Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 00:44:06 Player: Infomantis Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (156) 780 Value Destroyed (7557) 7557 Prototype IDs (24) 480 Alien Tech Used (5) 1000 Bonus (1841) 1841 TOTAL SCORE: 19558 Bonus ------- High Alert Combat Kills 1063 Entered DSFs 500 Met Zhirov 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1600 Matter 221/300 Energy 58/100 System Corruption 30% Temperature Cool (2) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Salvage Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Centrium Wheel Advanced Hacking Suite Advanced System Restoration Module Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Matter Drive > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Siege Treads Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Improved Core Shielding Focal Shield Experimental System Guard > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon > --- INVENTORY -------- Compact Particle Reactor Compact Particle Reactor Biometal Heavy Treads Centrium Wheel Impulse Thruster Array Experimental System Guard Transdimensional Reconstructor Enhanced Nova Cannon [Rating: 192] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Centrium Leg Treads Medium Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Drive Utility Advanced Visual Processing Unit Device Graphene Brace Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Enhanced Force Lance Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . . 2 2 2 2 . 2 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . 1 . . Propulsion 6 | . . . 1 1 2 . . . . . . . . . . . 2 Utility 10 | . . . 1 1 . 2 . 1 2 . . . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 283 | 7 1 . 11 14 15 2 17 20 14 5 15 11 8 24 58 13 48 Power 37 | 1 . . 1 . 2 . 1 2 . . 2 2 . 5 11 3 7 Engine 6 | 1 . . 1 . 2 . 1 . . . 1 . . . . . . Core 2 | . . . . . . . . 1 . . 1 . . . . . . Reactor 29 | . . . . . . . . 1 . . . 2 . 5 11 3 7 Propulsion 110 | 2 . . 5 3 6 . 7 8 9 1 3 6 4 8 27 2 19 Treads 17 | . . . . . . . 5 . 1 . 1 . . 1 7 . 2 Leg 47 | 2 . . 4 2 . . 2 2 5 . 1 . 2 2 20 2 3 Wheel 8 | . . . . 1 3 . . 1 . . . . 2 . . . 1 Hover 21 | . . . . . 1 . . 1 1 1 . 6 . 2 . . 9 Flight 17 | . . . 1 . 2 . . 4 2 . 1 . . 3 . . 4 Utility 75 | 2 . . 1 4 6 2 5 7 2 2 5 2 1 7 15 1 13 Device 26 | 1 . . . 4 1 . 2 . . 1 3 . . 3 7 . 4 Storage 5 | 1 . . . . 1 . . . 1 . . . . 1 1 . . Processor 26 | . . . 1 . . 2 1 4 . . 1 . 1 2 6 . 8 Hackware 2 | . . . . . . . . 1 . 1 . . . . . . . Protection 16 | . . . . . 4 . 2 2 1 . 1 2 . 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 61 | 2 1 . 4 7 1 . 4 3 3 2 5 1 3 4 5 7 9 Energy Gun 14 | . . . 1 3 . . 1 . . . 1 1 . 1 . 3 3 Energy Cannon 11 | . 1 . 2 . 1 . . 1 . . . . . 1 . 3 2 Ballistic Gun 13 | 2 . . . 2 . . . 1 3 . . . . 1 . . 4 Ballistic Cannon 5 | . . . . . . . 2 . . 1 1 . . 1 . . . Launcher 3 | . . . 1 1 . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 1 . . 1 . . 1 1 . 2 . . 1 . Slashing Weapon 3 | . . . . . . . . . . . 2 . 1 . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 5 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 1 . . . . . . 4 . . 1 4 1 Corrupted Parts 9 | . . . . . . . . . 1 . . 1 2 . . . 5 System Corruption 60 | . . . . . . . . . 4 . . 3 13 . . . 40 Parts Lost 146 | . . . 1 7 1 . 9 12 14 . 7 6 . 10 29 6 44 Power 25 | . . . 1 1 . . 1 1 1 . 1 2 . 3 7 . 7 Propulsion 61 | . . . . 4 1 . 5 6 7 . 3 2 . 2 9 2 20 Utility 41 | . . . . 1 . . 2 3 3 . 3 2 . 3 10 3 11 Weapon 19 | . . . . 1 . . 1 2 3 . . . . 2 3 1 6 Highest Loss Streak 14 | . . . 1 5 1 . 9 9 14 . 3 6 . 6 14 4 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 100 98 90 81 100 70 56 69 51 68 72 74 82 89 79 74 Engine 2 | . 14 14 10 7 6 6 4 2 . . 2 . . . . . . Reactor 4 | . . . . . . . . . 4 . . 2 5 6 10 8 7 Treads 3 | . . . . . . . 6 10 . . 5 3 . . 4 8 3 Leg 10 | . 28 28 26 30 7 6 1 1 10 . 4 3 . . 15 12 7 Wheel 1 | . . . . . 15 13 . 1 . . . . . . . . . Hover 3 | . . . . . 4 6 2 . 1 2 2 4 15 19 1 . 5 Flight 1 | . . . 5 . 3 13 5 2 7 10 1 . . 2 . . 2 Device 8 | . 14 14 11 16 7 6 11 9 5 6 7 9 5 7 9 7 2 Storage 5 | . 14 14 11 9 7 6 6 3 3 5 5 5 5 1 4 4 1 Processor 21 | . . . 11 9 . 13 14 15 20 15 16 21 22 27 31 27 34 Hackware 2 | . . . . . . . . 1 5 9 7 5 5 4 . . . Protection 2 | . . . . . 13 13 3 1 6 . . 2 5 1 . 1 2 Energy Gun 1 | . . . . 4 7 6 3 . . . 2 1 1 2 . 3 1 Energy Cannon 2 | . 12 14 10 4 5 6 . . 3 . . . . 1 . 1 2 Ballistic Gun 1 | . 15 14 11 7 . . . . . . . . . 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 12 14 14 16 19 37 37 45 56 42 14 28 44 43 62 90 68 76 Greatest Support 210 | 20 20 20 30 40 42 32 210 70 105 14 75 75 33 80 143 106 111 Greatest Overweight (x) 11 | . . . . . 1 1 11 2 1 . 1 3 3 1 1 . 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 10 8 8 10 10 10 10 6 10 10 6 Most Carried 10 | 4 8 8 8 8 10 9 10 10 8 10 10 10 10 10 10 10 10 Average Carried 8 | 3 7 8 7 7 8 8 9 8 6 9 7 8 8 5 9 9 6 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 8 8 8 10 8 10 5 4 10 8 8 10 8 10 10 5 Class Distribution -------------------- 65% | Scavenger-Mutant 24% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 3579 | 207 12 . 170 244 158 . 107 581 85 180 209 102 92 352 525 40 515 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8287 | 23 12 . 320 252 238 . 347 294 170 . 323 . . 579 3041 500 2188 Parts 442 | 1 . . 27 12 8 . 15 17 8 . 16 . . 28 164 13 133 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . . 2 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . . . . Prevented 6 | . . . . . . . . . . . 6 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 127 | . 1 . 13 8 3 . 7 8 2 . 8 . . 10 32 5 30 Melee 34 | . . . . . . . . . . . 1 . . 1 32 . . Guns 43 | . 1 . 2 7 . . 4 3 1 . . . . 8 . 1 16 Cannons 32 | . . . 5 1 2 . 3 4 1 . 4 . . . . . 12 AOE 8 | . . . 6 . . . . 1 . . . . . . . . 1 Classes Destroyed 14 | 1 1 . 3 . 4 . 1 1 . . . . . . 3 . . Worker 8 | . . . . . . . . . . . . . . . 6 . 2 Builder 6 | . . . . . 1 . . 1 . . . . . . 2 . 2 Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . Recycler 6 | . . . . . 1 . . . . . . . . 1 2 . 2 Operator 1 | . . . . . . . . 1 . . . . . . . . . Watcher 5 | . . . . . . . . . . . . . . . 3 . 2 Swarmer 45 | . 1 . 9 4 . . 3 . . . 4 . . 9 . . 15 Grunt 32 | . . . 3 3 . . 3 5 . . . . . . 10 5 3 Duelist 1 | . . . . . . . . . . . . . . . 1 . . Sentry 9 | . . . 1 1 . . . 1 . . . . . 1 3 . 2 Hunter 16 | . . . . . 2 . . 2 2 . 4 . . . 4 . 2 Programmer 23 | . . . . . 1 . . . . . . . . . 14 . 8 Heavy 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 1 1 . 8 3 2 . 7 5 2 . 4 . . 5 7 5 10 Combat Bots Only 7 | . 1 . 7 3 2 . 7 4 2 . 4 . . 5 7 5 7 Max Kills in Single Turn 4 | 1 1 . 4 1 1 . 1 2 1 . 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . 1 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Damage Taken 26673 | . 46 . 463 757 386 . 1142 2821 2095 . 1411 1016 98 1437 6538 1357 7106 Core 4708 | . 16 . 152 93 71 . 166 186 492 . 266 312 37 323 1098 19 1477 Absorbed by Shields 1227 | . . . . . . . 36 . . . . . . 167 981 . 43 Reduced by Siege Mode 141 | . . . . . . . . . . . . . . . . . 141 Redirected to Shielding 384 | . . . . . . . . . 101 . . 181 . . . . 102 Core Remaining (%) 68 | 100 . 93 62 83 89 . 80 81 . . . . 3 75 . 22 . Volleys Fired 347 | 18 5 . 24 33 17 . 31 50 8 . 12 5 . 30 . 20 94 Largest 2 | 2 2 . 2 2 2 . 2 2 2 . 2 1 . 2 . 2 2 Hottest 195 | 40 80 . 80 80 120 . 99 60 109 . 134 81 . 194 . 195 195 Shots Fired 554 | 36 10 . 37 57 33 . 46 53 14 . 15 3 1 56 . 37 156 Gun 364 | 36 5 . 17 52 17 . 21 16 6 . 3 3 1 46 . 32 109 Cannon 185 | . 5 . 18 5 16 . 25 34 8 . 12 . . 10 . 5 47 Launcher 5 | . . . 2 . . . . 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 250 | 36 5 . 17 24 . . 25 50 6 . 12 . . 17 . . 58 Thermal 208 | . 5 . 18 33 33 . 21 . . . 3 3 1 39 . 5 47 Explosive 5 | . . . 2 . . . . 3 . . . . . . . . . Electromagnetic 91 | . . . . . . . . . 8 . . . . . . 32 51 Robot Hit Streak 16 | 6 3 . 6 14 5 . 7 16 6 . 4 1 2 11 . 5 16 Robot Miss Streak 4 | 4 2 . 4 4 2 . 3 4 2 . 3 . . 2 . 3 3 Penetration Max 1 | . . . . . . . . 1 1 . . . . 1 . . 1 Secondary Targets 5 | . . . . 3 . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . 1 . . . Shots Hit Robots 531 | 22 6 . 22 37 24 . 30 35 10 . 23 1 1 41 143 22 114 Core Hits 253 | 5 1 . 17 15 6 . 16 30 3 . 14 . . 20 61 7 58 Critical Kills 6 | . . . . . . . . . 1 . . . . 2 . . 3 Critical Parts Destroyed 6 | . . . . . . . . 1 1 . . . . . . . 4 Critical Strikes 68 | . . . . 1 2 . 1 6 2 . . . . 6 29 3 18 Burn 7 | . . . . 1 2 . . . . . . . . 4 . . . Destroy 12 | . . . . . . . . 1 2 . . . . 1 . . 8 Blast 6 | . . . . . . . 1 5 . . . . . . . . . Corrupt 13 | . . . . . . . . . . . . . . . . 3 10 Smash 1 | . . . . . . . . . . . . . . 1 . . . Impale 29 | . . . . . . . . . . . . . . . 29 . . Melee Attacks 207 | . . . . 1 . . . . . 6 17 . . 4 178 1 . Impact 23 | . . . . 1 . . . . . 6 12 . . 4 . . . Slashing 5 | . . . . . . . . . . . 5 . . . . . . Piercing 179 | . . . . . . . . . . . . . . . 178 1 . Sneak Attacks 11 | . . . . . . . . . . . . . . . 11 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . 1 . . . 18 . . Damage Inflicted 19358 | 228 80 9 607 621 570 . 716 2116 308 . 673 22 22 1140 7255 654 4337 Guns 5538 | 219 45 . 128 573 214 . 288 301 93 . 22 22 22 812 . 614 2185 Cannons 4670 | . 35 . 216 35 356 . 428 1124 215 . 249 . . 236 . 40 1736 Explosions 1292 | . . . 263 . . . . 646 . . . . . . . . 383 Melee 7749 | . . . . . . . . . . . 402 . . 92 7255 . . Ramming 109 | 9 . 9 . 13 . . . 45 . . . . . . . . 33 Kinetic 4189 | 219 45 . 128 189 . . 428 1425 93 . 249 . . 281 . . 1132 Thermal 4520 | . 35 . 216 419 570 . 288 . . . 22 22 22 767 . 40 2119 Explosive 909 | . . . 263 . . . . 646 . . . . . . . . . Electromagnetic 1882 | . . . . . . . . . 215 . . . . . . 614 1053 Impact 494 | . . . . . . . . . . . 402 . . 92 . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 7255 | . . . . . . . . . . . . . . . 7255 . . Highest Corruption 36 | . . . . . 1 . . . 20 20 20 23 36 . . . 10 Average Corruption 17 | . . . . . 1 . . . 10 20 20 20 23 . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . 1 9 . . Effects 93 | . . . . . 2 . . . 3 12 25 17 29 . . . 5 Message Errors 25 | . . . . . . . . . 1 5 5 5 8 . . . 1 Matter Fused 21 | . . . . . . . . . 1 3 5 7 5 . . . . Heat Flow Errors 6 | . . . . . 1 . . . 1 . 2 . 2 . . . . Energy Discharges 10 | . . . . . . . . . . 2 2 2 4 . . . . Parts Rejected 2 | . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 16 | . . . . . 1 . . . . 2 6 1 5 . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . 3 . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . 1 . 1 . . . . Misdirections 4 | . . . . . . . . . . . 2 . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1223 | . . . 13 . 6 . . 72 1 . 67 . . 9 849 . 206 Projectiles 120 | . . . . . 6 . . 46 1 . . . . 9 . . 58 Explosions 176 | . . . 13 . . . . 26 . . . . . . . . 137 Melee 927 | . . . . . . . . . . . 67 . . . 849 . 11 Knockbacks 17 | . . . . . . . . 4 . . 12 . . . . . 1 Impact 5 | . . . . . . . . . . . 4 . . . . . 1 Kinetic 12 | . . . . . . . . 4 . . 8 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 415 | . . . 12 . . . . 105 . . . . . . . . 298 Shots 6 | . . . 1 . . . . 1 . . . . . . . . 4 Rammed 8 | . . . . . . . . 8 . . . . . . . . . Targets Rammed 22 | 2 . 4 . 7 . . . 8 . . . . . . . . 1 Kicked 14 | 2 . 4 . 7 . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 337 | . 90 . 70 108 337 . . 45 89 . 222 . 119 225 . . 181 Average Temperature 60 | . 47 . 25 60 86 . . 14 47 . 61 . 65 118 . . 48 Received Heat Transfer 2452 | . . . 75 351 . . 216 669 21 . . 54 9 60 373 261 363 Effects 1 | . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 27 | . . . . . . . . . . . . . . . . . 27 Longest Duration 27 | . . . . . . . . . . . . . . . . . 27 Robots Corrupted 6 | . . . . . . . . . . . . . . . . 4 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 4 1 Parts Fried 29 | . . . . . . . . . 1 . 3 . . . . 15 10 Impact Corruptions 4 | . . . . . . . . . . . 3 . . . . . 1 Robots Melted 2 | . . . . . 1 . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . 1 . . . Parts Melted 15 | . . . 2 . 3 . . . . . . . . 8 . . 2 Heat Transferred 6155 | . 74 . 444 888 1036 . 555 . . . 37 9 37 1369 . 37 1669 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Peak Influence 798 | 5 90 39 456 448 197 13 115 540 300 . . . . 270 707 539 798 Initial 348 | . 3 34 14 192 103 13 9 60 252 . . . . 9 146 348 299 Average 328 | . 31 34 190 267 108 13 72 334 266 . . . . 134 458 433 551 Maximum Alert Level 3 | . . . 2 2 . . . 2 1 . . . . 1 3 2 3 Low Security (%) 35 | 100 100 100 65 23 100 100 100 27 . . . . . 75 10 . . Level 1 25 | . . . 14 69 . . . 29 100 . . . . 24 24 42 19 Level 2 36 | . . . 20 6 . . . 42 . . . . . . 63 57 61 Level 3 3 | . . . . . . . . . . . . . . . 2 . 19 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 3 4 3 . 1 4 . . . . . 1 6 2 10 Investigation 9 | . . . 1 2 2 . . 1 . . . . . . 1 1 1 Extermination 8 | . . . . . 1 . . . . . . . . 1 4 . 2 Reinforcement 12 | . 1 . 2 2 . . 1 2 . . . . . . . 1 3 Assault 3 | . . . . . . . . 1 . . . . . . 1 . 1 Garrison 3 | . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 12 | . 1 . 1 1 . . . . 1 . . . . 1 4 1 2 Communications Jammed 29 | . . . . . . . . 29 . . . . . . . . . Distress Signals 29 | . . . . . . . . 29 . . . . . . . . . Times Spotted 271 | . 4 . 19 19 4 . 7 28 17 . 8 3 1 27 49 17 68 Peak Tracking Total 17 | . 2 . 9 11 3 . 3 8 12 . 4 3 1 17 6 5 14 Tactical Retreats 19 | . . . 2 1 . . . 5 1 . . . 1 1 2 1 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 7 | . . . . 2 1 . 1 . . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 12 | . 1 . . . . . . 5 . . . 1 . 1 . 3 1 Max in Single Turn 2 | . 1 . . . . . . 2 . . . 1 . 1 . 1 1 Garrison Access 4 | . . . . . . . . 1 1 . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 38 | . 1 1 3 3 2 1 . 3 3 . . 4 . 4 6 4 3 Terminals 23 | . 1 1 2 1 2 1 . 2 2 . . . . 2 3 3 3 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . . . . . . 1 . 1 . Garrison Access 4 | . . . . . . . . 1 1 . . . . 1 1 . . Total Hacks 97 | . 3 1 8 6 4 2 . 7 7 . . 17 . 10 18 9 5 Successful 54 | . 2 1 5 5 3 1 . 4 3 . . 17 . 3 7 1 2 Failed 43 | . 1 . 3 1 1 1 . 3 4 . . . . 7 11 8 3 Catastrophic 16 | . 1 . 1 . 1 . . 1 1 . . . . 3 4 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 30 | . 3 1 6 2 2 . . 5 4 . . . . 1 3 3 . Terminals 58 | . 3 1 7 3 4 2 . 6 4 . . . . 5 10 8 5 Fabricators 5 | . . . . . . . . . . . . . . . 5 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 . . . . . . . . . 1 . 1 . Garrison Access 11 | . . . . . . . . 1 3 . . . . 4 3 . . Terminal Hacks 38 | . 1 1 3 2 1 1 . 2 1 . . 17 . 2 5 . 2 Record 9 | . . . 1 . . . . . . . . 5 . 1 1 . 1 Part Schematic 5 | . 1 . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . . . 2 . . . . 1 . . . 4 . . . . . Prototype ID Bank 6 | . . . . 1 1 . . . . . . 4 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . 1 . 1 . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 . . . . 1 . . . Seal Access 3 | . . . . . . . . 1 1 . . . . 1 . . . Unauthorized Hacks 11 | . 1 . 2 1 2 . . 1 1 . . . . . 2 1 . Terminals 8 | . 1 . 1 . 2 . . 1 1 . . . . . 1 1 . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 7 | . 1 . 1 . 1 . . 1 1 . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . . . . . Tunnel 2 | . . . 1 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 1 2 1 2 1 . 2 2 . . . . 3 6 3 2 Full Trace Events 5 | . . . 1 . 1 . . 1 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . 1 . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 1 | . . . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . . . 1 1 1 . . . . . . . . . . Highest-Rated Group 26 | . . . . . 26 26 26 . . . . . . . . . . Highest-Rated Ally 26 | . . . . . 26 26 26 . . . . . . . . . . Total Orders 4 | . . . . . . . . . . 4 . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . RETURN 2 | . . . . . . . . . . 2 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Robot Analysis Total 7 | . . . 2 . . . . 1 . . . 4 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 7948 | 201 232 108 240 411 490 17 268 591 197 266 571 340 585 333 1814 384 900 Spaces Moved 5342 | 114 173 87 121 235 367 14 91 495 208 364 270 226 326 333 865 253 800 Core 235 | 3 . . . . . . 7 225 . . . . . . . . . Treads 602 | . . . . . . . 48 148 2 . 182 122 . . 98 . 2 Legs 2248 | 111 173 87 121 235 . . 6 4 66 . 88 6 . 14 761 253 323 Wheels 450 | . . . . . 367 14 23 . . . . . 46 . . . . Hover 839 | . . . . . . . 7 . . . . 98 280 319 6 . 129 Flight 968 | . . . . . . . . 118 140 364 . . . . . . 346 Fastest Speed 25 | 50 120 120 120 120 93 115 110 37 37 42 160 42 92 25 92 110 32 Average Speed 98 | 118 120 120 120 120 108 115 163 81 66 42 169 120 98 44 125 112 68 Slowest Speed 600 | 120 120 120 120 120 115 115 600 260 190 42 190 260 135 120 240 115 185 Overloaded Moves 58 | . . . . . . . . . . . . . . 58 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . 1 . . . Robots Hopped 5 | . . . . . . . . 1 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 8 34 25 20 28 12 1 92 22 8 55 51 95 54 11 27 35 27 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 1 . . . . . . . 3 . . . . . Known Exits Taken 5 | . . . . . . 1 . . 1 . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 . 1 1 1 1 . . . . Scrap Searched 8 | . . . . . . . . . . 5 . . 3 . . . . Spaces Dug 8 | . . . . 1 . . . . . 4 . . . . 3 . . Terrain Destroyed 132 | . . . 18 1 . . . 61 . 4 . . . 2 3 2 41 Melee 8 | . . . . 1 . . . . . 4 . . . . 3 . . Projectile 27 | . . . . . . . . 11 . . . . . 2 . 2 12 AOE 97 | . . . 18 . . . . 50 . . . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Qua Acc Total 7055 | 144 189 90 179 304 427 15 162 605 248 467 347 287 590 455 1248 314 984 Wait 655 | . . . 17 1 8 . . 20 16 80 27 35 252 43 127 12 17 Move 5316 | 114 172 86 120 234 366 13 90 492 199 363 269 225 325 332 864 252 800 Hop 5 | . . . . . . . . 1 4 . . . . . . . . Pick Up 96 | 4 7 . 1 4 10 . 4 3 3 8 10 3 1 7 18 5 8 Fast Attach 173 | 7 1 . 4 7 9 . 11 16 6 2 3 8 3 17 35 7 37 Attach 60 | . . . 2 1 2 2 1 4 8 2 9 3 3 5 6 4 8 Detach 23 | . . . 1 . . . . 2 4 2 . 3 3 4 1 . 3 Swap 52 | . . . 5 6 4 . 5 . . 1 3 1 2 2 17 2 4 Drop 119 | . 4 . 5 10 11 . 11 9 . 3 2 4 1 11 31 11 6 Fire 347 | 18 5 . 24 33 17 . 31 50 8 . 12 5 . 30 . 20 94 Melee 173 | . . . . 1 . . . . . 6 12 . . 4 149 1 . Ram 3 | . . . . . . . . 3 . . . . . . . . . Kick 13 | 1 . 4 . 7 . . . . . . . . . . . . 1 Crush 5 | . . . . . . . . 5 . . . . . . . . . Escape Stasis 15 | . . . . . . . 9 . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 202 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 434 | -10/Materials | Entered Mines 516 | -10/Mines | Discovered new exit (range 15) 542 | -10/Mines | Entered Materials 542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 761 | -9/Materials | Discovered new exit (range 16) 766 | -9/Materials | Destroyed 7 combat bots 782 | -9/Materials | Entered another Materials area 782 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 996 | -8/Materials | Build established: Scavenger-Mutant 1020 | -8/Materials | Discovered new exit (range 5) 1193 | -8/Materials | Entered Factory 1193 | -7/Factory | Evolved 2 slots: Propulsion x2 1214 | -7/Factory | Lost 5 parts (1p3n1w) 1648 | -7/Factory | Discovered new exit (range 16) 1683 | -7/Factory | Entered another Factory area 1683 | -6/Factory | Accompanied by 1 ally 1683 | -6/Factory | Evolved 2 slots: Utility x2 1700 | -6/Factory | Identified exit to DSF 1700 | -6/Factory | Entered DSF 1700 | -6/DSF | Accompanied by 1 ally 1728 | -6/DSF | Additional patrols routed to DSF 1835 | -6/DSF | Build established: Mutant 1851 | -6/DSF | Destroyed 7 combat bots 1851 | -6/DSF | Lost 9 parts (1p5n2u1w) 1920 | -6/DSF | Discovered new exit (range 17) 1960 | -6/DSF | Found Hvy. Reactive Plating 1968 | -6/DSF | Entered Factory 1968 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2144 | -5/Factory | Build established: Scavenger-Mutant 2268 | -5/Factory | First assault squad dispatched 2405 | -5/Factory | Lost 9 parts (1p4n2u2w) 2546 | -5/Factory | Spotted B-75 Beast 2550 | -5/Factory | Discovered new exit (range 6) 2559 | -5/Factory | Entered another Factory area 2559 | -4/Factory | Evolved 2 slots: Utility x2 2564 | -4/Factory | Identified exit to Upper Caves 2564 | -4/Factory | Identified exit to Extension 2598 | -4/Factory | Discovered new exit (range 19) 2702 | -4/Factory | System corruption reached 10% 2756 | -4/Factory | Entered Upper Caves 2771 | -4/Upper Caves | Lost 14 parts (1p7n3u3w) 2777 | -4/Upper Caves | Build established: Mutant 3014 | -4/Upper Caves | Discovered new exit (range 5) 3022 | -4/Upper Caves | Entered another Upper Caves area 3044 | -4/Upper Caves | Core integrity fell below 50% 3315 | -4/Upper Caves | Build established: Derelict-Mutant 3392 | -4/Upper Caves | Lost 3 parts (1p1n1u) 3483 | -4/Upper Caves | Lost 3 parts (1n2u) 3506 | -4/Upper Caves | Encountered a Warlord checkpoint 3584 | -4/Upper Caves | Discovered new exit (range 7) 3593 | -4/Upper Caves | Entered Zhirov 3593 | -4/Zhirov | Discovered new exit (range 3) 3622 | -4/Zhirov | Met Zhirov 3657 | -4/Zhirov | Learned location of Testing (-3) 3657 | -4/Zhirov | Learned location of Command (-1) 3665 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3690 | -4/Zhirov | Found Alien Artifact 3690 | -4/Zhirov | Identified Integrated Dissipator 3690 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3712 | -4/Zhirov | Found Alien Artifact 3819 | -4/Zhirov | Cloak Generator disabled 3819 | -4/Zhirov | Attacked by Zhirov 3843 | -4/Zhirov | Zhirov warped through subspace 3845 | -4/Zhirov | Zhirov detonated his lab 3846 | -4/Zhirov | Core integrity fell below 20% 3876 | -4/Zhirov | Lost 6 parts (2p2n2u) 3933 | -4/Zhirov | Entered Proximity Caves 4175 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4183 | -3/Proximity Caves | Build established: Scavenger-Mutant 4327 | -3/Proximity Caves | Spotted B-86 Titan 4508 | -3/Proximity Caves | Discovered new exit (range 4) 4516 | -3/Proximity Caves | System corruption reached 30% 4518 | -3/Proximity Caves | Entered Research 4518 | -3/Research | Evolved 2 slots: Utility x2 4610 | -3/Research | Lost 3 parts (1p1u1w) 4633 | -3/Research | Identified exit to Research 4701 | -3/Research | Lost 6 parts (2p1n2u1w) 4851 | -3/Research | Entered another Research area 4851 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4869 | -2/Research | Found Enh. Force Lance 4871 | -2/Research | Found Enh. Force Lance 4877 | -2/Research | Found Enh. Force Lance 4879 | -2/Research | Found Enh. Force Lance 4885 | -2/Research | Found Enh. Force Lance 5324 | -2/Research | Destroyed 7 combat bots 5656 | -2/Research | Spotted B-90 Cyclops 5732 | -2/Research | Lost 3 parts (2p1u) 5784 | -2/Research | Identified exit to Quarantine 6188 | -2/Research | Lost 3 parts (1p2n) 6471 | -2/Research | Core integrity fell below 50% 6565 | -2/Research | Lost 14 parts (2p4n5u3w) 6601 | -2/Research | First assault squad dispatched 6627 | -2/Research | Spotted B-90 Cyclops 6665 | -2/Research | Entered Quarantine 6679 | -2/Quarantine | Found Alien Impact Weapon 6679 | -2/Quarantine | Identified Core Stripper 6905 | -2/Quarantine | Found Alien Energy Cannon 6905 | -2/Quarantine | Identified Core Cannon 6976 | -2/Quarantine | Found Alien Reactor 6976 | -2/Quarantine | Identified Matter Drive 7025 | -2/Quarantine | Discovered new exit (range 14) 7048 | -2/Quarantine | Identified exit to Access 7049 | -2/Quarantine | Entered Access 7049 | -1/Access | Evolved 2 slots: Propulsion x2 7078 | -1/Access | Lost 4 parts (2n1u1w) 7231 | -1/Access | Identified Transdimensional Reconstructor 7231 | -1/Access | Warped through subspace 7325 | -1/Access | Lost 9 parts (1p5n1u2w) 7417 | -1/Access | System corruption reached 10% 7433 | -1/Access | Lost 4 parts (1p3u) 7680 | -1/Access | Lost 12 parts (2p6n2u2w) 7739 | -1/Access | Garrison activated, responded to threat 7799 | -1/Access | First assault squad dispatched 7825 | -1/Access | Destroyed 7 combat bots 7831 | -1/Access | Core integrity fell below 50% 7859 | -1/Access | Lost 12 parts (2p7n1u2w) 7944 | -1/Access | Core integrity fell below 20% 7949 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 07925_ Dropped Centrium Wheel. 07925_ Acquired Adv. Hacking Suite. 07926_ Dropped Imp. Force Field. 07927_ Acquired Adv. System Restoration Module. 07928_ Dropped Centrium Leg. 07929_ Acquired Centrium Wheel. 07941_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07943_ Lgt. Quantum Reactor severed. 07943_ Acquired Lgt. Quantum Reactor. 07943_ Lgt. Quantum Reactor destroyed. 07946_ Xenon Bombardment Thruster destroyed. 07946_ Connecting with Terminal... >>Index(Terminals) Found 21 terminals. Downloaded coordinate data. 07947_ Adv. Target Analyzer severed. 07947_ Xenon Bombardment Thruster destroyed. 07949_ Exp. System Guard destroyed. 07949_ Adv. System Restoration Module destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# +???????????????????????????????????????? | | ???????# #??????#####+###????????????????????????? | | ???##### ####### #????????????????????????? | | ???# ! ###??????????????????????? | | ##?# "#?????????????????????? | | #?# """#?????????????????????? | | ### ##### """" G#???#?????????????????? | | #???# """""" ! """#?? #?????????????????? | | ### #???# ""F "" "#?# ########??????????? | | #?# #???# s """ ##### ?????????? | | #### #???# k ss R u ?????????? | | # #???# c su ????????? | | # #???# ! s ????????? | | *# #???# cccccc@ ????????? | | # #???####""c""######### ????????? | | # #??????#""T""#?????????????? ????????? | | =# #??????# """ #????????????????????????????? | | #### ###????#######????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # "T #???????????????????????????????????????? | | + "" #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # ! #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ## ##???????????????????????????????????????? | | +## #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ########????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 61 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Base Temperature (-) 200 Corruption Containment 40 Corruption Block 20 Armor Coverage 600 Resistance: KI 40 Resistance: TH 10 Core Shielding 30 Utility Shielding 66 Weapon Shielding 90 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 12 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Targeting Computer | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Stripper Core Cannon Matter Drive Transdimensional Reconstructor Achievements -------------- Exposed Challenges ------------ None Game ------ Seed FluxSmallRouter Manual? 0 Play Time 02:07:23 Cumulative 136.5 hours Start 2022.04.09 @ 18:41:21 End 2022.04.10 @ 00:44:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 85 Adventurer 6 Explorer 12 Win Type - Total 8 Types 5/0/1/1/0/0/1/0/0 Lore% 76 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acc343ea-4f96-45d3-bbef-da74191f9783