Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 04:05:53 Player: time Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (463) 463 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1363 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 10/100 System Corruption 0% Temperature Cool (82) Movement Walking (190) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit EM Disruption Field > --- WEAPON (2) ------- Gatling Laser Flak Gun > --- INVENTORY (8) ---- Ion Engine Compact Wheel Improved Heat Sink Seismic Detector Shock Rifle Rocket Launcher Power Maul Stasis Trap (100%) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit EM Disruption Field > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Ion Engine Compact Wheel Improved Heat Sink Seismic Detector Shock Rifle Rocket Launcher Power Maul Stasis Trap [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 8 6 6 . 5 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 3 . 1 Treads . | . . . . . Leg 7 | 2 1 3 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 . . . 1 Device 2 | 1 . . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 3 4 2 . 3 Energy Gun 4 | 2 . 1 . 1 Energy Cannon 2 | . 1 1 . . Ballistic Gun 5 | 1 2 . . 2 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 1 . 3 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 1 1 . 2 To Critical Strikes . | . . . . . Average Backups 5 | 3 6 7 7 6 Power 1 | . 1 1 1 1 Propulsion 2 | 1 3 2 2 1 Utility . | . . . . . Weapon 1 | . 1 4 4 3 Tool/Special . | . . . . . Unused Backups 10 | . . 3 . 7 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 . 2 Weapon 4 | . . 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 100 100 90 Engine 12 | . 14 14 14 5 Leg 27 | . 28 28 28 27 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 8 | . 10 5 10 10 Energy Cannon 6 | . 3 7 14 3 Ballistic Gun 11 | . 13 14 . 10 Launcher 1 | . . 1 3 4 Peak Build Rating 16 | 7 9 10 10 16 Average Rating 7 | 6 7 8 10 11 On Entrance 7 | . 7 8 10 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 17 | 11 14 16 17 17 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 5 | 3 6 7 8 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 777 | 210 150 287 20 110 Remotely . | . . . . . Salvage Created 391 | 37 188 3 69 94 Parts 37 | 6 18 . 8 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented 4 | . . . 4 . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 17 | . 8 3 4 2 Guns 8 | . 4 . 2 2 Cannons 4 | . . 2 2 . AOE 4 | . 3 1 . . Classes Destroyed 8 | 1 3 1 1 2 Tunneler 2 | 2 . . . . Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 9 | . 5 . 4 . Grunt 4 | . 3 1 . . Sentry 1 | . . . . 1 Programmer 1 | . . . . 1 Assembled 2 | . . 2 . . Best Kill Streak 4 | 2 3 2 4 1 Combat Bots Only 4 | . 3 2 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 211 | . 86 31 36 58 Missed 78 | . 27 7 16 28 Hits 133 | . 59 24 20 30 Projectile 133 | . 59 24 20 30 AOE 2 | . . . . 2 Critical Strikes 4 | . 1 1 . 2 Damage Taken 1377 | . 520 344 160 353 Core 279 | . 130 59 28 62 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 81 | 6 34 20 11 10 Largest 2 | 2 2 2 2 2 Hottest 121 | 60 80 121 121 108 Shots Fired 157 | 12 68 36 21 20 Gun 107 | 12 54 16 5 20 Cannon 29 | . 12 7 10 . Launcher 21 | . 2 13 6 . Special . | . . . . . Kinetic 56 | 6 27 13 . 10 Thermal 40 | 2 20 3 5 10 Explosive 21 | . 2 13 6 . Electromagnetic 40 | 4 19 7 10 . Robot Hit Streak 9 | 9 5 3 7 5 Robot Miss Streak 11 | 1 4 3 1 11 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 78 | 10 28 15 12 13 Core Hits 46 | 3 14 9 10 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1762 | 139 608 441 313 261 Guns 658 | 117 207 47 32 255 Cannons 340 | . 134 77 129 . Explosions 752 | 22 263 315 152 . Melee . | . . . . . Ramming 12 | . 4 2 . 6 Kinetic 249 | 50 75 32 . 92 Thermal 429 | 44 175 15 32 163 Explosive 651 | . 184 315 152 . Electromagnetic 421 | 45 170 77 129 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . 8 6 6 . Projectiles 6 | . . . 6 . Explosions 14 | . 8 6 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 25 | . . 12 13 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed 3 | . 1 1 . 1 Kicked 3 | . 1 1 . 1 Crushed . | . . . . . Highest Temperature 142 | 20 136 120 1 142 Average Temperature 41 | 15 45 34 1 48 Received Heat Transfer 243 | . 84 63 48 48 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 934 | 100 375 37 74 348 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 139 | 5 123 88 . 139 Initial 139 | . . 44 . 139 Average 7 | . 27 13 . 23 Influence Increases 794 | 10 259 125 330 70 Destroy 0b10 Robot/C 340 | . 160 20 120 40 Destroy 0b10 Robot/NC 15 | 10 5 . . . Destroy Leader 42 | . 32 10 . . Disable Machine 30 | . 30 . . . Destroy Structure 97 | . 17 80 . . Lose Combat Pursuer 270 | . 15 15 210 30 Influence Decreases 754 | 10 144 240 40 320 Entered New Map 222 | . . 71 . 151 Time Decay 395 | 10 134 161 40 50 Lost Part 28 | . 10 8 . 10 Purge Threat 109 | . . . . 109 Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 15 8 13 6 Peak Tracking Total 6 | . 4 2 6 3 Tactical Retreats 5 | . 1 1 2 1 Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 5 | . 2 . 3 . Max in Single Turn 3 | . 1 . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 8 | . 2 . . 6 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 3 . . 12 Successful 11 | . 1 . . 10 Failed 4 | . 2 . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 7 | . 3 . . 4 Terminals 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . . 7 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . . 2 Unreport Threat 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . . . . 6 Process 1 | . . . . 1 Report Inventory 3 | . . . . 3 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Botnet 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 2 | . . . . 2 Retrieved Matter 2 | . . . . 2 Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 3 | . . 3 . . Total Damage 43 | . . 43 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 5308 | 3301 547 864 196 400 Seismic 5308 | 3301 547 864 196 400 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 5389 | 3371 547 864 196 411 Spaces Moved 2440 | 1093 289 638 123 297 Core 8 | 8 . . . . Treads . | . . . . . Legs 2432 | 1085 289 638 123 297 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 119 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 69 41 95 7 67 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 21 | . . 21 . . Terrain Destroyed 147 | 3 24 104 16 . Melee . | . . . . . Projectile . | . . . . . AOE 147 | 3 24 104 16 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 4755 | 3143 426 704 150 332 Wait 2161 | 2032 85 26 16 2 Move 2436 | 1092 288 637 122 297 Hop . | . . . . . Pick Up 19 | 3 6 4 . 6 Fast Attach 12 | 8 1 1 . 2 Attach 4 | . 1 1 . 2 Detach 2 | 1 1 . . . Swap 17 | 1 5 7 1 3 Drop 18 | . 4 7 . 7 Fire 81 | 6 34 20 11 10 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 1 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 3372 | -11/Scrapyard | Entered Materials 3373 | -10/Materials | Build established: Mutant 3738 | -10/Materials | Discovered new exit (range 9) 3824 | -10/Materials | Discovered new exit (range 13) 3890 | -10/Materials | Core integrity fell below 50% 3919 | -10/Materials | Entered Mines 3972 | -10/Mines | Build established: Scavenger-Mutant 4003 | -10/Mines | Learned 4 Materials zone layouts 4148 | -10/Mines | Assembled infested the area 4153 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4400 | -10/Mines | Found a hidden stash of uninstalled traps 4518 | -10/Mines | Received a Mining Laser from a helpful Derelict 4518 | -10/Mines | Discovered new exit (range 7) 4764 | -10/Mines | Discovered new exit (range 6) 4783 | -10/Mines | Entered Subcaves 4783 | -10/Subcaves | Accompanied by 1 ally 4784 | -10/Subcaves | Approached by a straggling Scientist 4881 | -10/Subcaves | Discovered new exit (range 12) 4893 | -10/Subcaves | Core integrity fell below 20% 4979 | -10/Subcaves | Entered Recycling 5390 | -7/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- >>Retrieve(Components) Retrieving 3 components... Power Maul Kinecellerator Med. Treads 05333_ Dropped Grenade Launcher. 05334_ Acquired Power Maul. 05335_ Dropped Minigun. 05338_ Acquired Kinecellerator. 05339_ Dropped Kinecellerator. 05342_ R-06 Scavenger collects Kinecellerator. 05345_ Acquired EM Disruption Field. 05346_ R-06 Scavenger collects Minigun. 05350_ R-06 Scavenger inserts Kinecellerator into recycling unit. 05353_ R-06 Scavenger inserts Minigun into recycling unit. 05360_ D-53 Grenadier springs to life. 05380_ Destroyed Shock Rifle. 05384_ P-60 Hacker destroyed. 05387_ Aluminum Leg destroyed. 05387_ D-53 Grenadier destroyed. 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[# ######???????????? | | ??# + #?? # #???????????? | | ??# # #? # ###?????????? | | ??# # # ! # ! # # | | ??# # # ! # !!# # | | ?# + + # !# # | | ?## # # ] # ### # | | ??# # # ! % # ### # | | ??# # #! # =""# # | | ??## ######### # [ # Y"########### | | ???##????????# #?? * !# ""#?????????? | | ????########## ###?#+#####+## ]###???####### | | ????# # [#?# ????# #?????# | | ????# # [ #?# ##### #?????# | | ????# # [ #?# #?????# | | ????# # ###?# #?????# | | ????# # #???# """ """ #?##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Deductive Reasoning For Emergencies Only Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed MiniAlloyWeb Manual? 0 Play Time 00:32:03 Cumulative 23.4 hours Start 2025.10.22 @ 03:37:01 End 2025.10.22 @ 04:05:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 13 Adventurer 18 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b02b9142-0c6b-415f-8cd3-7310279ffb99