Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 09:04:43 Player: Storm Mk9 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2124) 2124 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 6295 Bonus ------- High Alert Combat Kills 191 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (22) Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Reflective Plating Hardlight Generator Authchip [R/Combat] > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Flak Cannon > --- INVENTORY -------- Hardened Medium Armor Plating Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Grunt] Relay Coupler [Sentry] Datajack [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hardlight Generator Device Hardlight Generator Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Slots Evolved 6 | . . . . 4 . 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 3 | . . . . 2 . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 49 | 7 8 1 . 23 5 4 1 Power 4 | 1 1 . . 2 . . . Engine 3 | 1 1 . . 1 . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 15 | 2 3 . . 7 3 . . Treads 9 | 2 1 . . 4 2 . . Leg 3 | . . . . 2 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . 2 . . 1 . . . Utility 14 | 2 . 1 . 6 1 3 1 Device 3 | 1 . . . 2 . . . Storage 3 | 1 . . . . 1 1 . Processor 2 | . . 1 . 1 . . . Hackware 1 | . . . . . . 1 . Protection 5 | . . . . 3 . 1 1 Artifact . | . . . . . . . . Weapon 16 | 2 4 . . 8 1 1 . Energy Gun 7 | 1 2 . . 3 . 1 . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 5 | 1 1 . . 3 . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 23 | . . . . 16 2 . 5 Power 3 | . . . . 2 . . 1 Propulsion 10 | . . . . 7 2 . 1 Utility 5 | . . . . 3 . . 2 Weapon 5 | . . . . 4 . . 1 Highest Loss Streak 5 | . . . . 4 1 . 5 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 7 8 8 4 7 9 8 Power . | . . . . . . . . Propulsion . | . . 1 1 . . . . Utility 4 | . 2 4 4 2 5 8 7 Weapon 1 | . 3 3 3 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 15 | . 1 . . 4 2 . 8 Power 1 | . . . . 1 . . . Propulsion 1 | . . . . 1 . . . Utility 10 | . 1 . . . 2 . 7 Weapon 2 | . . . . 2 . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 81 | . 90 61 71 63 96 89 77 Engine 7 | . 14 14 14 2 9 7 5 Treads 12 | . 20 . . 10 15 15 11 Leg 9 | . . . . 2 17 15 11 Flight 4 | . 7 28 28 5 . . . Device 14 | . 10 . . 12 20 15 12 Storage 7 | . 14 14 14 7 6 7 5 Processor 2 | . . 4 14 7 . . . Protection 5 | . . . . 4 9 4 5 Energy Gun 1 | . 10 . . 2 . . . Energy Cannon 1 | . . . . 2 1 . . Ballistic Gun 6 | . 10 . . 3 7 10 11 Ballistic Cannon 4 | . . . . . 8 7 5 Peak Build Rating 37 | 7 8 6 6 23 29 37 37 Average Rating 18 | 5 6 5 6 12 26 31 29 On Entrance 13 | . 7 5 6 6 23 29 33 Naked Turns 21 | . . . . . . . 21 Heaviest Build 114 | 14 14 8 8 30 42 107 114 Greatest Support 44 | 40 40 8 8 44 40 40 40 Greatest Overweight (x) 2 | . . . . 1 2 2 2 Average Overweight (x) . | . . . . . 1 . 2 Largest Inventory Capacity 25 | 8 8 8 8 8 10 25 25 Average Capacity 9 | 7 8 8 8 7 8 12 21 Most Carried 10 | 5 8 8 8 8 10 10 9 Average Carried 6 | 1 7 8 8 4 8 9 8 Final Capacity 25 | 8 8 8 8 5 10 25 5 Final Carried 10 | 4 8 8 8 5 10 10 5 Class Distribution -------------------- 48% | Scavenger-Mutant 42% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Resources | -11 -10 -10 -10 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Was Matter Collected 1668 | 283 153 61 56 349 502 264 . Remotely . | . . . . . . . . Salvage Created 1944 | 87 153 . . 792 648 264 . Parts 115 | 5 10 . . 46 46 8 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Combat Hostiles Destroyed 54 | . 5 . . 20 23 6 . Melee 2 | . . . . 2 . . . Guns 32 | . 5 . . 12 11 4 . Cannons 17 | . . . . 3 12 2 . AOE 3 | . . . . 3 . . . Classes Destroyed 9 | 2 2 . . 3 2 . . Worker 1 | . . . . 1 . . . Tunneler 2 | 1 . . . 1 . . . Hauler 1 | . . . . 1 . . . Recycler 2 | 1 . . . 1 . . . Swarmer 24 | . 3 . . 6 15 . . Grunt 24 | . 2 . . 12 5 5 . Brawler 2 | . . . . . 1 1 . Sentry 2 | . . . . . 2 . . Hunter 2 | . . . . 2 . . . Best Kill Streak 6 | 1 3 . . 6 4 6 . Combat Bots Only 6 | . 3 . . 5 4 6 . Max Kills in Single Turn 2 | 1 1 . . 2 2 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Hostile Shots Fired 405 | . 22 . 7 253 87 20 16 Missed 126 | . . . 2 89 30 5 . Hits 279 | . 22 . 5 164 57 15 16 Melee 16 | . . . . . . . 16 Projectile 263 | . 22 . 5 164 57 15 . Critical Strikes 16 | . 1 . 1 4 2 1 7 Actively Blocked 1 | . . . . 1 . . . Damage Taken 3811 | . 246 . 115 2063 374 175 838 Core 1378 | . 21 . 70 479 62 . 746 Absorbed by Shields 672 | . . . . 368 228 60 16 Redirected to Shielding 58 | . . . . 58 . . . Core Remaining (%) 54 | 100 . . 63 . 1 . . Volleys Fired 198 | 23 14 . . 87 50 16 8 Largest 3 | 1 2 . . 2 2 3 3 Hottest 100 | 20 100 . . 100 68 88 88 Shots Fired 315 | 23 27 . . 111 87 46 21 Gun 217 | 23 26 . . 84 41 30 13 Cannon 88 | . . . . 18 46 16 8 Launcher 7 | . . . . 7 . . . Special 3 | . 1 . . 2 . . . Kinetic 220 | 23 13 . . 39 78 46 21 Thermal 50 | . 14 . . 27 9 . . Explosive 7 | . . . . 7 . . . Electromagnetic 38 | . . . . 38 . . . Robot Hit Streak 11 | 3 8 . . 11 8 6 11 Robot Miss Streak 9 | 3 3 . . 4 9 6 4 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 207 | 12 17 . . 76 57 29 16 Core Hits 149 | 4 9 . . 49 55 24 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 2 | . 1 . . 1 . . . Burn 1 | . 1 . . . . . . Destroy 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3958 | 100 200 . . 1541 1110 538 469 Guns 2151 | 100 200 . . 835 571 296 149 Cannons 1276 | . . . . 245 539 242 250 Explosions 416 | . . . . 416 . . . Melee . | . . . . . . . . Ramming 115 | . . . . 45 . . 70 Kinetic 2428 | 100 86 . . 316 989 538 399 Thermal 611 | . 114 . . 376 121 . . Explosive 380 | . . . . 380 . . . Electromagnetic 424 | . . . . 424 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 3 3 . . 2 2 Average Corruption 2 | . 2 3 3 . . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . 2 4 2 . . 8 2 Message Errors 1 | . . . . . . 1 . Matter Fused 4 | . 1 1 1 . . 1 . Heat Flow Errors 4 | . . 1 . . . 2 1 Energy Discharges 2 | . . . 1 . . 1 . Data Loss (minor) 4 | . 1 1 . . . 1 1 Data Loss (major) 1 | . . 1 . . . . . Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 15 | . . . . 15 . . . Projectiles 15 | . . . . 15 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 13 | . . . . 1 11 1 . Impact 1 | . . . . 1 . . . Kinetic 12 | . . . . . 11 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 164 | . . . . 133 . . 31 Shots 4 | . . . . 4 . . . Rammed 36 | . . . . 13 . . 23 Targets Rammed 38 | . . . . 15 . . 23 Kicked . | . . . . . . . . Crushed 2 | . . . . 2 . . . Highest Temperature 240 | . 240 141 . 63 8 142 116 Average Temperature 48 | . 90 71 . 13 5 47 58 Received Heat Transfer 978 | . 120 . 12 658 79 109 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 1345 | . 407 . . 716 222 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Maximum Alert Level 3 | . . . . 1 3 2 . Low Security (%) 51 | 100 100 100 . 88 6 . 100 Level 1 9 | . . . . 11 17 . . Level 2 32 | . . . . . 56 100 . Level 3 6 | . . . . . 19 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 991 | 5 70 10 . 287 991 520 150 Initial 520 | . . 10 . . 182 520 150 Average 284 | . 25 1 . 122 519 466 112 Influence Increases 1953 | 10 127 . . 847 829 140 . Destroy 0b10 Robot/C 1080 | . 100 . . 400 460 120 . Destroy 0b10 Robot/NC 45 | 10 . . . 20 15 . . Destroy Leader 172 | . 20 . . 82 50 20 . Successful Hack 35 | . 6 . . 15 14 . . Disable Machine 75 | . . . . 45 30 . . Anti-Garrison Action 250 | . . . . . 250 . . Destroy Structure 41 | . 1 . . 30 10 . . Partial Spotted 60 | . . . . 60 . . . Lose Combat Pursuer 195 | . . . . 195 . . . Influence Decreases 1913 | 10 100 27 . 566 119 701 390 Entered New Map 867 | . . 17 . . 99 471 280 Time Decay 816 | 10 100 10 . 406 . 230 60 Lost Part 230 | . . . . 160 20 . 50 Squads Dispatched 11 | . 1 . . 7 . 3 . Investigation 2 | . 1 . . . . 1 . Extermination . | . . . . . . . . Reinforcement 7 | . . . . 5 . 2 . Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 7 1 6 41 23 9 6 Peak Tracking Total 15 | . 4 15 5 7 4 4 6 Tactical Retreats 8 | . . 1 2 5 . . . Traps | -11 -10 -10 -10 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Traps Triggered 12 | . 2 . . . 7 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 4 | . . . . . 4 . . Triggered . | . . . . . . . . Most Traps Carried 5 | . . . . . 5 . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Was Machines Disabled 8 | . . . . 3 5 . . Max in Single Turn 1 | . . . . 1 1 . . Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Machines Accessed 8 | . 1 . . 4 2 1 . Terminals 6 | . 1 . . 2 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 18 | . 4 . . 8 4 2 . Successful 6 | . 1 . . 4 1 . . Failed 12 | . 3 . . 4 3 2 . Catastrophic 5 | . 2 . . 2 1 . . Database Lockouts . | . . . . . . . . Manual 8 | . 4 . . 2 . 2 . Terminals 14 | . 4 . . 4 4 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 3 | . 1 . . 1 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Mask 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . . 3 2 1 . Full Trace Events 3 | . 1 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Was Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 10 | . . . . . 10 . . Machine Destruction 10 | . . . . . 10 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Was Active Infowar (turns) 1291 | 2 228 . . 688 373 . . Seismic 1223 | 2 228 . . 620 373 . . Machine Analysis 68 | . . . . 68 . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Was Turns Passed 3791 | 223 302 155 98 1118 1282 488 125 Spaces Moved 2277 | 112 253 289 263 696 461 179 24 Core 28 | 13 . . . 15 . . . Treads 1008 | 99 103 . . 282 321 179 24 Legs 150 | . . . . 10 140 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1091 | . 150 289 263 389 . . . Fastest Speed 37 | 50 37 37 37 37 190 160 320 Average Speed 122 | 147 87 37 37 94 224 238 320 Slowest Speed 320 | 160 160 37 37 240 320 320 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . 5 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 8 50 67 27 61 59 8 31 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 3 | . 1 . . 2 . . . Terrain Destroyed 28 | . 1 . . 27 . . . Melee . | . . . . . . . . Projectile 3 | . 1 . . 2 . . . AOE 25 | . . . . 25 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Was Total 2981 | 152 311 335 263 1037 620 207 56 Wait 321 | . 19 46 1 192 63 . . Move 2261 | 111 252 288 262 685 460 179 24 Hop 5 | . . . . 5 . . . Pick Up 53 | 11 6 . . 19 14 3 . Fast Attach 16 | . 2 1 . 6 4 3 . Attach 30 | 7 1 . . 18 . 3 1 Detach 3 | . 3 . . . . . . Swap 15 | . 5 . . 4 5 1 . Drop 27 | . 9 . . 6 10 2 . Fire 198 | 23 14 . . 87 50 16 8 Melee . | . . . . . . . . Ram 23 | . . . . . . . 23 Kick . | . . . . . . . . Crush 15 | . . . . 15 . . . Escape Stasis 10 | . . . . . 10 . . Rewire . | . . . . . . . . Trap 4 | . . . . . 4 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 9) 519 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Entered Mines 557 | -10/Mines | Assembled infested the area 669 | -10/Mines | Discovered new exit (range 5) 680 | -10/Mines | Identified exit to Subcaves 681 | -10/Mines | Entered Subcaves 694 | -10/Subcaves | Disturbed a concealed Subdweller 733 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 775 | -10/Subcaves | Discovered new exit (range 11) 779 | -10/Subcaves | Identified exit to Materials 779 | -10/Subcaves | Entered Materials 779 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1018 | -8/Materials | Lost 3 parts (2n1w) 1139 | -8/Materials | Lost 4 parts (2n1u1w) 1192 | -8/Materials | Core integrity fell below 50% 1287 | -8/Materials | Lost 4 parts (1p1n1u1w) 1654 | -8/Materials | Core integrity fell below 20% 1754 | -8/Materials | Garrison activated, responded to threat 1833 | -8/Materials | Identified exit to Garrison 1897 | -8/Materials | Entered Garrison 1912 | -8/Garrison | Build established: Scavenger-Mutant 1926 | -8/Garrison | Installed Relay Interface Framework 1957 | -8/Garrison | Triggered checkpoint 1985 | -8/Garrison | Garrison Relay disabled 2383 | -8/Garrison | Triggered checkpoint 2633 | -8/Garrison | Discovered new exit (range 12) 2717 | -8/Garrison | Triggered checkpoint 2789 | -8/Garrison | Garrison Relay disabled 2879 | -8/Garrison | Triggered checkpoint 3129 | -8/Garrison | Triggered checkpoint 3145 | -8/Garrison | Discovered new exit (range 14) 3179 | -8/Garrison | Entered Factory 3179 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3667 | -7/Factory | Sucked down chute 3667 | -7/Factory | Entered Waste 3726 | -7/Waste | Build established: Scavenger-Tank 3741 | -7/Waste | Spotted C-40 Crusher 3759 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3762 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3764 | -7/Waste | Spotted C-40 Crusher 3764 | -7/Waste | Spotted C-40 Crusher 3765 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3768 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3771 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3772 | -7/Waste | Spotted C-40 Crusher 3784 | -7/Waste | Core integrity fell below 50% 3785 | -7/Waste | Spotted C-40 Crusher 3788 | -7/Waste | Spotted C-40 Crusher 3790 | -7/Waste | Core integrity fell below 20% 3792 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03768_ Flak Cannon crushed. 03768_ Imp. Heat Sink crushed. 03768_ Huge Storage Unit crushed. 03769_ System corrupted: Component data lost. 03770_ Slammed into C-40 Crusher. 03771_ Imp. Heat Sink crushed. 03771_ Authchip [R/NC] crushed. 03771_ Hardlight Generator crushed. 03771_ Authchip [R/Combat] crushed. 03772_ Slammed into C-40 Crusher. 03777_ Destabilizing: Core damaged (-35). 03778_ Slammed into C-40 Crusher. 03782_ Hrd. Medium Armor Plating crushed. 03782_ Slammed into C-40 Crusher. 03783_ Lgt. Treads crushed. 03783_ Huge Storage Unit crushed. 03784_ Slammed into C-40 Crusher. 03784_ Destabilizing: Core damaged (-14). 03785_ Slammed into C-40 Crusher. 03792_ Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????? ????????????????????????????????? | | ?????????? ??????######?????????????????????? | | ??????????# #??????# #?????????????????????? | | ########??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #??# #??????# #???????????#?????????? | | #### ########! ######## #?????????? | | ????????? | | !=! ????????? | | CC@CCCC CC ????????? | | CC[CCCC CC ????????? | | #### ######## ######## #?????????? | | #??# #??????# #?????????????????????? | | #??# #??????#CC #?????????????????????? | | ########??# #??????#CC #?????????????????????? | | ??????????# #??????# CC#?????????????????????? | | ?????????? #??????# CC ?????????????????????? | | ????????? #??????# ????????????????????? | | ????????# #??????# ???????????????????? | | ????????# #??????# ??????????????????? | | ????????### #??????# #####?????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????? ???????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 2 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperDispersionCompactor Manual? 0 Play Time 00:37:57 Cumulative 61.6 hours Start 2025.06.17 @ 08:17:32 End 2025.06.17 @ 09:04:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 29 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 42 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e953ee2b-fa0b-4c50-ba58-49e1ebf3929b