Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 00:27:19 Player: Helstads_dog Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (978) 978 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2038 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 194/203 System Corruption 0% Temperature Cool (36) Movement Walking (94) Location -8/Recycling Parts ------- > --- POWER (1) -------- Deuterium-Ion Engine > --- PROPULSION (2) --- Titanium Exoskeleton > --- UTILITY (2) ------ Armored Scrap Engine > --- WEAPON (2) ------- Cycling Thermal Pulse Construct/G Shotgun Thermal Beam Construct/G > --- INVENTORY (5) ---- Light Ion Engine Disposable Heat Sink Makeshift System Shield Mining Claw Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Titanium Exoskeleton > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Subdweller Machine Gun Shotgun Thermal Beam Construct/G > --- INVENTORY -------- Light Ion Engine Disposable Heat Sink Makeshift System Shield Mining Claw [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Barrage Gun Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | . 12 13 3 Power 3 | . . 2 1 Engine 3 | . . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 1 . Treads 3 | . 2 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 1 1 Device 2 | . 1 . 1 Storage 2 | . 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | . 7 9 1 Energy Gun 6 | . 1 5 . Energy Cannon . | . . . . Ballistic Gun 7 | . 3 3 1 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . 2 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 1 5 5 Power 3 | . . 2 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 5 | . 1 2 2 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 96 | . 98 100 72 Engine 13 | . 14 14 12 Treads 20 | . 7 28 9 Leg 5 | . 20 . 5 Device 7 | . 12 4 8 Storage 12 | . 14 14 5 Processor 6 | . . 9 5 Energy Gun 10 | . 4 13 11 Ballistic Gun 13 | . 20 10 12 Ballistic Cannon 2 | . 2 3 . Peak Build Rating 33 | 6 10 13 33 Average Rating 12 | 6 8 11 22 On Entrance 8 | 6 6 9 13 Naked Turns . | . . . . Heaviest Build 34 | 13 31 34 32 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 10 15 8 Most Carried 15 | 5 12 15 15 Average Carried 10 | 4 7 12 8 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 4 8 15 4 Scrap Engine Consumption 33 | . . . 33 Constructs Created 4 | . . . 4 Constructs Modified 2 | . . . 2 Class Distribution -------------------- 76% | Mutant 18% | Scavenger-Mutant 5% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 957 | 200 272 434 51 Remotely . | . . . . Salvage Created 1197 | . 397 437 363 Parts 87 | . 29 30 28 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 31 | . 9 17 5 Guns 28 | . 9 14 5 Cannons 3 | . . 3 . Classes Destroyed 9 | . 4 2 3 Hauler 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 13 | . 3 10 . Grunt 6 | . 6 . . Sentry 2 | . . . 2 Subdweller 7 | . . 7 . Scientist 2 | . . . 2 Scrapper 3 | . . . 3 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 188 | . 43 123 22 Missed 63 | . 8 54 1 Damage Taken 1729 | . 342 939 448 Core 259 | . 59 80 120 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 139 | . 53 68 18 Largest 2 | . 2 2 2 Hottest 95 | . 60 95 93 Shots Fired 252 | . 105 119 28 Gun 229 | . 103 98 28 Cannon 23 | . 2 21 . Launcher . | . . . . Special . | . . . . Kinetic 183 | . 94 73 16 Thermal 69 | . 11 46 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 14 11 10 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 5 | . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 166 | . 72 70 24 Core Hits 65 | . 25 28 12 Critical Kills 2 | . . 2 . Critical Parts Destroyed 4 | . 2 1 1 Critical Strikes 6 | . 2 3 1 Destroy 6 | . 2 3 1 Melee Attacks 15 | . 7 8 . Impact . | . . . . Slashing 15 | . 7 8 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2810 | . 958 1382 470 Guns 2528 | . 908 1150 470 Cannons 248 | . 16 232 . Explosions . | . . . . Melee . | . . . . Ramming 34 | . 34 . . Kinetic 1938 | . 816 864 258 Thermal 838 | . 108 518 212 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . 6 . . Projectiles 6 | . 6 . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 1 5 . Impact . | . . . . Kinetic 6 | . 1 5 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 4 . 1 Targets Rammed 14 | . 13 . 1 Kicked 9 | . 9 . . Crushed . | . . . . Highest Temperature 429 | . 18 26 429 Average Temperature 101 | . 15 8 178 Received Heat Transfer 529 | . 111 186 232 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1061 | . 225 600 236 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 183 | . 183 . 48 Initial 11 | . . . 11 Average 59 | . 80 . 15 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 19 20 5 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . 2 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 16 | . 6 3 7 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 72 | . 22 7 43 Successful 54 | . 12 7 35 Failed 17 | . 9 . 8 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 23 | . 12 . 11 Terminals 34 | . 22 . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 48 | . 10 7 31 Record 29 | . . 5 24 Robot Analysis 6 | . 4 . 2 Prototype ID Bank 4 | . 2 . 2 Open Door 1 | . . 1 . Branch Access Points 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Release Object 3 | . . 1 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 . 2 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 6 | . 5 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 5 | . 3 . 2 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 5336 | 2 1382 3291 661 Spaces Moved 2723 | 1 760 1581 381 Core 73 | . . . 73 Treads 1878 | . 166 1581 131 Legs 772 | 1 594 . 177 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 94 | 120 120 160 94 Average Speed 147 | 120 128 160 130 Slowest Speed 500 | 120 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 1 98 77 49 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 4 | . . 4 . Spaces Dug 4 | . 4 . . Terrain Destroyed 4 | . 4 . . Melee 4 | . 4 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 3776 | 2 1043 2208 523 Wait 801 | . 178 517 106 Move 2720 | . 759 1580 381 Hop . | . . . . Pick Up 31 | . 11 15 5 Fast Attach 3 | . 1 1 1 Attach 14 | . 5 7 2 Detach 3 | . 2 1 . Swap 11 | . 6 5 . Drop 24 | 2 8 5 9 Fire 139 | . 53 68 18 Melee 15 | . 7 8 . Ram . | . . . . Kick 9 | . 9 . . Crush 5 | . 4 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Discovered new exit (range 10) 776 | -10/Materials | Central database locked down 880 | -10/Materials | Discovered new exit (range 14) 990 | -10/Materials | Discovered new exit (range 12) 1332 | -10/Materials | Discovered new exit (range 9) 1385 | -10/Materials | Entered Subcaves 1458 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1635 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1653 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1831 | -10/Subcaves | Released subatomizers from SUBCON Basin 2173 | -10/Subcaves | Discovered new exit (range 9) 2321 | -10/Subcaves | Learned location of 1 exit from Materials 2326 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2434 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2439 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2467 | -10/Subcaves | Discovered new exit (range 9) 2481 | -10/Subcaves | Identified exit to Materials 2699 | -10/Subcaves | Build established: Scavenger-Mutant 2941 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3291 | -10/Subcaves | Core integrity fell below 50% 3317 | -10/Subcaves | Discovered new exit (range 10) 3377 | -10/Subcaves | Identified exit to Recycling 3440 | -10/Subcaves | Visited Clippyterm 3445 | -10/Subcaves | Learned Factory fabricator intel 3597 | -10/Subcaves | Build established: Mutant 3865 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 4676 | -10/Subcaves | Entered Recycling 4868 | -8/Recycling | Scanned before Scraplab entrance 4900 | -8/Recycling | Angered Scraplab inhabitants 4914 | -8/Recycling | Core integrity fell below 20% 4936 | -8/Recycling | Found Prototype Device 4936 | -8/Recycling | Identified Scrap Engine 4950 | -8/Recycling | Lost 4 parts (2n2w) 5333 | -8/Recycling | Build established: Construct 5337 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- advanced electronic systems means they are extremely susceptible to electromagnetic attacks. On detecting intruders, a W-16 Scout will alert all nearby combat units and continue to provide position updates as long as the hostile is visible. They are also capable of leveraging their sensor package to jam any other sensor arrays within their range, thereby essentially cloaking other robots within their area of influence from hostile scans. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 05255_ Dropped Mak. Power Source. 05255_ Dropped Sub. Machine Gun. 05257_ Scrap Engine consumes Mak. Power Source. 05258_ Scrap Engine consumes Sub. Machine Gun. 05288_ Scrap Engine envelopes itself in armor. 05294_ Arm. Scrap Engine constructs Deuterium-Ion Engine. 05311_ Arm. Scrap Engine constructs Cycling Thermal Pulse Construct/G. 05337_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ???# ??????????????# ##????????????? | | ???# ?????????????# %#????????????? | | ???# ?????????????# ##????????????? | | ???# """ ?????????????# #?????????????? | | ???# """ ?????????????# ##????????????? | | ???" """ ?????????????# T#????????????? | | ???T ??? ?????????????# ##????????????? | | ???" ???? ??????????????# #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????? ?????# #?????????????? | | ??????????????????? ?????# #?????????????? | | ???????????????#??? ?????# #?????????????? | | ???????????????# ?? ????## ##### #???????? | | ???????????????# ###/##### r #???????? | | ???????????????# u r #???????? | | ???????????????+ rr #???????? | | ???????????????# """ """ #???????? | | ???????????????### """ """ #???????? | | ?????????????????# """ """ #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????#### #???????? | | ????????????????????#@ #######????????? | | ???????????????????#Y #??????????????? | | ???????????????????## #??????????????? | | ???????????????????? #??????????????? | | ????????????????????########+##??????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 56 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsAntimissilePropulsion Manual? 0 Play Time 01:02:28 Cumulative 46.7 hours Start 2024.09.04 @ 22:22:24 End 2024.09.05 @ 00:27:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e370cb28-4947-4871-8fe7-5e2169f42cbe