Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 20:44:29 Player: Morgweiler Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (49) 245 Value Destroyed (1240) 1240 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2425 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 265/265 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads Hover Unit Advanced Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Treads Light Treads Hover Unit Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 67 | 6 19 42 Power 8 | 1 2 5 Engine 7 | 1 1 5 Core 1 | . 1 . Reactor . | . . . Propulsion 25 | 2 6 17 Treads 10 | . 3 7 Leg 11 | 2 3 6 Wheel 1 | . . 1 Hover 3 | . . 3 Flight . | . . . Utility 10 | 1 4 5 Device 3 | . 2 1 Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 24 | 2 7 15 Energy Gun 7 | 2 1 4 Energy Cannon 2 | . . 2 Ballistic Gun 14 | . 5 9 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 19 | . 8 11 Power 3 | . 2 1 Propulsion 5 | . . 5 Utility 3 | . 2 1 Weapon 8 | . 4 4 Highest Loss Streak 9 | . 4 9 Average Slot Usage (%) 82 | . 84 80 Engine 9 | . 8 10 Core 1 | . 3 . Treads 12 | . 9 14 Leg 12 | . 18 10 Wheel 1 | . . 1 Hover 2 | . . 4 Device 2 | . 4 1 Storage 13 | . 15 12 Protection 3 | . . 5 Energy Gun 6 | . 12 2 Energy Cannon 1 | . . 2 Ballistic Gun 14 | . 10 15 Naked Turns . | . . . Heaviest Build 34 | 11 25 34 Greatest Support 80 | 20 40 80 Greatest Overweight (x) 8 | 2 1 8 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 10 12 Average Capacity 9 | 5 8 10 Most Carried 7 | 3 7 6 Average Carried 3 | 1 3 2 Final Capacity 10 | 6 10 10 Final Carried 5 | 3 1 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 998 | 228 173 597 Remotely 52 | . 52 . Salvage Created 1634 | . 683 951 Parts 105 | . 44 61 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 38 | . 14 24 Melee 4 | . 4 . Guns 30 | . 7 23 Cannons 1 | . . 1 AOE 2 | . 2 . Classes Destroyed 9 | . 4 5 Worker 2 | . . 2 Builder 1 | . . 1 Tunneler 1 | . . 1 Recycler 3 | . 3 . Watcher 4 | . 1 3 Swarmer 12 | . 6 6 Grunt 20 | . 8 12 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 6 | . 5 6 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3156 | . 994 2162 Core 612 | . 200 412 Absorbed by Shields . | . . . Core Remaining (%) 60 | 100 20 . Volleys Fired 177 | . 52 125 Largest 2 | . 2 2 Hottest 136 | . 80 136 Shots Fired 316 | . 88 228 Gun 305 | . 88 217 Cannon 11 | . . 11 Launcher . | . . . Special . | . . . Kinetic 194 | . 28 166 Thermal 62 | . . 62 Explosive . | . . . Electromagnetic 60 | . 60 . Robot Hit Streak 21 | . 8 21 Robot Miss Streak 10 | . 5 10 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 186 | . 45 141 Core Hits 93 | . 31 62 Critical Hits 5 | . . 5 Critical Kills . | . . . Critical Parts Destroyed 5 | . . 5 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2403 | . 787 1616 Guns 2054 | . 583 1471 Cannons 145 | . . 145 Explosions 169 | . 169 . Melee . | . . . Ramming 35 | . 35 . Kinetic 1087 | . 109 978 Thermal 807 | . 169 638 Explosive . | . . . Electromagnetic 474 | . 474 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 15 | . 15 . Targets Rammed 18 | . 18 . Kicked 1 | . 1 . Crushed 2 | . 2 . Highest Temperature 360 | . 321 360 Average Temperature 86 | . 90 84 Received Heat Transfer 939 | . 228 711 Effects 5 | . 1 4 Shutdowns 1 | . 1 . Energy Bleed 1 | . . 1 Interference 1 | . . 1 Matter Decay 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1656 | . 250 1406 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 396 | . 145 396 Initial 39 | . . 39 Average 140 | . 52 187 Maximum Alert Level 1 | . . 1 Low Security (%) 67 | 100 100 50 Level 1 32 | . . 49 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 3 6 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 5 | . 1 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 63 | . 19 44 Peak Tracking Total 8 | . 5 8 Tactical Retreats 6 | . . 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 3 8 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 44 | . 17 27 Successful 36 | . 14 22 Failed 8 | . 3 5 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 14 | . 8 6 Fabricators . | . . . Repair Stations 15 | . . 15 Recycling Units 11 | . 9 2 Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Emergency Access Points 1 | . . 1 Alert Level 1 | . 1 . Unreport Threat 2 | . 2 . Locate Traps 1 | . 1 . Security Status 1 | . . 1 Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 14 | . . 14 Scan Component 7 | . . 7 Repair 7 | . . 7 Recycling Unit Hacks 11 | . 9 2 Recycle Component 1 | . 1 . Process 4 | . 3 1 Report Inventory 3 | . 2 1 Retrieve Matter 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 3 7 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 7 | . . 7 Time 188 | . . 188 Parts Recycled 1 | . 1 . Recycled Matter 183 | . 76 107 Retrieved Matter 76 | . 76 . Retrieved Components 1 | . 1 . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2131 | 55 659 1417 Spaces Moved 910 | 38 324 548 Core 12 | 9 . 3 Treads 425 | . 110 315 Legs 374 | 29 214 131 Wheels 59 | . . 59 Hover 40 | . . 40 Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 140 | 112 136 144 Slowest Speed 450 | 150 180 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 49 56 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile . | . . . AOE 8 | . 8 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1457 | 47 445 965 Wait 238 | . 12 226 Move 908 | 37 323 548 Hop . | . . . Pick Up 22 | 4 4 14 Fast Attach 30 | 5 8 17 Attach 11 | 1 2 8 Detach 2 | . . 2 Swap 26 | . 9 17 Drop 16 | . 8 8 Fire 177 | . 52 125 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 17 | . 17 . Escape Stasis . | . . . Rewire 9 | . 9 . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 6) 267 | -10/Materials | Discovered new exit (range 11) 334 | -10/Materials | Build established: Mutant 480 | -10/Materials | Core integrity fell below 50% 537 | -10/Materials | Lost 4 parts (1p1u2w) 659 | -10/Materials | Discovered new exit (range 3) 715 | -10/Materials | Entered another Materials area 715 | -9/Materials | Evolved 2 slots: Propulsion x2 768 | -9/Materials | Repaired Lgt. Treads 797 | -9/Materials | Repaired Lgt. Treads 834 | -9/Materials | Repaired Lgt. Assault Rifle 1259 | -9/Materials | Discovered new exit (range 11) 1339 | -9/Materials | Core integrity fell below 50% 1376 | -9/Materials | Lost 9 parts (1p4n1u3w) 1463 | -9/Materials | Core integrity fell below 20% 1791 | -9/Materials | Build established: Scavenger-Mutant 1867 | -9/Materials | Repaired Imp. Ion Engine 1905 | -9/Materials | Repaired Lgt. Armor Plating 1938 | -9/Materials | Repaired Aluminum Leg 1979 | -9/Materials | Repaired Aluminum Leg 2132 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired 19 matter. Connecting with Terminal... >>Enumerate(Guards) Retrieving latest reported positions... Security request, restricting to local area... Found 1 active security squad. Downloaded coordinate data. Connecting with Scanalyzer... >>Insert(Adv. Beam Cannon) Scanning Adv. Beam Cannon... Ready to analyze. >>Scanalyze Scanning: Adv. Beam Cannon... Schematic downloaded. >>Insert(Lgt. Assault Rifle) Scanning Lgt. Assault Rifle... Ready to analyze. >>Scanalyze Scanning: Lgt. Assault Rifle... Schematic downloaded. 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Beam Cannon | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Storm Trooper Challenges ------------ None Game ------ Seed InertialGhostStorage Manual? 0 Play Time 00:28:42 Cumulative 9.8 hours Start 2020.09.17 @ 20:15:56 End 2020.09.17 @ 20:44:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 1 Adventurer 4 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9d6685c-1b78-443e-a236-a4873dbb8255