Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 04:33:26 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (1369) 1369 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 4016 Bonus ------- High Alert Combat Kills 37 Aligned with FarCom 300 Friendly Fire -125 Cogmind --------- Core Integrity 338/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun Field Laser > --- INVENTORY (20) --- Cooled Ion Engine Nuclear Core Fission Core Light Treads Improved Treads Wheel Combat Airjet Heat Sink Advanced Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Field Laser Particle Cannon Improved Light Cannon Mini Grenade Launcher Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Improved Weapon Shielding > --- WEAPON ----------- Heavy Particle Cannon Improved Light Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Heat Sink Terrain Scanner Advanced Targeting Computer Weapon Shielding Hacking Suite Improved Trap Extractor EM Pulse Gun Field Laser Field Laser Particle Cannon Particle Cannon Light Assault Rifle Improved Light Cannon Grenade Launcher Grenade Launcher Improved Datajack Mining Laser [Rating: 26] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 41 | 6 11 6 13 5 . Power 4 | 1 1 1 1 . . Engine 4 | 1 1 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 2 8 . . Treads 8 | 2 2 . 4 . . Leg 3 | . . . 3 . . Wheel 3 | . . 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 1 2 . . Device 1 | . . . 1 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 2 1 1 . . Artifact . | . . . . . . Weapon 16 | 2 5 2 2 5 . Energy Gun 3 | 1 . . . 2 . Energy Cannon 3 | . 1 . 2 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 5 | . 3 1 . 1 . Launcher 3 | . . 1 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 6 | . . 2 1 3 . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 1 | . . . . 1 . Weapon 3 | . . . 1 2 . Highest Loss Streak 2 | . . 1 1 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 92 91 99 90 88 Engine 11 | . 14 6 11 11 11 Treads 21 | . 27 14 16 22 22 Leg 1 | . . . 5 . . Wheel 7 | . . 13 10 11 11 Device 5 | . . . 10 11 11 Storage 12 | . 14 14 11 11 11 Protection 8 | . 7 14 11 6 . Energy Gun 4 | . 1 . . 9 22 Energy Cannon 8 | . 12 . 10 6 . Ballistic Cannon 8 | . 12 14 11 . . Launcher 2 | . . 13 . 2 . Peak Build Rating 26 | 6 11 15 26 19 16 Average Rating 14 | 3 9 10 20 16 16 On Entrance 11 | . 6 11 15 19 16 Naked Turns . | . . . . . . Heaviest Build 66 | 14 54 58 66 65 54 Greatest Support 51 | 40 40 16 51 40 16 Greatest Overweight (x) 4 | . 2 3 4 4 3 Average Overweight (x) 2 | . . 2 3 3 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 Most Carried 20 | 2 20 20 20 20 20 Average Carried 17 | . 13 17 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 20 20 20 19 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1278 | 193 332 95 473 185 . Remotely . | . . . . . . Salvage Created 1528 | . 590 135 637 166 . Parts 142 | . 50 26 45 21 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 59 | . 16 20 12 11 . Guns 4 | . 3 . . 1 . Cannons 26 | . 12 1 12 1 . AOE 29 | . 1 19 . 9 . Classes Destroyed 11 | . 6 . 2 3 . Worker 4 | . 2 . 1 1 . Builder 1 | . . . 1 . . Tunneler 2 | . . . . 2 . Hauler 6 | . 2 . 4 . . Operator 2 | . 2 . . . . Watcher 5 | . 2 . 3 . . Swarmer 40 | . 8 18 8 6 . Grunt 15 | . 8 2 2 3 . Sentry 2 | . . . 2 . . Demolisher 1 | . . . . 1 . Assembled 1 | . . . . 1 . Thug 1 | . . . 1 . . Best Kill Streak 6 | . 3 6 5 4 . Combat Bots Only 6 | . 3 6 4 4 . Max Kills in Single Turn 3 | . 2 3 1 2 . Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 3 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 169 | . 37 60 44 28 . Missed 54 | . 15 17 16 6 . Damage Taken 1451 | . 195 465 290 501 . Core 214 | . 37 115 36 26 . Absorbed by Shields . | . . . . . . Redirected to Shielding 70 | . . 37 33 . . Core Remaining (%) 69 | 100 . 39 . . . Volleys Fired 139 | . 40 28 47 24 . Largest 2 | . 2 2 2 2 . Hottest 114 | . 107 107 114 103 . Shots Fired 224 | . 80 36 82 26 . Gun 14 | . 10 . . 4 . Cannon 180 | . 70 20 82 8 . Launcher 30 | . . 16 . 14 . Special . | . . . . . . Kinetic 87 | . 40 12 35 . . Thermal 100 | . 35 8 47 10 . Explosive 30 | . . 16 . 14 . Electromagnetic 7 | . 5 . . 2 . Robot Hit Streak 10 | . 10 5 6 7 . Robot Miss Streak 4 | . 3 4 4 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 110 | . 41 14 42 13 . Core Hits 103 | . 28 28 21 26 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Meltdown 1 | . . . 1 . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4090 | . 983 1076 1130 901 . Guns 100 | . 73 . . 27 . Cannons 2160 | . 756 147 1130 127 . Explosions 1825 | . 154 924 . 747 . Melee . | . . . . . . Ramming 5 | . . 5 . . . Kinetic 819 | . 369 86 364 . . Thermal 1442 | . 414 119 766 143 . Explosive 1613 | . . 866 . 747 . Electromagnetic 211 | . 200 . . 11 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 102 | . . 57 17 28 . Projectiles 26 | . . . 17 9 . Explosions 76 | . . 57 . 19 . Melee . | . . . . . . Knockbacks 8 | . 1 2 5 . . Impact . | . . . . . . Kinetic 6 | . 1 2 3 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 180 | . . 101 . 79 . Shots 8 | . . 5 . 3 . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 360 | . 250 360 336 109 . Average Temperature 98 | . 75 186 109 49 . Received Heat Transfer 150 | . 24 18 63 45 . Effects 3 | . 1 1 1 . . Interference 1 | . 1 . . . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 4 . . Heat Transferred 2283 | . 740 211 1110 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 734 | . 343 734 405 437 . Initial 208 | . . 70 208 87 . Average 220 | . 152 456 258 168 . Maximum Alert Level 3 | . 1 3 2 2 . Low Security (%) 43 | 100 72 7 14 45 . Level 1 44 | . 27 28 82 47 . Level 2 10 | . . 52 3 6 . Level 3 1 | . . 10 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 . 6 . . Investigation 7 | . 3 . 4 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 22 19 24 23 . Peak Tracking Total 14 | . 3 5 6 14 . Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts 17 | . 17 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . 5 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Objects Rigged 2 | . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 13 | . 4 7 . 2 . Max in Single Turn 4 | . 1 4 . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 17 | . 8 1 7 . 1 Terminals 10 | . 6 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 48 | . 18 1 28 . 1 Successful 33 | . 14 1 17 . 1 Failed 14 | . 3 . 11 . . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 26 | . 11 . 14 . 1 Terminals 29 | . 15 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 3 . 4 . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 7 1 4 . 1 Robot Analysis 4 | . 2 . 2 . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Reprogram Traps 3 | . 3 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . 10 . . Insert Component 5 | . . . 5 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 7 . 3 . . Terminals 6 | . 4 . 2 . . Track 1 | . 1 . . . . Botnet 4 | . 2 . 2 . . Detonate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . 1 . . Mask 1 | . 1 . . . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 9 | . 4 . 5 . . Full Trace Events 5 | . 1 . 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 71 | . . . . 71 40 Highest-Rated Ally 31 | . . . . 31 16 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 4 | . 2 . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 4917 | 92 1511 688 991 1465 170 Spaces Moved 2205 | 54 553 368 463 652 115 Core 4 | 4 . . . . . Treads 604 | 50 553 . . 1 . Legs 6 | . . . 6 . . Wheels 1591 | . . 368 457 651 115 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 130 145 145 145 Average Speed 168 | 151 234 137 148 149 145 Slowest Speed 340 | 160 320 145 340 240 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 5 94 86 48 98 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 15 | . . 15 . . . Terrain Destroyed 243 | . 3 100 14 126 . Melee . | . . . . . . Projectile 20 | . 3 . 14 3 . AOE 223 | . . 100 . 123 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3185 | 61 683 514 694 1115 118 Wait 711 | . 43 102 134 432 . Move 2200 | 53 552 367 462 651 115 Hop . | . . . . . . Pick Up 44 | 2 17 5 16 2 2 Fast Attach 22 | 6 8 1 7 . . Attach 6 | . . 2 2 2 . Detach 1 | . 1 . . . . Swap 14 | . 3 3 5 3 . Drop 30 | . 2 5 21 1 1 Fire 139 | . 40 28 47 24 . Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 17 | . 17 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 4) 890 | -10/Materials | Central database locked down 892 | -10/Materials | Discovered new exit (range 16) 1333 | -10/Materials | Discovered new exit (range 15) 1575 | -10/Materials | Discovered new exit (range 9) 1604 | -10/Materials | Entered Mines 1768 | -10/Mines | Core integrity fell below 50% 1850 | -10/Mines | Learned Materials stockpile data 1896 | -10/Mines | Discovered new exit (range 12) 2029 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2292 | -10/Mines | Entered Materials 2292 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3019 | -9/Materials | Discovered new exit (range 4) 3240 | -9/Materials | Discovered new exit (range 13) 3283 | -9/Materials | Entered Mines 3460 | -9/Mines | Discovered new exit (range 9) 3619 | -9/Mines | Assembled infested the area 4176 | -9/Mines | Discovered new exit (range 6) 4253 | -9/Mines | Received a Mining Laser from a helpful Derelict 4514 | -9/Mines | Learned location of Zion (-6) 4542 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4738 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4738 | -9/Mines | Discovered new exit (range 5) 4748 | -9/Mines | Entered Exiles 4748 | -9/Exiles | Accompanied by 3 allies 4793 | -9/Exiles | Met 8R-AWN 4818 | -9/Exiles | Met EX-HEX 4860 | -9/Exiles | Met EX-BIN 4877 | -9/Exiles | Aligned with FarCom system 4879 | -9/Exiles | Given EX-Vault access code 4912 | -9/Exiles | Opened EX-Vault 4918 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????####?####???????????????????? | | ?????????????????????# #== #???????????????????? | | ?????????????????????#! 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Targeting Computer | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataRemoteConstruct Manual? 0 Play Time 00:27:56 Cumulative 182.9 hours Start 2024.11.19 @ 01:04:35 End 2024.11.19 @ 04:33:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 78 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0d65009-377c-4eb0-a88e-202007dbf0ae