Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.21 @ 10:41:35 Player: wchar_t Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (57) 285 Value Destroyed (2509) 2509 Prototype IDs (32) 640 Alien Tech Used (4) 800 Bonus (22938) 22938 TOTAL SCORE: 35072 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 1654 Follower Combat Kills 174 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Win 3000 Win Speed 3310 Cogmind --------- Core Integrity 390/1600 Matter 181/300 Energy 288/290 System Corruption 15% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Medium Storage Unit Force Field > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Guided Micro-nuke Launcher > --- INVENTORY (10) --- Light Quantum Reactor Improved Quantum Reactor Structural Scanner Improved Power Shielding Sigix Sheargun Sigix Sheargun Linear Accelerator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Guided Micro-nuke Launcher > --- INVENTORY -------- Medium Storage Unit Structural Scanner Sigix Sheargun Sigix Sheargun Micro-nuke Launcher [Rating: 222] Favorites ----------- Power Improved Quantum Reactor Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Sigix Exoskeleton Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Force Field Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Heavy Neutron Cannon Ballistic Cannon Linear Accelerator Launcher Guided Micro-nuke Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 1 1 1 . 1 . . . . . . . Utility 9 | . . . . . 2 1 1 1 . 1 1 . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . 2 . Parts Attached 120 | 2 2 . 2 4 8 6 2 . 7 7 9 2 15 6 12 20 16 Power 14 | . . . . . 1 . . . 2 2 1 . 3 1 . 3 1 Engine . | . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 . . . 2 2 1 . 1 . . . . Reactor 7 | . . . . . . . . . . . . . 2 1 . 3 1 Propulsion 35 | 2 2 . 2 2 3 2 2 . 4 2 5 . 4 2 3 . . Treads 6 | 2 2 . 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . . . . Flight 27 | . . . . 2 3 2 . . 4 2 5 . 4 2 3 . . Utility 35 | . . . . . 2 2 . . 1 3 3 1 5 2 2 7 7 Device 11 | . . . . . . . . . 1 1 . . 2 1 . 4 2 Storage 3 | . . . . . 1 . . . . . . . . . 1 . 1 Processor 7 | . . . . . 1 1 . . . . . . 1 1 1 2 . Hackware 10 | . . . . . . 1 . . . 1 2 1 2 . . . 3 Protection 4 | . . . . . . . . . . 1 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 36 | . . . . 2 2 2 . . . . . 1 3 1 7 10 8 Energy Gun 12 | . . . . . . . . . . . . . . . 1 6 5 Energy Cannon 3 | . . . . . . . . . . . . . . . 3 . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . . Launcher 15 | . . . . 2 2 1 . . . . . . 2 1 1 4 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . 1 1 1 2 . 1 1 2 1 Parts Lost 23 | . . . . 2 . 2 . . . . 2 2 8 5 1 1 . Power 2 | . . . . . . . . . . . . . 1 1 . . . Propulsion 11 | . . . . 2 . 2 . . . . . 1 3 3 . . . Utility 9 | . . . . . . . . . . . 2 1 3 1 1 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 6 | . . . . 2 . 1 . . . . 2 2 6 4 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 28 28 26 30 60 68 80 70 75 79 81 71 54 57 45 52 70 Core 2 | . . . . . 2 7 6 5 5 5 6 9 5 2 . . . Reactor 3 | . . . . . . . . . . . . . 1 1 1 8 9 Treads 3 | . 28 28 26 9 . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 5 9 9 Flight 12 | . . . . 11 32 30 26 23 32 41 37 27 19 20 8 . . Device 2 | . . . . . . . . . 1 8 8 . 1 2 . 7 2 Storage 5 | . . . . . 6 7 6 5 5 5 4 4 4 4 5 9 9 Processor 3 | . . . . . . 10 13 11 11 6 4 . 2 7 5 3 . Hackware 7 | . . . . . . 3 6 5 5 6 14 21 16 16 6 . 11 Protection 1 | . . . . . . . . . . . . 2 . . . 2 2 Energy Gun 6 | . . . . . . . . . . . . . . . 10 10 19 Launcher 3 | . . . . 8 18 5 . . . . . . 1 . . 3 6 Slashing Weapon 1 | . . . . . . 1 6 5 5 5 4 4 1 . . . . Naked Turns 25 | . 1 . 1 23 . . . . . . . . . . . . . Heaviest Build 64 | . . . . 5 20 21 17 17 30 32 39 43 50 53 43 53 64 Greatest Support 78 | 3 20 3 20 8 22 22 22 22 46 52 58 58 58 78 78 60 60 Greatest Overweight (x) 4 | . . . . . 4 . . . . . 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 9 10 9 Most Carried 10 | . 1 2 5 5 7 10 9 9 10 10 10 10 10 6 8 10 10 Average Carried 7 | . . 1 4 5 5 8 8 9 9 9 9 9 8 5 6 9 9 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 1 2 5 5 7 7 9 9 10 10 10 10 6 6 8 10 8 Class Distribution -------------------- 41% | Alien-Sigix 19% | Hacker-Sprinter 16% | Mutant 12% | Sprinter 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Matter Collected 1794 | 148 . 50 . 17 . 85 . . 86 . 149 . 327 33 104 446 349 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1326 | . . 16 . 80 . . . . . . 142 . 276 64 . 306 442 Parts 95 | . . 2 . 9 . . . . . . 4 . 19 6 . 23 32 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 37 | . . 1 . 4 . . . . . . . . 6 4 . 12 10 Melee 3 | . . 1 . 2 . . . . . . . . . . . . . Guns 2 | . . . . . . . . . . . . . . . . . 2 AOE 32 | . . . . 2 . . . . . . . . 6 4 . 12 8 Classes Destroyed 9 | . . 1 . 1 . . . . . . 1 . 2 . . 1 3 Worker 8 | . . . . . . . . . . . . . 1 . . 2 5 Builder 5 | . . . . . . . . . . . . . 3 . . 2 . Recycler 4 | . . . . 1 . . . . . . 1 . 1 . . 1 . Operator 2 | . . . . . . . . . . . 1 . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . . 1 Swarmer 28 | . . 1 . 4 . . . . . . . . 6 4 . 5 8 Cutter 3 | . . . . . . . . . . . . . . . . 3 . Sentry 1 | . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . 1 Tracker 4 | . . . . . . . . . . . . . . . . 4 . Best Kill Streak 7 | . . 1 . 3 . . . . . . 1 . 7 4 . 6 7 Combat Bots Only 5 | . . 1 . 2 . . . . . . . . 3 4 . 4 5 Max Kills in Single Turn 6 | . . 1 . 3 . . . . . . 1 . 6 2 . 6 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . . . . 3 2 . 3 3 Melee 1 | . . 1 . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Damage Taken 9264 | 6 114 171 . 207 . 143 10 . . . 320 629 799 429 2684 2370 1382 Core 2716 | . 53 63 . 113 . 47 5 . . . 23 48 228 70 856 778 432 Absorbed by Shields 1074 | . . . . . . . . . . . . 19 65 . 421 282 287 Regen/Repaired (Parts) 204 | . . . . . . . . . . . . 90 114 . . . . Core Remaining (%) 73 | 100 . . . 8 100 93 99 . 100 100 . 94 . . 20 . 24 Volleys Fired 111 | . . . . 3 . . . . . . . . 4 2 18 41 43 Largest 4 | . . . . 2 . . . . . . . . 1 1 2 3 4 Hottest 400 | . . . . 63 . . . . . . . . 49 49 200 300 400 Shots Fired 165 | . . . . 5 . . . . . . . . 4 2 29 49 76 Gun 128 | . . . . . . . . . . . . . . . 23 37 68 Cannon 5 | . . . . . . . . . . . . . . . 5 . . Launcher 32 | . . . . 5 . . . . . . . . 4 2 1 12 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . . Thermal 4 | . . . . . . . . . . . . . . . 4 . . Explosive 32 | . . . . 5 . . . . . . . . 4 2 1 12 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . Slashing 128 | . . . . . . . . . . . . . . . 23 37 68 Robot Hit Streak 9 | . . . . 1 . . . . . . . . 1 . 6 9 6 Robot Miss Streak 5 | . . . . . . . . . . . . . 1 1 5 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 52 | . . . . 1 . . 1 . . . 7 . 2 . 6 12 23 Core Hits 107 | . . 3 . 6 . . . . . . 2 . 11 5 24 28 28 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 17 | . . . . . . 1 3 . . . 10 2 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . 1 3 . . . 10 2 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10400 | 12 . 56 . 203 . . 55 . . . 353 . 1115 508 1596 3068 3434 Guns 2005 | . . . . . . . . . . . . . . . 284 247 1474 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 7424 | . . . . 159 . . . . . . . . 921 508 1110 2766 1960 Melee 602 | . . . . . . . 55 . . . 353 . 194 . . . . Ramming 369 | 12 . 56 . 44 . . . . . . . . . . 202 55 . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 7424 | . . . . 159 . . . . . . . . 921 508 1110 2766 1960 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2607 | . . . . . . . 55 . . . 353 . 194 . 284 247 1474 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . 2 2 2 . . . . . . . . 6 6 7 11 15 Average Corruption 6 | . . 2 2 2 . . . . . . . . 4 6 6 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . 20 . . Effects 52 | . . . . 2 . . . . . . . . 3 3 7 10 27 Message Errors 6 | . . . . 1 . . . . . . . . . . . 1 4 Matter Fused 13 | . . . . . . . . . . . . . 2 2 1 1 7 Heat Flow Errors 8 | . . . . . . . . . . . . . 1 1 1 3 2 Energy Discharges 6 | . . . . . . . . . . . . . . . 2 1 3 Parts Rejected 5 | . . . . . . . . . . . . . . . 2 1 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 . 2 Misfires 2 | . . . . 1 . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . 2 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 624 | . . . . 10 . . 20 . . . 88 . 145 5 . 80 276 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 506 | . . . . 10 . . . . . . . . 145 5 . 70 276 Melee 118 | . . . . . . . 20 . . . 88 . . . . 10 . Knockbacks 2 | . . . . . . . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 353 | 6 . 26 . 34 . . . . . . . . 74 . 40 170 3 Shots 10 | . . . . 1 . . . . . . . . 2 . 1 5 1 Rammed 26 | 1 . 8 . 17 . . . . . . . . . . . . . Targets Rammed 45 | 1 . 8 . 18 . . . . . . . . . . 16 2 . Kicked 18 | . . . . . . . . . . . . . . . 16 2 . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 360 | . . . . . . 4 . . . 37 214 3 242 171 174 148 360 Average Temperature 58 | . . . . . . 4 . . . 17 62 3 22 80 77 71 151 Received Heat Transfer 1336 | . 6 18 . . . 45 . . . . 21 66 27 . 876 86 191 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Peak Influence 3616 | . 53 100 . 183 70 173 126 40 43 197 313 1940 1599 1839 2316 3616 3513 Initial 2313 | . . 20 . . 70 31 84 21 28 22 102 170 1100 899 1100 1416 2313 Average 1442 | . 28 65 . 68 70 93 86 30 38 57 185 1697 1338 1697 1833 2413 2874 Maximum Alert Level 5 | . . . . . . . . . . . 1 5 4 5 5 5 5 Low Security (%) 35 | 100 100 100 . 100 100 100 100 100 100 100 62 . . . . . . Level 1 2 | . . . . . . . . . . . 37 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 9 | . . . . . . . . . . . . . 100 . . 15 . Level 5 18 | . . . . . . . . . . . . . . . . . 89 High Security 2 | . . . . . . . . . . . . . . . . . 10 Max Security 31 | . . . . . . . . . . . . 99 . 99 99 84 . Squads Dispatched 90 | . . . . . . 2 1 . 1 1 2 6 3 6 15 43 10 Investigation 10 | . . . . . . 2 1 . . 1 1 . 2 . . . 3 Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . . . . . . . 1 . 1 . 1 . 2 1 1 Assault 65 | . . . . . . . . . . . . 6 . 6 12 36 5 Garrison . | . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . 1 6 . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . 1 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Distress Signals 13 | . . . . . . . 1 . . . . 3 1 1 4 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 457 | . 9 5 . 9 3 8 4 1 1 4 7 55 18 15 107 154 57 Peak Tracking Total 66 | . 7 5 . 4 3 6 4 1 1 3 5 38 10 17 58 66 23 Tactical Retreats 63 | . 1 2 . 2 . 3 2 . 1 1 2 4 4 2 9 23 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Traps Triggered 14 | . 2 . . . . 1 . . 2 . 1 1 2 . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Machines Disabled 30 | . . . . . . . 1 . . . 1 2 2 1 5 10 8 Max in Single Turn 2 | . . . . . . . 1 . . . 1 1 1 1 1 2 2 Garrison Access 6 | . . . . . . . . 1 . . 1 . 1 . . 3 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Machines Accessed 30 | . 2 . 1 . . 4 4 2 . 1 4 . 4 . . 1 7 Terminals 24 | . 2 . . . . 3 4 1 . 1 3 . 3 . . . 7 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 1 . . 1 . 1 . . 1 . Total Hacks 55 | . 3 . 1 . . 8 9 2 . 1 7 . 10 . . 1 13 Successful 15 | . 2 . 1 . . 2 2 2 . . 2 . 1 . . . 3 Failed 40 | . 1 . . . . 6 7 . . 1 5 . 9 . . 1 10 Catastrophic 5 | . . . . . . 1 . . . . . . 2 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 23 | . 1 . 1 . . 3 4 . . . 3 . 4 . . . 7 Terminals 47 | . 3 . . . . 6 9 1 . 1 6 . 8 . . . 13 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . 1 . . 1 . 2 . . 1 . Terminal Hacks 9 | . 2 . 1 . . 2 2 1 . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 1 . 1 . . . . Seal Access 3 | . . . . . . . . 1 . . 1 . 1 . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . . . . . 3 Terminals 3 | . . . . . . . . . . . . . . . . . 3 Assimilate 1 | . . . . . . . . . . . . . . . . . 1 Botnet 2 | . . . . . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . . 3 4 . . 1 2 . 3 . . 1 6 Full Trace Events 6 | . . . . . . 1 1 . . . . . 1 . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Total Allies 118 | . . . . . . . . . . . . . . 1 . 68 49 Largest Group 11 | . . . . . . . . . . . . . . 1 . 11 7 Highest-Rated Group 156 | . . . . . . . . . . . . . . 146 . 156 132 Highest-Rated Ally 146 | . . . . . . . . . . . . . . 146 . 15 45 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 158 | . . . . . . . . . . . . . . 4 . 149 5 Total Damage 3304 | . . . . . . . . . . . . . . 402 . 2825 77 Kills 7 | . . . . . . . . . . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Turns Passed 3609 | 17 103 152 131 135 91 181 186 20 73 132 237 141 229 149 289 625 718 Spaces Moved 8782 | 26 195 286 239 238 179 506 535 63 163 368 650 614 700 455 614 1600 1351 Core 839 | 26 194 286 238 93 2 . . . . . . . . . . . . Treads 2 | . 1 . 1 . . . . . . . . . . . . . . Legs 3225 | . . . . . . . . . . . . . . . 274 1600 1351 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4716 | . . . . 145 177 506 535 63 163 368 650 614 700 455 340 . . Fastest Speed 19 | 50 50 50 50 34 29 29 31 31 22 19 19 20 23 23 30 30 30 Average Speed 30 | 50 50 50 50 40 32 30 31 31 29 27 24 20 25 28 31 30 32 Slowest Speed 250 | 50 160 50 160 50 250 31 31 31 31 28 105 24 30 111 33 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 94 | . . . . 1 3 15 18 1 . 4 8 15 14 3 12 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 4 50 50 61 62 28 15 19 4 95 11 21 58 29 53 57 51 44 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 . . . 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . Spaces Dug 125 | . . . . . . 1 . . . . . . 13 . 5 70 36 Terrain Destroyed 525 | . . . . 38 . 1 . . . . . . 63 21 28 194 180 Melee 1 | . . . . . . 1 . . . . . . . . . . . Projectile 144 | . . . . . . . . . . . . . . . 9 56 79 AOE 380 | . . . . 38 . . . . . . . . 63 21 19 138 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac DSF Fac Res Qua Res Tes Sec Acc Com Total 9389 | 28 197 294 250 263 207 517 530 61 188 392 706 610 731 469 672 1699 1575 Wait 280 | . . . . 2 16 13 7 . 3 19 28 . 14 1 1 25 151 Move 8588 | 26 194 285 238 235 173 478 500 60 162 359 633 585 672 448 592 1598 1350 Hop 83 | . . . . 1 2 12 16 1 . 4 8 13 13 3 10 . . Pick Up 50 | . 1 1 4 . 4 3 2 . 5 . 5 1 4 4 8 3 5 Fast Attach 63 | 2 2 . 2 4 6 2 2 . 4 4 3 3 6 3 4 9 7 Attach 30 | . . . . . 1 3 . . . 1 3 . 6 3 5 2 6 Detach 27 | . . . . . . 2 . . . 2 3 . 1 2 4 6 7 Swap 28 | . . . . . 1 1 . . 3 2 3 . 3 . 3 9 3 Drop 49 | . . . 6 . 4 2 . . 8 1 10 2 7 . 3 3 3 Fire 111 | . . . . 3 . . . . . . . . 4 2 18 41 43 Melee 17 | . . . . . . 1 3 . . . 10 2 1 . . . . Ram 17 | . . 8 . 9 . . . . . . . . . . . . . Kick 17 | . . . . . . . . . . . . . . . 15 2 . Crush 9 | . . . . 9 . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . 3 . . 4 . . 9 1 . Rewire 3 | . . . . . . . . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF -4/Factory -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 18 | -11/Junkyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 15) 102 | -10/Materials | Identified exit to Mines 121 | -10/Materials | Entered Mines 132 | -10/Mines | Met a Derelict bent on vengeance 218 | -10/Mines | Discovered new exit (range 16) 221 | -10/Mines | Learned Materials interactive machine intel 271 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 271 | -10/Mines | Discovered new exit (range 5) 273 | -10/Mines | Entered Exiles 286 | -10/Exiles | Met 8R-AWN 311 | -10/Exiles | Met EX-HEX 317 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Met EX-BIN 331 | -10/Exiles | Aligned with FarCom system 332 | -10/Exiles | Given EX-Vault access code 343 | -10/Exiles | Opened EX-Vault 356 | -10/Exiles | Found Flying Fortress v7 367 | -10/Exiles | Warned to stay clear of 0b10 Research branches 382 | -10/Exiles | Met EX-DEC 400 | -10/Exiles | Discovered new exit (range 10) 404 | -10/Exiles | Left Exiles lab with Flying Fortress v7 404 | -10/Exiles | Entered Mines 406 | -9/Mines | Core integrity fell below 50% 406 | -9/Mines | Learned location of Recycling (-9) 470 | -9/Mines | Core integrity fell below 20% 509 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 536 | -9/Mines | Discovered new exit (range 10) 539 | -9/Mines | Entered Materials 539 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 540 | -8/Materials | Loaded intel: 18 interactive machine locations 628 | -8/Materials | Discovered new exit (range 11) 630 | -8/Materials | Entered Factory 630 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 644 | -7/Factory | Discovered new exit (range 8) 772 | -7/Factory | Identified exit to Lower Caves 811 | -7/Factory | Entered another Factory area 811 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 893 | -6/Factory | Build established: Sprinter 911 | -6/Factory | Discovered new exit (range 5) 991 | -6/Factory | Discovered new exit (range 17) 997 | -6/Factory | Entered another Factory area 997 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -5/Factory | Identified exit to DSF 1017 | -5/Factory | Entered DSF 1018 | -5/DSF | Joined Warlord attack on 0b10 via DSF 1039 | -5/DSF | Additional patrols routed to DSF 1067 | -5/DSF | Found Prototype Device 1067 | -5/DSF | Identified Active Sensor Suite 1083 | -5/DSF | Discovered new exit (range 17) 1089 | -5/DSF | Identified exit to Factory 1090 | -5/DSF | Entered Factory 1090 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1217 | -4/Factory | Discovered new exit (range 16) 1222 | -4/Factory | Identified exit to Research 1222 | -4/Factory | Entered Research 1222 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1287 | -3/Research | Discovered new exit (range 17) 1292 | -3/Research | Identified exit to Research 1434 | -3/Research | Discovered new exit (range 13) 1459 | -3/Research | Entered Quarantine 1460 | -3/Quarantine | Maximum security lockdown engaged 1496 | -3/Quarantine | Discovered exit to Research (range 15) 1516 | -3/Quarantine | Found Alien Slashing Weapon 1516 | -3/Quarantine | Identified Sigix Broadsword 1528 | -3/Quarantine | Found Alien Artifact 1528 | -3/Quarantine | Identified Core Reset Matrix 1528 | -3/Quarantine | Used Core Reset Matrix 1532 | -3/Quarantine | Detected hypermatrix surge 1532 | -3/Quarantine | Sensed 13 artifacts in vicinity 1580 | -3/Quarantine | Spotted Alpha 7 1596 | -3/Quarantine | Discovered exit to Research (range 15) 1600 | -3/Quarantine | Entered Research 1600 | -2/Research | Evolved 2 slots: Utility x2 1644 | -2/Research | Spotted B-90 Cyclops 1720 | -2/Research | Build established: Hacker-Sprinter 1732 | -2/Research | Spotted B-90 Cyclops 1762 | -2/Research | Discovered new exit (range 8) 1808 | -2/Research | Lost 6 parts (1p3n1u1w) 1829 | -2/Research | Entered Testing 1830 | -2/Testing | Maximum security lockdown engaged 1923 | -2/Testing | Spotted PG-CLWMJK1RZ8 1926 | -2/Testing | Rewired PG-CLWMJK1RZ8 1946 | -2/Testing | Lost 4 parts (1p3n) 1954 | -2/Testing | Spotted Fortress 1976 | -2/Testing | Discovered new exit (range 5) 1978 | -2/Testing | Entered Section 7 1979 | -2/Section 7 | Maximum security lockdown engaged 1979 | -2/Section 7 | Sensed 24 artifacts in vicinity 1985 | -2/Section 7 | Spotted S7 Guard 2081 | -2/Section 7 | Spotted Alpha 7 2083 | -2/Section 7 | Spotted Alpha 7 2088 | -2/Section 7 | Spotted B-99 Colossus 2116 | -2/Section 7 | Integrated with Sigix Exoskeleton 2163 | -2/Section 7 | Found Sigix Sheargun 2164 | -2/Section 7 | Found Sigix Sheargun 2173 | -2/Section 7 | Spotted Executioner 2175 | -2/Section 7 | Spotted Executioner 2179 | -2/Section 7 | Spotted Striker 2179 | -2/Section 7 | Spotted Striker 2180 | -2/Section 7 | Spotted Striker 2213 | -2/Section 7 | Spotted Investigator 2214 | -2/Section 7 | Scanned by Researcher 2217 | -2/Section 7 | Core integrity fell below 50% 2218 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 2238 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 2252 | -2/Section 7 | Discovered new exit (range 17) 2262 | -2/Section 7 | Intercept squad dispatched 2267 | -2/Section 7 | Entered Access 2267 | -1/Access | Evolved 2 slots: Weapon x2 2272 | -1/Access | Emitted hypermatrix ping 2277 | -1/Access | Assembled emerged from beneath the floor 2315 | -1/Access | Assembled emerged from beneath the floor 2404 | -1/Access | Assembled emerged from beneath the floor 2414 | -1/Access | Build established: Alien-Sigix 2476 | -1/Access | Assembled emerged from beneath the floor 2510 | -1/Access | Intercept squad dispatched 2554 | -1/Access | Discovered new exit (range 15) 2555 | -1/Access | Assembled emerged from beneath the floor 2585 | -1/Access | Spotted Striker 2588 | -1/Access | Spotted Striker 2590 | -1/Access | Spotted Striker 2598 | -1/Access | Assembled emerged from beneath the floor 2617 | -1/Access | Assembled emerged from beneath the floor 2620 | -1/Access | Spotted B-99 Colossus 2646 | -1/Access | Crushed by falling debris 2648 | -1/Access | Spotted B-99 Colossus 2696 | -1/Access | Found Prototype Launcher 2696 | -1/Access | Identified Gui. Micro-nuke Launcher 2700 | -1/Access | Assembled emerged from beneath the floor 2725 | -1/Access | Assembled emerged from beneath the floor 2746 | -1/Access | Intercept squad dispatched 2754 | -1/Access | Assembled emerged from beneath the floor 2764 | -1/Access | Energy Cycler disabled 2768 | -1/Access | Spotted Tracker 2768 | -1/Access | Spotted Tracker 2768 | -1/Access | Spotted Tracker 2768 | -1/Access | Spotted Tracker 2771 | -1/Access | Destroyed Tracker 2773 | -1/Access | Destroyed Tracker 2775 | -1/Access | Destroyed Tracker 2775 | -1/Access | Destroyed Tracker 2786 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 2800 | -1/Access | Spotted Combat Programmer 2803 | -1/Access | Spotted Combat Programmer 2810 | -1/Access | Spotted Combat Programmer 2821 | -1/Access | Spotted Combat Programmer 2834 | -1/Access | Spotted Striker 2844 | -1/Access | Spotted Striker 2849 | -1/Access | Spotted Executioner 2849 | -1/Access | Spotted Executioner 2850 | -1/Access | Spotted Striker 2850 | -1/Access | Spotted Striker 2856 | -1/Access | System corruption reached 10% 2856 | -1/Access | Spotted Striker 2857 | -1/Access | Spotted Striker 2881 | -1/Access | Discovered new exit (range 17) 2892 | -1/Access | Entered Command 2897 | -1/Command | Emitted hypermatrix ping 2902 | -1/Command | Assembled emerged from beneath the floor 2988 | -1/Command | Assembled emerged from beneath the floor 3008 | -1/Command | Found Prototype Slashing Weapon 3008 | -1/Command | Identified Nanosword 3133 | -1/Command | Assembled emerged from beneath the floor 3142 | -1/Command | First assault squad dispatched 3180 | -1/Command | Assembled emerged from beneath the floor 3199 | -1/Command | Assembled emerged from beneath the floor 3237 | -1/Command | Assembled emerged from beneath the floor 3293 | -1/Command | Assembled emerged from beneath the floor 3373 | -1/Command | Spotted B-99 Colossus 3420 | -1/Command | Discovered new exit (range 17) 3476 | -1/Command | Core integrity fell below 50% 3534 | -1/Command | High security lockdown imminent 3596 | -1/Command | Spotted Striker 3597 | -1/Command | Spotted Alpha 7 3597 | -1/Command | Spotted Striker 3597 | -1/Command | Spotted Alpha 7 3600 | -1/Command | Spotted Executioner 3601 | -1/Command | Spotted Executioner 3601 | -1/Command | Spotted Executioner 3601 | -1/Command | Spotted Executioner 3602 | -1/Command | Spotted B-99 Colossus 3602 | -1/Command | Spotted B-99 Colossus 3610 | *** | Heading to fleet! Last Messages --------------- 03605_ Slug penetrates Striker. 03605_ Penetrated by Slug. 03605_ Slug penetrates Striker. 03605_ Striker suffers critical hit (Destroy). 03605_ Slug penetrates Executioner. 03605_ Slug penetrates L-61 Swordsman. 03605_ Executioner suffers critical hit (Destroy). 03605_ Slug penetrates Executioner. 03606_ P-80 Master resets Executioner, system corruption cleaned. 03607_ Slug penetrates Reinforced Barrier. 03607_ Penetrated by Slug. 03607_ The Access Shell folds into the floor. 03608_ Penetrated by Slug. 03608_ Slug penetrates B-99 Colossus. 03608_ Slug penetrates Reinforced Barrier. 03608_ Penetrated by Slug. 03608_ Slug penetrates Wall. 03609_ Slug penetrates Reinforced Barrier. 03609_ Slug penetrates Executioner. 03610_ B-99 Colossus activates siege mode. Map ----- +----------------------------------------------------+ | #### ##### ######################## # | | # ##### ######################## # | | # # ##### ######################## # | | ## ##### ######################## # | | ######################## # | | # # ##+##### #### ! ################ # | | ### #### ################ ##### # | | # ### #### ################ ##### ## | | # ### #### ################ ##### ## | | # + + !################ ##### ## | | ###+####### #### ################+##### ## | | # = ##### #### ############### # ## | | # + #### ############### # ## | | # ############ ############### + | | + ############################### ###### | | # ############################### ###### | | + ############################### ###### | | # ###############################+########### | | # ############################### # # | | # !! ############################### # # | | # ! ############ ####### # # | | # ####### ## # ####### # # | | # ! ### # # ####### ##/##+##### | | ## BB ###### gbg | | ! EE BB ###### ############ | | 7% K% "X ;##### ############ | | 7 "" ###### ############ | | gl E E ###### | | % K BB ;##### ############ | | % BB ###### ############ | | # ## % # # ###### ####### | | ############# ;##### ####### | | ####################;########## ####### | | ############################### ####### | | ###############################C####### | | ###############################/######## # | | #// =##################### "" # # | | #// ##################### """" + # | | / ##################### """" # # | | # ##################### "" # # | | # ##################### # # | | # ##################### * # # | | # ##################### # + | | / ##################### # # | | # ##########################+#### # | | ####### ######################### # # | | ####################### """ # # | | ####################### """" + # | | ####################### """" # # | | ####################### T"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 71 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 66 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeAlertTreads Manual? 0 Play Time 02:21:31 Cumulative 275.5 hours Start 2023.04.20 @ 20:39:30 End 2023.04.21 @ 10:41:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 93 Adventurer 8 Explorer 8 Win Type 2 Total 20 Types 12/1/4/1/1/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 75 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f658fedb-fa84-43eb-a045-ffccbf2c0d8f