . . . . 8 . . . . 1 . . . . 3 . 1 . 2 2 . . Drone Recoveries 15 | . . . . . . . 7 . . . . 1 . . . . 3 . 1 . 1 2 . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . . . . . . . . 24 8 . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Items 20 | . . . . . . . . . . . . . . . . . . . . . . 15 5 . Machines 6 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Guards 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Zionite Intel Received 11 | . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 4 2 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Active Garrisons 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Turns Passed 19389 | 126 964 385 1614 318 1180 817 1335 811 654 93 675 1101 946 905 342 871 1030 1379 985 75 804 800 820 359 Spaces Moved 12503 | 74 550 184 1025 268 1051 714 871 646 492 78 519 637 704 634 260 411 478 782 556 40 259 419 517 334 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12216 | 63 550 184 1025 268 1051 714 871 646 492 78 519 637 704 634 260 411 478 782 556 40 259 419 517 58 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 276 | . . . . . . . . . . . . . . . . . . . . . . . . 276 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 120 190 105 105 105 105 116 120 120 120 120 120 120 120 120 190 120 120 120 190 118 118 103 32 Average Speed 120 | 109 131 190 110 105 105 105 118 120 120 120 120 126 123 121 121 190 125 120 137 190 145 118 108 53 Slowest Speed 190 | 120 190 190 120 105 105 175 190 120 120 120 120 190 190 190 190 190 190 120 190 190 190 118 190 105 Overloaded Moves 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 56 | 5 94 52 70 49 89 93 32 74 72 68 68 22 80 65 60 62 18 84 72 63 28 9 64 13 Regions Visited 24 Branch Regions 18 Pre-discovered Areas 17 | . 2 1 7 1 1 . . 1 . 1 1 . 1 . . 1 . . . . . . . . Known Exits Taken 19 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . 3 1 . 1 2 . 4 . 2 2 . 4 . . . . . . . . Spaces Dug 87 | . . . . . . 1 8 7 . . . 11 7 1 . 6 10 . . . 7 5 18 6 Terrain Destroyed 846 | . . 5 45 . . 54 12 7 39 . 1 19 55 51 . 72 141 27 6 . 211 24 51 26 Melee 19 | . . . . . . 1 3 7 . . . 8 . . . . . . . . . . . . Projectile 240 | . . . . . . . 9 . . . 1 4 11 10 . 17 31 27 6 . 61 24 25 14 AOE 586 | . . 5 45 . . 53 . . 39 . . 7 44 41 . 55 110 . . . 149 . 26 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Sec Total 15436 | 100 686 201 1288 292 1127 752 1090 666 533 77 554 823 751 732 287 466 729 1140 756 39 580 655 659 453 Wait 1094 | . 51 4 33 1 55 11 79 6 4 . 9 72 16 61 . 20 54 147 135 . 182 100 24 30 Move 12479 | 73 549 183 1024 267 1050 713 870 645 491 77 518 636 703 633 259 410 477 781 555 39 258 418 516 334 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 9 7 1 18 4 5 1 19 1 1 . 5 8 1 . 3 3 20 4 13 . 9 34 2 2 Fast Attach 121 | 4 4 . 6 . 3 1 9 . 7 . 1 3 . . 9 . 23 4 9 . 18 2 13 5 Attach 68 | 3 . 1 3 . 2 1 13 . . . 1 4 . . . 4 17 . 4 . 6 5 . 4 Detach 24 | . . . . . . . 6 . . . . 1 . . 1 . 8 . 2 . 2 1 . 3 Swap 347 | . 8 . 30 5 3 8 23 4 11 . 5 39 13 19 4 4 19 21 8 . 30 39 31 23 Drop 222 | . 6 2 31 5 8 2 18 . 8 . 5 7 1 . 11 2 16 17 15 . 21 24 10 13 Fire 700 | 9 56 10 126 7 . 14 35 . 11 . 6 32 17 19 . 23 95 42 15 . 49 32 63 39 Melee 35 | . . . . . 1 1 10 9 . . . 14 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 44 | 2 5 . 17 3 . . 4 1 . . 4 2 . . . . . 1 . . 5 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 4 . . . . 5 . . . . . 4 . . . . . . Rewire 119 | . . . . . . . . . . . . . . . . . . 119 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 (discovered 1 exit: Res) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 9) 731 | -10/Materials | Discovered new exit (range 10) 820 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Identified exit to Materials 866 | -10/Materials | Identified exit to Subcaves 896 | -10/Materials | Learned Storage security intel 914 | -10/Materials | Loaded intel: 35 machine locations 924 | -10/Materials | Learned location of 1 exit from Storage 925 | -10/Materials | Learned 4 Recycling zone layouts 954 | -10/Materials | Learned location of 2 exits from Materials 1091 | -10/Materials | Entered Mines 1236 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1262 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1336 | -10/Mines | Core integrity fell below 50% 1386 | -10/Mines | Learned location of Zion (-7) 1428 | -10/Mines | Discovered exit to Materials (range 14) 1476 | -10/Mines | Entered Materials 1476 | -9/Materials | Evolved 2 slots: Propulsion x2 1477 | -9/Materials | Identified exit to Materials 1845 | -9/Materials | Discovered new exit (range 16) 2677 | -9/Materials | Build established: Scavenger-Mutant 2893 | -9/Materials | Loaded intel: 11 trap records 3076 | -9/Materials | First assault squad dispatched 3090 | -9/Materials | Entered Mines 3096 | -9/Mines | Learned location of Recycling (-8) 3097 | -9/Mines | Learned location of 1 exit from Materials 3117 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3278 | -9/Mines | Met a Derelict shopkeep closing up shop 3401 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3408 | -9/Mines | Entered Zion 3493 | -7/Zion | Given the Hacking Drone Bay 3525 | -7/Zion | Discovered new exit (range 15) 3583 | -7/Zion | Found Prototype Device 3583 | -7/Zion | Identified Hacking Drone Bay 3775 | -7/Zion | Learned location of Warlord (-4) 3934 | -7/Zion | Learned 12 Factory zone layouts 4093 | -7/Zion | Met Imprinter 4126 | -7/Zion | Imprinted 4128 | -7/Zion | Declared Zion's savior 4269 | -7/Zion | Gained Derelict followers 4588 | -7/Zion | Entered Proximity Caves 4588 | -6/Proximity Caves | Accompanied by 9 allies 4589 | -6/Proximity Caves | Identified exit to Factory 4648 | -6/Proximity Caves | Spotter reported a threat 4848 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4896 | -6/Proximity Caves | Spotted B-75 Beast 4924 | -6/Proximity Caves | Allies destroyed B-75 Beast 4954 | -6/Proximity Caves | Lost 3 allies 5246 | -6/Proximity Caves | Learned Factory trap positions 5370 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5405 | -6/Proximity Caves | Entered Factory 5405 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 5406 | -6/Factory | Identified exit to Lower Caves 5407 | -6/Factory | Loaded intel: 100 trap records 5420 | -6/Factory | Lost 5 allies 5488 | -6/Factory | Zion Thermal Resupply teleported in 5540 | -6/Factory | Zion Recon squad teleported in 6209 | -6/Factory | Build established: Gunner 6247 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6348 | -6/Factory | Zion Light squad teleported in 6740 | -6/Factory | Entered Lower Caves 6740 | -6/Lower Caves | Accompanied by 3 allies 6761 | -6/Lower Caves | Encountered a Warlord checkpoint 7319 | -6/Lower Caves | Build established: Mutant 7467 | -6/Lower Caves | Discovered new exit (range 14) 7482 | -6/Lower Caves | Identified exit to Lower Caves 7551 | -6/Lower Caves | Entered another Lower Caves area 7551 | -6/Lower Caves | Accompanied by 3 allies 7586 | -6/Lower Caves | Found Prototype Protection 7586 | -6/Lower Caves | Identified Zio. Weapon Casing 7693 | -6/Lower Caves | Discovered new exit (range 11) 7705 | -6/Lower Caves | Identified exit to Factory 8038 | -6/Lower Caves | Build established: Skirmisher 8105 | -6/Lower Caves | Discovered new exit (range 15) 8132 | -6/Lower Caves | Identified exit to Data Miner 8205 | -6/Lower Caves | Entered Data Miner 8205 | -6/Data Miner | Discovered new exit (range 6) 8213 | -6/Data Miner | Identified exit to Proximity Caves 8229 | -6/Data Miner | Met Data Miner 8251 | -6/Data Miner | Learned location of Section 7 (-3) 8251 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8269 | -6/Data Miner | Received God Mode back door access code from Data Miner 8298 | -6/Data Miner | Entered Proximity Caves 8314 | -5/Proximity Caves | Spotted B-75 Beast 8381 | -5/Proximity Caves | Destroyed B-75 Beast 8476 | -5/Proximity Caves | Found DCF Scrap (15 items) 8931 | -5/Proximity Caves | Discovered exit to Factory (range 16) 8973 | -5/Proximity Caves | Entered Factory 8973 | -5/Factory | Evolved 2 slots: Utility x2 9260 | -5/Factory | Found Mni. Smartbomb Launcher 9282 | -5/Factory | Discovered new exit (range 12) 9297 | -5/Factory | Identified exit to Upper Caves 9670 | -5/Factory | Retrieved Zion intel report: Branch Access 9671 | -5/Factory | Zion Demo squad teleported in 9733 | -5/Factory | Zion Demo squad teleported in 9964 | -5/Factory | Zion Recon squad teleported in 10074 | -5/Factory | Entered Upper Caves 10155 | -5/Upper Caves | Build established: Derelict-Skirmisher 10251 | -5/Upper Caves | Learned Factory non-interactive machine intel 10908 | -5/Upper Caves | Discovered new exit (range 13) 10928 | -5/Upper Caves | Learned location of Armory (-4) 10972 | -5/Upper Caves | Identified exit to Upper Caves 11020 | -5/Upper Caves | Entered another Upper Caves area 11130 | -5/Upper Caves | Discovered new exit (range 3) 11131 | -5/Upper Caves | Identified exit to Factory 11136 | -5/Upper Caves | Learned Factory terminal intel 11137 | -5/Upper Caves | Identified exit to Zhirov 11801 | -5/Upper Caves | Learned Factory terminal intel 11925 | -5/Upper Caves | Entered Zhirov 11925 | -5/Zhirov | Discovered new exit (range 3) 11927 | -5/Zhirov | Identified exit to Proximity Caves 12000 | -5/Zhirov | Found Alien Artifact 12000 | -5/Zhirov | Identified Integrated Dissipator 12000 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12165 | -5/Zhirov | Found Alien Artifact 12230 | -5/Zhirov | Build established: Derelict-Mutant 12267 | -5/Zhirov | Entered Proximity Caves 12296 | -4/Proximity Caves | Spotted B-86 Titan 12496 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12619 | -4/Proximity Caves | Build established: Derelict-Tank 12930 | -4/Proximity Caves | Learned 12 Research zone layouts 13110 | -4/Proximity Caves | Destroyed 9 combat bots 13110 | -4/Proximity Caves | Lost 3 parts (1n2u) 13111 | -4/Proximity Caves | Discovered exit to Factory (range 11) 13138 | -4/Proximity Caves | Entered Factory 13138 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13139 | -4/Factory | Loaded intel: 207 non-interactive machine locations 13140 | -4/Factory | Loaded intel: 28 terminal locations 13267 | -4/Factory | Zion Light squad teleported in 13368 | -4/Factory | Garrison activated, responded to threat 13388 | -4/Factory | First assault squad dispatched 13396 | -4/Factory | Incoming assault squad redirected 13410 | -4/Factory | Incoming assault squad redirected 13431 | -4/Factory | Incoming assault squad redirected 13488 | -4/Factory | Lost 4 parts (2n2u) 13535 | -4/Factory | Incoming assault squad redirected 13590 | -4/Factory | Identified Transdimensional Reconstructor 13590 | -4/Factory | Warped through subspace 13619 | -4/Factory | Lost 17 parts (2p3n8u4w) 13636 | -4/Factory | Retrieved Zion intel report: Trap Installations 13637 | -4/Factory | Zion Light squad teleported in 13691 | -4/Factory | Found Prototype Device 13745 | -4/Factory | Found Zio. Weapon Casing 13861 | -4/Factory | Found Zio. Weapon Casing 13933 | -4/Factory | Zion Hacker squad teleported in 13955 | -4/Factory | Build established: Scavenger-Gunner 14019 | -4/Factory | Discovered new exit (range 13) 14091 | -4/Factory | Zion Kinetic Resupply teleported in 14166 | -4/Factory | Incoming investigation squad redirected 14167 | -4/Factory | Identified exit to Extension 14168 | -4/Factory | Entered Extension 14330 | -4/Extension | Rescued A7 14451 | -4/Extension | Rescued a captive Derelict 14452 | -4/Extension | Rescued a captive Derelict 14483 | -4/Extension | Zion Demo squad teleported in 14537 | -4/Extension | Rescued a captive Derelict 14537 | -4/Extension | Rescued a captive Derelict 14619 | -4/Extension | Rescued a captive Derelict 14620 | -4/Extension | Rescued a captive Derelict 14697 | -4/Extension | Rescued a captive Derelict 14958 | -4/Extension | Spotted B-86 Titan 14976 | -4/Extension | Destroyed B-86 Titan 14982 | -4/Extension | Spotted B-86 Titan 14990 | -4/Extension | Destroyed B-86 Titan 15018 | -4/Extension | Lost 3 allies 15048 | -4/Extension | Build established: Commander-Gunner 15096 | -4/Extension | Lost 4 allies 15147 | -4/Extension | Rescued a captive Derelict 15168 | -4/Extension | First assault squad dispatched 15362 | -4/Extension | Zion Offense Resupply teleported in 15454 | -4/Extension | Terminal network hard line cut 15485 | -4/Extension | Discovered new exit (range 10) 15486 | -4/Extension | Discovered new exit (range 6) 15495 | -4/Extension | Identified exit to Research 15516 | -4/Extension | Identified exit to Cetus 15547 | -4/Extension | Entered Cetus 15547 | -4/Cetus | Accompanied by 16 allies (A7) 15552 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15576 | -4/Cetus | Spotted Cetus Guard 15577 | -4/Cetus | Spotted Cetus Guard 15578 | -4/Cetus | Spotted Cetus Guard 15582 | -4/Cetus | Allies destroyed Cetus Guard 15595 | -4/Cetus | Allies destroyed Cetus Guard 15602 | -4/Cetus | Allies destroyed Cetus Guard 15613 | -4/Cetus | Build established: Scavenger-Gunner 15887 | -4/Cetus | Started Cetus Manufacturing Module 15911 | -4/Cetus | Escorted A7 to Cetus Mainframe 15912 | -4/Cetus | Manufactured an Enhanced Grunt 15937 | -4/Cetus | Manufactured an Enhanced Grunt 15962 | -4/Cetus | Manufactured an Enhanced Grunt 15987 | -4/Cetus | Manufactured an Enhanced Grunt 16012 | -4/Cetus | Manufactured an Enhanced Grunt 16061 | -4/Cetus | Discovered new exit (range 15) 16167 | -4/Cetus | Core integrity fell below 50% 16181 | -4/Cetus | Spotted Cetus Guard 16182 | -4/Cetus | Spotted Cetus Guard 16182 | -4/Cetus | Spotted Cetus Guard 16193 | -4/Cetus | Allies destroyed Cetus Guard 16195 | -4/Cetus | Spotted Cetus Guard 16196 | -4/Cetus | Allies destroyed Cetus Guard 16202 | -4/Cetus | Allies destroyed Cetus Guard 16222 | -4/Cetus | Discovered exit to Research (range 16) 16229 | -4/Cetus | Scared off Revision 17 16297 | -4/Cetus | Security sweep announced 16342 | -4/Cetus | Cetus Manufacturing Module disabled 16510 | -4/Cetus | Identified exit to Archives 16532 | -4/Cetus | Entered Archives 16532 | -4/Archives | Accompanied by 16 allies (A7) 16537 | -4/Archives | Received a hacking code to weaken MAIN.C 16555 | -4/Archives | Met Zhirov 16561 | -4/Archives | Reinforcements dispatched to Archives 16580 | -4/Archives | Discovered new exit (range 13) 16605 | -4/Archives | Identified exit to Hub_04(d) 16606 | -4/Archives | Reinforcements dispatched to Archives 16607 | -4/Archives | Entered Hub_04(d) 16627 | -4/Hub_04(d) | Lost 4 allies 16732 | -4/Hub_04(d) | Retrieved Zion intel report: Main Access 16733 | -4/Hub_04(d) | Zion Heavy squad teleported in 16771 | -4/Hub_04(d) | Zion Kinetic Resupply teleported in 16973 | -4/Hub_04(d) | Lost 3 parts (2u1w) 17100 | -4/Hub_04(d) | System corruption reached 10% 17205 | -4/Hub_04(d) | Zion Infowar Resupply teleported in 17232 | -4/Hub_04(d) | Build established: Scavenger-Skirmisher 17394 | -4/Hub_04(d) | Network Hub disabled 17411 | -4/Hub_04(d) | Entered Research 17411 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17412 | -3/Research | Identified exit to Quarantine 17412 | -3/Research | Identified exit to Research 17583 | -3/Research | Zion Hover Resupply teleported in 17621 | -3/Research | Discovered exit to Research (range 15) 17911 | -3/Research | First assault squad dispatched 17919 | -3/Research | Discovered exit to Quarantine (range 9) 17935 | -3/Research | Retrieved Zion intel report: Active Terminals 17936 | -3/Research | Zion Hacker squad teleported in 17937 | -3/Research | Incoming assault squad redirected 17986 | -3/Research | Zion Hover Resupply teleported in 18211 | -3/Research | Entered Quarantine 18211 | -3/Quarantine | Accompanied by 2 allies 18372 | -3/Quarantine | Found Alien Artifact 18372 | -3/Quarantine | Identified Core Reset Matrix 18372 | -3/Quarantine | Used Core Reset Matrix 18376 | -3/Quarantine | Detected hypermatrix surge 18376 | -3/Quarantine | Sensed 6 artifacts in vicinity 18386 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 18424 | -3/Quarantine | Found Subatomic Replicator 18614 | -3/Quarantine | Cryocooling Duct disabled 18622 | -3/Quarantine | Found Sigix Broadsword 18629 | -3/Quarantine | Ambient heat levels rising (+20) 18629 | -3/Quarantine | Non-combat units ordered to evacuate 18680 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 18813 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 18885 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 18943 | -3/Quarantine | Spotted Fortress 19022 | -3/Quarantine | Discovered new exit (range 6) 19022 | -3/Quarantine | Discovered new exit (range 6) 19026 | -3/Quarantine | Identified exit to Protoforge 19030 | -3/Quarantine | Identified exit to Section 7 19031 | -3/Quarantine | Entered Section 7 19032 | -3/Section 7 | Detected hypermatrix surge 19032 | -3/Section 7 | Sensed 24 artifacts in vicinity 19054 | -3/Section 7 | Build established: Scavenger-Gunner 19056 | -3/Section 7 | Spotted S7 Guard 19076 | -3/Section 7 | Destroyed S7 Guard 19103 | -3/Section 7 | Spotted S7 Guard 19152 | -3/Section 7 | Destroyed S7 Guard 19180 | -3/Section 7 | Lost 3 parts (2u1w) 19181 | -3/Section 7 | Found Corrupted Prototype Protection 19181 | -3/Section 7 | Identified Hvy. Regenerative Plating 19182 | -3/Section 7 | System corruption reached 10% 19204 | -3/Section 7 | Found Core Membrane 19204 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 19223 | -3/Section 7 | Scanned by Researcher 19243 | -3/Section 7 | Found Core Regenerator 19258 | -3/Section 7 | Retrieved Zion intel report: Main Access 19277 | -3/Section 7 | Found Spacefold Activator 19325 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 19338 | -3/Section 7 | Intercept squad dispatched 19350 | -3/Section 7 | Spotted Tracker 19351 | -3/Section 7 | Spotted Tracker 19362 | -3/Section 7 | Destroyed Tracker 19368 | -3/Section 7 | Destroyed Tracker 19388 | -3/Section 7 | Spotted Combat Programmer 19388 | -3/Section 7 | Spotted Combat Programmer 19390 | -3/Section 7 | Self-destructed Last Messages --------------- 19352_ Cld. Gravmag System temporarily disabled. 19353_ Imp. Antigrav System temporarily disabled. 19353_ Core Membrane filtered system corruption (1). 19354_ Imp. Gyrokinetic Inverter temporarily disabled. 19354_ Cld. Antigrav System temporarily disabled. 19356_ Zio. Phaser-M destroyed. 19356_ Imp. Gyrokinetic Inverter temporarily disabled. 19362_ Destroyed Unknown Device. 19362_ Tracker destroyed. 19367_ System corrupted: Heat flow error (+103). 19368_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 2E. 19368_ Tracker destroyed. 19375_ The unstable cave ceiling collapses. 19377_ U-05 Engineer builds a Wall. 19388_ Y=/J, 0DR7QPPVBATZB 9VI UQLVYRC/ 19388_ EMDS Slug penetrates Wall. 19389_ K-01 Serf collects debris. 19390_ Penetrated by EMDS Slug. 19390_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????############????????????????? | | ?????????????????? #????????????????? | | ????????????????? #????????????????? | | ???????????????#? #????????????????? | | ???????????????# """"""" #????????????????? | | ??????###??????# " #????????????????? | | ??????# ??????? """c""" #????????????????? | | ??????# "?????# " " " " #????????????????? | | ###???# "?????# """ " " #????????????????? | | = ?# "??? ## #????????????????? | | # """ #?###+####+#########???????????????? | | # """ #?### +?????o?????????? | | """"" # """ #?#"" ########???????????????? | | """"" # """ #?#"" !!#???###???????o????????? | | """"" # #?#"T ] !!#??????????????????????? | | # ???#""* @#??????????????????????? | | ??# ?????#"" #??????????????????????? | | #+######+######## !== #######T"###???????????? | | == ????? | | %=% ????? | | k =[ ????? | | u =! ?????? | | #+############# # ############ ?????? | | #????## pp# # ###?????????????"""??????? | | #????## g #####?????????????????????????? | | ! #?????# #?????????????????????????????? | | #?????# g#?????????????????????????????? | | = #?????# ########??????????????????????? | | #?????# # ??????????????????????? | | #?????# # """ ""??????????????????????? | | #?????# # """ ""??????????????????????? | | #####"#"####### # """ "" ?????????????????????? | | ????# """T""" + + """ S ?????????????????????? | | ????# """ """ # # """ "" ?????????????????????? | | ????# # # """ ""??????????????????????? | | ????# # # """ ""??????????????????????? | | ????# """"""" # # ??????????????????????? | | ##### """"""" # #########?????????????????????? | | # + """"""" # #?????????????????????????????? | | # ### # #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 65 Energy Generation 43 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Core Shielding 30 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Adv. Sensor Array | -3/Quarantine | Z-intel Biometal Medium Treads | -3/Quarantine | Z-intel Adv. Reaction Control System | -3/Quarantine | Z-intel Mni. Drone Bay | -3/Quarantine | Z-intel Phase Gun | -3/Quarantine | Z-intel Adv. Melee Analysis Suite | -3/Quarantine | Z-intel Adv. Trap Extractor | -3/Quarantine | Z-intel Nanoactuators | -3/Quarantine | Z-intel Adv. Terrain Scanner | -3/Quarantine | Z-intel Adv. Coolant Injector | -3/Quarantine | Z-intel Hvy. Hammer | -3/Quarantine | Z-intel Imp. Remote Shield | -3/Quarantine | Z-intel Imp. Fusion Compressor | -3/Quarantine | Z-intel Prc. Phase Gun | -3/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Section 7 | Archive Y-72 Warden | -3/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Myomer Leg | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Core Membrane Achievements -------------- Coming In Hot My Bad Challenges ------------ None Game ------ Seed ConceptArmoredScythe Manual? 0 Play Time 04:11:45 Cumulative 587.5 hours Start 2025.10.31 @ 15:30:48 End 2025.11.10 @ 20:55:27 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 23 Types 13/1/5/2/0/1/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a90bbd0e-a6c0-42f4-a86f-f4fbf732e512