Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.24 @ 17:19:12 Player: smidge Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (224) 1120 Value Destroyed (10930) 10930 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2549) 2549 TOTAL SCORE: 20379 Bonus ------- High Alert Combat Kills 1075 Follower Combat Kills 874 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Target Analyzer > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (20) --- High-capacity Storage Unit Triangulator Advanced Transmission Jammer Improved Cloaking Device Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Gamma Bomb Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Target Analyzer Improved Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Myomer Leg High-capacity Storage Unit Triangulator Advanced Transmission Jammer Improved Cloaking Device Improved Medium Armor Plating Advanced Thermal Shield Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hardcell Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Improved Remote Datajack [Rating: 132] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Force Lance Energy Gun Plasma Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . . 1 . . 1 . . . . . Utility 6 | . . 1 . 2 . . . 1 . . 2 . . Weapon 2 | . . . . . 1 . . . . . . 1 . Parts Attached 164 | 6 5 8 3 5 5 3 3 5 31 4 15 30 41 Power 19 | 1 . 1 . 1 . 1 . 1 3 1 . 6 4 Engine 8 | 1 . 1 . . . 1 . 1 2 1 . 1 . Core 4 | . . . . 1 . . . . . . . 1 2 Reactor 7 | . . . . . . . . . 1 . . 4 2 Propulsion 49 | 2 2 1 . . 1 . . 2 17 1 2 7 14 Treads . | . . . . . . . . . . . . . . Leg 44 | 2 . . . . . . . 1 17 1 2 7 14 Wheel 5 | . 2 1 . . 1 . . 1 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 48 | 1 1 2 1 3 2 1 2 2 7 . 8 9 9 Device 22 | . . . . 2 . . . 2 4 . 5 5 4 Storage 5 | 1 . 1 . . 1 . . . . . 1 1 . Processor 3 | . . . . . . . . . . . 1 2 . Hackware 1 | . . . . . . . . . . . . . 1 Protection 17 | . 1 1 1 1 1 1 2 . 3 . 1 1 4 Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 2 4 2 1 2 1 1 . 4 2 5 8 14 Energy Gun 12 | 2 . 2 . . 1 1 . . 1 1 1 3 . Energy Cannon 3 | . 2 . . . . . . . . . . 1 . Ballistic Gun 13 | . . 2 1 . 1 . 1 . . . 4 2 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 9 | . . . 1 1 . . . . . 1 . 1 5 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 2 . . 1 . Piercing Weapon 6 | . . . . . . . . . 1 . . . 5 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . 1 4 . Parts Lost 102 | . . . . . . 1 1 2 28 . 5 25 40 Power 12 | . . . . . . . . 1 2 . . 4 5 Propulsion 42 | . . . . . . . . 1 14 . 2 7 18 Utility 25 | . . . . . . 1 1 . 6 . 1 6 10 Weapon 23 | . . . . . . . . . 6 . 2 8 7 Highest Loss Streak 12 | . . . . . . 1 1 1 9 . 3 6 12 To Critical Strikes 2 | . . . . . . . . . 1 . . 1 . Average Backups 13 | . 6 8 10 8 10 14 14 13 13 14 14 12 16 Power 1 | . . . 1 1 1 2 1 . 2 2 3 2 . Propulsion 1 | . . 1 1 2 2 2 3 3 2 1 1 1 1 Utility 4 | . 2 3 3 1 2 5 4 3 3 5 4 5 5 Weapon 4 | . 2 3 4 4 3 5 5 5 4 5 4 3 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . 2 3 . 1 . . 2 . 4 . 1 1 10 Power 7 | . 1 . . 1 . . 2 . . . 1 . 2 Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . . . . . . . 2 . . . 4 Weapon 11 | . 1 3 . . . . . . 2 . . 1 4 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 97 100 98 99 99 99 98 90 98 99 93 84 Engine 4 | . 14 11 11 5 . 6 7 5 5 6 5 1 . Core 1 | . . . . 3 7 . . . . . . 2 1 Reactor 2 | . . . . . . . . . . . . 5 7 Leg 17 | . 18 . . . . . . 1 22 32 28 24 22 Wheel 9 | . 9 33 33 27 30 30 30 30 4 . . . . Device 14 | . . . . 9 15 13 7 12 19 13 21 23 12 Storage 6 | . 14 11 11 9 7 7 7 6 6 6 5 5 5 Processor 2 | . . . . . . . . . . . 1 6 5 Protection 12 | . 12 19 22 25 15 16 22 20 12 20 16 4 4 Energy Gun 5 | . 17 8 8 7 7 1 7 6 3 5 7 6 . Ballistic Gun 6 | . . 9 11 9 14 15 15 13 2 . 6 8 2 Launcher 1 | . . . 2 1 . 5 . . 1 5 . 1 1 Slashing Weapon 1 | . . . . . . . . . 7 . . . . Piercing Weapon 2 | . . . . . . . . . 2 6 . . 10 Peak Build Rating 132 | 6 13 19 20 27 37 42 45 52 68 69 85 125 132 Average Rating 71 | 4 10 17 19 23 33 38 43 49 55 67 83 103 114 On Entrance 40 | . 6 13 19 19 27 37 42 43 50 59 69 84 103 Avg Prop Armor Cover (%) 3 | . . . . . . . . 3 3 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 139 | 12 21 33 36 42 45 57 57 56 56 62 64 110 139 Greatest Support 125 | 20 24 36 36 36 48 48 48 60 88 85 85 120 125 Greatest Overweight (x) 21 | 2 1 . . 1 . 1 1 1 15 . . 1 21 Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 8 8 10 10 11 15 15 15 15 15 15 16 20 Most Carried 20 | 1 8 10 10 10 14 15 15 15 15 15 15 18 20 Average Carried 13 | . 6 8 9 8 10 14 14 13 13 14 14 13 17 Final Capacity 20 | 8 8 10 10 10 15 15 15 15 15 15 15 20 20 Final Carried 16 | 1 8 10 10 10 14 15 14 14 15 15 15 16 10 Class Distribution -------------------- 31% | Scavenger-Gunner 22% | Mutant 17% | Scavenger-Mutant 15% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Extension Mutant | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Matter Collected 5114 | 139 51 308 69 272 45 380 149 166 523 80 364 1315 1253 Remotely . | . . . . . . . . . . . . . . Salvage Created 11395 | . 51 983 98 694 45 790 328 326 1570 280 549 3127 2554 Parts 522 | . 6 74 9 37 2 37 16 11 65 15 13 132 105 Haulers Intercepted 6 | . . 3 . . . . . 1 . . 2 . . Recyclers Shooed 5 | . . . 2 . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 21 14 . . . . . . Prevented 11 | . . . . . . 11 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Combat Hostiles Destroyed 195 | . 2 20 4 17 1 15 7 3 25 3 5 51 42 Melee 39 | . . . . . . . . . 16 . . . 23 Guns 98 | . 2 11 . 10 1 9 7 3 5 . 5 39 6 Cannons 12 | . . 6 . . . . . . . . . 1 5 AOE 35 | . . 3 4 7 . 6 . . 4 . . 7 4 Classes Destroyed 21 | . 2 4 1 . . 3 . 1 2 . . 6 2 Worker 1 | . . . . . . . . . . . . 1 . Builder 4 | . . . 1 . . . . . 1 . . 2 . Tunneler 1 | . . . . . . . . 1 . . . . . Hauler 6 | . . 3 . . . . . 1 . . 2 . . Recycler 2 | . . 1 . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . 1 . . 1 1 Watcher 10 | . 1 1 . . . . . 1 1 1 1 2 2 Swarmer 50 | . 2 7 4 4 . 4 . . 7 . . 13 9 Saboteur 2 | . . . . . . . . . . . . 2 . Grunt 70 | . . 7 . 11 . 6 6 3 9 . 4 11 13 Brawler 3 | . . . . . . 1 . . . . . 1 1 Duelist 6 | . . . . . . 1 . . . . . 1 4 Protector 1 | . . . . . . . . . . . . . 1 Sentry 28 | . . 6 . 2 1 2 1 . 7 . 1 4 4 Demolisher 1 | . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . 1 . Hunter 9 | . . . . . . 1 . . . . . 7 1 Programmer 16 | . . . . . . . . . . . . 10 6 Behemoth 2 | . . . . . . . . . 2 . . . . Armor Guard 3 | . . . . . . . . . . . . . 3 Cetus Guard 3 | . . . . . . . . . . 3 . . . Executioner 1 | . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 3 8 5 9 1 5 4 6 5 4 2 12 4 Combat Bots Only 9 | . 2 5 4 9 1 5 4 3 5 3 2 9 4 Max Kills in Single Turn 3 | . 1 3 3 1 1 3 1 1 3 1 1 2 2 Gunslinging 1 | . . 1 . . . . . . . . . 1 . Exploded 3 | . . 3 2 1 . 3 . . 2 . . 2 2 Melee 1 | . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Hostile Shots Fired 1517 | . 3 55 17 41 18 60 52 10 388 10 67 351 445 Missed 481 | . 1 17 5 15 10 25 10 2 112 2 22 127 133 Hits 1036 | . 2 38 12 26 8 35 42 8 276 8 45 224 312 Melee 29 | . . . . . . . . . . . . 6 23 Projectile 1007 | . 2 38 12 26 8 35 42 8 276 8 45 218 289 AOE 6 | . . . . . . . . . . . . 2 4 Critical Strikes 46 | . . 1 . 2 . 1 . . 7 1 2 11 21 Part Disruptions 2 | . . . . . . . . 1 . . . 1 . Damage Taken 16024 | . 12 325 70 302 50 369 342 187 3034 91 998 3995 6249 Core 1750 | . . 44 8 30 9 39 40 4 377 7 40 310 842 Absorbed by Shields 260 | . . . . . . . . . 47 66 . . 147 Redirected to Shielding 97 | . . . . . . . . . 76 2 14 5 . Ignored by Resistances 4606 | . 4 99 24 87 18 105 105 52 895 42 272 1106 1797 Core Remaining (%) 88 | 100 100 . 87 94 . . 87 . . 54 96 . . Volleys Fired 397 | . 5 40 8 33 4 31 24 11 29 7 34 124 47 Largest 4 | . 2 2 2 2 3 3 3 3 3 1 3 4 4 Hottest 278 | . 90 112 59 88 113 103 132 132 164 75 186 278 253 Shots Fired 985 | . 10 77 13 65 12 82 50 29 74 7 101 358 107 Gun 859 | . 10 64 8 55 12 74 50 29 67 2 101 335 52 Cannon 55 | . . 13 . . . . . . . . . 8 34 Launcher 71 | . . . 5 10 . 8 . . 7 5 . 15 21 Special . | . . . . . . . . . . . . . . Kinetic 581 | . . 36 8 33 8 62 42 18 32 . 57 209 76 Thermal 277 | . 5 28 . 22 4 . 8 11 23 2 44 126 4 Explosive . | . . . . . . . . . . . . . . Electromagnetic 127 | . 5 13 5 10 . 20 . . 19 5 . 23 27 Robot Hit Streak 33 | . 2 12 4 17 33 21 17 15 25 4 23 25 21 Robot Miss Streak 6 | . 1 2 4 3 1 3 3 2 6 1 4 4 3 Penetration Max 1 | . . . . . . . . . . . 1 1 1 Secondary Targets 20 | . . 2 . . . . 5 1 . . . 12 . Max Gunslinging Chain 2 | . . 1 . . . . 1 1 . . . 2 . Shots Hit Robots 887 | . 6 54 6 49 10 65 46 24 135 4 77 244 167 Core Hits 576 | . 3 35 5 60 8 37 24 23 68 5 34 153 121 Critical Kills 12 | . . . . . . . . 1 . . . 8 3 Critical Parts Destroyed 24 | . . . . . . 1 . . . . 1 14 8 Critical Strikes 89 | . . 2 . . . 1 . 1 11 . 5 34 35 Burn 15 | . . 2 . . . . . . . . 3 9 1 Destroy 37 | . . . . . . 1 . 1 . . 2 22 11 Corrupt 3 | . . . . . . . . . . . . 3 . Sever 11 | . . . . . . . . . 11 . . . . Impale 23 | . . . . . . . . . . . . . 23 Melee Attacks 194 | . . . . . . . . . 85 . . 4 105 Impact . | . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . 72 . . 4 2 Piercing 116 | . . . . . . . . . 13 . . . 103 Sneak Attacks 5 | . . . . . . . . . 3 . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks 40 | . . . . . . . . . 10 . . . 30 Damage Inflicted 26278 | . 80 988 219 1225 179 1296 814 590 4072 343 1705 7474 7293 Guns 12655 | . 80 644 52 626 179 889 814 515 1035 . 1686 5735 400 Cannons 1208 | . . 235 . . . . . . . . . 142 831 Explosions 5567 | . . 109 167 599 . 407 . 72 222 343 . 1579 2069 Melee 6808 | . . . . . . . . . 2815 . . . 3993 Ramming 40 | . . . . . . . . 3 . . 19 18 . Kinetic 8050 | . . 297 52 288 93 776 646 294 486 . 944 3145 1029 Thermal 5763 | . 48 456 . 387 86 36 168 261 440 . 742 2925 214 Explosive . | . . . . . . . . . . . . . . Electromagnetic 5617 | . 32 235 167 550 . 484 . 32 331 343 . 1386 2057 Impact . | . . . . . . . . . . . . . . Slashing 2526 | . . . . . . . . . 2526 . . . . Piercing 4282 | . . . . . . . . . 289 . . . 3993 Highest Corruption 34 | . . . . . . . . . . . . 12 34 Average Corruption 12 | . . . . . . . . . . . . 3 18 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 87 | . . . . . . . . . . . . 20 67 Message Errors 20 | . . . . . . . . . . . . 2 18 Matter Fused 18 | . . . . . . . . . . . . 3 15 Heat Flow Errors 7 | . . . . . . . . . . . . 1 6 Energy Discharges 10 | . . . . . . . . . . . . 5 5 Data Loss (minor) 11 | . . . . . . . . . . . . 3 8 Data Loss (major) 6 | . . . . . . . . . . . . 2 4 Misfires 6 | . . . . . . . . . . . . 2 4 Alerts 4 | . . . . . . . . . . . . 2 2 Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 542 | . . 36 . 13 . . . 4 145 . . 59 285 Projectiles 38 | . . 8 . . . . . . . . . . 30 Explosions 130 | . . 28 . 13 . . . 4 . . . 59 26 Melee 374 | . . . . . . . . . 145 . . . 229 Knockbacks 8 | . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 854 | . . . . 10 . . . 75 . . . 421 348 Shots 42 | . . . . 1 . . . 3 . . . 9 29 Rammed 2 | . . . . . . . . 2 . . . . . Targets Rammed 5 | . . . . . . . . 2 . . 1 2 . Kicked 3 | . . . . . . . . . . . 1 2 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 710 | . 145 384 99 126 193 283 537 319 710 31 180 591 327 Average Temperature 116 | . 66 109 42 47 99 91 272 142 177 31 57 122 99 Received Heat Transfer 4130 | . . 156 . 198 24 135 180 72 1263 . 195 421 1486 Effects 46 | . . 4 . . . . 12 4 14 . . 10 2 Shutdowns 8 | . . 1 . . . . 2 . 2 . . 3 . Energy Bleed 7 | . . 1 . . . . 1 1 1 . . 1 2 Interference 15 | . . 2 . . . . 5 3 . . . 5 . Matter Decay 3 | . . . . . . . . . 2 . . 1 . Short Circuit 4 | . . . . . . . 1 . 3 . . . . Damage (minor) 5 | . . . . . . . 3 . 2 . . . . Damage (major) 4 | . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . 2 . . . 2 Combat Hostiles 3 | . . . . . . . . . 2 . . . 1 Robots Corrupted 9 | . . . . . . . . . . 3 . 1 5 Combat Hostiles 8 | . . . . . . . . . . 3 . 1 4 Parts Fried 23 | . . . 1 1 . . . . 1 3 . 3 14 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . 3 . Parts Melted 32 | . . 2 . . . . . . 1 . 2 25 2 Heat Transferred 11391 | . 148 1136 . 475 110 50 259 383 666 . 1833 6096 235 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 1 . 3 . 3 . 1 . . . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Maximum Alert Level 3 | . . 1 . 2 1 . . . . . 1 2 3 Low Security (%) 52 | 100 100 46 100 22 86 . . 100 100 100 61 30 3 Level 1 15 | . . 53 . 12 13 . . . . . 38 13 19 Level 2 31 | . . . . 65 . . . . . . . 56 76 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 695 | . 62 316 158 524 200 . . 77 104 73 316 610 695 Initial 237 | . . . 94 45 200 . . 11 24 9 . 85 237 Average 247 | . 21 197 111 383 179 . . 22 46 18 154 337 505 Influence Increases 6681 | . 83 566 104 589 30 330 150 117 799 111 709 1586 1507 Destroy 0b10 Robot/C 4260 | . 40 400 80 340 20 300 140 60 560 80 240 1020 980 Destroy 0b10 Robot/NC 185 | . 5 25 5 . . . . 15 20 5 50 35 25 Destroy Leader 732 | . 12 108 10 70 10 30 10 14 52 . 68 174 174 Allied During Kill 252 | . . . . . . . . . 9 9 130 . 104 Successful Hack 188 | . 11 18 . 13 . . . . 83 8 12 19 24 Disable Machine 315 | . . 9 9 . . . . 27 9 9 117 90 45 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . Destroy Structure 284 | . . 6 . 1 . . . 1 6 . 92 128 50 Lose Combat Pursuer 315 | . 15 . . 15 . . . . 60 . . 120 105 Influence Decreases 6297 | . 83 280 252 213 384 362 257 81 837 130 505 1228 1685 Entered New Map 1205 | . . . 192 93 314 72 37 10 33 10 . 119 325 Time Decay 3780 | . 83 280 60 120 70 280 210 61 609 100 335 782 790 Lost Part 925 | . . . . . . 10 10 10 195 . 50 250 400 Lost Ally 310 | . . . . . . . . . . 20 120 . 170 Purge Threat 77 | . . . . . . . . . . . . 77 . Squads Dispatched 31 | . . . . 5 . . . 1 1 . 4 12 8 Investigation 2 | . . . . 1 . . . . . . 1 . . Extermination 8 | . . . . . . . . . . . 1 4 3 Reinforcement 14 | . . . . 2 . . . 1 1 . 2 5 3 Assault 6 | . . . . 1 . . . . . . . 3 2 Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Distress Signals 15 | . . 1 . 2 . . . . 2 1 1 4 4 Communications Jammed 109 | . . . . . . . . . . . 1 8 100 Distress Signals 107 | . . . . . . . . . . . 1 6 100 Times Spotted 311 | . 5 31 4 21 1 15 7 5 39 4 17 87 75 Peak Tracking Total 7 | . 3 6 4 4 1 5 4 3 5 5 4 7 7 Tactical Retreats 17 | . 1 . . 1 . . . . 3 . . 6 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Traps Triggered 24 | . . . . 2 . . . . 3 . 1 4 14 Indirectly 16 | . . . . 1 . . . . . . . 2 13 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Machines Disabled 39 | . . 1 1 1 . 1 . 3 3 1 13 10 5 Max in Single Turn 6 | . . 1 1 1 . 1 . 3 2 1 . 6 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Machines Accessed 35 | . 3 3 . 1 1 . 1 1 9 3 3 5 5 Terminals 31 | . 3 2 . 1 1 . . 1 9 3 2 4 5 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 60 | . 8 9 . 2 1 . 1 1 15 3 4 8 8 Successful 38 | . 4 6 . 2 . . 1 . 11 2 1 5 6 Failed 22 | . 4 3 . . 1 . . 1 4 1 3 3 2 Catastrophic 6 | . 1 . . . 1 . . . 1 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 8 | . 3 3 . . . . . . . 1 . . 1 Terminals 52 | . 8 5 . 2 1 . . 1 15 3 2 7 8 Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 33 | . 4 2 . 2 . . 1 . 11 2 1 4 6 Record 4 | . . . . . . . . . 3 1 . . . Part Schematic 2 | . . 1 . . . . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . . . . . . . . 1 Open Door 5 | . . . . . . . 1 . 2 1 . . 1 Level Access Points 2 | . . . . 1 . . . . 1 . . . . Branch Access Points 3 | . . . . 1 . . . . . . . 1 1 Terminal Index 2 | . 1 . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . 1 . Locate Traps 4 | . 1 . . . . . . . 1 . . 1 1 Recall Investigation 1 | . . . . . . . . . 1 . . . . Zone Layout 6 | . 1 1 . . . . . . 3 . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . Retrieve Study 4 | . . 4 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 22 | . 1 2 . 1 1 . . 1 4 2 3 3 4 Full Trace Events 1 | . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 4 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . 10 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Total Allies 18 | . . . . . . . . . 3 5 . . 10 Largest Group 7 | . . . . . . . . . 3 7 7 . 4 Highest-Rated Group 664 | . . . . . . . . . 209 664 664 . 224 Highest-Rated Ally 159 | . . . . . . . . . 159 159 159 . 64 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 148 | . . . . . . . . . 6 4 46 . 92 Total Damage 7368 | . . . . . . . . . 580 145 3507 . 3136 Kills 27 | . . . . . . . . . 3 1 14 . 9 Allies Corrupted 5 | . . . . . . . . . . . 2 . 3 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Active Infowar (turns) 4060 | . . . . . . . . . 296 . 618 1733 1413 Terrain 1048 | . . . . . . . . . 295 . 112 641 . Triangulation 2012 | . . . . . . . . . 284 . 542 1186 . Jamming 3422 | . . . . . . . . . . . 276 1733 1413 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Turns Passed 8405 | 46 249 578 132 250 159 574 437 221 1341 372 731 1733 1582 Spaces Moved 5378 | 31 198 481 128 154 166 513 376 211 732 231 494 1025 638 Core 6 | 4 . . . . . . . . 1 . . . 1 Treads . | . . . . . . . . . . . . . . Legs 3062 | 27 108 . . . . . . . 540 231 494 1025 637 Wheels 2310 | . 90 481 128 154 166 513 376 211 191 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 80 80 80 95 80 95 120 120 115 116 Average Speed 113 | 117 108 89 80 92 80 94 95 84 128 120 120 119 157 Slowest Speed 1100 | 150 190 90 80 95 80 95 95 95 800 120 120 190 1100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 31 46 41 34 4 77 55 8 78 74 18 30 40 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . Known Exits Taken 4 | . . . . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 . 1 . 1 . . Scrap Searched 8 | . . . 1 . . 4 3 . . . . . . Spaces Dug 6 | . . . . . . . . . . . . 4 2 Terrain Destroyed 102 | . . 5 . . . 12 . . . . . 58 27 Melee 6 | . . . . . . . . . . . . 4 2 Projectile 17 | . . . . . . . . . . . . 9 8 AOE 77 | . . 5 . . . 12 . . . . . 44 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Arm Total 6747 | 37 222 553 142 201 185 557 431 239 987 319 575 1331 968 Wait 352 | . . 10 1 1 3 6 21 6 49 74 16 113 52 Move 5365 | 30 197 480 127 153 165 512 375 210 731 230 493 1024 638 Hop . | . . . . . . . . . . . . . . Pick Up 126 | 1 9 7 1 3 5 2 3 3 38 3 9 16 26 Fast Attach 60 | 6 5 3 . 4 2 1 1 2 5 . 2 9 20 Attach 83 | . . 2 . 2 2 . 1 3 25 2 7 19 20 Detach 6 | . . . . . . . . 1 . . . 3 2 Swap 61 | . . 3 4 2 2 3 1 . 7 2 6 11 20 Drop 75 | . 6 8 1 3 2 2 5 1 15 1 7 6 18 Fire 397 | . 5 40 8 33 4 31 24 11 29 7 34 124 47 Melee 149 | . . . . . . . . . 74 . . 4 71 Ram 2 | . . . . . . . . 2 . . . . . Kick 3 | . . . . . . . . . . . 1 2 . Crush . | . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . 13 . . . 4 Rewire 51 | . . . . . . . . . 1 . . . 50 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -5/Factory -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 528 | -9/Materials | Discovered new exit (range 5) 645 | -9/Materials | Discovered new exit (range 6) 823 | -9/Materials | Discovered new exit (range 12) 874 | -9/Materials | Entered Mines 989 | -9/Mines | Discovered new exit (range 13) 1000 | -9/Mines | Discovered new exit (range 8) 1006 | -9/Mines | Entered Materials 1006 | -8/Materials | Evolved 2 slots: Utility x2 1029 | -8/Materials | Garrison activated, responded to threat 1082 | -8/Materials | Identified exit to Factory 1090 | -8/Materials | Destroyed 9 combat bots 1256 | -8/Materials | Entered Factory 1256 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1386 | -7/Factory | Discovered new exit (range 15) 1415 | -7/Factory | Entered Lower Caves 1474 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1532 | -7/Lower Caves | Learned location of Extension (-6) 1547 | -7/Lower Caves | Build established: Tank 1866 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1953 | -7/Lower Caves | Encountered a Warlord checkpoint 1980 | -7/Lower Caves | Discovered new exit (range 11) 1989 | -7/Lower Caves | Entered another Lower Caves area 2001 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2187 | -7/Lower Caves | Learned location of Zion (-6) 2204 | -7/Lower Caves | Build established: Scavenger-Tank 2303 | -7/Lower Caves | Learned Factory trap positions 2372 | -7/Lower Caves | Learned location of 1 exit from Factory 2377 | -7/Lower Caves | Discovered new exit (range 9) 2426 | -7/Lower Caves | Entered Factory 2426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2427 | -6/Factory | Identified exit to Extension 2428 | -6/Factory | Loaded intel: 110 trap records 2647 | -6/Factory | Entered Extension 2650 | -6/Extension | Disrupted transfer network 2728 | -6/Extension | Identified exit to Factory 2955 | -6/Extension | Spotted B-75 Beast 3021 | -6/Extension | Destroyed B-75 Beast 3055 | -6/Extension | Lost 9 parts (2n4u3w) 3070 | -6/Extension | Spotted B-75 Beast 3258 | -6/Extension | Build established: Scavenger-Mutant 3373 | -6/Extension | Destroyed B-75 Beast 3383 | -6/Extension | Lost 9 parts (1p6n2u) 3568 | -6/Extension | Lost 4 parts (3n1w) 3737 | -6/Extension | Rescued A7 3864 | -6/Extension | Rescued a captive Derelict 3865 | -6/Extension | Rescued a captive Derelict 3896 | -6/Extension | Build established: Mutant 3957 | -6/Extension | Discovered new exit (range 6) 3988 | -6/Extension | Entered Cetus 3988 | -6/Cetus | Accompanied by 3 allies (A7) 3993 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 4003 | -6/Cetus | Spotted Cetus Guard 4004 | -6/Cetus | Spotted Cetus Guard 4007 | -6/Cetus | Spotted Cetus Guard 4007 | -6/Cetus | Spotted Cetus Guard 4011 | -6/Cetus | Allies destroyed Cetus Guard 4013 | -6/Cetus | Destroyed Cetus Guard 4015 | -6/Cetus | Destroyed Cetus Guard 4018 | -6/Cetus | Destroyed Cetus Guard 4093 | -6/Cetus | Escorted A7 to Cetus Mainframe 4170 | -6/Cetus | Started Cetus Manufacturing Module 4195 | -6/Cetus | Manufactured an Enhanced Grunt 4220 | -6/Cetus | Manufactured an Enhanced Grunt 4245 | -6/Cetus | Manufactured an Enhanced Grunt 4266 | -6/Cetus | Discovered exit to Factory (range 16) 4270 | -6/Cetus | Manufactured an Enhanced Grunt 4295 | -6/Cetus | Manufactured an Enhanced Grunt 4360 | -6/Cetus | Entered Factory 4360 | -5/Factory | Accompanied by 7 allies (A7) 4360 | -5/Factory | Evolved 2 slots: Utility x2 4365 | -5/Factory | Received a hacking code to weaken MAIN.C 4833 | -5/Factory | Lost 3 parts (1n1u1w) 4867 | -5/Factory | Lost 4 allies 5051 | -5/Factory | Discovered new exit (range 14) 5091 | -5/Factory | Entered another Factory area 5091 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5132 | -4/Factory | Build established: Scavenger-Gunner 5581 | -4/Factory | Spotted B-86 Titan 5644 | -4/Factory | Destroyed 7 combat bots 5657 | -4/Factory | Identified exit to Upper Caves 5657 | -4/Factory | Identified exit to Armory 5701 | -4/Factory | Cargo convoy interrupted 5701 | -4/Factory | Spotted Executioner 5755 | -4/Factory | Destroyed 9 combat bots 5755 | -4/Factory | Lost 3 parts (3n) 5775 | -4/Factory | Destroyed Executioner 5787 | -4/Factory | Found Prototype Processor 6010 | -4/Factory | Lost 6 parts (1p2u3w) 6228 | -4/Factory | Lost 4 parts (1p1u2w) 6282 | -4/Factory | Found Prototype Launcher 6300 | -4/Factory | Identified Exp. Core Analyzer 6341 | -4/Factory | First assault squad dispatched 6411 | -4/Factory | Lost 5 parts (1p3n1u) 6527 | -4/Factory | Identified Com. Tesla Bomb Launcher 6816 | -4/Factory | System corruption reached 10% 6824 | -4/Factory | Entered Armory 6825 | -4/Armory | Met VL-GR5, who suggested a friendly competition 6848 | -4/Armory | Lost 4 parts (1u3w) 6986 | -4/Armory | Found Gamma Bomb Array 6989 | -4/Armory | Found Gamma Bomb Array 6992 | -4/Armory | Found Gamma Bomb Array 6994 | -4/Armory | Found Gamma Bomb Array 6998 | -4/Armory | Found Gamma Bomb Array 7197 | -4/Armory | Found Corrupted Gamma Bomb Array 7430 | -4/Armory | Lost 3 allies 7574 | -4/Armory | First assault squad dispatched 7684 | -4/Armory | Lost 3 parts (1n2u) 7734 | -4/Armory | Lost 3 parts (1p2n) 7973 | -4/Armory | Lost 3 parts (1n2u) 7992 | -4/Armory | Core integrity fell below 50% 8041 | -4/Armory | Build established: Scavenger-Mutant 8060 | -4/Armory | Lost 5 parts (2p2n1u) 8167 | -4/Armory | Spotted Armor Guard 8167 | -4/Armory | Spotted Armor Guard 8197 | -4/Armory | Destroyed Armor Guard 8209 | -4/Armory | Destroyed Armor Guard 8230 | -4/Armory | Spotted Armor Guard 8230 | -4/Armory | Spotted Armor Guard 8305 | -4/Armory | Lost 3 allies 8309 | -4/Armory | Lost 12 parts (1p7n1u3w) 8344 | -4/Armory | Core integrity fell below 20% 8366 | -4/Armory | Lost 3 parts (1p2w) 8374 | -4/Armory | Destroyed Armor Guard 8399 | -4/Armory | System corruption reached 30% 8406 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08376_ 4 M79WHOMSE5NJVUK,VXJ E,Z6VSAZ9| 08390_ Sneak attack on C-45 Heavy ARC. 08390_ C-45 Heavy ARC suffers critical hit (Impale). 08390_ Sneak attack on C-45 Heavy ARC. 08390_ Enh. Force Lance follow-up attack on C-45 Heavy ARC. 08390_ Destroyed Imp. Ion Engine. 08391_ C-45 Heavy ARC bursts open, deploying its payload. 08391_ G-73 Enforcer unfolds itself. 08391_ B-60 Warrior unfolds itself. 08391_ G-67 Veteran unfolds itself. 08391_ I-47 Archangel unfolds itself. 08395_ Enh. Force Lance follow-up attack on G-73 Enforcer. 08396_ System corrupted: Matter fused (-6). 08398_ Adv. Hacking Suite destroyed. 08398_ System corrupted by crushing effect (+2). 08398_ Enh. Force Lance follow-up attack on G-73 Enforcer. 08400_ Enh. Force Lance destroyed. 08403_ Adv. Transmission Jammer destroyed. 08403_ System corrupted by crushing effect (+4). 08405_ Enh. Force Lance destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????? ????????????? | | ???????????????????????????""" ????????????? | | ??????????????????????????? #???????????? | | ??????????????????????????? #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# #???????????? | | ??????????????????###??????# #???????????? | | ???????????########;##?????# #???????????? | | ?????????# [[[#?????# #???????????? | | ???????????#########@##/#??# #???????????? | | ?????????????????#!b%|! ##?# #???????????? | | ?????????????????# g=g ;### #???????????? | | ?????????????????# "" # ## #???????????? | | ?????????????????+ ! """## # ############# | | ????????????????## """###" | | ?????????????????#! ##"# ############# | | ?????????????????########## !] #???????????? | | ??????????????????????????##% #???????????? | | ?????????????????????######" ^^ ##??????????? | | ?????????????????????#= #??????????? | | ?????????????????????#!]= #????????# " | | ????????????????????#%%!]####""###????????# | | ????????????????????##]%"#??####??????????# | | ?????????????????????#! ##????????????????# " | | ?????????????????????# #?????????????????#?? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????###????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 41 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Cycling 30 Evasion (%) 70 Target Analysis 6 Core Analysis 8 Offensive Hacking 24 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Biometal Medium Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokSmartChaingun Manual? 0 Play Time 02:07:50 Cumulative 78.9 hours Start 2026.07.22 @ 13:37:37 End 2026.07.24 @ 17:19:12 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 69 Rogue 0 Adventurer 69 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d67f94a-5f29-4edb-a0d7-3bd93fff5323