Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 02:58:28 Player: cleoBot Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (85) 425 Value Destroyed (1356) 1356 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2741 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 180/275 System Corruption 2% Temperature Critical (746) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Light Nuclear Core Light Treads Light Treads Heat Sink Large Matter Pod (150) Heavy Particle Cannon Heavy Particle Cannon Shotgun Shotgun Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Shotgun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Airjet Heat Sink Large Matter Pod Medium Armor Plating Beam Cannon Beam Cannon Particle Cannon Light Assault Rifle Shotgun Shotgun Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Airjet Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 84 | 10 31 43 Power 13 | 2 6 5 Engine 11 | 2 4 5 Core 2 | . 2 . Reactor . | . . . Propulsion 31 | 4 7 20 Treads 10 | . . 10 Leg . | . . . Wheel 18 | 4 7 7 Hover 3 | . . 3 Flight . | . . . Utility 10 | 1 6 3 Device 2 | 1 1 . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection 5 | . 2 3 Artifact . | . . . Weapon 30 | 3 12 15 Energy Gun 4 | 2 2 . Energy Cannon 10 | . 4 6 Ballistic Gun 12 | 1 4 7 Ballistic Cannon 1 | . 1 . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 3 | . 2 1 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 11 | . 12 10 Treads 8 | . . 19 Wheel 21 | . 27 12 Device 3 | . 6 . Storage 12 | . 13 11 Processor 4 | . . 11 Protection 8 | . 7 10 Energy Gun 1 | . 2 . Energy Cannon 8 | . 4 13 Ballistic Gun 13 | . 16 8 Ballistic Cannon 2 | . 4 . Peak Build Rating 22 | 8 15 22 Average Rating 12 | 5 11 15 On Entrance 6 | . 8 10 Naked Turns . | . . . Heaviest Build 108 | 10 99 108 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 30 | . 30 6 Average Overweight (x) 2 | . 3 2 Largest Inventory Capacity 25 | 5 25 25 Average Capacity 22 | 5 23 25 Most Carried 25 | 5 25 25 Average Carried 18 | 2 17 21 Final Capacity 25 | 5 25 25 Final Carried 23 | 3 23 16 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 2005 | 300 949 756 Remotely . | . . . Salvage Created 2509 | 158 1193 1158 Parts 172 | 12 86 74 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 7 | . 2 5 Parts Field Recycled 10 | . 10 . Retrieved Matter 73 | . 73 . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 35 | 1 18 16 Guns 14 | 1 10 3 Cannons 19 | . 6 13 AOE 2 | . 2 . Classes Destroyed 10 | 3 4 3 Worker 20 | 1 14 5 Builder 8 | . 5 3 Tunneler 8 | 4 2 2 Hauler 3 | . 1 2 Recycler 6 | . 2 4 Operator 1 | . . 1 Watcher 4 | . 3 1 Swarmer 6 | . . 6 Grunt 26 | 1 18 7 Sentry 3 | . . 3 Best Kill Streak 8 | 3 8 4 Combat Bots Only 4 | 1 4 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 172 | 3 85 84 Missed 43 | 2 21 20 Damage Taken 1771 | 48 768 955 Core 602 | 12 162 428 Absorbed by Shields . | . . . Core Remaining (%) 62 | 95 30 . Volleys Fired 216 | 16 110 90 Largest 2 | 2 2 2 Hottest 150 | 90 120 150 Shots Fired 427 | 32 214 181 Gun 233 | 32 143 58 Cannon 186 | . 67 119 Launcher 8 | . 4 4 Special . | . . . Kinetic 235 | . 177 58 Thermal 166 | 16 31 119 Explosive 8 | . 4 4 Electromagnetic 18 | 16 2 . Robot Hit Streak 8 | 4 7 8 Robot Miss Streak 6 | 4 6 5 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 235 | 16 119 100 Core Hits 119 | 6 67 46 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 4 . Burn 1 | . 1 . Destroy 1 | . 1 . Blast 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4083 | 228 1994 1861 Guns 1624 | 195 1044 385 Cannons 2121 | . 697 1424 Explosions 325 | 33 240 52 Melee . | . . . Ramming 13 | . 13 . Kinetic 1875 | . 1490 385 Thermal 1781 | 121 236 1424 Explosive 292 | . 240 52 Electromagnetic 122 | 107 15 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 1 2 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | . 10 10 Message Errors 8 | . 6 2 Matter Fused 5 | . 1 4 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 1 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 1 | . . 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 38 | 11 4 23 Projectiles 23 | . . 23 Explosions 15 | 11 4 . Melee . | . . . Knockbacks 3 | . 3 . Impact . | . . . Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 55 | 37 6 12 Shots 2 | 1 . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 746 | 210 348 746 Average Temperature 110 | 66 52 165 Received Heat Transfer 723 | 6 432 285 Effects 24 | . 1 23 Shutdowns 6 | . . 6 Energy Bleed 7 | . 1 6 Matter Decay 2 | . . 2 Damage (major) 6 | . . 6 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . . 7 Heat Transferred 3441 | 259 592 2590 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 270 | 46 270 261 Initial 78 | . 29 78 Average 125 | 25 101 170 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | 100 92 71 Level 1 15 | . 7 28 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 6 3 Investigation 5 | . 5 . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | 1 22 24 Peak Tracking Total 3 | 1 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 7 | . 3 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 7 | . 7 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 4 | . 4 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3235 | 206 1697 1332 Spaces Moved 1655 | 170 968 517 Core 28 | 27 1 . Treads 244 | . . 244 Legs . | . . . Wheels 1379 | 143 967 269 Hover 4 | . . 4 Flight . | . . . Fastest Speed 50 | 50 80 125 Average Speed 142 | 75 132 183 Slowest Speed 1550 | 80 1550 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 6 94 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 17 | . . 17 Terrain Destroyed 68 | 6 20 42 Melee . | . . . Projectile 8 | . . 8 AOE 60 | 6 20 34 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2135 | 219 1184 732 Wait . | . . . Move 1653 | 169 967 517 Hop . | . . . Pick Up 104 | 16 47 41 Fast Attach 2 | . 2 . Attach 42 | 7 16 19 Detach 2 | 1 1 . Swap 41 | 3 13 25 Drop 74 | 7 27 40 Fire 216 | 16 110 90 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 207 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Scavenger-Mutant 468 | -10/Materials | Discovered new exit (range 12) 659 | -10/Materials | Discovered new exit (range 10) 905 | -10/Materials | Discovered new exit (range 16) 1241 | -10/Materials | Build established: Mutant 1486 | -10/Materials | Core integrity fell below 50% 1553 | -10/Materials | Discovered new exit (range 12) 1849 | -10/Materials | Discovered new exit (range 13) 1904 | -10/Materials | Identified exit to Materials 1904 | -10/Materials | Entered another Materials area 1904 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1975 | -9/Materials | Discovered new exit (range 13) 2070 | -9/Materials | Identified exit to Storage 2437 | -9/Materials | Discovered exit to Storage (range 12) 2996 | -9/Materials | Build established: Scavenger-Mutant 3232 | -9/Materials | Core integrity fell below 50% 3236 | -9/Materials | Core integrity fell below 20% 3237 | -9/Materials | Core destroyed Last Messages --------------- Rifle. 03155_ U-05 Engineer builds a Wall. 03161_ Acquired 10 matter. 03192_ Acquired 20 matter. 03194_ T-07 Excavator destroyed. 03197_ Acquired 15 matter. 03203_ K-01 Serf collects debris. 03207_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03211_ U-05 Engineer builds a Wall. 03227_ Sml. Laser melted. 03227_ G-34 Mercenary destroyed. 03229_ Overheating: Huge Storage Unit damaged (-239). 03230_ U-05 Engineer builds a Wall. 03231_ Overheating: Energy bleed (-40). 03232_ Power failure, Deuterium Engine shutdown. 03235_ Overheating: Core damaged (-72). 03236_ Overheating: Core damaged (-76). 03237_ Overheating: Core damaged (-64). 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Challenges ------------ None Game ------ Seed ReflectiveSkeletonEngine Manual? 0 Play Time 00:41:58 Cumulative 2.8 hours Start 2024.08.07 @ 22:55:18 End 2024.08.08 @ 02:58:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31feb0f4-9c6e-4437-b37a-b1c87e045953