Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 21:33:29 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (569) 569 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2509 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 273/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Sensor Array Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Heat Sink Improved Terrain Scanner Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Sensor Array Signal Interpreter Seismic Detector > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Improved Terrain Scanner Mini Grenade Launcher Mining Laser [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 38 | 10 5 6 15 2 Power 4 | 1 . 1 2 . Engine 3 | 1 . . 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 16 | 4 1 3 6 2 Treads 4 | . . . 2 2 Leg 7 | . . 3 4 . Wheel 5 | 4 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 3 2 . 5 . Device 6 | 2 1 . 3 . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 8 | 2 2 2 2 . Energy Gun 3 | 2 . 1 . . Energy Cannon 2 | . 1 . 1 . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 1 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Backups 4 | 3 5 5 4 5 Power . | . 1 1 1 1 Propulsion . | . 1 . . . Utility 1 | . . 2 1 2 Weapon 1 | 1 2 2 2 2 Tool/Special . | . . . . . Unused Backups 5 | . 3 . 1 1 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 1 | . 1 . . . Weapon 2 | . 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 98 90 94 Engine 10 | . 14 13 8 9 Core 1 | . . . 2 . Treads 1 | . . . . 12 Leg 13 | . . 4 20 18 Wheel 9 | . 28 22 . . Device 20 | . 22 14 21 27 Processor 10 | . 5 14 11 9 Protection 2 | . . . 3 . Energy Gun 8 | . 14 14 5 . Energy Cannon 11 | . 12 14 10 9 Ballistic Gun 3 | . . . 5 9 Peak Build Rating 18 | 9 9 10 14 18 Average Rating 10 | 6 8 7 11 17 On Entrance 7 | . 9 7 10 12 Avg Prop Armor Cover (%) 15 | 27 . . 5 15 Naked Turns . | . . . . . Heaviest Build 19 | 15 12 12 19 17 Greatest Support 40 | 32 20 20 40 20 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 7 | 7 5 5 5 5 Average Carried 4 | 3 4 5 4 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 674 | 310 33 78 253 . Remotely . | . . . . . Salvage Created 828 | 173 33 144 478 . Parts 64 | 10 6 13 35 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 18 | . . 6 12 . Guns 2 | . . . 2 . Cannons 10 | . . 3 7 . AOE 6 | . . 3 3 . Classes Destroyed 9 | 2 1 2 4 . Worker 1 | . . . 1 . Builder 2 | . 2 . . . Tunneler 5 | 5 . . . . Recycler 1 | 1 . . . . Watcher 1 | . . . 1 . Swarmer 8 | . . 4 4 . Grunt 7 | . . 2 5 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 6 | 2 2 3 6 . Combat Bots Only 4 | . . 3 4 . Max Kills in Single Turn 4 | 1 1 3 4 . Gunslinging . | . . . . . Exploded 3 | . . 3 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 92 | . . 25 67 . Missed 30 | . . 10 20 . Hits 62 | . . 15 47 . Melee 4 | . . . 4 . Projectile 58 | . . 15 43 . Critical Strikes 4 | . . . 4 . Damage Taken 858 | . . 173 685 . Core 232 | . . 51 181 . Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 79 54 . Volleys Fired 60 | 14 4 8 33 1 Largest 2 | 2 2 2 2 2 Hottest 125 | 100 110 110 125 79 Shots Fired 109 | 28 6 16 57 2 Gun 70 | 28 2 8 31 1 Cannon 34 | . 2 7 24 1 Launcher 1 | . . 1 . . Special 4 | . 2 . 2 . Kinetic 10 | . . . 9 1 Thermal 90 | 28 6 15 41 . Explosive 1 | . . 1 . . Electromagnetic 8 | . . . 7 1 Robot Hit Streak 8 | 4 5 5 8 1 Robot Miss Streak 3 | 3 . 3 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 62 | 13 3 10 35 1 Core Hits 39 | 7 2 10 19 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 2 1 . 3 . Burn 5 | 2 1 . 2 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1275 | 179 43 304 737 12 Guns 529 | 179 25 52 261 12 Cannons 487 | . 18 110 359 . Explosions 259 | . . 142 117 . Melee . | . . . . . Ramming . | . . . . . Kinetic 41 | . . . 29 12 Thermal 942 | 179 43 162 558 . Explosive 142 | . . 142 . . Electromagnetic 150 | . . . 150 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . 8 . Projectiles 8 | . . . 8 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . . 29 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 470 | 175 116 294 470 . Average Temperature 120 | 70 43 141 160 . Received Heat Transfer 375 | . . 72 303 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 3 . 2 3 . Heat Transferred 2568 | 666 185 370 1347 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 91 100 Level 1 4 | . . . 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 217 | 10 21 151 217 91 Initial 91 | . . . 54 91 Average 59 | 2 5 64 88 79 Influence Increases 693 | 30 46 191 426 . Destroy 0b10 Robot/C 360 | . . 120 240 . Destroy 0b10 Robot/NC 50 | 30 10 . 10 . Destroy Leader 72 | . . 20 52 . Successful Hack 35 | . 21 . 14 . Disable Machine 30 | . 15 . 15 . Destroy Structure 11 | . . 6 5 . Lose Combat Pursuer 135 | . . 45 90 . Influence Decreases 632 | 30 46 50 350 156 Entered New Map 213 | . . . 87 126 Time Decay 389 | 30 46 40 243 30 Lost Part 30 | . . 10 20 . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . . 10 20 1 Peak Tracking Total 5 | . . 5 5 1 Tactical Retreats 6 | . . 1 5 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 2 . 4 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . 13 . 10 . Successful 13 | . 6 . 7 . Failed 10 | . 7 . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 19 | . 11 . 8 . Terminals 22 | . 13 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 . 4 . Robot Analysis 1 | . 1 . . . Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Locate Traps 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 912 | 55 183 155 454 65 Sensors 468 | . 61 155 187 65 Terrain 265 | 28 114 . 123 . Seismic 611 | 55 122 . 369 65 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1097 | 140 185 155 552 65 Spaces Moved 753 | 85 191 140 281 56 Core 13 | 13 . . . . Treads 12 | . . . 12 . Legs 337 | . . 12 269 56 Wheels 391 | 72 191 128 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 105 105 Average Speed 97 | 81 80 84 120 105 Slowest Speed 190 | 100 80 190 190 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 22 47 25 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . 6 2 . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . 6 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 987 | 124 212 160 432 59 Wait 92 | 3 2 1 86 . Move 749 | 84 190 139 280 56 Hop . | . . . . . Pick Up 16 | 9 4 . 3 . Fast Attach 14 | 4 1 1 6 2 Attach 5 | 3 . . 2 . Detach 2 | . 1 . 1 . Swap 29 | 4 5 7 13 . Drop 19 | 3 5 3 8 . Fire 60 | 14 4 8 33 1 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Entered Mines 359 | -10/Mines | Discovered new exit (range 4) 360 | -10/Mines | Identified exit to Subcaves 393 | -10/Mines | Assembled infested the area 425 | -10/Mines | Learned 2 Materials zone layouts 437 | -10/Mines | Discovered new exit (range 9) 474 | -10/Mines | Identified exit to Materials 481 | -10/Mines | Entered Materials 481 | -9/Materials | Evolved 2 slots: Utility x2 481 | -9/Materials | Discovered new exit (range 15) 482 | -9/Materials | Identified exit to Mines 503 | -9/Materials | Identified exit to Storage 890 | -9/Materials | Build established: Scavenger-Mutant 964 | -9/Materials | Identified exit to Materials 1033 | -9/Materials | Entered another Materials area 1033 | -8/Materials | Evolved 2 slots: Propulsion x2 1098 | -8/Materials | Self-destructed Last Messages --------------- Downloading performance data... Effective improvements: -15 time/move 00996_ K-01 Serf collects debris. 01015_ Dropped Rocket Launcher. 01016_ Acquired Mni. Grenade Launcher. 01024_ G-34 Mercenary destroyed. 01028_ Acquired 38 matter. 01031_ K-01 Serf collects debris. 01033_ Critical hit (Burn: +37). PARAMETERS=PROPULSION+2 LOCATION=MATERIALS GOAL=ESCAPE 01035_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Ghost 'Em] 01041_ Acquired Adv. Treads. 01041_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01044_ Acquired Adv. Treads. 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