Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 14:46:11 Player: JackieG Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1443) 1443 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 4877 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 397 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 81/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (5) ---- Light Deuterium Engine Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Flight Unit Cesium-ion Thruster Compact Matter Pod Reactive Plating Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon High-powered Shotgun Mining Laser Longsword +1 Deploy-a-Sentry Deploy-a-Sentry [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 45 | 6 1 2 7 2 1 4 22 Power 4 | 1 . . 1 1 . . 1 Engine 3 | 1 . . 1 . . . 1 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . . 2 . . . 7 Treads 8 | 2 . . 1 . . . 5 Leg 1 | . . . 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 12 | 1 1 . 2 1 . 1 6 Device 1 | . . . . . . 1 . Storage 2 | 1 1 . . . . . . Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection 7 | . . . 1 1 . . 5 Artifact . | . . . . . . . . Weapon 18 | 2 . 2 2 . 1 3 8 Energy Gun 4 | 1 . 1 1 . . 1 . Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 5 | 1 . . . . . 1 3 Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . 1 . . 1 1 Special Weapon 2 | . . 1 . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 Parts Lost 12 | . . . . . . . 12 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . . . 4 Utility 5 | . . . . . . . 5 Weapon 2 | . . . . . . . 2 Highest Loss Streak 6 | . . . . . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 85 85 97 99 100 100 95 Engine 3 | . 14 14 11 3 . . 1 Core 6 | . . . . 7 11 11 6 Treads 28 | . 28 28 23 33 33 33 25 Device 2 | . . . . . . 2 5 Storage 10 | . 14 14 11 11 11 11 8 Processor 2 | . . . 2 . . . 5 Protection 11 | . . . 7 10 11 8 15 Energy Gun 10 | . 14 10 22 22 22 13 . Energy Cannon 6 | . . . . . 3 11 10 Ballistic Gun 3 | . 14 14 8 . . 6 . Ballistic Cannon 3 | . . . . . . . 8 Launcher 5 | . . . 2 11 7 2 6 Naked Turns 4 | . . . . . . . 4 Heaviest Build 48 | 12 27 27 36 36 33 37 48 Greatest Support 63 | 40 40 40 60 60 60 60 63 Greatest Overweight (x) 2 | . . . 2 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 Most Carried 15 | 5 11 13 15 15 15 15 15 Average Carried 13 | 2 7 12 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 3 11 13 15 15 14 15 1 Class Distribution -------------------- 58% | Tank 19% | Mutant 10% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1332 | 218 56 . 108 40 . 88 822 Remotely . | . . . . . . . . Salvage Created 1411 | . 59 . 183 32 . 222 915 Parts 95 | . 2 . 11 2 . 19 61 Haulers Intercepted 5 | . 1 . 1 . . . 3 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . . . 6 1 . 4 21 Guns 4 | . . . 2 1 . . 1 Cannons 11 | . . . . . . 1 10 AOE 17 | . . . 4 . . 3 10 Classes Destroyed 14 | . 1 . 3 . . 5 5 Worker 4 | . . . . . . 1 3 Builder 2 | . . . . . . 1 1 Tunneler 1 | . . . . . . 1 . Hauler 5 | . 1 . 1 . . . 3 Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 4 | . . . . . . . 4 Swarmer 10 | . . . 4 . . . 6 Cutter 1 | . . . . . . . 1 Grunt 13 | . . . 1 1 . 2 9 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . . . . 1 1 Sentry 3 | . . . . . . . 3 Hunter 2 | . . . . . . 1 1 Best Kill Streak 6 | . 1 . 5 1 . 6 4 Combat Bots Only 5 | . . . 5 1 . 3 3 Max Kills in Single Turn 4 | . 1 . 3 1 . 4 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 194 | . . 1 23 4 . 6 160 Missed 47 | . . 1 9 1 . 2 34 Damage Taken 2703 | . . . 170 86 . 84 2363 Core 568 | . . . 7 . . . 561 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 44 | . . . . . . 6 38 Ignored by Resistances 4 | . . . . . . . 4 Regen/Repaired (Parts) 10 | . . . . . . . 10 Core Remaining (%) 99 | 100 . 100 . . . 98 . Volleys Fired 111 | . 4 23 16 2 . 5 61 Largest 3 | . 2 1 3 3 . 3 3 Hottest 177 | . 60 100 110 110 . 148 177 Shots Fired 248 | . 8 23 39 6 . 15 157 Gun 69 | . 8 . 37 4 . 8 12 Cannon 119 | . . . . . . 5 114 Launcher 36 | . . . 2 2 . 2 30 Special 24 | . . 23 . . . . 1 Kinetic 75 | . 4 . 8 . . 2 61 Thermal 116 | . 4 23 13 2 . 8 66 Explosive 36 | . . . 2 2 . 2 30 Electromagnetic 21 | . . . 16 2 . 3 . Robot Hit Streak 15 | . 2 . 5 2 . 5 15 Robot Miss Streak 4 | . 1 . 4 1 . 1 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 130 | . 5 . 20 3 . 11 91 Core Hits 89 | . 3 . 12 4 . 12 58 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Meltdown 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4102 | . 45 . 535 120 . 337 3065 Guns 475 | . 45 . 210 11 . 97 112 Cannons 1609 | . . . . . . 81 1528 Explosions 2018 | . . . 325 109 . 159 1425 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 775 | . 24 . 43 . . 35 673 Thermal 1329 | . 21 . 156 82 . 103 967 Explosive 1846 | . . . 224 38 . 159 1425 Electromagnetic 152 | . . . 112 . . 40 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . . 19 Message Errors 8 | . . . . . . . 8 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 48 | . . . . . . . 48 Projectiles 19 | . . . . . . . 19 Explosions 29 | . . . . . . . 29 Melee . | . . . . . . . . Knockbacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Kinetic 8 | . . . . . . . 8 Secondary . | . . . . . . . . Self-Inflicted Damage 333 | . . . 31 50 . 21 231 Shots 13 | . . . 1 2 . 1 9 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 597 | . 20 300 335 123 . 210 597 Average Temperature 130 | . 13 106 152 69 . 94 145 Received Heat Transfer 945 | . . . 42 21 . . 882 Effects 18 | . . 1 1 . . . 16 Shutdowns 4 | . . . . . . . 4 Energy Bleed 1 | . . 1 . . . . . Interference 4 | . . . . . . . 4 Matter Decay 1 | . . . . . . . 1 Short Circuit 4 | . . . 1 . . . 3 Damage (minor) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 1 . 1 2 Heat Transferred 2295 | . 50 . 275 125 . 198 1647 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 770 | . 12 13 388 241 . 129 770 Initial 151 | . . 4 . 151 . . . Average 161 | . 5 6 105 224 . 21 253 Maximum Alert Level 3 | . . . 1 1 . . 3 Low Security (%) 72 | 100 100 100 75 18 . 100 62 Level 1 16 | . . . 24 81 . . 16 Level 2 2 | . . . . . . . 5 Level 3 8 | . . . . . . . 16 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 1 . . . 11 Investigation 2 | . . . . . . . 2 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 1 . . . 4 Assault 4 | . . . . . . . 4 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 1 1 14 2 . 4 54 Peak Tracking Total 20 | . 1 2 5 2 . 3 20 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . . . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 12 | . . . 3 1 . . 8 Max in Single Turn 2 | . . . 1 1 . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 1 . 2 . 1 . 6 Terminals 7 | . 1 . 1 . . . 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 3 . 4 . 2 . 11 Successful 14 | . 1 . 3 . 2 . 8 Failed 6 | . 2 . 1 . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 3 . . . 3 . 6 Terminals 14 | . 3 . 3 . . . 8 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . . 2 . 2 . 2 Record 2 | . . . . . 2 . . Robot Analysis 1 | . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 4 Terminals 5 | . 1 . . . . . 4 Botnet 5 | . 1 . . . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 38 | . . . . . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 2 2 . . Highest-Rated Group 45 | . . 45 45 45 45 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 42 | . . . 21 3 . . 18 Total Damage 1160 | . . . 274 20 . . 866 Kills 14 | . . . 6 1 . . 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4992 | 81 290 457 288 278 984 490 2124 Spaces Moved 2521 | 51 168 218 124 164 611 266 919 Core 20 | 12 . . . . . . 8 Treads 2386 | 39 168 218 102 164 611 266 818 Legs 22 | . . . 22 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 93 | . . . . . . . 93 Fastest Speed 35 | 50 160 160 160 160 160 160 35 Average Speed 158 | 134 160 160 177 160 160 160 153 Slowest Speed 260 | 160 160 160 260 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 20 38 17 22 72 39 57 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 18 | . . 10 . . . . 8 Terrain Destroyed 274 | . . 13 20 26 . 16 199 Melee . | . . . . . . . . Projectile 27 | . . 13 . . . . 14 AOE 247 | . . . 20 26 . 16 185 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3286 | 63 182 256 162 178 620 319 1506 Wait 505 | . 2 12 . . . 38 453 Move 2498 | 50 167 217 123 163 610 265 903 Hop 8 | . . . . . . . 8 Pick Up 59 | 7 7 2 10 4 4 3 22 Fast Attach 12 | 2 1 . 2 2 . 1 4 Attach 19 | 4 . . 2 . . . 13 Detach 7 | . 1 . . 1 . 1 4 Swap 14 | . . 2 3 . 1 3 5 Drop 53 | . . . 6 6 5 3 33 Fire 111 | . 4 23 16 2 . 5 61 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 372 | -10/Materials | Entered Mines 411 | -10/Mines | Learned location of Zion (-6) 784 | -10/Mines | Discovered new exit (range 10) 829 | -10/Mines | Entered Materials 829 | -9/Materials | Accompanied by 2 allies 829 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 834 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 974 | -9/Materials | Identified exit to Mines 1117 | -9/Materials | Entered Mines 1117 | -9/Mines | Accompanied by 2 allies 1230 | -9/Mines | Build established: Tank 1354 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1384 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1386 | -9/Mines | Discovered new exit (range 5) 1395 | -9/Mines | Entered Exiles 1395 | -9/Exiles | Accompanied by 2 allies 1425 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1451 | -9/Exiles | Met 8R-AWN 1488 | -9/Exiles | Met EX-HEX 1554 | -9/Exiles | Met EX-DEC 1685 | -9/Exiles | Discovered new exit (range 12) 1859 | -9/Exiles | Met EX-BIN 1895 | -9/Exiles | Aligned with FarCom system 1896 | -9/Exiles | Given EX-Vault access code 1995 | -9/Exiles | Opened EX-Vault 2004 | -9/Exiles | Found Deploy-a-Sentry 2007 | -9/Exiles | Found Deploy-a-Sentry 2010 | -9/Exiles | Found Deploy-a-Sentry 2020 | -9/Exiles | Found Prototype Slashing Weapon 2058 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2379 | -9/Exiles | Stole two prototypes: Deploy-a-Sentry, Longsword +1 2379 | -9/Exiles | Entered Mines 2677 | -8/Mines | Build established: Skirmisher 2834 | -8/Mines | Discovered new exit (range 16) 2869 | -8/Mines | Entered Materials 2869 | -8/Materials | Evolved 2 slots: Utility x2 3047 | -8/Materials | Repaired Cesium-ion Thruster 3314 | -8/Materials | Build established: Tank 4482 | -8/Materials | DAS Turret deployed 4869 | -8/Materials | First assault squad dispatched 4973 | -8/Materials | Core integrity fell below 50% 4984 | -8/Materials | Core integrity fell below 20% 4992 | -8/Materials | Identified Longsword +1 4993 | -8/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- Extracted 114 matter. Power failure, Lgt. Deuterium Engine shutdown. Broken Imp. Treads destroyed. Mining Laser destroyed. Critical hit (Burn: +37). Broken Lgt. Treads destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. C-30 ARC bursts open, deploying its payload. B-36 Bruiser unfolds itself. L-31 Rogue unfolds itself. [Achievement: Hunted] RPHRG05PAVUBZZHQJQ6RQXBVPV%UXZ Cesium-ion Thruster destroyed. Flight Unit destroyed. Adv. Targeting Computer destroyed. Hpw. Shotgun severed. Identified Longsword +1. Nuclear Reactor explodes. C-17 Slicer destroyed. 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