Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 12:56:22 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1397) 1397 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4102 Bonus ------- None Cogmind --------- Core Integrity 318/700 Matter 179/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Walking (245) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- Minigun Minigun > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Improved Terrain Scanner Seismic Detector Improved Light Armor Plating Minigun Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun Minigun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Terrain Scanner Improved Light Armor Plating Minigun Minigun Rocket Launcher Improved Datajack [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . 1 1 . Weapon 2 | . . 1 . 1 Parts Attached 40 | 9 2 8 11 10 Power 6 | 2 . 1 1 2 Engine 4 | 2 . . 1 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 12 | 2 . 1 6 3 Treads . | . . . . . Leg 12 | 2 . 1 6 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 1 4 2 Device 4 | 1 1 . 1 1 Storage 2 | 1 . . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 12 | 3 1 5 . 3 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 4 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 . 1 Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Backups 10 | 4 7 7 9 14 Power 1 | . 1 1 2 2 Propulsion 3 | 1 2 1 1 5 Utility 1 | . 2 1 1 2 Weapon 2 | 1 2 2 3 2 Tool/Special . | . . . . . Unused Backups 11 | . 1 1 . 9 Power 2 | . . . . 2 Propulsion 3 | . . 1 . 2 Utility 3 | . . . . 3 Weapon 3 | . 1 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 99 95 98 Engine 6 | . 14 6 8 4 Core 1 | . . 4 . 2 Leg 26 | . 28 22 24 29 Device 8 | . 14 11 9 6 Storage 8 | . 14 11 9 7 Processor 7 | . . 10 9 6 Protection 5 | . . . 6 6 Ballistic Gun 28 | . 24 32 27 29 Peak Build Rating 32 | 7 8 18 25 32 Average Rating 22 | 6 7 13 22 30 On Entrance 11 | . 7 8 18 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 45 | 15 15 20 38 45 Greatest Support 52 | 20 20 20 35 52 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 9 15 Most Carried 15 | 7 8 8 14 15 Average Carried 10 | 4 7 6 8 14 Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | 7 8 8 14 14 Class Distribution -------------------- 51% | Scavenger-Gunner 28% | Gunner 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1602 | 340 17 268 513 464 Remotely . | . . . . . Salvage Created 1993 | 170 54 324 759 686 Parts 128 | 15 3 19 46 45 Haulers Intercepted 3 | . . 1 . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 3 5 14 11 Guns 33 | . 3 5 14 11 Classes Destroyed 12 | 2 1 5 2 2 Worker 3 | . . 1 2 . Builder 1 | . . . . 1 Tunneler 5 | 5 . . . . Hauler 3 | . . 1 . 2 Recycler 3 | 1 . . 1 1 Operator 1 | . . . 1 . Swarmer 9 | . 3 . 3 3 Grunt 10 | . . 1 6 3 Brawler 1 | . . 1 . . Sentry 10 | . . 3 4 3 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 9 | 1 3 4 9 4 Combat Bots Only 7 | . 3 3 7 4 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 178 | . 19 15 36 108 Missed 66 | . 6 4 9 47 Hits 112 | . 13 11 27 61 Projectile 112 | . 13 11 27 61 Critical Strikes 2 | . . . . 2 Part Disruptions 1 | . . . . 1 Damage Taken 2505 | . 115 159 373 1858 Core 434 | . 15 25 12 382 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 94 93 97 . Volleys Fired 104 | 17 8 16 31 32 Largest 4 | 2 2 3 3 4 Hottest 100 | 70 40 75 75 100 Shots Fired 316 | 34 15 48 93 126 Gun 316 | 34 15 48 93 126 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 299 | 17 15 48 93 126 Thermal 17 | 17 . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | 6 4 20 8 7 Robot Miss Streak 4 | 4 2 4 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 183 | 16 9 34 55 69 Core Hits 76 | 6 3 11 28 28 Critical Kills 3 | 1 . . 2 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | 2 . 1 3 . Burn 1 | 1 . . . . Destroy 5 | 1 . 1 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3205 | 196 105 502 1049 1353 Guns 3201 | 196 105 502 1049 1349 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic 3076 | 71 105 502 1049 1349 Thermal 125 | 125 . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 34 | . 4 . . 34 Average Corruption 6 | . 3 . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 4 . . 18 Message Errors 7 | . . . . 7 Matter Fused 4 | . 1 . . 3 Heat Flow Errors 3 | . 1 . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 4 | . 1 . . 3 Misfires 2 | . . . . 2 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 364 | 36 89 75 162 364 Average Temperature 78 | 12 50 32 53 129 Received Heat Transfer 285 | . . 45 153 87 Effects 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 444 | 444 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 100 37 95 Level 1 14 | . . . 62 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 314 | 5 90 115 314 234 Initial 137 | . 3 33 35 137 Average 100 | 1 19 42 198 112 Influence Increases 1415 | 30 106 193 489 597 Destroy 0b10 Robot/C 660 | . 60 100 280 220 Destroy 0b10 Robot/NC 80 | 30 . 10 20 20 Destroy Leader 196 | . 10 42 70 74 Trap Triggered on 0b10 30 | . . 20 . 10 Successful Hack 75 | . 6 21 27 21 Disable Machine 30 | . . . 30 . Destroy Structure 224 | . . . 2 222 Lose Combat Pursuer 120 | . 30 . 60 30 Influence Decreases 1221 | 25 31 189 271 705 Entered New Map 263 | . 2 47 49 165 Time Decay 858 | 25 29 142 222 440 Lost Part 100 | . . . . 100 Squads Dispatched 9 | . . . 5 4 Investigation 2 | . . . 1 1 Extermination 2 | . . . . 2 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . . 2 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 4 8 20 22 Peak Tracking Total 6 | . 3 3 6 5 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 3 . 1 1 Indirectly . | . . . . . Trap Hack Attempts 13 | . . 10 . 3 Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed 5 | . . 3 . 2 Reused 3 | . . 2 . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . 2 . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 2 4 2 3 Terminals 8 | . 2 3 2 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 35 | . 3 19 8 5 Successful 18 | . 1 11 4 2 Failed 17 | . 2 8 4 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 13 | . 3 5 4 1 Terminals 26 | . 3 13 8 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . 6 . . Garrison Access 2 | . . . . 2 Terminal Hacks 12 | . 1 7 3 1 Part Schematic 2 | . . 2 . . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 4 | . . 2 1 1 Emergency Access Points 1 | . . . 1 . Locate Traps 2 | . . 2 . . Disarm Traps 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Disrupt 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 10 | . 2 3 2 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 2 | . . . . 2 Authchips . | . . . . . Time 40 | . . . . 40 Total Robot Build Rating 2 | . . . . 2 Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 20 | . . . . 20 Highest-Rated Ally 10 | . . . . 10 Total Orders 26 | . . . . 26 STAY 1 | . . . . 1 FOLLOW 1 | . . . . 1 TUNNEL 24 | . . . . 24 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2222 | 135 193 350 473 1071 Seismic 2222 | 135 193 350 473 1071 Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2349 | 237 193 350 473 1096 Spaces Moved 1409 | 145 128 212 235 689 Core 9 | 9 . . . . Treads . | . . . . . Legs 1400 | 136 128 212 235 689 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 115 Average Speed 120 | 115 120 119 124 119 Slowest Speed 245 | 120 120 120 180 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 18 | . . . . 18 Cave-ins Triggered 4 | . . . . 4 Exploration Rate (%) 21 | 6 28 30 24 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1880 | 176 152 279 369 904 Wait 267 | . 8 24 75 160 Move 1403 | 144 127 211 234 687 Hop . | . . . . . Pick Up 23 | 6 4 3 8 2 Fast Attach 11 | 7 . . 3 1 Attach 4 | . . 2 . 2 Detach . | . . . . . Swap 27 | 2 2 7 8 8 Drop 25 | . 3 6 10 6 Fire 104 | 17 8 16 31 32 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap 13 | . . 10 . 3 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 238 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 3) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 753 | -9/Materials | Discovered new exit (range 8) 781 | -9/Materials | Entered another Materials area 781 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -8/Materials | Build established: Gunner 937 | -8/Materials | Garrison activated, responded to threat 999 | -8/Materials | Destroyed 7 combat bots 1237 | -8/Materials | Discovered new exit (range 7) 1254 | -8/Materials | Entered Factory 1254 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1413 | -7/Factory | Build established: Scavenger-Gunner 2216 | -7/Factory | Fabricated T-07 Excavator (x2) 2321 | -7/Factory | Crushed by falling debris 2321 | -7/Factory | System corruption reached 10% 2325 | -7/Factory | Crushed by falling debris 2341 | -7/Factory | Crushed by falling debris 2343 | -7/Factory | Crushed by falling debris 2343 | -7/Factory | Core integrity fell below 50% 2343 | -7/Factory | System corruption reached 30% 2350 | -7/Factory | Self-destructed Last Messages --------------- 02325_ System corrupted by crushing effect (+4). 02325_ Seismic Detector destroyed. 02325_ System corrupted by crushing effect (+2). 02327_ System corrupted: Component data lost. 02334_ Excavator 4a is excavating. 02334_ Excavator 4b is excavating. 02340_ Excavator 4a is excavating. 02341_ The unstable cave ceiling collapses. 02341_ Crushed by falling debris. 02341_ Carbon-fiber Leg destroyed. 02341_ System corrupted by crushing effect (+1). 02341_ Aluminum Leg+ destroyed. 02341_ System corrupted by crushing effect (+5). 02343_ The unstable cave ceiling collapses. 02343_ Crushed by falling debris. 02343_ Titanium Leg destroyed. 02343_ System corrupted by crushing effect (+1). 02343_ Minigun destroyed. 02343_ System corrupted by crushing effect (+4). 02346_ Y0CL|F|T=9 PWDS6%DD|4 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? 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| | " #???????#T # #??????????????????? | | " #???????## # #??????????????????? | | " #????????# # #??????????????????? | | #????????# # #??????????????????? | | ? #????????# # #??????????????????? | | ?##????????# # #??????????????????? | | ???????????# + #??????????????????? | | ???????????# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Minigun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravRagnarokRedirector Manual? 0 Play Time 00:24:33 Cumulative 235.2 hours Start 2025.10.23 @ 12:34:45 End 2025.10.23 @ 12:56:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 545 Rogue 545 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 49c8c13c-9c18-4647-9647-100ff83a9bc0