Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 14:31:25 Player: Barbarossa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (3384) 3384 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8144 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 290/300 System Corruption 0% Temperature Cool (15) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Makeshift Salvage Targeting Computer > --- WEAPON (3) ------- Advanced Beam Rifle Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY (20) --- Improved Ion Engine Angular Momentum Engine Flexi-carbon Leg Wheel Wheel High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer System Restoration Module Heavy Laser Heavy Laser Heavy Laser Improved Spread Laser Improved Heavy Laser Minigun Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Recoil Stabilizer Improved Shield Generator Corruption Screen > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Armored Huge Wheel Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer System Restoration Module High-powered Tractor Beam Advanced Beam Rifle Plasma Rifle Enhanced Autogun Improved Datajack CPS Tube [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon CPS Tube Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Slots Evolved 8 | . . . 2 2 . 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 2 . . . . . . Utility 3 | . . . . . . 1 . . 2 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 124 | . 5 10 10 22 25 9 . . 43 . Power 13 | . . 2 1 1 5 1 . . 3 . Engine 10 | . . 2 1 . 3 1 . . 3 . Core 3 | . . . . 1 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 45 | . 2 1 3 9 11 4 . . 15 . Treads 20 | . . . 3 5 7 2 . . 3 . Leg 5 | . . . . . . . . . 5 . Wheel 20 | . 2 1 . 4 4 2 . . 7 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | . 2 5 . 3 3 2 . . 8 . Device 9 | . . 1 . 1 2 2 . . 3 . Storage 7 | . 2 3 . 1 . . . . 1 . Processor 4 | . . . . . . . . . 4 . Hackware . | . . . . . . . . . . . Protection 3 | . . 1 . 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 43 | . 1 2 6 9 6 2 . . 17 . Energy Gun 20 | . . 1 3 5 3 1 . . 7 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | . 1 1 3 3 3 1 . . 6 . Ballistic Cannon 3 | . . . . . . . . . 3 . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 14 | . . . 2 2 4 2 . . 4 . Parts Lost 45 | . . . . 6 3 1 . . 35 . Power 3 | . . . . . . . . . 3 . Propulsion 23 | . . . . 5 2 . . . 16 . Utility 8 | . . . . . . 1 . . 7 . Weapon 11 | . . . . 1 1 . . . 9 . Highest Loss Streak 12 | . . . . 6 1 1 . . 12 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 99 100 95 94 100 100 100 77 73 Engine 7 | . 14 14 11 8 3 7 7 7 5 6 Treads 15 | . . . 22 24 18 23 23 23 8 . Leg 2 | . 19 . . . . . . . 6 26 Wheel 20 | . 8 28 22 25 30 23 23 23 11 . Device 5 | . . . . 1 8 11 15 15 6 . Storage 9 | . 14 24 11 9 9 7 7 7 6 6 Processor 3 | . . . . . . . . . 14 13 Protection 2 | . . 3 11 7 . 3 . . . . Energy Gun 7 | . 4 2 11 9 14 7 7 7 5 6 Ballistic Gun 11 | . 23 25 10 7 3 15 15 15 9 . Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 11 25 51 54 59 56 65 65 65 67 67 Greatest Support 70 | 20 24 24 24 44 46 36 16 16 70 70 Greatest Overweight (x) 6 | . 1 2 2 2 2 4 4 4 6 . Average Overweight (x) 1 | . . 1 2 1 1 1 4 4 1 . Largest Inventory Capacity 20 | . 15 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 9 18 20 20 20 20 20 20 20 20 Most Carried 20 | . 15 20 20 20 20 20 20 20 20 19 Average Carried 18 | . 9 18 19 19 19 19 19 20 17 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 20 20 17 20 20 20 20 19 19 Class Distribution -------------------- 40% | Mutant 23% | Tank 17% | Scavenger-Mutant 10% | Scavenger-Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Matter Collected 2545 | 200 33 108 178 354 234 264 48 . 1121 5 Remotely 155 | . . . . . . . . . 155 . Salvage Created 4430 | . 33 137 296 706 987 429 55 . 1787 . Parts 222 | . 2 11 17 39 54 24 3 . 72 . Haulers Intercepted 9 | . . . 1 2 4 . . . 2 . Recyclers Shooed 3 | . . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Combat Hostiles Destroyed 67 | . 1 5 5 10 14 7 1 . 24 . Guns 61 | . 1 5 5 8 12 7 1 . 22 . Cannons 2 | . . . . . . . . . 2 . Classes Destroyed 13 | . 1 1 3 2 1 2 . . 3 . Worker 4 | . . . . 2 1 . . . 1 . Hauler 9 | . . . 1 2 4 . . . 2 . Recycler 2 | . . . . . . 1 . . 1 . Mechanic 1 | . . . . . . . . . 1 . Operator 2 | . . . . . . 1 . . 1 . Watcher 3 | . . . . 1 2 . . . . . Swarmer 6 | . . 3 . . . 3 . . . . Grunt 34 | . 1 2 2 5 8 2 . . 14 . Duelist 4 | . . . 1 . 1 . . . 2 . Sentry 14 | . . . 2 5 4 2 . . 1 . Specialist 2 | . . . . . . . . . 2 . Hunter 5 | . . . . . 1 . 1 . 3 . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 6 | . 1 3 4 3 5 4 1 . 6 . Combat Bots Only 5 | . 1 3 4 2 5 3 1 . 5 . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 . 2 . Gunslinging 1 | . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Hostile Shots Fired 702 | . 5 37 14 128 84 59 2 . 372 1 Missed 204 | . 2 5 3 37 25 29 1 . 102 . Damage Taken 8090 | . 32 344 152 1395 969 527 15 . 4636 20 Core 1219 | . 10 33 29 57 156 77 . . 837 20 Absorbed by Shields 187 | . . . . . . 60 5 . 122 . Redirected to Shielding 105 | . . . . . . 105 . . . . Regen/Repaired (Parts) 260 | . . . . 91 . . . . 169 . Core Remaining (%) 84 | 100 . 82 92 . 61 . . 89 . . Volleys Fired 352 | . 5 17 12 74 61 31 1 . 149 2 Largest 3 | . 2 2 2 2 2 3 3 . 3 3 Hottest 162 | . 40 40 79 116 122 111 114 . 151 162 Shots Fired 721 | . 10 34 24 115 120 75 3 . 334 6 Gun 683 | . 10 34 24 115 120 75 3 . 300 2 Cannon 37 | . . . . . . . . . 33 4 Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . . . 1 . Kinetic 407 | . 10 34 12 45 8 44 2 . 248 4 Thermal 313 | . . . 12 70 112 31 1 . 85 2 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | . 2 7 6 13 26 7 4 . 25 3 Robot Miss Streak 7 | . 2 3 1 6 3 4 . . 7 1 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 6 | . . . . . 2 1 . . 3 . Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 . Shots Hit Robots 471 | . 5 22 18 80 90 37 3 . 212 4 Core Hits 198 | . 2 10 12 26 35 17 2 . 93 1 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . 1 . . . . . . 2 . Critical Strikes 21 | . . 1 1 5 8 1 . . 5 . Burn 17 | . . . 1 5 8 . . . 3 . Destroy 4 | . . 1 . . . 1 . . 2 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8412 | . 51 193 258 1435 1620 622 47 . 4082 104 Guns 7725 | . 51 193 258 1435 1620 622 47 . 3479 20 Cannons 687 | . . . . . . . . . 603 84 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 4395 | . 51 193 83 425 118 383 31 . 3027 84 Thermal 4017 | . . . 175 1010 1502 239 16 . 1055 20 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . Overflow Damage 15 | . . . . . . . . . 15 . Projectiles 15 | . . . . . . . . . 15 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . 16 2 Impact . | . . . . . . . . . . . Kinetic 15 | . . . . . . . . . 13 2 Secondary 3 | . . . . . . . . . 3 . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 409 | . 6 51 88 350 192 267 60 . 409 121 Average Temperature 75 | . 6 30 38 102 41 79 32 . 82 67 Received Heat Transfer 2265 | . 18 153 45 720 414 36 . . 870 9 Effects 4 | . . . . 4 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 2 | . . . . 2 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . 2 2 . . . . . Combat Hostiles 4 | . . . . 2 2 . . . . . Parts Melted 21 | . . . . 6 12 . . . 3 . Heat Transferred 9455 | . . . 457 2442 3700 518 37 . 2264 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Peak Influence 407 | . 74 148 160 177 407 265 . . 282 59 Initial 170 | . . 28 . 7 74 170 . . 81 58 Average 150 | . 18 99 42 85 292 207 . . 154 58 Maximum Alert Level 2 | . . . . . 2 1 . . 1 . Low Security (%) 66 | . 100 100 100 100 13 29 . . 66 100 Level 1 31 | . . . . . 74 70 . . 33 . Level 2 1 | . . . . . 11 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 1 . 3 4 4 . . 6 1 Investigation 9 | . 1 1 . 1 2 2 . . 1 1 Extermination 2 | . . . . . . . . . 2 . Reinforcement 4 | . . . . . . 1 . . 3 . Assault . | . . . . . . . . . . . Garrison 5 | . . . . 2 2 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Distress Signals 3 | . . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 3 5 6 16 21 10 1 . 29 3 Peak Tracking Total 6 | . 2 3 3 3 5 3 1 . 5 6 Tactical Retreats 3 | . . . . . 1 . . . 2 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Traps Triggered 6 | . 1 . . . 2 2 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 20 | . . . . 20 . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Machines Disabled 4 | . . . . . 1 . . . 3 . Max in Single Turn 1 | . . . . . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Machines Accessed 32 | . 2 1 4 7 7 6 . . 5 . Terminals 21 | . 2 . 4 4 6 4 . . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . . . . 1 . 1 . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . 2 . Garrison Access 3 | . . . . 1 1 1 . . . . Total Hacks 95 | . 6 1 16 22 15 13 . . 22 . Successful 42 | . 2 1 8 11 5 3 . . 12 . Failed 52 | . 4 . 7 11 10 10 . . 10 . Catastrophic 9 | . 1 . 1 4 2 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 54 | . 5 . 19 11 7 10 . . 2 . Terminals 60 | . 6 . 16 14 12 10 . . 2 . Fabricators 4 | . . . . . . . . . 4 . Repair Stations 10 | . . . . 2 . 2 . . 6 . Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . . . 2 . . . . 10 . Garrison Access 8 | . . . . 4 3 1 . . . . Terminal Hacks 12 | . 1 1 4 4 2 . . . . . Part Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open Door 2 | . . 1 . . 1 . . . . . Alert Level 2 | . . . . 2 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . 2 . . . . 2 . Scan Component 2 | . . . . 1 . . . . 1 . Repair 2 | . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . . . 2 . . . . 7 . Insert Component 5 | . . . . 1 . . . . 4 . Analyze 4 | . . . . 1 . . . . 3 . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 14 | . 1 . 4 3 3 2 . . 1 . Terminals 14 | . 1 . 4 3 3 2 . . 1 . Botnet 13 | . 1 . 3 3 3 2 . . 1 . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 29 | . 2 . 4 7 6 5 . . 5 . Full Trace Events 6 | . 2 . . 1 2 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 2 . . . . 3 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . Time 57 | . . . . 32 . . . . 25 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 1 . . . . 4 . Part Schematics Acquired 4 | . . . . 1 . . . . 3 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Turns Passed 4576 | . 207 408 342 727 640 641 379 23 1180 29 Spaces Moved 2687 | 1 152 274 231 384 356 507 234 15 514 19 Core . | . . . . . . . . . . . Treads 24 | . . . . 11 4 . . . 9 . Legs 279 | 1 102 . . . . . . . 157 19 Wheels 2384 | . 50 274 231 373 352 507 234 15 348 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 90 105 120 105 102 105 160 160 95 120 Average Speed 118 | 120 114 115 120 109 106 105 160 160 128 120 Slowest Speed 320 | 120 120 120 120 305 320 160 160 160 260 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 2 33 57 23 35 58 10 34 7 9 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 3 . . . . 6 . . . Spaces Dug 4 | . . . . . . . . . 4 . Terrain Destroyed 10 | . . . . . . . . . 9 1 Melee . | . . . . . . . . . . . Projectile 10 | . . . . . . . . . 9 1 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Ext Total 3498 | . 178 338 277 579 500 576 238 14 777 21 Wait 159 | . 1 20 5 53 26 13 . . 41 . Move 2677 | . 151 273 230 383 355 506 233 14 513 19 Hop . | . . . . . . . . . . . Pick Up 87 | . 11 10 9 11 11 8 2 . 25 . Fast Attach 34 | . 2 1 . 3 13 2 . . 13 . Attach 41 | . 3 . 3 6 1 3 . . 25 . Detach 2 | . 1 . . . . . . . 1 . Swap 49 | . . 9 7 13 11 4 . . 5 . Drop 77 | . 4 8 11 16 22 9 2 . 5 . Fire 352 | . 5 17 12 74 61 31 1 . 149 2 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 20 | . . . . 20 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 13) 201 | -10/Materials | Discovered new exit (range 6) 208 | -10/Materials | Entered Mines 334 | -10/Mines | Build established: Mutant 341 | -10/Mines | Learned Materials emergency access door positions 509 | -10/Mines | Met a Derelict shopkeep closing up shop 608 | -10/Mines | Discovered new exit (range 5) 616 | -10/Mines | Entered Materials 616 | -9/Materials | Evolved 2 slots: Propulsion x2 895 | -9/Materials | Discovered new exit (range 10) 935 | -9/Materials | Central database locked down 958 | -9/Materials | Entered another Materials area 958 | -8/Materials | Evolved 2 slots: Propulsion x2 1289 | -8/Materials | Repaired Arm. Wheel 1560 | -8/Materials | Garrison activated, responded to threat 1625 | -8/Materials | Discovered new exit (range 16) 1642 | -8/Materials | Lost 6 parts (5n1w) 1685 | -8/Materials | Entered Storage 2116 | -8/Storage | Build established: Scavenger-Mutant 2221 | -8/Storage | Garrison activated, responded to threat 2306 | -8/Storage | Discovered new exit (range 8) 2325 | -8/Storage | Entered Factory 2325 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2615 | -7/Factory | Build established: Gunner 2726 | -7/Factory | Garrison activated, responded to threat 2944 | -7/Factory | Discovered new exit (range 4) 2966 | -7/Factory | Entered Lower Caves 2984 | -7/Lower Caves | Build established: Tank 3032 | -7/Lower Caves | Learned Factory trap positions 3318 | -7/Lower Caves | Discovered new exit (range 11) 3345 | -7/Lower Caves | Entered another Lower Caves area 3349 | -7/Lower Caves | Discovered new exit (range 13) 3368 | -7/Lower Caves | Entered Factory 3368 | -6/Factory | Evolved 2 slots: Utility x2 3369 | -6/Factory | Loaded intel: 128 trap records 3822 | -6/Factory | Lost 12 parts (1p5n3u3w) 3957 | -6/Factory | Lost 5 parts (3n1u1w) 4097 | -6/Factory | Core integrity fell below 50% 4170 | -6/Factory | Lost 9 parts (1p4n1u3w) 4203 | -6/Factory | Core integrity fell below 20% 4278 | -6/Factory | Lost 7 parts (1p2n2u2w) 4436 | -6/Factory | Discovered new exit (range 20) 4477 | -6/Factory | Repaired Magnetic Acceleration Cannon 4548 | -6/Factory | Entered Extension 4577 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acceleration Cannon repairs. 04477_ Acquired Magnetic Acceleration Cannon. 04478_ Connecting with Repair Station... 04504_ Connecting with Scanalyzer... 04513_ K-01 Serf cleans the Construction Platform. 04528_ Acquired Prototype Ballistic Cannon. 04529_ Identified Mni. Assault Cannon. 04530_ K-01 Serf cleans the Construction Platform. LOCATION=UNKNOWN GOAL=ESCAPE 04554_ R-10 Processor exits Transfer Station. 04565_ R-10 Processor knocked back. 04574_ Acquired 5 matter. 04575_ Triggered Alarm Trap. 04575_ An alarm sounds. 04575_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????###??????????????????????? | | ????? ??????????????????????? | | ????? ??????????????????????? | | ????? ??????????????????????? | | ????? **??????????????????????? | | ????? g*???##?????????????????? | | ????? ?? ??????????????????? | | ????? g ?? ??????????????????? | | ?????#/### ???????????????????? | | ?????# T ???????????????????? | | ?????# ????????????????????? | | ?????# ????????????????????? | | ?????# ?????????????????????? | | ?????# ?????????????????????? | | ?????# ??????????????????????? | | ?????# ??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ????##@#??????????????????????? | | ????#; #??????????????????????? | | ????## #??????????????????????? | | ?????# #??????????????????????? | | ?????#%#??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " " #############??????? | | ?# ????? | | ?# ????? | | ?# ????? | | ?# ????? | | ?# ????? | | ?# ##############?????? | | ?# #??????????????????? | | ?###" "###??????????????????? | | ???#" "#????????????????????? | | ???#"""""#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Mak. Salvage Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedStorageLaser Manual? 0 Play Time 00:52:59 Cumulative 208.2 hours Start 2024.06.06 @ 13:36:27 End 2024.06.06 @ 14:31:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e309220-2c09-4a5c-bfbe-b024108c4169