Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 16:37:46 Player: TheGreatBorealis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (163) 815 Value Destroyed (7889) 7889 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (2817) 2817 TOTAL SCORE: 21521 Bonus ------- High Alert Combat Kills 1092 Follower Combat Kills 506 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -381 Cogmind --------- Core Integrity 0/1600 Matter 288/300 Energy 98/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (4) ---- Ion Engine Light Quantum Reactor Advanced Phase Shifter System Restoration Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator Helical Railgun Helical Railgun Helical Railgun Helical Railgun Fusion Bomb Launcher > --- INVENTORY -------- Ion Engine Light Quantum Reactor Flexi-carbon Leg High-capacity Storage Unit Advanced Energy Well Medium Matter Pod Advanced Sensor Array Advanced Phase Shifter System Restoration Module Transdimensional Reconstructor Scatter Rocket Array [Rating: 174] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Utility Improved Medium Armor Plating Device Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Fusion Bomb Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 . 2 . . . . 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 2 . Utility 5 | . . . . . 1 . . . . 1 1 . . . . . . . . . 1 . 1 Weapon 6 | . . 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 Parts Attached 180 | . 10 17 10 20 2 12 5 . 2 1 3 . . 6 7 8 . 7 5 6 18 24 17 Power 17 | . 1 4 . 2 . . . . . . . . . . . 2 . 1 1 . 1 4 1 Engine 9 | . 1 4 . 2 . . . . . . . . . . . 1 . 1 . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 4 1 Propulsion 62 | . 2 6 3 10 1 2 1 . 1 . 1 . . 6 1 . . 3 . 2 6 9 8 Treads 46 | . 2 5 3 10 . 2 1 . . . 1 . . 6 1 . . 3 . 2 . 6 4 Leg 10 | . . 1 . . 1 . . . 1 . . . . . . . . . . . 5 1 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . 1 2 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 35 | . 3 . 1 1 1 2 2 . . 1 1 . . . 2 1 . 2 4 2 3 6 3 Device 15 | . 1 . 1 1 . . . . . . . . . . 2 . . 1 2 1 1 4 1 Storage 9 | . 2 . . . . . 1 . . . . . . . . 1 . . 1 1 1 . 2 Processor 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . . 2 1 . . 1 1 . . . . . . 1 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | . 4 7 6 7 . 8 2 . 1 . 1 . . . 4 5 . 1 . 2 8 5 5 Energy Gun 5 | . 1 2 . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 46 | . 1 4 5 6 . 5 1 . 1 . 1 . . . 2 5 . 1 . 1 7 4 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . 2 1 1 1 . 3 1 . . . . . . . 2 . . . . 1 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 2 . 1 . . . . . . . . . . . . 4 . 1 1 2 Parts Lost 70 | . . 3 . 1 . 1 . . 2 . . . . . 2 1 . 4 . 6 15 6 29 Power 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 Propulsion 26 | . . 1 . . . . . . 1 . . . . . 1 . . 1 . 3 6 2 11 Utility 16 | . . . . 1 . 1 . . . . . . . . 1 . . 1 . 3 3 2 4 Weapon 22 | . . 2 . . . . . . 1 . . . . . . 1 . 1 . . 5 1 11 Highest Loss Streak 22 | . . 3 . 1 . 1 . . 2 . . . . . 1 1 . 4 . 5 10 4 22 Average Slot Usage (%) 89 | . 97 96 98 99 96 92 91 92 89 80 88 94 94 94 95 97 100 98 99 85 72 76 68 Engine 5 | . 14 11 9 9 7 7 7 7 7 6 5 5 5 5 5 5 5 7 7 5 3 . . Reactor 2 | . . . . . . . . . . . . . . . . 3 5 2 2 5 4 7 6 Treads 27 | . 28 23 35 36 30 37 37 38 32 26 23 29 29 29 34 31 31 30 31 27 12 9 17 Leg 3 | . . 8 . . 4 . . . 3 6 5 5 5 4 . . . . . . 9 9 . Device 4 | . 11 11 9 8 7 . . . . . . . . . 3 10 10 9 9 7 4 4 6 Storage 6 | . 14 11 9 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 4 6 Protection 6 | . . . . . . 4 6 7 7 6 17 17 17 17 14 10 10 10 10 2 . 2 2 Ballistic Gun 28 | . 14 25 34 35 30 29 28 30 29 26 29 29 29 29 28 30 31 30 31 30 28 27 19 Naked Turns 31 | . . . . . . . . . . . . . . . . . . . . . . . 31 Heaviest Build 135 | 12 26 33 37 37 37 56 57 52 52 59 69 69 69 69 69 99 99 102 106 106 121 128 135 Greatest Support 268 | 20 40 60 80 80 80 100 100 100 100 80 103 103 103 154 154 146 146 146 146 146 129 240 268 Greatest Overweight (x) 25 | . . 1 . . . . . . . . . . . . . . . . . . 2 2 25 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 12 12 12 12 Average Capacity 10 | . 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 12 12 11 Most Carried 12 | . 9 10 10 10 10 10 10 10 10 8 7 9 9 10 10 12 12 12 12 12 12 12 12 Average Carried 9 | . 6 9 9 9 9 9 9 10 8 8 6 8 9 9 8 8 12 10 11 11 10 11 11 Final Capacity 12 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 12 12 12 4 Final Carried 12 | 6 9 10 10 10 10 10 10 10 8 8 6 9 9 10 7 12 12 10 12 11 12 12 4 Class Distribution -------------------- 38% | Scavenger-Tank 36% | Scavenger-Executioner 14% | Scavenger-Skirmisher 4% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Zhirov Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 7542 | 200 120 261 228 812 . 354 167 . 303 . 224 67 . 30 306 340 52 515 . 64 684 1210 1605 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7932 | . 226 342 280 941 . 363 186 . 69 . 279 82 . . 247 448 52 541 . 118 529 1006 2223 Parts 352 | . 16 30 16 57 . 14 7 . 6 . 4 4 . . 10 16 2 24 . 1 25 41 79 Haulers Intercepted 5 | . . 1 . 4 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 154 | . . . . . . 12 7 . 9 . . 11 7 73 9 . 2 21 . 3 . . . Prevented 5 | . . . . . . . . . . . . . . 3 1 . 1 . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 137 | . 10 10 7 14 . 9 4 . 3 . . 1 . . 6 4 1 7 . 4 8 18 31 Melee 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Guns 93 | . 5 7 5 11 . 5 2 . 3 . . 1 . . 3 4 1 7 . 2 7 10 20 AOE 42 | . 5 3 2 3 . 4 1 . . . . . . . 3 . . . . 2 1 8 10 Classes Destroyed 16 | . 2 4 1 1 . 1 1 . . . 1 . . . . . 1 . . . . 2 2 Worker 5 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 Builder 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . . 1 . 4 . . . . . . . . . . . . . . . . . . . Recycler 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 Watcher 8 | . . 1 1 2 . . . . . . . . . . . . . . . . . 1 3 Swarmer 42 | . 6 6 3 4 . 3 . . 3 . . . . . 5 . . . . . 1 5 6 Grunt 38 | . 4 . 2 4 . 3 2 . . . . . . . . . . 3 . 4 5 . 11 Brawler 4 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . 4 . 6 . 1 . . . . . 1 . . . 2 . 1 . . 1 1 5 Hunter 13 | . . . 2 . . 1 . . . . . . . . . 2 . 2 . . . 6 . Programmer 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 5 Behemoth 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 3 4 3 7 . 3 3 . 3 . 2 1 . . 5 3 1 4 . 4 2 7 10 Combat Bots Only 10 | . 3 4 3 6 . 3 3 . 3 . . 1 . . 5 2 1 4 . 4 2 7 10 Max Kills in Single Turn 5 | . 2 3 2 2 . 3 1 . 2 . 1 1 . . 2 1 1 1 . 2 2 5 5 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . 2 3 2 2 . 2 1 . . . . . . . 2 . . . . 2 1 4 4 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 16316 | . 294 632 173 555 . 463 403 . 297 . 74 91 . 234 891 820 40 998 . 619 1849 1900 5983 Core 2324 | . 71 70 20 70 . 55 . . 41 . . . . 32 . 23 . 98 . 22 212 82 1528 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 71 82 . 83 . . . . 86 100 . . . . 96 . . . . 87 83 94 . Volleys Fired 295 | . 22 37 12 30 . 12 8 . 10 . 7 4 . . 14 15 2 17 . 5 24 24 52 Largest 8 | . 2 3 4 4 . 4 4 . 4 . 5 5 . . 5 6 6 6 . 6 7 7 8 Hottest 300 | . 70 76 102 107 . 133 136 . 111 . 132 132 . . 147 179 189 189 . 208 270 272 300 Shots Fired 1304 | . 42 74 48 120 . 49 32 . 40 . 35 20 . . 70 82 12 97 . 28 111 154 290 Gun 1266 | . 39 72 46 118 . 47 30 . 40 . 35 20 . . 68 82 12 97 . 26 110 144 280 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 38 | . 3 2 2 2 . 2 2 . . . . . . . 2 . . . . 2 1 10 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1237 | . 22 64 46 118 . 47 30 . 40 . 35 20 . . 68 82 12 97 . 26 110 144 276 Thermal 29 | . 17 8 . . . . . . . . . . . . . . . . . . . . 4 Explosive 32 | . 3 2 . . . 2 2 . . . . . . . . . . . . 2 1 10 10 Electromagnetic 6 | . . . 2 2 . . . . . . . . . . 2 . . . . . . . . Robot Hit Streak 21 | . 11 16 14 21 . 19 6 . 15 . 14 5 . . 18 18 20 12 . 4 9 18 14 Robot Miss Streak 8 | . 2 3 3 1 . 6 2 . 1 . 1 1 . . 3 3 2 5 . 3 8 8 3 Penetration Max 2 | . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . 1 2 Secondary Targets 14 | . . . . 1 . 2 1 . 1 . . . . . . 1 . 2 . . 1 1 4 Max Gunslinging Chain 1 | . . . . 1 . 1 1 . 1 . . . . . . 1 . 1 . . 1 1 1 Shots Hit Robots 859 | . 27 46 29 81 . 32 21 . 31 . 27 16 . . 54 54 8 61 . 14 59 96 203 Core Hits 413 | . 16 20 20 36 . 20 12 . 7 . 10 5 . . 14 20 2 21 . 21 25 39 125 Critical Hits 32 | . 1 1 . 1 . 1 . . . . 1 1 . . . . . 1 . 1 2 9 13 Critical Kills 12 | . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 4 4 Critical Parts Destroyed 13 | . 1 . . 1 . 1 . . . . . . . . . . . . . 1 1 5 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23887 | . 545 732 413 1491 . 680 517 . 592 . 508 147 . . 1003 897 226 1156 . 1010 1395 3957 8618 Guns 17286 | . 278 554 387 1348 . 507 340 . 592 . 508 147 . . 849 897 226 1145 . 338 1036 2670 5464 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6524 | . 267 178 26 143 . 170 172 . . . . . . . 154 . . . . 672 359 1287 3096 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 77 | . . . . . . 3 5 . . . . . . . . . . 11 . . . . 58 Kinetic 16949 | . 119 473 387 1348 . 507 340 . 592 . 508 147 . . 849 897 226 1145 . 338 1036 2670 5367 Thermal 370 | . 159 81 . 33 . . . . . . . . . . . . . . . . . . 97 Explosive 6201 | . 267 178 . . . 170 172 . . . . . . . . . . . . 672 359 1287 3096 Electromagnetic 290 | . . . 26 110 . . . . . . . . . . 154 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 5 5 5 5 . . . . . . . . . . . 2 . 12 Average Corruption 5 | . . . . . . 5 5 5 5 . . . . . . . . . . . 1 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . . . . . 37 13 5 14 . . . . . . . . . . . . . 12 Message Errors 12 | . . . . . . 11 . . . . . . . . . . . . . . . . 1 Matter Fused 19 | . . . . . . 11 2 . 4 . . . . . . . . . . . . . 2 Heat Flow Errors 8 | . . . . . . 2 2 2 . . . . . . . . . . . . . . 2 Energy Discharges 9 | . . . . . . 2 . 1 3 . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 1 2 1 1 . . . . . . . . . . . . . 2 Data Loss (major) 6 | . . . . . . 1 3 1 . . . . . . . . . . . . . . 1 Misfires 5 | . . . . . . 2 . . 3 . . . . . . . . . . . . . . Targeting Errors 12 | . . . . . . 6 3 . 3 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 205 | . . . . . . . . . . . . . . . . . . . . . 8 93 104 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 205 | . . . . . . . . . . . . . . . . . . . . . 8 93 104 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 518 | . 2 . 8 . . 124 48 . . . . . . . . . . . . 76 27 27 206 Shots 23 | . 1 . 1 . . 5 2 . . . . . . . . . . . . 3 1 1 9 Rammed 9 | . . . . . . 1 . . . . . . . . . . . 3 . . . . 5 Targets Rammed 11 | . . . . . . 1 1 . . . . . . . . . . 3 . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Highest Temperature 533 | . 126 67 42 304 . 227 273 274 285 . 203 114 . . 326 231 184 507 . 298 399 412 533 Average Temperature 121 | . 53 12 15 64 . 94 110 119 133 . 99 51 . . 117 95 97 211 . 124 127 178 159 Received Heat Transfer 1698 | . 126 126 18 189 . 72 69 . 24 . . . . . 63 54 . 39 . 108 162 18 630 Effects 30 | . . . . . . . . . . . . . . . . . . 9 . . 6 6 9 Shutdowns 12 | . . . . . . . . . . . . . . . . . . 5 . . 1 1 5 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 Interference 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . Matter Decay 5 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 832 | . 422 199 . 100 . . . . . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1183 | . 279 250 325 485 15 . . . . . 64 . . . . 92 . . . . 257 607 1183 Initial 296 | . . 33 72 . 15 . . . . . . . . . . . . . . . 9 60 296 Average 243 | . 97 115 139 220 15 . . . . . 29 . . . . 37 . . . . 33 173 862 Maximum Alert Level 4 | . 1 1 1 2 . . . . . . . . . . . . . . . . 1 2 4 Low Security (%) 67 | . 96 78 67 66 100 . . . . 100 100 . . . . 100 . . . . 95 72 . Level 1 12 | . 3 21 32 21 . . . . . . . . . . . . . . . . 4 14 9 Level 2 4 | . . . . 12 . . . . . . . . . . . . . . . . . 12 2 Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . . 77 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 2 1 . . . . . . . . . . . 1 . . . . 2 . 11 Investigation 5 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . 1 Extermination 6 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 3 Reinforcement 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 14 | . 1 1 2 2 . . . . . . . . . . . . . . . . . 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 198 | . 13 12 10 17 . 12 4 . 4 . 1 3 . 4 6 4 1 6 . 9 12 19 61 Peak Tracking Total 12 | . 4 4 3 7 . 5 3 . 3 . 1 2 . 4 5 2 1 3 . 4 6 8 12 Tactical Retreats 9 | . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 5 | . . . 3 . . . . . . . . . . . . . . . . . 2 . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . 1 11 . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 14 | . . 1 1 4 . . . . . . . . . . . 1 . . . . 2 2 3 Max in Single Turn 1 | . . 1 1 1 . . . . . . . . . . . 1 . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 31 | . 1 1 5 4 1 . . 4 . . . . . 4 . 1 . . 4 . 4 . 2 Terminals 16 | . 1 1 5 4 1 . . . . . . . . . . 1 . . . . 3 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 96 | . 4 2 19 14 1 . . 26 . . . . . 8 . 1 . . 11 . 7 . 3 Successful 69 | . 2 1 12 6 . . . 26 . . . . . 8 . 1 . . 11 . 1 . 1 Failed 27 | . 2 1 7 8 1 . . . . . . . . . . . . . . . 6 . 2 Catastrophic 5 | . . . 1 . 1 . . . . . . . . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 10 5 . . . . . . . . . 1 . 1 . . . . 2 . 3 Terminals 47 | . 4 2 19 14 1 . . . . . . . . . . 1 . . . . 6 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 59 | . 2 1 7 4 . . . 26 . . . . . 8 . . . . 11 . . . . Record 21 | . . . . . . . . 11 . . . . . 7 . . . . 3 . . . . Part Schematic 9 | . . . . . . . . 5 . . . . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 5 2 . . . . . . . . . . . 1 . . . . 1 . 1 Terminals 9 | . . . 5 2 . . . . . . . . . . . 1 . . . . 1 . . Track 6 | . . . 3 1 . . . . . . . . . . . 1 . . . . 1 . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 1 5 4 1 . . . . . . . . . . 1 . . . . 4 . 1 Full Trace Events 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 5 . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 4 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . 1 1 1 1 1 1 . . . . . . 3 2 . Highest-Rated Group 138 | . . . . . . . . . 94 94 94 89 89 89 . . . . . . 138 92 . Highest-Rated Ally 94 | . . . . . . . . . 94 94 94 89 89 89 . . . . . . 46 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . . . . . . 5 . 2 5 8 . . . . . . . 20 9 . Total Damage 1663 | . . . . . . . . . 192 . 96 232 347 . . . . . . . 617 179 . Kills 12 | . . . . . . . . . 1 . 1 2 2 . . . . . . . 4 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . . . . 1 . . 2 . . 1 . . 2 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 13461 | . 418 507 556 818 152 1199 319 128 488 112 142 549 556 1421 605 512 424 644 270 547 819 1208 1067 Spaces Moved 7046 | 1 181 195 268 389 92 706 173 80 282 69 72 328 344 826 324 243 253 327 157 312 300 593 531 Core 60 | . . . . . . . . . . . . . . . . . . . . . . . 60 Treads 6662 | . 180 195 268 389 92 706 173 80 282 69 72 328 344 826 324 243 253 327 157 312 121 504 417 Legs 273 | 1 1 . . . . . . . . . . . . . . . . . . . 179 89 3 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . . . . . . . . . . . . . . . . . . 51 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 162 162 162 162 162 162 162 162 162 162 163 165 165 165 165 162 120 145 50 Average Speed 159 | 120 159 161 160 160 162 162 162 162 162 162 162 162 162 162 163 165 165 165 165 164 152 152 144 Slowest Speed 1300 | 120 160 180 160 162 162 162 162 162 162 162 162 162 162 164 165 165 165 166 165 165 185 180 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 2 38 29 34 56 3 73 41 69 56 3 4 53 57 82 56 8 48 52 60 57 6 18 9 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . . . 1 . . 1 . . . . . . . 1 1 1 . Unknown Exits Taken 16 | 1 1 1 . 1 . 1 1 1 . 1 1 . 1 1 1 1 1 1 1 . . . . Scrap Searched 13 | . . . . . . 1 1 . 2 . . 4 1 . 1 . . 2 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 538 | . 17 14 . 4 . 74 49 . 1 . . 2 . . . 1 2 8 . 82 40 136 108 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 145 | . . . . 2 . 2 3 . 1 . . 2 . . . 1 2 8 . 15 30 40 39 AOE 393 | . 17 14 . 2 . 72 46 . . . . . . . . . . . . 67 10 96 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 8543 | . 270 335 366 530 95 736 193 79 297 69 81 336 343 910 363 310 254 382 169 327 593 826 679 Wait 906 | . 52 66 72 65 . . 5 . . . . 2 . 73 19 40 . 20 . 5 247 171 69 Move 7023 | . 180 194 267 388 91 705 172 79 281 68 71 327 343 825 323 242 252 326 156 311 299 592 531 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 37 | . 3 8 1 5 2 . . . 2 . . 3 . . . 3 . 4 2 . 2 2 . Fast Attach 69 | . 1 5 5 4 . 2 2 . . 1 1 . . 1 . 2 . 1 4 3 12 14 11 Attach 35 | . . 3 2 . 2 1 1 . 2 . 2 . . . 3 1 . 3 2 1 4 3 5 Detach 11 | . . 1 1 . . 2 1 . . . . . . . . . . . 2 . 2 1 1 Swap 78 | . 9 9 3 16 . 9 2 . . . . . . 5 4 5 . 3 . 2 2 7 2 Drop 77 | . 3 12 3 22 . 4 1 . 2 . . . . 5 . 2 . 5 3 . 1 12 2 Fire 295 | . 22 37 12 30 . 12 8 . 10 . 7 4 . . 14 15 2 17 . 5 24 24 52 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . 1 1 . . . . . . . . . . 3 . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: [*Upp] / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Qua) -2/Research (discovered 2 exits: *Acc / Tes) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 551 | -9/Materials | Lost 3 parts (1n2w) 806 | -9/Materials | Build established: Scavenger-Skirmisher 883 | -9/Materials | Discovered new exit (range 10) 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 935 | -8/Materials | Identified exit to Storage 1273 | -8/Materials | Discovered new exit (range 19) 1482 | -8/Materials | Entered Storage 2210 | -8/Storage | Found Prototype Launcher 2292 | -8/Storage | Discovered new exit (range 6) 2300 | -8/Storage | Entered Factory 2300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2376 | -7/Factory | Discovered new exit (range 13) 2398 | -7/Factory | Identified exit to Lower Caves 2452 | -7/Factory | Entered Lower Caves 2452 | -7/Lower Caves | Identified Scatter Rocket Array 2751 | -7/Lower Caves | Build established: Scavenger-Gunner 3110 | -7/Lower Caves | Build established: Scavenger-Tank 3625 | -7/Lower Caves | Discovered new exit (range 16) 3651 | -7/Lower Caves | Entered another Lower Caves area 3663 | -7/Lower Caves | Spotted B-75 Beast 3671 | -7/Lower Caves | Destroyed B-75 Beast 3956 | -7/Lower Caves | Discovered new exit (range 9) 3970 | -7/Lower Caves | Entered Data Miner 3970 | -7/Data Miner | Discovered new exit (range 6) 4005 | -7/Data Miner | Met Data Miner 4035 | -7/Data Miner | Learned location of Section 7 (-3) 4035 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4063 | -7/Data Miner | Received God Mode back door access code from Data Miner 4098 | -7/Data Miner | Entered Proximity Caves 4217 | -6/Proximity Caves | Spotted B-75 Beast 4221 | -6/Proximity Caves | Escorted by Enhanced Grunt 4235 | -6/Proximity Caves | Allies destroyed B-75 Beast 4426 | -6/Proximity Caves | Identified exit to Factory 4572 | -6/Proximity Caves | Learned Factory emergency access door positions 4586 | -6/Proximity Caves | Entered Factory 4586 | -6/Factory | Accompanied by 1 ally 4586 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4679 | -6/Factory | Discovered new exit (range 7) 4698 | -6/Factory | Entered another Factory area 4698 | -5/Factory | Accompanied by 1 ally 4698 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4699 | -5/Factory | Identified exit to Extension 4762 | -5/Factory | Discovered new exit (range 16) 4840 | -5/Factory | Entered Upper Caves 4840 | -5/Upper Caves | Accompanied by 1 ally 5011 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5342 | -5/Upper Caves | Identified exit to Upper Caves 5389 | -5/Upper Caves | Entered another Upper Caves area 5389 | -5/Upper Caves | Accompanied by 1 ally 5390 | -5/Upper Caves | Encountered a Warlord checkpoint 5402 | -5/Upper Caves | Discovered new exit (range 10) 5939 | -5/Upper Caves | Discovered new exit (range 5) 5945 | -5/Upper Caves | Entered Warlord 5945 | -5/Warlord | Accompanied by 1 ally 5984 | -5/Warlord | Discovered new exit (range 15) 6802 | -5/Warlord | Met Warlord 6823 | -5/Warlord | Warlord's base attacked by MAIN.C 7030 | -5/Warlord | Opened Warlord's prototype stash 7173 | -5/Warlord | Warlord forces counterattacked 7343 | -5/Warlord | Spotted B-86 Titan 7366 | -5/Warlord | Entered Proximity Caves 7561 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7683 | -4/Proximity Caves | Spotted B-86 Titan 7738 | -4/Proximity Caves | Destroyed B-86 Titan 7938 | -4/Proximity Caves | Discovered new exit (range 14) 7961 | -4/Proximity Caves | Learned location of 1 exit from Research 7971 | -4/Proximity Caves | Entered Factory 7971 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8270 | -4/Factory | Build established: Scavenger-Executioner 8441 | -4/Factory | Discovered new exit (range 7) 8483 | -4/Factory | Entered Upper Caves 8896 | -4/Upper Caves | Discovered new exit (range 7) 8907 | -4/Upper Caves | Entered another Upper Caves area 8909 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8937 | -4/Upper Caves | Identified exit to Research 9208 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 9514 | -4/Upper Caves | Learned location of 1 exit from Research 9524 | -4/Upper Caves | Encountered a Warlord checkpoint 9528 | -4/Upper Caves | Discovered new exit (range 14) 9551 | -4/Upper Caves | Entered Zhirov 9551 | -4/Zhirov | Discovered new exit (range 3) 9581 | -4/Zhirov | Met Zhirov 9627 | -4/Zhirov | Found Alien Artifact 9654 | -4/Zhirov | Found Alien Artifact 9654 | -4/Zhirov | Identified Integrated Reactor 9654 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9775 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9821 | -4/Zhirov | Entered Proximity Caves 10024 | -3/Proximity Caves | Lost 5 parts (2n3u) 10293 | -3/Proximity Caves | Discovered exit to Research (range 15) 10338 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10368 | -3/Proximity Caves | Entered Research 10368 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10369 | -3/Research | Identified exit to Quarantine 10369 | -3/Research | Identified exit to Research 10695 | -3/Research | Lost 10 parts (3n3u4w) 11100 | -3/Research | Discovered exit to Research (range 7) 11129 | -3/Research | P-80 Master assimilated allied 0P-HYV(g) 11138 | -3/Research | Lost 5 parts (1p3n1w) 11187 | -3/Research | Entered another Research area 11187 | -2/Research | Accompanied by 2 allies 11187 | -2/Research | Warlord forces began assault on 0b10 11187 | -2/Research | Evolved 2 slots: Propulsion x2 11188 | -2/Research | Identified exit to Testing 11222 | -2/Research | Found Fusion Bomb Launcher 11297 | -2/Research | Research machine network offline 11749 | -2/Research | Borebot progress halted 11788 | -2/Research | Spotted Executioner 11814 | -2/Research | Spotted Executioner 11827 | -2/Research | Destroyed Executioner 11831 | -2/Research | Destroyed Executioner 11861 | -2/Research | Lost 4 parts (1p2u1w) 11869 | -2/Research | Destroyed 7 combat bots 12216 | -2/Research | Spotted Executioner 12221 | -2/Research | Spotted Striker 12223 | -2/Research | Destroyed Executioner 12226 | -2/Research | Destroyed Striker 12343 | -2/Research | Spotted Executioner 12343 | -2/Research | Destroyed Executioner 12345 | -2/Research | Spotted Executioner 12346 | -2/Research | Discovered new exit (range 11) 12350 | -2/Research | Destroyed Executioner 12379 | -2/Research | Identified exit to Access 12395 | -2/Research | Entered Access 12395 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12495 | -1/Access | Spotted B-99 Colossus 12508 | -1/Access | Garrison activated, responded to threat 12523 | -1/Access | Destroyed B-99 Colossus 12550 | -1/Access | Destroyed 10 combat bots 12692 | -1/Access | First assault squad dispatched 12801 | -1/Access | Incoming assault squad redirected 13080 | -1/Access | Garrison activated, responded to threat 13243 | -1/Access | System corruption reached 10% 13308 | -1/Access | Identified Transdimensional Reconstructor 13308 | -1/Access | Warped through subspace 13316 | -1/Access | Lost 22 parts (2p7n3u10w) 13411 | -1/Access | Spotted B-99 Colossus 13431 | -1/Access | Released all parts (4) 13434 | -1/Access | Core integrity fell below 50% 13458 | -1/Access | Core integrity fell below 20% 13460 | -1/Access | Lost 5 parts (1p4n) 13462 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13426_ Penetrated by Slug. 13426_ Slug penetrates Wall. 13426_ Penetrated by Slug. 13429_ Imp. Antigrav System destroyed. 13429_ Particle Reactor destroyed. 13429_ Penetrated by Slug. 13429_ Slug penetrates Garrison Access. 13429_ Slug penetrates Wall. 13431_ Released Gamma Rifle. 13431_ Released Adv. Heat Sink. 13431_ Released Adv. Signal Interpreter. 13431_ Released Hcp. Storage Unit. 13433_ Penetrated by Slug. 13433_ Slug penetrates Garrison Access. 13433_ Penetrated by Slug. 13433_ Slug penetrates Garrison Access. 13435_ U-05 Engineer builds a Wall. 13436_ Slug penetrates Wall. [Achievement: 20k Club] [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ###+##+##+#??????????????? | | ???????????????????????? #??????????????? | | ???????????????????????? #??????????????? | | ???????????????????????? #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????#@ #??????????????? | | ??????????????########### #??????????????? | | ??????????????# # ###????????????? | | ??????????????# #A #????????????? | | ??????????????# " #s #????????????? | | ??????????????#""" #sss +????????????? | | ??????????????# """ # g #????????????? | | ??????????????# " ! # g #????????????? | | ??????????????# # #????????????? | | ??????????????# # g #### ????????? | | ??????????????####+##+###s g ???????? | | ?????????????????# k ???????? | | ?###########?????# ???????? | | ? ! #?##### ####+############# ????????? | | ?? + #??# #???????????? | | ??? #### #####+#### * #???????????? | | ???? #??# # # #???????????? | | ???"""" #??# # ! # #???????????? | | """""" #??# # # #???????????? | | """""" #### # [ " # #???????????? | | """""" + + """ # #???????????? | | """""" # #### """ *#############???????????? | | # #??# " #???????????????????????? | | # #??# #???????????????????????? | | # #??# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 55 Energy Capacity 805 Matter Stores 400 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1050 Evasion (%) 50 Recoil Reduction 11 Kinecelleration 30 Item Schematics ----------------- Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club A Powerful Ally? Charge!!! I Think I Know What's Going On Reappropriation Challenges ------------ None Game ------ Seed SpectralMachineSink Manual? 0 Play Time 01:45:10 Cumulative 74.3 hours Start 2021.01.24 @ 14:48:23 End 2021.01.24 @ 16:37:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10526391-e7f5-4b25-bd64-86a1a5d5ed67