Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 21:45:32 Player: Zeta Lockhart Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (775) 775 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3665 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Light Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Layered Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Layered Light Armor Plating Layered Light Armor Plating Assault Rifle Improved Light Cannon Improved Light Cannon Mace [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . . 1 . 1 . Parts Attached 39 | 3 11 1 4 9 . 11 Power 5 | 1 2 . 1 . . 1 Engine 4 | 1 2 . 1 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 2 . . 1 . 5 Treads . | . . . . . . . Leg 10 | 2 2 . . 1 . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 1 1 1 5 . 2 Device 4 | . 1 1 . 1 . 1 Storage 1 | . . . 1 . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 4 | . . . . 3 . 1 Artifact . | . . . . . . . Weapon 14 | . 6 . 2 3 . 3 Energy Gun 5 | . 3 . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 2 . . 1 . 1 Ballistic Cannon 3 | . 1 . . 1 . 1 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . . Parts Lost 19 | . . . . . . 19 Power 1 | . . . . . . 1 Propulsion 7 | . . . . . . 7 Utility 5 | . . . . . . 5 Weapon 6 | . . . . . . 6 Highest Loss Streak 17 | . . . . . . 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 66 90 87 99 84 70 Engine 9 | . 12 14 10 9 7 5 Leg 23 | . 26 28 22 27 23 17 Device 12 | . 9 19 19 15 7 8 Storage 4 | . . . 2 9 7 5 Processor 2 | . . . . 2 7 4 Protection 4 | . . . . 9 7 6 Energy Gun 11 | . 8 14 21 16 7 3 Ballistic Gun 4 | . 7 . . 1 7 7 Ballistic Cannon 7 | . 1 14 11 9 7 6 Peak Build Rating 33 | 3 8 17 22 32 30 33 Average Rating 21 | 1 5 11 19 30 30 25 On Entrance 15 | . 2 8 17 22 30 30 Naked Turns 11 | . . . . . . 11 Heaviest Build 33 | 5 11 12 24 29 28 33 Greatest Support 30 | 20 20 20 20 30 30 30 Greatest Overweight (x) 1 | . 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 Average Capacity 6 | 5 5 5 5 8 8 7 Most Carried 8 | 5 5 5 8 8 8 8 Average Carried 6 | 3 3 5 5 7 8 6 Final Capacity 8 | 5 5 5 8 8 8 5 Final Carried 8 | 5 5 5 7 8 8 1 Class Distribution -------------------- 61% | Skirmisher 33% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 881 | 230 75 . 56 181 . 339 Remotely . | . . . . . . . Salvage Created 888 | . 183 . 164 51 . 490 Parts 31 | . 7 . 9 5 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . 1 . 1 2 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 18 | . 3 . 4 1 . 10 Melee 3 | . . . . . . 3 Guns 6 | . 3 . 1 1 . 1 Cannons 6 | . . . 2 . . 4 AOE 1 | . . . 1 . . . Classes Destroyed 5 | . 2 . 2 . . 1 Recycler 3 | . 2 . . . . 1 Operator 1 | . . . . . . 1 Swarmer 3 | . 3 . . . . . Grunt 10 | . . . 3 . . 7 Sentry 5 | . . . 1 1 . 3 Best Kill Streak 5 | . 4 . 4 1 . 5 Combat Bots Only 5 | . 3 . 4 1 . 5 Max Kills in Single Turn 1 | . 1 . 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 376 | . 18 . 1 4 . 353 Missed 117 | . 6 . 1 3 . 107 Damage Taken 2845 | . 192 . . 13 . 2640 Core 733 | . 24 . . . . 709 Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 . 90 100 100 . . Volleys Fired 73 | . 16 . 10 4 5 38 Largest 4 | . 2 . 3 3 1 4 Hottest 129 | . 70 . 129 107 45 121 Shots Fired 159 | . 27 . 19 9 5 99 Gun 104 | . 26 . 12 6 5 55 Cannon 55 | . 1 . 7 3 . 44 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 108 | . 12 . 7 4 . 85 Thermal 14 | . 14 . . . . . Explosive . | . . . . . . . Electromagnetic 37 | . 1 . 12 5 5 14 Robot Hit Streak 8 | . 6 . 5 5 . 8 Robot Miss Streak 5 | . 1 . 4 2 5 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 108 | . 18 . 10 5 . 75 Core Hits 41 | . 6 . 4 3 . 28 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 5 | . 1 . . . . 4 Burn 1 | . 1 . . . . . Blast 2 | . . . . . . 2 Smash 2 | . . . . . . 2 Melee Attacks 12 | . . . . . . 12 Impact 12 | . . . . . . 12 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2174 | . 270 . 250 97 16 1541 Guns 930 | . 227 . 88 50 15 550 Cannons 817 | . . . 109 47 . 661 Explosions 82 | . 43 . 39 . . . Melee 297 | . . . . . . 297 Ramming 48 | . . . 14 . 1 33 Kinetic 1329 | . 76 . 109 47 . 1097 Thermal 218 | . 179 . 39 . . . Explosive . | . . . . . . . Electromagnetic 282 | . 15 . 88 50 15 114 Impact 297 | . . . . . . 297 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 2 2 . . . 5 Average Corruption 2 | . 2 2 . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 3 2 . . . 1 Message Errors 2 | . 1 . . . . 1 Matter Fused 1 | . 1 . . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 62 | . 12 . . . . 50 Projectiles 6 | . . . . . . 6 Explosions 12 | . 12 . . . . . Melee 44 | . . . . . . 44 Knockbacks 4 | . . . . . . 4 Impact 1 | . . . . . . 1 Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . . . . . 14 Shots . | . . . . . . . Rammed 11 | . . . . . . 11 Targets Rammed 16 | . 3 . 1 . 1 11 Kicked 5 | . 3 . 1 . 1 . Crushed . | . . . . . . . Highest Temperature 208 | . 63 170 60 36 . 208 Average Temperature 54 | . 24 87 25 16 . 75 Received Heat Transfer 1146 | . . . . . . 1146 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 2 | . . . . . . 2 Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 531 | . 531 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 174 | . 111 43 174 133 75 161 Initial 73 | . . 43 16 73 60 33 Average 72 | . 45 43 61 82 67 107 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 2 1 . 2 Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 6 . 7 3 1 17 Peak Tracking Total 8 | . 3 . 3 1 1 8 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 4 | . 3 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 1489 | 47 214 111 237 358 182 340 Spaces Moved 943 | 35 123 92 158 269 143 123 Core 9 | 7 1 . . . . 1 Treads . | . . . . . . . Legs 934 | 28 122 92 158 269 143 122 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 50 Average Speed 121 | 106 119 120 124 120 120 126 Slowest Speed 190 | 120 120 120 190 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 28 29 18 32 6 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . 1 . 3 . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 4 | . 1 . 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 1132 | 45 161 92 181 299 148 206 Wait 4 | . . . . . . 4 Move 937 | 34 122 91 157 268 142 123 Hop . | . . . . . . . Pick Up 32 | 7 8 . 5 9 . 3 Fast Attach 12 | . 3 1 2 3 . 3 Attach 27 | 3 8 . 2 6 . 8 Detach 2 | 1 . . . 1 . . Swap . | . . . . . . . Drop 17 | . 1 . 4 8 . 4 Fire 73 | . 16 . 10 4 5 38 Melee 12 | . . . . . . 12 Ram 11 | . . . . . . 11 Kick 5 | . 3 . 1 . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 328 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 331 | -10/Mines | Found Prototype Device 331 | -10/Mines | Identified Exp. Sensor Array 355 | -10/Mines | Discovered new exit (range 14) 373 | -10/Mines | Entered Materials 373 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 582 | -9/Materials | Discovered new exit (range 7) 610 | -9/Materials | Entered another Materials area 610 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 688 | -8/Materials | Build established: Skirmisher 916 | -8/Materials | Discovered new exit (range 16) 968 | -8/Materials | Entered Factory 968 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1131 | -7/Factory | Discovered new exit (range 15) 1150 | -7/Factory | Entered Storage 1464 | -7/Storage | Core integrity fell below 50% 1481 | -7/Storage | Core integrity fell below 20% 1490 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01463_ G-47 Trooper destroyed. 01465_ Critical hit (Burn: +37). 01474_ G-47 Trooper destroyed. 01477_ Acquired 34 matter. 01479_ Mace destroyed. 01479_ K-01 Serf collects debris. 01480_ Slammed into G-47 Trooper. 01480_ Destabilizing: Core damaged (-28). 01481_ 9B&A8W|IQNAHM:2WE>PUM:INF:HN7OJHTOFGV D 01481_ Slammed into G-47 Trooper. 01482_ K-01 Serf collects debris. 01482_ Slammed into G-47 Trooper. 01482_ K-01 Serf collects debris. 01483_ Slammed into G-47 Trooper. 01485_ K-01 Serf collects debris. 01486_ Slammed into G-47 Trooper. 01488_ K-01 Serf collects debris. 01489_ Slammed into G-47 Trooper. 01489_ G-47 Trooper knocked back. 01490_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????# ??????????????????? | | ???????????????????????????# ??????????????????? | | ????????????????????? ?????# #?????????????????? | | ????????????????????#a ????# #?????????????????? | | ????????????????????# ????# #?????????????????? | | ????????????????????+ ????# +?????????????????? | | ????????????????????# ????# a #?????????????????? | | ????????????????????# ???# #?????????????????# | | ????????????????????# ???# #?????????????????# | | ????????????????????# ???# #?????????????????# | | ????????????????????# #### #?????????????????# | | ????????????????????# #########?????????# | | ????????????????????# #**#!!!!#???????### | | ????????????????????#k #/="% !!#???????#"" | | ????????????????????# != %=#=k%= !!#???????#"" | | ????????????????????# !=g %w/g["% #???????#"T | | ???????????????????##u @%%%%%##T# !!!#???????#"" | | ????????????? u %u#### !!!#????????"" | | ??????????# #### #??######?????????# | | ??????????? ???# #?????????????????# | | ???????????#+#########+##### ################### | | ?????????????????# # % % | | ????????????????????"""" + % % == ^^ | | ?????????????????# """"" # % ^^ | | ?????????????????#! """"" # ########+######+ | | ?????????????????# # % #?????? ???# | | ?????????????????# + %% #?????? ???# | | ?????????????????# ###+##+#????? ??# | | ?????????????????# #! *%% #????? ??# | | ?????????????????###"" ""#?# % #???? ?# | | ???????????????????#""T""??# #???? ""?# | | ???????????????????# """???# #???# """# | | ???????????????????####????# #???# """# | | ???????????????????????????# !#???# ### | | ???????????????????????????########???#########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightSalvageBoomstick Manual? 0 Play Time 00:25:09 Cumulative 13.2 hours Start 2025.01.25 @ 21:20:12 End 2025.01.25 @ 21:45:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f595b18b-956c-4bb7-bc5d-b98a45860271