Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 15:53:58 Player: SPRING Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (128) 640 Value Destroyed (3346) 3346 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 6745 Bonus ------- High Alert Combat Kills 119 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Sensor Array Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Chainsword > --- INVENTORY -------- Improved Flight Unit Nuclear Pulse Array Weight Redist. System Energy Filter Microactuators Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Flak Cannon [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 99 | 7 17 22 37 14 2 Power 13 | 1 3 3 5 1 . Engine 10 | 1 2 3 4 . . Core 3 | . 1 . 1 1 . Reactor . | . . . . . . Propulsion 35 | 2 3 13 14 1 2 Treads 26 | 2 3 13 8 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . . 6 1 2 Utility 22 | 2 3 3 7 7 . Device 3 | 1 . . 1 1 . Storage 5 | 1 2 1 1 . . Processor 6 | . . . 1 5 . Hackware 5 | . 1 1 2 1 . Protection 3 | . . 1 2 . . Artifact . | . . . . . . Weapon 29 | 2 8 3 11 5 . Energy Gun 4 | . 2 . . 2 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | 2 1 1 4 . . Ballistic Cannon 6 | . 3 1 1 1 . Launcher 3 | . . . 3 . . Special Weapon 4 | . 2 . 2 . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 2 . 1 Corrupted Parts 1 | . . . 1 . . System Corruption 10 | . . . 10 . . Parts Lost 42 | . 5 5 18 5 9 Power 3 | . 1 . . 1 1 Propulsion 15 | . 2 2 6 1 4 Utility 10 | . . 1 4 1 4 Weapon 14 | . 2 2 8 2 . Highest Loss Streak 9 | . 3 2 5 5 9 To Critical Strikes 3 | . 2 . 1 . . Average Slot Usage (%) 97 | . 99 97 94 94 83 Engine 9 | . 10 11 8 . . Core 1 | . 3 . . 6 5 Treads 29 | . 27 32 31 . . Flight 2 | . . . 3 29 25 Device 1 | . 2 . . 10 12 Storage 11 | . 14 11 9 7 5 Processor 1 | . . . 5 17 12 Hackware 13 | . 11 18 7 5 5 Protection 2 | . . 2 10 . . Energy Gun 1 | . 4 . . 3 5 Energy Cannon 3 | . . 8 . . . Ballistic Gun 10 | . 16 7 10 . . Ballistic Cannon 4 | . 3 6 1 2 . Special Weapon 1 | . 4 . 2 . . Naked Turns 11 | . . . . . 11 Heaviest Build 103 | 11 85 95 103 25 23 Greatest Support 80 | 40 40 60 80 25 27 Greatest Overweight (x) 2 | . 2 1 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 10 10 Average Capacity 17 | 7 13 21 19 10 9 Most Carried 25 | 5 15 25 25 10 10 Average Carried 14 | 3 10 18 16 7 8 Final Capacity 25 | 8 15 25 10 10 5 Final Carried 25 | 5 15 25 8 9 5 Class Distribution -------------------- 49% | Scavenger-Mutant 38% | Mutant 6% | Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 2542 | 322 298 798 1008 116 . Remotely . | . . . . . . Salvage Created 4510 | 243 714 1549 1862 142 . Parts 291 | 26 59 102 98 6 . Haulers Intercepted 10 | . 2 5 3 . . Recyclers Shooed 3 | 1 . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 89 | . 17 32 37 3 . Melee 7 | . . . 5 2 . Guns 49 | . 16 10 22 1 . Cannons 27 | . 1 22 4 . . AOE 5 | . . . 5 . . Classes Destroyed 14 | 3 6 2 2 1 . Worker 2 | 1 . 1 . . . Builder 8 | . 1 1 6 . . Tunneler 7 | 7 . . . . . Hauler 10 | . 2 5 3 . . Recycler 2 | 1 . . 1 . . Mechanic 1 | . . . 1 . . Operator 3 | . 2 1 . . . Watcher 8 | . 3 4 1 . . Swarmer 18 | . 6 4 8 . . Cutter 1 | . . . 1 . . Grunt 53 | . 11 17 23 2 . Brawler 3 | . . 2 1 . . Duelist 1 | . . . . 1 . Sentry 13 | . . 9 4 . . Best Kill Streak 12 | 2 5 5 12 2 . Combat Bots Only 12 | . 5 5 12 2 . Max Kills in Single Turn 3 | 1 2 2 3 1 . Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 3 . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 479 | . 115 141 196 14 13 Missed 120 | . 26 33 56 5 . Damage Taken 5453 | . 905 1444 2206 339 559 Core 1322 | . 205 196 215 212 494 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . . . 15 . . Ignored by Resistances 74 | . . . 74 . . Regen/Repaired (Parts) 131 | . 6 125 . . . Core Remaining (%) 57 | 100 18 51 60 . . Volleys Fired 377 | 26 92 119 137 3 . Largest 2 | 2 2 2 2 1 . Hottest 140 | 40 140 103 59 65 . Shots Fired 648 | 52 170 223 200 3 . Gun 457 | 52 157 90 156 2 . Cannon 164 | . 8 133 23 . . Launcher 15 | . . . 14 1 . Special 12 | . 5 . 7 . . Kinetic 553 | 52 155 167 179 . . Thermal 80 | . 15 56 7 2 . Explosive 5 | . . . 4 1 . Electromagnetic 10 | . . . 10 . . Robot Hit Streak 17 | 8 16 16 17 3 . Robot Miss Streak 6 | 3 6 5 5 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 443 | 30 109 145 147 12 . Core Hits 209 | 14 48 58 83 5 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . Critical Strikes 8 | . 3 3 1 1 . Destroy 2 | . 1 . 1 . . Blast 5 | . 2 3 . . . Sever 1 | . . . . 1 . Melee Attacks 24 | . . . 14 10 . Impact . | . . . . . . Slashing 24 | . . . 14 10 . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7304 | 247 1026 2486 3201 336 8 Guns 3807 | 247 938 938 1653 31 . Cannons 1898 | . 88 1548 262 . . Explosions 915 | . . . 881 34 . Melee 643 | . . . 372 271 . Ramming 8 | . . . . . 8 Kinetic 4808 | 247 937 1709 1915 . . Thermal 1083 | . 89 777 186 31 . Explosive 250 | . . . 216 34 . Electromagnetic 512 | . . . 512 . . Impact . | . . . . . . Slashing 643 | . . . 372 271 . Piercing . | . . . . . . Highest Corruption 18 | . . 1 18 . 10 Average Corruption 7 | . . 1 13 . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . 9 42 . 1 Message Errors 11 | . . 3 8 . . Matter Fused 12 | . . 3 9 . . Heat Flow Errors 9 | . . 1 8 . . Energy Discharges 10 | . . . 10 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 4 | . . 1 2 . 1 Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Alerts 1 | . . 1 . . . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 47 | . . 35 12 . . Projectiles 35 | . . 35 . . . Explosions 8 | . . . 8 . . Melee 4 | . . . 4 . . Knockbacks 11 | . . 5 6 . . Impact . | . . . . . . Kinetic 9 | . . 5 4 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 194 | . . . 135 56 3 Shots 7 | . . . 6 1 . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 279 | . 40 252 279 4 . Average Temperature 55 | . 8 57 84 2 . Received Heat Transfer 1908 | . 354 555 981 18 . Effects 2 | . . 1 1 . . Interference 2 | . . 1 1 . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . 3 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 6 | . . . 6 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1991 | . 200 1406 311 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 568 | 40 268 412 568 302 120 Initial 258 | . 3 3 159 258 105 Average 198 | 14 111 223 317 286 95 Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 54 | 100 84 52 7 . 100 Level 1 36 | . 15 38 66 100 . Level 2 8 | . . 9 25 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 5 5 6 . . Investigation 9 | . 3 4 2 . . Extermination . | . . . . . . Reinforcement 7 | . 2 1 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 140 | . 30 46 54 4 6 Peak Tracking Total 9 | . 4 5 9 4 6 Tactical Retreats 8 | . 1 1 5 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 10 | . 2 2 5 1 . Indirectly 2 | . . . 2 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 28 | . 9 11 5 3 . Terminals 22 | . 7 9 5 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 3 | . 1 1 . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 72 | . 23 26 15 8 . Successful 33 | . 12 11 4 6 . Failed 39 | . 11 15 11 2 . Catastrophic 8 | . 2 2 3 1 . Database Lockouts . | . . . . . . Manual 37 | . 14 11 11 1 . Terminals 58 | . 19 23 15 1 . Fabricators . | . . . . . . Repair Stations 4 | . 2 2 . . . Recycling Units 4 | . 2 1 . 1 . Scanalyzers 6 | . . . . 6 . Garrison Access . | . . . . . . Terminal Hacks 20 | . 8 8 4 . . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Terminal Index 3 | . 1 1 1 . . Scanalyzer Index 1 | . 1 . . . . Garrison Index 2 | . 1 1 . . . Alert Level 3 | . 1 2 . . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . . 2 . . . Transport Status 1 | . 1 . . . . Recall Investigation 2 | . 1 1 . . . Registered Components 1 | . . . 1 . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 3 | . 2 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 6 | . . . . 6 . Insert Component 3 | . . . . 3 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 6 10 5 3 . Full Trace Events 4 | . 1 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 64 | . 38 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 55 | . 55 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 7406 | 480 2042 3156 1399 269 60 Spaces Moved 3842 | 252 1020 1238 640 548 144 Core 8 | 5 . . . . 3 Treads 2896 | 247 1020 1238 391 . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 938 | . . . 249 548 141 Fastest Speed 25 | 50 160 160 28 29 25 Average Speed 148 | 157 160 209 139 29 27 Slowest Speed 320 | 160 320 240 240 105 50 Overloaded Moves 59 | . . . . . 59 Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 14 93 79 52 9 62 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . 4 . . . . Terrain Destroyed 52 | . 5 . 37 10 . Melee . | . . . . . . Projectile 5 | . 5 . . . . AOE 47 | . . . 37 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 4871 | 290 1273 1584 922 638 164 Wait 383 | . 125 152 48 45 13 Move 3836 | 251 1019 1237 639 546 144 Hop 1 | . . . . 1 . Pick Up 77 | 6 12 28 20 10 1 Fast Attach 28 | 6 5 4 4 8 1 Attach 37 | 1 3 5 23 5 . Detach 10 | . 3 1 2 4 . Swap 34 | . 9 13 10 1 1 Drop 60 | . 5 25 24 5 1 Fire 377 | 26 92 119 137 3 . Melee 24 | . . . 14 10 . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 481 | -11/Scrapyard | Entered Materials 482 | -10/Materials | Build established: Mutant 884 | -10/Materials | Repaired Lgt. Nuclear Core 1227 | -10/Materials | Discovered new exit (range 11) 1363 | -10/Materials | Discovered new exit (range 15) 1377 | -10/Materials | Core integrity fell below 50% 1443 | -10/Materials | Lost 3 parts (1p2w) 1692 | -10/Materials | Build established: Scavenger-Mutant 2226 | -10/Materials | Discovered new exit (range 14) 2328 | -10/Materials | Core integrity fell below 20% 2447 | -10/Materials | Discovered new exit (range 16) 2504 | -10/Materials | Build established: Mutant 2523 | -10/Materials | Entered another Materials area 2523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2839 | -9/Materials | Build established: Hacker-Mutant 3221 | -9/Materials | Discovered new exit (range 16) 3233 | -9/Materials | Build established: Scavenger-Mutant 3345 | -9/Materials | Repaired Lgt. Treads 3456 | -9/Materials | Discovered new exit (range 6) 4138 | -9/Materials | Discovered new exit (range 16) 5205 | -9/Materials | Build established: Mutant 5523 | -9/Materials | Discovered new exit (range 16) 5679 | -9/Materials | Entered another Materials area 5679 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6016 | -8/Materials | Build established: Scavenger-Mutant 6115 | -8/Materials | Lost 5 parts (1n2u2w) 6177 | -8/Materials | Destroyed 12 combat bots 6233 | -8/Materials | Discovered new exit (range 3) 6439 | -8/Materials | System corruption reached 10% 6470 | -8/Materials | Lost 5 parts (3n1u1w) 7036 | -8/Materials | Discovered new exit (range 11) 7078 | -8/Materials | Identified exit to Factory 7078 | -8/Materials | Entered Factory 7078 | -7/Factory | Evolved 2 slots: Utility x2 7085 | -7/Factory | Destroyed 8 combat bots 7209 | -7/Factory | Lost 5 parts (1p1n1u2w) 7266 | -7/Factory | Build established: Sprinter 7347 | -7/Factory | Sucked down chute 7347 | -7/Factory | Entered Waste 7362 | -7/Waste | EMP discharged 7363 | -7/Waste | Spotted C-40 Crusher 7363 | -7/Waste | Spotted C-40 Crusher 7381 | -7/Waste | Spotted C-40 Crusher 7382 | -7/Waste | Spotted C-40 Crusher 7382 | -7/Waste | Spotted C-40 Crusher 7382 | -7/Waste | Spotted C-40 Crusher 7390 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7392 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7393 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7395 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7396 | -7/Waste | Crushed by Compactor (1 part destroyed) 7397 | -7/Waste | Core integrity fell below 50% 7398 | -7/Waste | Crushed by Compactor (1 part destroyed) 7405 | -7/Waste | Core integrity fell below 20% 7407 | -7/Waste | System corruption reached 10% 7407 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 07392_ Gatling Laser crushed. 07392_ Weight Redist. System destroyed. 07393_ VTOL Module crushed. 07393_ Imp. Sensor Array crushed. 07393_ Cld. VTOL Module crushed. 07393_ Imp. Melee Analysis Suite destroyed. 07395_ Imp. Sensor Array crushed. 07395_ Med. Storage Unit crushed. 07395_ Hacking Suite crushed. 07396_ Imp. Flight Unit crushed. 07396_ Signal Interpreter crushed. 07398_ Acquired Cld. VTOL Module. 07398_ Microactuators crushed. 07398_ Weight Redist. System crushed. 07398_ Cld. VTOL Module crushed. 07404_ Energy Filter crushed. 07404_ Gatling Laser crushed. 07404_ Chainsword crushed. 07404_ Slammed into C-40 Crusher. 07406_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????######??????#####?????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# /#??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #???????????#????????????? | | #??????# #??????# #?????????? #????????????? | | #??????# #??????# #????????? #????????????? | | #??????# #??????# #???????? #????????????? | | ######## #??????# ######## ###??????????? | | #??????# CCCC #??????????? | | #??????# CCCC #??????????? | | #??????# ]@CCCC #??????????? | | #??????# CCCC #??????????? | | ######## #??????# ######## ###??????????? | | #??????# #??????# #???????? #????????????? | | #??????# #??????#CC #????????? #????????????? | | #??????# #??????#CC #???????????#????????????? | | #??????# ######## #????????????????????????? | | #??????# #????????????????????????? | | #??????# #????????????????????????? | | #??????# #????????????????????????? | | #??????# #????????????????????????? | | #??????# ######## #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | #??????# #??????# #????????????????????????? | | ###????# ???????# #????????????????????????? | | #????#####???????######????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: TH 15 Utility Shielding 33 Evasion (%) 65 Melee Accuracy 15 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Transmission Jammer | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed asdwasd Manual? 1 Play Time 01:16:57 Cumulative 24.7 hours Start 2024.04.04 @ 13:54:01 End 2024.04.04 @ 15:53:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c6b3579-0a89-42f4-810f-98da7a847639