Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.14 @ 21:27:13 Player: CrossedViper Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (262) 1310 Value Destroyed (12968) 12968 Prototype IDs (253) 5060 Alien Tech Used (4) 800 Bonus (16023) 16023 TOTAL SCORE: 46361 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3526 Follower Combat Kills 320 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -1723 Cogmind --------- Core Integrity 0/1450 Matter 48/300 Energy 100/100 System Corruption 31% Temperature Cool (18) Movement Core (1100) Ox21 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Experimental Energy Well (1000) Experimental Terrain Scan Processor Experimental Hacking Suite Quantum Router Transdimensional Reconstructor Core Expander Integrity Redistributor Core Reset Matrix Tachyon Dispersion Ray Faulty Mini Smartbomb Launcher Particle Cleaver Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Biometal Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Humpback Experimental Targeting Computer Experimental Armor Integrity Analyzer Quantum Capacitor Heavy Armor Plating Deep Network Scanner Quantum Router > --- WEAPON ----------- Tachyon Dispersion Ray Linked Autogun Ionic Axe > --- INVENTORY -------- Heavy Antimatter Reactor Improved Quantum Reactor Heavy Treads Biometal Heavy Treads Experimental Power Amplifier Experimental Cooling System High-capacity Storage Unit Humpback Experimental Energy Well Experimental Terrain Scan Processor Experimental Powered Armor Thermal Barrier Advanced Force Field Experimental Hacking Suite Quantum Router Mapping Drone Bay Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Expander Core Reset Matrix Potential Cannon Particle Cleaver Vortex Lance [Rating: 184] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel High-density Centrium Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Armor Integrity Analyzer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Tachyon Dispersion Ray Energy Cannon Proton Burst Cannon Ballistic Gun Coil Gun Launcher Mini Grenade Launcher Slashing Weapon Ionic Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 2 . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 2 . . . . . . . 2 . . . . . 1 . . . . 1 . . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 241 | 6 5 1 13 5 2 2 9 4 6 8 5 10 20 3 7 4 3 3 1 4 14 8 9 13 4 26 6 7 6 9 18 Power 16 | 1 . . 2 . . . . . . 1 . . 2 . 1 . . . . . 1 . . 1 . 2 . . 1 . 4 Engine 4 | 1 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . 1 . 4 Propulsion 53 | 2 . 1 1 2 . . 2 2 1 2 2 1 6 . . . . . . . 5 4 4 2 . 6 1 1 1 3 4 Treads 36 | 2 . 1 1 2 . . 2 2 1 2 2 1 2 . . . . . . . 5 . . . . 4 1 1 1 3 3 Leg 16 | . . . . . . . . . . . . . 4 . . . . . . . . 4 4 2 . 2 . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 1 4 . 2 3 1 . 3 2 2 1 . 2 3 . 3 2 . . 1 2 2 1 3 7 2 9 5 4 2 5 6 Device 30 | . . . . 1 . . . 1 1 1 . . 1 . . . . . . . 1 1 2 4 1 4 3 1 1 3 4 Storage 15 | 1 4 . 1 1 1 . . . . . . . . . 1 . . . . . . . . 2 . 1 1 . . . 2 Processor 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . . Hackware 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Protection 26 | . . . 1 1 . . 3 1 1 . . 1 2 . 1 2 . . 1 1 1 . 1 . 1 1 1 3 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 1 . 8 . 1 2 4 . 3 4 3 7 9 3 3 2 3 3 . 2 6 3 2 3 2 9 . 2 2 1 4 Energy Gun 15 | 1 . . 1 . . . . . . 3 . 1 2 . 1 1 . . . . . . . 1 . 3 . 1 . . . Energy Cannon 8 | . . . . . . . . . . . . . . . 1 1 . . . . 4 1 . . . . . . . . 1 Ballistic Gun 41 | 1 . . 6 . 1 . 3 . . . 3 1 5 2 . . 2 3 . 1 . 2 2 2 2 3 . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 1 . 1 . . 2 1 . 3 1 . 3 2 1 1 . 1 . . 1 2 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . 2 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 3 1 . . . . . 1 . . . . 1 . . . 1 . . . . 2 . 4 1 2 1 2 2 Parts Lost 65 | . . 2 . . . . . . 1 2 3 1 11 1 . . 1 1 . 1 9 3 2 . . 2 . . . 3 22 Power 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 4 Propulsion 15 | . . 1 . . . . . . 1 . 1 . 4 . . . . . . . 1 2 . . . . . . . 1 4 Utility 22 | . . . . . . . . . . 2 . 1 2 . . . . . . 1 1 1 1 . . 2 . . . 1 10 Weapon 22 | . . 1 . . . . . . . . 2 . 4 1 . . 1 1 . . 6 . 1 . . . . . . 1 4 Highest Loss Streak 21 | . . 1 . . . . . . 1 2 2 1 11 1 . . 1 1 . 1 3 3 1 . . 1 . . . 3 21 Average Slot Usage (%) 88 | . 95 88 99 98 100 100 100 94 99 97 91 84 85 99 94 88 88 87 88 88 79 77 86 91 88 81 83 79 73 67 61 Engine 4 | . 14 14 11 11 11 11 9 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 7 6 5 5 5 5 5 2 . . 1 5 4 4 4 4 4 4 Treads 15 | . 28 27 22 22 22 22 18 30 29 30 29 30 16 . . . . . . . 13 19 . . . 12 19 19 17 16 12 Leg 8 | . . . . . . . . . . . . . 8 30 26 23 23 23 23 23 9 5 28 30 31 9 . . . . . Device 4 | . . . . . . . . 1 6 6 7 7 5 . . . . . . . 4 10 11 15 13 9 4 1 4 8 14 Storage 14 | . 23 28 22 21 22 22 18 15 15 15 15 15 15 15 13 11 11 11 11 11 10 10 10 7 5 5 9 9 8 8 8 Processor 3 | . . . . . . . . . . . . . 7 7 6 5 5 5 5 7 5 5 5 5 5 6 9 9 8 8 7 Hackware 2 | . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 7 9 9 8 4 . Protection 7 | . . . 11 9 11 11 27 16 15 12 7 1 6 15 15 17 17 17 17 14 8 4 . . . 3 2 1 3 3 3 Energy Gun 1 | . 14 3 3 . . . . . . 2 . 2 4 . . 2 4 . . . . . . . . 1 . 2 4 3 . Energy Cannon 1 | . . . . . . . . . . . . . . . 2 2 . . . . 10 10 6 2 . . . . . . 3 Ballistic Gun 14 | . 9 . 28 33 33 15 21 23 2 . 22 9 7 22 13 11 11 16 17 16 3 . 12 18 21 14 14 11 8 4 . Launcher 2 | . 4 14 . . . 17 5 . 20 20 . 7 . . 2 . . . . . 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 272 | 12 72 72 82 81 82 82 91 92 100 100 89 89 108 108 113 111 104 107 107 107 125 136 136 175 144 178 178 172 199 205 272 Greatest Support 225 | 40 40 40 40 40 40 40 40 80 80 80 88 88 112 112 112 112 112 112 112 112 116 96 135 155 155 215 215 215 220 220 225 Greatest Overweight (x) 6 | . 1 3 2 2 2 2 2 1 1 1 1 1 3 . 1 . . . . . 1 2 1 1 . 3 . . . 1 6 Average Overweight (x) . | . . 1 1 1 2 2 2 1 1 1 1 . . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 52 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 20 20 20 20 20 20 20 20 40 24 32 52 32 32 32 52 Average Capacity 22 | 4 11 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 24 26 32 32 32 32 33 Most Carried 32 | 3 11 17 20 20 20 20 20 20 20 20 20 20 20 15 15 17 19 20 20 20 20 14 16 27 24 32 32 32 32 32 27 Average Carried 19 | 1 6 16 19 19 19 20 19 19 19 19 17 16 15 14 13 15 18 18 19 19 16 11 13 20 23 24 31 30 31 29 18 Final Capacity 32 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 24 32 32 32 32 32 20 Final Carried 32 | 2 10 17 20 20 20 20 20 20 20 19 16 18 15 14 15 17 18 20 20 20 12 14 16 24 24 32 29 32 32 27 11 Class Distribution -------------------- 20% | Hauler-Tank 18% | Scavenger-Tank 17% | Hauler-Mutant 11% | Hacker-Mutant 11% | Scavenger-Mutant 10% | Scavenger-Gunner 3% | Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Tank | -9/Materials Hauler-Tank | -9/Mines Hauler-Tank | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Gunner | -3/Lab Hacker-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Hauler-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Matter Collected 6646 | 251 107 29 245 85 20 21 504 58 579 170 362 458 254 402 134 114 66 302 . 150 424 80 268 130 374 608 . 154 214 20 63 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13393 | . 469 102 298 87 . 146 702 61 1216 481 336 362 457 420 165 172 131 482 . 144 1502 340 737 . 644 1086 . 154 . 70 2629 Parts 555 | . 33 11 27 2 . 8 26 4 12 18 14 17 20 10 10 9 12 20 . 17 72 19 35 . 28 48 . 5 . 3 75 Haulers Intercepted 7 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Recyclers Shooed 9 | . . . . . . . 1 . . 1 . . . . . . . . . . 6 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . . . . 10 7 . 8 . . 10 . . 16 . 4 12 38 25 . . . . . . Prevented 47 | . . . . . . . . . . . 4 . . . . . 1 . . . . 15 24 1 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 211 | . 10 3 9 . . 3 10 1 6 13 6 10 4 9 5 2 5 7 . 5 18 4 10 . 9 16 . 1 . 2 43 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Guns 72 | . 6 . 3 . . . 7 1 . . 5 . . 7 1 2 2 7 . 2 1 . 6 . 9 11 . . . 2 . Cannons 22 | . . . . . . . . . . . . . . . . . . . . . 6 3 4 . . . . . . . 9 AOE 101 | . 4 3 6 . . 3 3 . 6 13 . 10 . 2 4 . 3 . . 3 7 . . . . 2 . . . . 32 Classes Destroyed 22 | . 3 . 3 . . . 2 . 1 1 . 2 . . . . . 1 . 1 3 . . . . . . . . 1 4 Worker 11 | . 1 1 . . . 2 . . . 1 . . . . . . . . . . 6 . . . . . . . . . . Builder 5 | . . . . . . . 1 . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 7 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Recycler 8 | . . . 1 1 . . 2 . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 Watcher 5 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . 1 1 Swarmer 34 | . . . 7 . . . . . . . . 4 . 3 4 . 4 . . 4 4 . 4 . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Grunt 92 | . 10 3 . . . 4 7 . . 11 6 6 . 5 . . . . . . 6 . 2 . 7 4 . . . . 21 Brawler 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Duelist 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . 5 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 17 | . . . 2 . . . 3 1 . 1 . . . 1 1 2 1 . . . 2 . 1 . . 1 . . . . 1 Hunter 15 | . . . . . . . . . . . . . . . . . . . . . 6 4 . . 1 2 . . . . 2 Programmer 13 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 6 . . . . 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Compactor 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 33 | . 4 2 7 1 . 5 3 1 3 12 3 4 3 3 5 1 4 5 . 4 13 2 4 . 4 5 . 1 . 2 33 Combat Bots Only 27 | . 4 2 7 . . 3 3 1 3 9 3 4 3 3 5 1 4 5 . 4 6 2 4 . 4 4 . 1 . 2 27 Max Kills in Single Turn 5 | . 3 2 2 1 . 4 1 1 1 3 2 2 1 2 4 1 3 2 . 3 3 1 1 . 1 3 . 1 . 1 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Exploded 4 | . 3 2 2 . . 2 1 . 1 3 . 2 . 2 4 . 3 . . 3 2 . . . . 2 . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Data Miner (-7/Data Miner) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Damage Taken 21649 | . 291 153 206 . . 121 565 26 161 628 498 193 1580 721 145 371 152 192 . 488 1617 638 838 . 655 1160 . 641 203 2246 7160 Core 2169 | . 48 25 27 . . 20 32 . 9 43 53 53 93 31 10 46 . . . 49 158 133 89 . 32 66 . 26 36 209 881 Absorbed by Shields 3091 | . . . . . . . . . . . . . . . . . . . . . . . . . 423 708 . . . 1609 351 Reduced by Siege Mode 285 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 283 Core Remaining (%) 83 | 100 . 70 . . . 88 94 . . . . . . 59 98 . . . . 90 . . . . 64 . . 85 . . . Volleys Fired 474 | . 29 7 23 3 . 2 41 2 15 16 14 21 18 26 6 16 5 21 . 11 61 11 22 . 26 25 . 4 12 4 33 Largest 4 | . 2 1 3 3 . 2 3 3 3 3 3 2 2 3 3 3 3 3 . 3 4 2 4 . 4 4 . 3 1 2 1 Hottest 260 | . 60 40 80 66 . 63 66 69 111 111 145 78 100 84 106 106 106 96 . 96 225 200 260 . 120 180 . 100 80 110 200 Shots Fired 1042 | . 49 7 57 9 . 4 107 6 39 31 37 34 24 54 10 30 11 60 . 30 90 18 71 . 104 97 . 13 12 5 33 Gun 775 | . 46 2 52 9 . . 99 6 . 8 37 23 15 53 7 22 10 60 . 29 19 . 47 . 104 97 . 13 12 5 . Cannon 141 | . . . . . . . . . . . . . . . 1 8 . . . . 59 18 24 . . . . . . . 31 Launcher 126 | . 3 5 5 . . 4 8 . 39 23 . 11 9 1 2 . 1 . . 1 12 . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 629 | . 20 . 42 9 . . 99 6 . . 22 12 . 53 6 14 7 60 . 29 19 . 47 . 104 64 . 13 . 3 . Thermal 59 | . . . . . . . . . . . . . . . 1 8 . . . . 19 . . . . . . . . . 31 Explosive 117 | . 3 5 5 . . 4 8 . 39 23 . 11 . 1 2 . 1 . . 1 12 . . . . . . . . . 2 Electromagnetic 209 | . 26 2 10 . . . . . . 8 15 11 24 . 1 8 3 . . . 40 18 24 . . 5 . . 12 2 . Entropic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . Robot Hit Streak 41 | . 22 4 12 8 . 2 14 4 34 11 14 7 5 9 5 10 10 12 . 11 8 4 7 . 13 13 . 9 11 19 41 Robot Miss Streak 8 | . 1 1 5 . . 1 5 1 . 3 4 4 6 8 2 4 4 5 . 3 4 2 5 . 7 4 . 1 . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . . Secondary Targets 9 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Capacitor 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 31 Shots Hit Robots 795 | . 39 4 36 6 . 2 76 5 30 15 31 27 17 52 8 21 8 52 . 22 71 18 46 . 57 84 . 24 11 6 27 Core Hits 645 | . 20 7 25 3 . 15 35 3 12 34 24 36 17 47 16 17 14 31 . 18 73 13 29 . 27 42 . 9 5 3 70 Critical Hits 25 | . . . . . . . . . . . 1 1 . . . . . 3 . . 3 . . . 3 4 . 1 . . 9 Critical Kills 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . 2 Critical Parts Destroyed 16 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . 2 4 . 1 . . 6 Melee Attacks 52 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 16 3 19 2 5 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 3 19 2 5 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 2 Sneak Attacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44012 | . 646 538 992 104 . 444 1505 99 3144 1944 562 1791 750 918 430 458 374 985 . 976 4367 356 1356 . 1689 3650 . 1321 171 200 14242 Guns 11794 | . 387 12 388 85 . . 927 99 . 104 562 379 124 715 159 418 125 985 . 745 331 . 806 . 1689 2280 . 160 171 143 . Cannons 7139 | . . . . . . . . . . . . . . . . 40 . . . . 1749 356 550 . . . . . . . 4444 Explosions 22277 | . 245 396 601 . . 444 558 . 3144 1840 . 1412 495 203 271 . 249 . . 231 2268 . . . . 396 . . . . 9524 Melee 2565 | . . . . . . . . . . . . . 131 . . . . . . . . . . . . 950 . 1161 . 57 266 Ramming 237 | . 14 130 3 19 . . 20 . . . . . . . . . . . . . 19 . . . . 24 . . . . 8 Kinetic 8889 | . 119 . 272 85 . . 927 99 . . 292 193 . 715 133 272 88 985 . 745 331 . 806 . 1689 861 . 160 . 117 . Thermal 15033 | . . . . . . . . . . 305 . 69 142 . . 40 . . . . 603 . . . . . . . . . 13874 Explosive 11812 | . 245 396 601 . . 444 558 . 3144 1535 . 1343 . 203 271 . 249 . . 231 2102 . . . . 396 . . . . 94 Electromagnetic 4211 | . 268 12 116 . . . . . . 104 270 186 477 . 26 146 37 . . . 1312 356 550 . . 154 . . 171 26 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1537 | . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . 1161 . 57 188 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2293 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2215 . . . . 78 Highest Corruption 35 | . . . . . . . . . 34 35 35 35 35 35 . . . . . . 2 2 2 2 . 10 10 16 . 11 29 Average Corruption 19 | . . . . . . . . . 16 34 35 35 35 35 . . . . . . 1 2 2 2 . 6 10 14 . 6 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 394 | . . . . . . . . . 30 38 63 60 27 65 . . . . . . . 3 8 . . 28 9 26 . 2 35 Message Errors 41 | . . . . . . . . . 3 2 8 11 5 2 . . . . . . . 1 2 . . 2 1 1 . . 3 Matter Fused 61 | . . . . . . . . . 3 4 13 9 2 7 . . . . . . . . . . . 11 2 2 . 1 7 Heat Flow Errors 23 | . . . . . . . . . 2 1 3 1 1 6 . . . . . . . . 3 . . 1 1 2 . . 2 Energy Discharges 32 | . . . . . . . . . 3 4 5 5 3 1 . . . . . . . 2 1 . . 2 . 4 . . 2 Parts Rejected 5 | . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 31 | . . . . . . . . . 1 3 6 5 1 3 . . . . . . . . 2 . . 2 . 3 . 1 4 Data Loss (major) 15 | . . . . . . . . . 1 3 3 1 1 1 . . . . . . . . . . . . 1 1 . . 3 Misfires 13 | . . . . . . . . . 2 3 1 1 . 3 . . . . . . . . . . . . . 1 . . 2 Alerts 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . . Misdirections 65 | . . . . . . . . . 1 6 10 15 3 17 . . . . . . . . . . . 2 4 5 . . 2 Targeting Errors 87 | . . . . . . . . . 11 10 11 11 8 17 . . . . . . . . . . . 6 . 6 . . 7 Weapon Failures 17 | . . . . . . . . . 2 . 3 1 2 7 . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2037 | . . 20 . . . 1 16 . 34 20 . 73 . 27 . 10 . . . . 131 5 . . . 81 . 183 . . 1436 Projectiles 736 | . . . . . . . . . . . . . . . . 10 . . . . 15 5 . . . . . . . . 706 Explosions 1062 | . . 20 . . . 1 16 . 34 20 . 73 . 27 . . . . . . 116 . . . . 25 . . . . 730 Melee 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . 183 . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 669 | . . 55 21 . . 25 . . 132 123 . . . . . . . . . . 54 . . . . 120 . . . . 139 Shots 18 | . . 2 1 . . 1 . . 5 4 . . . . . . . . . . 1 . . . . 2 . . . . 2 Rammed 29 | . 4 16 1 1 . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Targets Rammed 31 | . 5 16 1 1 . . 5 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 371 | . 108 18 271 . . 15 195 30 219 98 260 97 160 339 54 150 . 5 . 3 181 96 225 . 21 253 184 259 236 11 371 Average Temperature 80 | . 50 8 85 . . 7 53 19 93 19 104 64 51 129 19 46 . 3 . 2 67 37 92 . 12 63 93 74 80 11 123 Received Heat Transfer 3072 | . 159 54 51 . . 54 288 12 . 141 270 45 210 231 36 63 9 18 . 54 75 . 78 . 178 65 . . . 165 816 Effects 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Total Turns 292 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . 275 Longest Duration 233 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 233 Robots Corrupted 11 | . . . . . . . . . . . 1 . 4 . . . . . . . 5 1 . . . . . . . . . Combat Hostiles 10 | . . . . . . . . . . . 1 . 4 . . . . . . . 4 1 . . . . . . . . . Parts Fried 44 | . . . . . . . . . . . 2 1 15 . . . . . . . 16 4 5 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 9 Heat Transferred 12165 | . . . . . . . . . . 200 . 50 150 . . 25 . . . . 325 . . . . . . . . . 11415 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Peak Influence 3344 | . 244 103 394 80 . 191 299 178 165 806 . . . . 216 218 . . . . 583 . . . . 416 185 . 21 1691 3344 Initial 1100 | . . 63 . 39 . . 74 133 62 115 . . . . 44 105 . . . . 69 . . . . 20 145 . . . 1100 Average 359 | . 128 57 173 45 . 138 210 148 123 503 . . . . 121 145 . . . . 321 . . . . 275 176 . 6 1641 2407 Maximum Alert Level 5 | . 1 . 1 . . . 1 . . 3 . . . . 1 1 . . . . 2 . . . . 2 . . . 5 5 Low Security (%) 57 | 100 94 100 37 100 . 100 34 100 100 10 . . . . 55 86 . . . . 29 . . . . 7 100 . 100 . . Level 1 24 | . 5 . 62 . . . 65 . . 4 . . . . 44 13 . . . . 35 . . . . 80 . . . . . Level 2 7 | . . . . . . . . . . 72 . . . . . . . . . . 34 . . . . 12 . . . . . Level 3 . | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 74 | . 3 . 1 1 . . 1 . . 6 . . . . 2 . . . . . 4 . 1 . . 6 . . 2 16 31 Investigation 6 | . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Extermination 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . Reinforcement 10 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . . 2 . . . . 1 . . 2 1 . Assault 48 | . . . . 1 . . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . 12 31 Garrison 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Distress Signals 18 | . . . 3 . . . 2 . . . . . . . . 1 . . . . 2 . . . . 1 1 . 5 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 378 | . 13 5 16 2 . 6 17 1 4 11 5 14 9 9 6 3 5 7 . 5 33 5 15 . 11 20 2 1 11 24 118 Peak Tracking Total 32 | . 5 2 4 2 . 5 4 1 1 4 3 5 4 3 5 3 4 3 . 4 7 2 8 . 4 5 6 1 2 18 32 Tactical Retreats 17 | . . 2 . . . . 2 . . . . 4 . . . . . . . . 1 . 4 . 2 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Traps Triggered 10 | . 2 . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 3 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . 11 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Machines Disabled 32 | . 2 . . 1 . . . . . 9 . . . . . . . . . . 4 . . . . 3 1 3 . 1 8 Max in Single Turn 4 | . 1 . . 1 . . . . . 4 . . . . . . . . . . 1 . . . . 1 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Machines Accessed 34 | . 3 1 3 1 2 . 1 . . 1 . . 4 . 1 3 . 1 4 . 2 . . 2 . 3 1 1 . . . Terminals 14 | . 2 . 2 . . . 1 . . 1 . . . . 1 3 . . . . 2 . . . . 2 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 115 | . 12 1 9 1 2 . 2 . . 3 . . 25 . 3 7 . 1 13 . 2 . . 2 . 10 2 20 . . . Successful 90 | . 5 1 6 1 2 . 1 . . 1 . . 25 . 1 6 . 1 13 . 1 . . 2 . 2 2 20 . . . Failed 24 | . 6 . 3 . . . 1 . . 2 . . . . 2 1 . . . . 1 . . . . 8 . . . . . Catastrophic 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 11 . 7 . 1 . . . . . . . . . 2 6 . . . . 1 . . 1 . 6 . . . . . Terminals 43 | . 11 . 7 . . . 2 . . 3 . . . . 3 7 . . . . 2 . . . . 8 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 82 | . 4 1 4 1 2 . 1 . . 1 . . 25 . . 4 . 1 13 . 1 . . 2 . 2 . 20 . . . Record 38 | . 1 . . . 1 . . . . . . . 11 . . . . . 5 . . . . . . . . 20 . . . Part Schematic 8 | . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . 3 . . 1 . . 4 . . . . . . . . . . . . Open Door 5 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Branch Access Points 7 | . 1 . 1 . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Terminals 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 2 . . . 1 . . 1 . . . . 1 3 . . . . 2 . . . . 3 1 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 351 . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . 3 Machine Destruction 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Total Allies 8 | . . 3 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Largest Group 3 | . . 3 3 3 3 3 2 . . . . . . . . . . . . . . . 2 . . . . . 2 . . Highest-Rated Group 128 | . . 40 40 55 55 55 45 . . . . . . . . . . . . . . . 77 . . . . . 128 . . Highest-Rated Ally 64 | . . 16 16 31 31 31 31 . . . . . . . . . . . . . . . 47 . . . . . 64 . . Total Orders 8 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 1 . . 1 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . RETURN 5 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . . 1 . . . Ally Attacks 116 | . . . 30 12 . 16 11 . . . . . . . . . . . . . . . 4 . . . . 43 . . . Total Damage 1426 | . . . 291 99 . 232 125 . . . . . . . . . . . . . . . 23 . . . . 656 . . . Kills 13 | . . . 6 2 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Robot Analysis Total 118 | . 1 . 2 . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . . . . . 1 . . . . . 1 . . 1 . 1 1 . . . . . . . . Drone Launches 43 | . . . . . . . . . . . . . 16 . . . . . . . . 7 6 5 5 1 . 3 . . . Drone Recoveries 22 | . . . . . . . . . . . . . 9 . . . . . . . . 4 . 5 2 1 . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Turns Passed 16165 | 82 712 879 801 438 950 195 756 133 324 440 795 603 321 547 327 291 296 518 181 339 687 434 653 573 427 933 161 412 1053 347 557 Spaces Moved 8702 | 53 367 458 359 193 473 94 297 64 146 211 414 304 156 384 226 182 231 364 145 222 294 214 417 426 287 512 88 213 589 197 122 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5430 | 40 367 458 359 193 473 94 297 64 146 211 414 304 97 . . . . . . . 173 202 . . . 332 88 213 589 197 119 Legs 3256 | . . . . . . . . . . . . . 59 384 226 182 231 364 145 222 121 12 417 426 287 180 . . . . . Wheels 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 200 200 200 180 180 180 180 160 120 120 120 120 120 120 120 120 120 155 120 113 113 113 152 152 152 152 150 Average Speed 155 | 133 164 180 193 198 200 200 200 180 180 180 180 172 152 120 132 120 120 120 120 120 161 178 129 124 113 138 152 152 152 156 159 Slowest Speed 220 | 160 180 220 200 200 200 200 200 180 180 180 180 180 220 120 150 120 120 120 120 120 180 200 155 150 113 190 152 152 152 178 178 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Exploration Rate (%) 43 | 4 56 85 32 46 78 34 36 3 78 8 72 56 79 52 8 6 47 47 60 47 12 57 48 96 50 22 5 99 17 29 20 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 34 | . 1 2 . . 1 . . . . . . . 25 . . . 1 . 3 1 . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 23 | 1 . 1 . 1 1 1 1 . . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 23 | . . 3 . 1 . . . . . . . 9 . . . . 3 . . 1 . 1 4 . 1 . . . . . . Spaces Dug 105 | . . 10 . . . . . . . 16 . . . . 1 5 . . . 11 2 . . . . 4 2 . 2 3 49 Terrain Destroyed 914 | . 18 46 31 . . 23 35 . 228 115 . 56 4 20 15 7 11 8 . 11 75 . 1 . 3 56 2 . 2 3 144 Melee 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 2 3 2 Projectile 29 | . . . . . . . . . . . . . . . 1 7 . 8 . . 7 . 1 . 3 . . . . . 2 AOE 872 | . 18 46 31 . . 23 35 . 228 115 . 56 4 20 14 . 11 . . 11 68 . . . . 52 . . . . 140 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Total 10447 | 64 427 489 430 245 479 97 385 81 167 251 434 347 209 412 242 227 240 402 153 270 413 241 472 476 325 655 115 268 740 230 461 Wait 573 | . 11 . . 26 . . 12 3 . . . . 2 . . 22 . 1 . 31 28 2 2 1 6 48 2 1 116 2 257 Move 8672 | 52 366 457 358 192 472 93 296 64 145 210 413 303 155 383 225 181 230 363 144 221 293 213 416 425 286 511 87 212 588 196 122 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 6 8 8 20 11 2 . 10 4 1 6 1 7 5 . 2 2 2 8 3 2 5 5 5 17 1 15 4 11 4 4 11 Fast Attach 75 | 2 1 . 3 1 . . 1 2 2 3 . 2 8 . 3 2 . . 2 . 3 6 7 1 1 10 3 4 3 3 2 Attach 115 | 4 . 1 6 2 1 . 3 2 1 2 3 4 10 1 1 . 1 3 . 1 11 2 2 11 1 7 3 3 3 6 20 Detach 21 | . . . 1 . . . . . . 2 . 1 4 . . . . 1 . . 1 . . 5 . . 1 1 1 2 1 Swap 60 | . 4 . 4 2 1 2 5 . 3 3 2 4 2 2 3 2 2 . . 3 . . . 1 2 9 1 1 . 1 1 Drop 164 | . 3 . 14 7 3 . 12 4 . 9 1 5 4 . 2 2 . 5 4 1 10 2 4 15 2 13 11 12 5 7 7 Fire 474 | . 29 7 23 3 . 2 41 2 15 16 14 21 18 26 6 16 5 21 . 11 61 11 22 . 26 25 . 4 12 4 33 Melee 52 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 16 3 19 2 5 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crush 30 | . 5 16 1 1 . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 6 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: [*Res] / *Arm / Tes x2) -3/Armory -3/Lab -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Central database locked down 124 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Discovered new exit (range 5) 328 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 15) 795 | -10/Materials | Entered Mines 850 | -10/Mines | Discovered new exit (range 12) 866 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 934 | -10/Mines | Build established: Hauler-Mutant 958 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1105 | -10/Mines | Learned location of Recycling (-7) 1152 | -10/Mines | Discovered new exit (range 9) 1170 | -10/Mines | Learned Materials trap positions 1248 | -10/Mines | Learned location of Storage (-7) 1264 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1674 | -10/Mines | Entered Materials 1674 | -9/Materials | Accompanied by 3 allies 1674 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1675 | -9/Materials | Loaded intel: 18 trap records 2013 | -9/Materials | Destroyed 7 combat bots 2063 | -9/Materials | Identified exit to Mines 2296 | -9/Materials | Build established: Hauler-Tank 2475 | -9/Materials | Entered Mines 2475 | -9/Mines | Accompanied by 3 allies 2554 | -9/Mines | Found the Drone Emporium 2565 | -9/Mines | Found Prototype Device 2577 | -9/Mines | Identified Decoy Drone Bay 2730 | -9/Mines | Learned 2 Materials zone layouts 2862 | -9/Mines | Met a Derelict testing a Signal Generator 2901 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2901 | -9/Mines | Discovered new exit (range 5) 2913 | -9/Mines | Entered Exiles 2913 | -9/Exiles | Accompanied by 3 allies 2961 | -9/Exiles | Met 8R-AWN 2997 | -9/Exiles | Met EX-HEX 3073 | -9/Exiles | Met EX-DEC 3107 | -9/Exiles | Learned location of Zion (-6) 3188 | -9/Exiles | Visited The Gauntlet 3307 | -9/Exiles | Met EX-BIN 3615 | -9/Exiles | Aligned with FarCom system 3617 | -9/Exiles | Given EX-Vault access code 3663 | -9/Exiles | Opened EX-Vault 3676 | -9/Exiles | Found Superbattery 3719 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3843 | -9/Exiles | Discovered new exit (range 10) 3863 | -9/Exiles | Left Exiles lab with Superbattery 3863 | -9/Exiles | Entered Mines 3863 | -8/Mines | Accompanied by 3 allies 4026 | -8/Mines | Discovered new exit (range 8) 4058 | -8/Mines | Entered Materials 4058 | -8/Materials | Accompanied by 2 allies 4058 | -8/Materials | Evolved 2 slots: Utility x2 4213 | -8/Materials | Build established: Hauler-Mutant 4576 | -8/Materials | Build established: Hauler-Tank 4664 | -8/Materials | Discovered new exit (range 6) 4814 | -8/Materials | Entered Factory 4814 | -7/Factory | Evolved 2 slots: Propulsion x2 4947 | -7/Factory | Sucked down chute 4947 | -7/Factory | Entered Waste 4962 | -7/Waste | EMP discharged 4962 | -7/Waste | Spotted C-40 Crusher 5010 | -7/Waste | Spotted C-40 Crusher 5029 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5030 | -7/Waste | Destroyed C-40 Crusher 5043 | -7/Waste | Spotted C-40 Crusher 5062 | -7/Waste | EMP discharged 5062 | -7/Waste | System corruption reached 10% 5069 | -7/Waste | Destroyed C-40 Crusher 5080 | -7/Waste | Spotted C-40 Crusher 5080 | -7/Waste | Spotted C-40 Crusher 5082 | -7/Waste | Destroyed C-40 Crusher 5093 | -7/Waste | Destroyed C-40 Crusher 5129 | -7/Waste | Spotted C-40 Crusher 5132 | -7/Waste | Destroyed C-40 Crusher 5151 | -7/Waste | Destroyed C-40 Crusher 5162 | -7/Waste | EMP discharged 5237 | -7/Waste | Discovered new exit (range 13) 5262 | -7/Waste | EMP discharged 5262 | -7/Waste | System corruption reached 30% 5271 | -7/Waste | Entered Factory 5319 | -7/Factory | Identified exit to Storage 5319 | -7/Factory | Identified exit to Lower Caves 5338 | -7/Factory | Build established: Scavenger-Tank 5361 | -7/Factory | Destroyed 9 combat bots 5671 | -7/Factory | First assault squad dispatched 5711 | -7/Factory | Entered Lower Caves 6049 | -7/Lower Caves | Build established: Hauler-Tank 6349 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6438 | -7/Lower Caves | Discovered new exit (range 11) 6481 | -7/Lower Caves | Learned Factory terminal intel 6506 | -7/Lower Caves | Entered another Lower Caves area 6618 | -7/Lower Caves | Discovered new exit (range 5) 6853 | -7/Lower Caves | Encountered a Warlord checkpoint 6865 | -7/Lower Caves | Build established: Hauler-Mutant 7020 | -7/Lower Caves | Discovered new exit (range 15) 7109 | -7/Lower Caves | Entered Data Miner 7109 | -7/Data Miner | Discovered new exit (range 6) 7141 | -7/Data Miner | Met Data Miner 7187 | -7/Data Miner | Learned location of Section 7 (-2) 7187 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7208 | -7/Data Miner | Received God Mode back door access code from Data Miner 7233 | -7/Data Miner | Destroyed Data Miner 7236 | -7/Data Miner | Interfaced with the Data Conduit 7319 | -7/Data Miner | Lost 11 parts (1p4n2u4w) 7391 | -7/Data Miner | Found Prototype Hackware 7393 | -7/Data Miner | Found Prototype Hackware 7395 | -7/Data Miner | Found Prototype Hackware 7430 | -7/Data Miner | Entered Proximity Caves 7520 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7738 | -6/Proximity Caves | Build established: Scavenger-Tank 7961 | -6/Proximity Caves | Discovered new exit (range 14) 7977 | -6/Proximity Caves | Entered Factory 7977 | -6/Factory | Evolved 2 slots: Utility x2 7978 | -6/Factory | Loaded intel: 226 machine locations 7979 | -6/Factory | Loaded intel: 20 terminal locations 8023 | -6/Factory | Identified System Mapper 8155 | -6/Factory | Discovered new exit (range 13) 8171 | -6/Factory | Discovered new exit (range 16) 8304 | -6/Factory | Entered another Factory area 8304 | -5/Factory | Evolved 2 slots: Propulsion x2 8305 | -5/Factory | Loaded intel: 264 machine locations 8483 | -5/Factory | Identified exit to Upper Caves 8595 | -5/Factory | Entered Upper Caves 8785 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8873 | -5/Upper Caves | Discovered new exit (range 14) 8891 | -5/Upper Caves | Entered another Upper Caves area 9292 | -5/Upper Caves | Attacked by a faux Warlord 9405 | -5/Upper Caves | Discovered new exit (range 3) 9409 | -5/Upper Caves | Entered Zhirov 9409 | -5/Zhirov | Discovered new exit (range 3) 9431 | -5/Zhirov | Met Zhirov 9460 | -5/Zhirov | Found Alien Artifact 9460 | -5/Zhirov | Identified Integrated Reactor 9460 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9516 | -5/Zhirov | Found Alien Artifact 9557 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9590 | -5/Zhirov | Entered Proximity Caves 9783 | -4/Proximity Caves | Spotted B-86 Titan 9855 | -4/Proximity Caves | Destroyed B-86 Titan 9916 | -4/Proximity Caves | Discovered new exit (range 4) 9929 | -4/Proximity Caves | Entered Factory 9929 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9930 | -4/Factory | Loaded intel: 234 machine locations 10008 | -4/Factory | Found Exp. Terrain Scan Processor 10336 | -4/Factory | Lost 3 parts (1p1n1w) 10387 | -4/Factory | Build established: Scavenger-Mutant 10405 | -4/Factory | Identified exit to Upper Caves 10405 | -4/Factory | Identified exit to Extension 10429 | -4/Factory | First assault squad dispatched 10616 | -4/Factory | Entered Upper Caves 10638 | -4/Upper Caves | Learned 8 Research zone layouts 10763 | -4/Upper Caves | Discovered new exit (range 71) 11050 | -4/Upper Caves | Lost 3 parts (2n1u) 11050 | -4/Upper Caves | Entered another Upper Caves area 11207 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11402 | -4/Upper Caves | Learned Research security intel 11610 | -4/Upper Caves | Build established: Scavenger-Gunner 11632 | -4/Upper Caves | Discovered new exit (range 15) 11703 | -4/Upper Caves | Entered Warlord 11744 | -4/Warlord | System corruption cleaned by Quarantine Array 11885 | -4/Warlord | Discovered new exit (range 61) 11973 | -4/Warlord | Visited the Vortex Lab 11978 | -4/Warlord | Found Prototype Energy Gun 11978 | -4/Warlord | Identified Vortex Shotgun 11982 | -4/Warlord | Found Vortex Shotgun 11986 | -4/Warlord | Warlord's base attacked by MAIN.C 11989 | -4/Warlord | Found Prototype Piercing Weapon 11991 | -4/Warlord | Found Prototype Piercing Weapon 12067 | -4/Warlord | Met Warlord 12082 | -4/Warlord | Opened Warlord's prototype stash 12088 | -4/Warlord | Found Vortex Chain Reactor 12109 | -4/Warlord | Found Exp. Armor Integrity Analyzer 12111 | -4/Warlord | Found Thermal Barrier 12242 | -4/Warlord | Opened side exit 12276 | -4/Warlord | Entered Proximity Caves 12691 | -3/Proximity Caves | Discovered new exit (range 5) 12703 | -3/Proximity Caves | Entered Research 12703 | -3/Research | Accompanied by 2 allies 12703 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12706 | -3/Research | Loaded intel: 134 machine locations 12943 | -3/Research | Found Quantum Capacitor 12983 | -3/Research | Identified Quantum Router 12984 | -3/Research | Identified Deep Network Scanner 12986 | -3/Research | Identified exit to Armory 12986 | -3/Research | Identified exit to Testing 13197 | -3/Research | Intercept squad dispatched 13214 | -3/Research | Identified Vortex Lance (x2) 13214 | -3/Research | Spotted Tracker 13215 | -3/Research | Destroyed Tracker 13237 | -3/Research | Spotted Combat Programmer 13238 | -3/Research | Found Exp. Targeting Computer 13258 | -3/Research | Destroyed Combat Programmer 13434 | -3/Research | System corruption reached 10% 13482 | -3/Research | Discovered new exit (range 10) 13636 | -3/Research | Entered Armory 13637 | -3/Armory | Loaded intel: 80 machine locations 13726 | -3/Armory | Fabricated Assault Drone Bay (x1) 13795 | -3/Armory | Identified Transdimensional Reconstructor 13795 | -3/Armory | Warped through subspace to slip node 13795 | -3/Armory | Discovered new exit (range 1) 13797 | -3/Armory | Entered Lab 13797 | -3/Lab | Discovered new exit (range 9) 13814 | -3/Lab | Hidden lab's door opened automatically 13814 | -3/Lab | Sensor layout match revealed 13815 | -3/Lab | Gained access to the hidden lab's interior 13834 | -3/Lab | Detected by scanners 13836 | -3/Lab | Build established: Hacker-Mutant 13868 | -3/Lab | Confronted by A5 13925 | -3/Lab | Destroyed A5 13969 | -3/Lab | Found Prototype Protection 13969 | -3/Lab | Identified Exp. Powered Armor 13980 | -3/Lab | Found Prototype Energy Gun 13980 | -3/Lab | Identified Tachyon Dispersion Ray 13985 | -3/Lab | Found Prototype Energy Cannon 14004 | -3/Lab | Decrypted terminal 14004 | -3/Lab | Acquired modification code for an L2 power cell 14037 | -3/Lab | Found Quantum Router 14099 | -3/Lab | Found Integrated Reactor 14099 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 14122 | -3/Lab | Found Transdimensional Reconstructor 14137 | -3/Lab | Found Alien Artifact 14157 | -3/Lab | Found Alien Artifact 14183 | -3/Lab | Found Exp. Hacking Suite 14209 | -3/Lab | Entered Research 14209 | -2/Research | Warlord forces began assault on 0b10 14209 | -2/Research | Evolved 2 slots: Utility x2 14210 | -2/Research | Loaded intel: 93 machine locations 14319 | -2/Research | Research machine network offline 14358 | -2/Research | Discovered new exit (range 10) 14383 | -2/Research | Borebot progress halted 14426 | -2/Research | Found Prototype Slashing Weapon 14426 | -2/Research | Identified Particle Cleaver 14533 | -2/Research | Warlord destroyed during the assault 14653 | -2/Research | Borebot progress halted 15262 | -2/Research | Entered Quarantine 15263 | -2/Quarantine | Maximum security lockdown engaged 15263 | -2/Quarantine | Loaded intel: 88 machine locations 15275 | -2/Quarantine | Found Transdimensional Reconstructor 15279 | -2/Quarantine | Found Transdimensional Reconstructor 15282 | -2/Quarantine | Found Transdimensional Reconstructor 15289 | -2/Quarantine | Found Alien Artifact 15341 | -2/Quarantine | Garrison activated, responded to threat 15366 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 15366 | -2/Quarantine | Warped through subspace 15480 | -2/Quarantine | Spotted Fortress 15509 | -2/Quarantine | Spotted Executioner 15509 | -2/Quarantine | Spotted Striker 15597 | -2/Quarantine | System corruption reached 10% 15598 | -2/Quarantine | Lost 3 parts (1n1u1w) 15600 | -2/Quarantine | Discovered new exit (range 6) 15609 | -2/Quarantine | Entered Section 7 15610 | -2/Section 7 | Maximum security lockdown engaged 15610 | -2/Section 7 | Loaded intel: 129 machine locations 15611 | -2/Section 7 | Identified Potential Cannon 15718 | -2/Section 7 | Build established: Hauler-Mutant 15846 | -2/Section 7 | Spotted Executioner 15858 | -2/Section 7 | Warped through subspace 15876 | -2/Section 7 | Destroyed 11 combat bots 15902 | -2/Section 7 | Spotted Striker 15902 | -2/Section 7 | Spotted Striker 15903 | -2/Section 7 | Spotted Striker 15903 | -2/Section 7 | Found Alien Artifact 15903 | -2/Section 7 | Identified Integrity Redistributor 15903 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-154) 15905 | -2/Section 7 | Warped through subspace 15928 | -2/Section 7 | Spotted Investigator 15929 | -2/Section 7 | Scanned by Researcher 15930 | -2/Section 7 | Destroyed Investigator 15964 | -2/Section 7 | Core integrity fell below 50% 15974 | -2/Section 7 | Destroyed Striker 15975 | -2/Section 7 | Destroyed Striker 15990 | -2/Section 7 | Destroyed Striker 16001 | -2/Section 7 | Spotted B-90 Cyclops 16008 | -2/Section 7 | Warped through subspace 16025 | -2/Section 7 | Destroyed 27 combat bots 16047 | -2/Section 7 | Found Integrity Redistributor 16075 | -2/Section 7 | Spotted S7 Guard 16083 | -2/Section 7 | Found Integrity Redistributor 16134 | -2/Section 7 | Found Faulty Mni. Smartbomb Launcher 16137 | -2/Section 7 | Found Mni. Smartbomb Launcher 16157 | -2/Section 7 | Crushed by falling debris 16161 | -2/Section 7 | Core integrity fell below 20% 16164 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+88) 16166 | -2/Section 7 | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 16162_ System corrupted: Component data lost. 16162_ Mapping Drone Bay destroyed. 16162_ Slug penetrates Wall. 16162_ Penetrated by Slug. 16163_ Adv. Force Field destroyed. 16164_ The unstable cave ceiling collapses. 16164_ Integrity redistributed to core (+88). 16164_ Penetrated by Slug. 16164_ Slug penetrates Wall. 16164_ Slug penetrates P-80 Master. 16165_ Cld. Antimatter Reactor destroyed. 16165_ Penetrated by Slug. 16165_ Slug penetrates G-73 Enforcer. 16166_ Hdn. Centrium Wheel destroyed. 16166_ Vortex Lance destroyed. 16166_ Cld. Antimatter Reactor destroyed. 16166_ Penetrated by Slug. 16166_ Slug penetrates P-80 Master. 16166_ P-80 Master suffers critical hit. 16166_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ????? ?????????################# # """ #?? | | ????? ???????????# # " " #?? | | ????? ??????????# %# "" #?? | | ????? """""""?????? "" ! =+% "" #?? | | ????? """""""??""???"" =#!= #?? | | ###### """""""??""???"T """ """ #!%[ #?? | | ! # ??????T"???"" """"""""" #[= #?? | | # """"""" ""???"" """ %""" # #?? | | # """"""" ""???????? " " " # #?? | | " "" ###????????C # #?? | | # *% %% BB#??????? !! + #?? | | # =*% " BB??????? ? ! # #?? | | # =%%[% ?????????#########+#/###/######?? | | # *= ""#?????????????# #??????? | | "### =% b "######?????????# "g #??????? | | * #?????????# """ #??????? | | ?????????????# """ #??????? | | #??????????????????# h""" #??????? | | " ! ?????????????# ]g """ #??????? | | "###/### #?????????#b """ #??????? | | * ?? ???? #????????## """ #??????? | | ? ??????#####??????## h"= #??????? | | "" """g #??????????????### ] g%! ]#??????? | | "" """" #??????????????#h g=! #??????? | | "" """ #???????????ClC# * Y #??????? | | " " #??"""""??ClgYl#@!p % #########??????? | | ?? #??""""""??CCCYY%! m #??????????????? | | ""? """ #??""""""??CgbY#[ # ###??????????????? | | ""?"""" #??"?"""??# ggi# i ##????????????????? | | ""??""" #?????????####?# ###?????????????????? | | "????"? #??????????????# ###???????????????????? | | ??????? ???????????????## #?????????????????????? | | ???????##?????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 95 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 800 Resistance: TH 50 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Armor Integrity Analysis 90 Recoil Reduction 6 Offensive Hacking 25 Defensive Hacking 25 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Assault Drone Bay | x1 | -3/Armory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveWaveRouter Manual? 0 Play Time 02:01:32 Cumulative 408.7 hours Start 2021.05.14 @ 19:22:53 End 2021.05.14 @ 21:27:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 306 Adventurer 0 Explorer 7 Win Type - Total 17 Types 7/1/9/0/0/0/0/0/0 Lore% 80 Gallery% 93 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 181f18b8-3bd2-4e56-a7f9-2fbcc32dc064