Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 18:41:50 Player: AshCrow Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1461) 1461 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4226 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 42/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Small Storage Unit High-capacity Battery (250) Compact Battery (200) Propulsion Shielding Utility Shielding Improved Light Armor Plating EM Pulse Gun Medium Laser Faulty Advanced Beam Cannon Shock Bomb Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating > --- WEAPON ----------- Assault Rifle Autogun Flak Gun Flak Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Reinforced Ion Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Battery Compact Battery Propulsion Shielding Utility Shielding EM Pulse Gun Medium Laser Medium Laser Gatling Laser Advanced Beam Cannon Flak Cannon Flak Cannon Flak Cannon Shock Bomb Launcher Grenade Launcher Rocket Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 1 | . . 1 . . . Weapon 2 | . . . 2 . . Parts Attached 45 | 6 5 15 4 3 12 Power 6 | 1 . 2 . 1 2 Engine 5 | 1 . 2 . . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 1 4 . 2 2 Treads . | . . . . . . Leg 11 | 2 1 4 . 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 2 2 . . Device 3 | . 2 . 1 . . Storage 3 | 1 . 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 21 | 2 2 7 2 . 8 Energy Gun 3 | . . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 1 5 2 . 1 Ballistic Cannon 4 | . . . . . 4 Launcher 3 | . 1 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 21 | . . . 1 . 20 Power 2 | . . . . . 2 Propulsion 7 | . . . . . 7 Utility 2 | . . . 1 . 1 Weapon 10 | . . . . . 10 Highest Loss Streak 16 | . . . 1 . 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 95 98 98 100 89 Engine 7 | . 14 11 9 . . Core 2 | . . . . 6 5 Leg 31 | . 28 32 27 38 32 Device 8 | . 10 11 9 7 6 Storage 13 | . 14 21 14 7 7 Protection 2 | . . . 2 7 5 Ballistic Gun 25 | . 27 21 35 30 20 Ballistic Cannon 1 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 112 | 14 16 95 105 105 112 Greatest Support 87 | 20 20 51 60 87 87 Greatest Overweight (x) 31 | . . 1 2 1 31 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 21 | 6 8 21 25 25 25 Most Carried 25 | 6 8 22 25 24 24 Average Carried 18 | 3 7 17 23 22 21 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 25 | 6 8 22 25 22 15 Class Distribution -------------------- 49% | Tank 45% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1526 | 192 161 466 173 . 534 Remotely . | . . . . . . Salvage Created 1651 | . 181 532 258 . 680 Parts 93 | . 15 26 20 . 32 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 42 | . 7 11 9 . 15 Guns 29 | . 5 8 9 . 7 Cannons 8 | . . . . . 8 AOE 5 | . 2 3 . . . Classes Destroyed 6 | . 2 4 . . . Worker 5 | . . 1 . . 4 Recycler 2 | . . 1 1 . . Swarmer 11 | . 3 . 8 . . Grunt 23 | . 4 9 . . 10 Brawler 1 | . . 1 . . . Sentry 7 | . . 1 1 . 5 Best Kill Streak 10 | . 4 8 10 . 7 Combat Bots Only 9 | . 4 6 9 . 3 Max Kills in Single Turn 4 | . 2 4 2 . 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . 2 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 465 | . 18 35 26 . 386 Missed 127 | . 8 11 9 . 99 Damage Taken 3745 | . 164 208 130 . 3243 Core 797 | . 25 53 6 . 713 Absorbed by Shields 132 | . . 78 54 . . Core Remaining (%) 93 | 100 90 86 98 . . Volleys Fired 102 | 1 12 29 13 . 47 Largest 4 | 1 2 2 4 . 4 Hottest 174 | 20 50 46 86 . 174 Shots Fired 306 | 1 24 57 52 . 172 Gun 247 | 1 22 56 52 . 116 Cannon 56 | . . . . . 56 Launcher 3 | . 2 1 . . . Special . | . . . . . . Kinetic 286 | 1 22 56 52 . 155 Thermal 17 | . . . . . 17 Explosive 3 | . 2 1 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 12 8 8 . 13 Robot Miss Streak 10 | 1 1 2 4 . 10 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . 4 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 204 | . 20 38 22 . 124 Core Hits 134 | . 12 17 11 . 94 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 1 . 3 Burn 2 | . . . . . 2 Destroy 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3572 | . 335 777 327 . 2133 Guns 2398 | . 267 603 327 . 1201 Cannons 929 | . . . . . 929 Explosions 242 | . 68 174 . . . Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 3191 | . 267 603 327 . 1994 Thermal 136 | . . . . . 136 Explosive 242 | . 68 174 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . 2 Average Corruption 2 | . . 2 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 4 . . 7 Message Errors 3 | . . 1 . . 2 Matter Fused 4 | . . 2 . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Fused 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 26 | . . . . . 26 Impact . | . . . . . . Kinetic 23 | . . . . . 23 Secondary 3 | . . . . . 3 Self-Inflicted Damage 37 | . 37 . . . . Shots 1 | . 1 . . . . Rammed 2 | . . . . . 2 Targets Rammed 4 | . . 1 . . 3 Kicked 2 | . . 1 . . 1 Crushed . | . . . . . . Highest Temperature 494 | . 2 8 66 . 494 Average Temperature 132 | . 2 5 31 . 164 Received Heat Transfer 1486 | . 57 100 12 . 1317 Effects 9 | . . . . . 9 Shutdowns 3 | . . . . . 3 Energy Bleed 4 | . . . . . 4 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 531 | . . . . . 531 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 381 | . 183 379 381 81 201 Initial 115 | . . 76 115 81 36 Average 141 | . 93 214 184 81 78 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 81 | 100 100 55 77 100 99 Level 1 18 | . . 44 22 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 2 . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 9 19 11 . 25 Peak Tracking Total 9 | . 5 6 9 . 8 Tactical Retreats 4 | . . 1 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 2 | . . . 1 1 . Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 1 1 . Successful . | . . . . . . Failed 2 | . . . 1 1 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 2 | . . . 1 1 . Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2404 | 69 256 723 512 173 671 Spaces Moved 997 | 50 166 296 218 77 190 Core 16 | 15 . . . . 1 Treads . | . . . . . . Legs 981 | 35 166 296 218 77 189 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 200 198 195 Average Speed 177 | 99 120 177 201 198 211 Slowest Speed 1600 | 120 120 200 270 198 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 31 32 19 2 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . 13 8 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . 13 8 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1412 | 68 200 447 265 98 334 Wait 201 | . 3 81 21 19 77 Move 992 | 49 165 295 217 76 190 Hop . | . . . . . . Pick Up 52 | 12 8 21 7 . 4 Fast Attach 3 | . 1 . 2 . . Attach 25 | 6 . 3 2 2 12 Detach 1 | . . . . . 1 Swap 17 | . 4 12 . 1 . Drop 15 | . 7 5 3 . . Fire 102 | 1 12 29 13 . 47 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 2 | . . 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1045 | -9/Materials | Discovered new exit (range 3) 1049 | -9/Materials | Entered another Materials area 1049 | -8/Materials | Evolved 2 slots: Weapon x2 1337 | -8/Materials | Build established: Tank 1384 | -8/Materials | Destroyed 9 combat bots 1517 | -8/Materials | Discovered new exit (range 11) 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Evolved 2 slots: Propulsion x2 1719 | -7/Factory | Discovered new exit (range 8) 1734 | -7/Factory | Entered Storage 2382 | -7/Storage | Core integrity fell below 50% 2395 | -7/Storage | Core integrity fell below 20% 2405 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Sml. Matter Pod. K-01 Serf collects debris. Power failure, Rnf. Ion Engine shutdown. K-01 Serf collects debris. Flak Cannon destroyed. K-01 Serf collects debris. Adv. Weight Redist. System severed. K-01 Serf collects debris. Slammed into L-41 Fighter. Rnf. Ion Engine severed. K-01 Serf collects debris. R-06 Scavenger collects Wheel. Critical hit (Burn: +37). K-01 Serf collects debris. R-06 Scavenger collects Adv. Weight Redist. System. K-01 Serf collects debris. R-06 Scavenger collects Med. Matter Pod. K-01 Serf collects debris. Slammed into L-41 Fighter. Destabilizing: Core damaged (-7). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#???##########?????????????????? | | ??????????????????# ??# #?????????????????? | | ??????????????????# ?# """" #?????????????????? | | ??????????????????# # """" ##????????????????? | | ??????????????????# #% """ #????????????????? | | ??????????????????# g% "" #?????????????????? | | ??????????????????????# %r* #?????????????????? | | ??????????????????????#% @k ! #?????????????????? | | ??????????????????????#!%l % #?????????????????? | | ??????????????????????# ! % #?????????????????? | | ??????????????????????####+#####?????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????## ##????????????????????? | | ??????????????????####### +????????????????????? | | ??????????? #????????????????????? | | ??????????????????+###### #????????????????????? | | ????????????????????????## ##????????????????????? | | ?????????????????????????# #?????????????????????? | | ???????????? ????????????# ######????????????????? | | ???????????? ????????????# ## #????????????????? | | ???????????# ?????########+## #????????????????? | | ???????????# ?????# !# #????????????????? | | ???????????# ###??# # #????????????????? | | ???????????# / # #????????????????? | | ???????????+ #### + #????????????????? | | ???????????# #??# # #????????????????? | | ???????????# #??# # #????????????????? | | ???????????# #??# # #????????????????? | | ???????????# #??# # #????????????????? | | ???????????# #??########### #????????????????? | | ?########### #???# # #????????????????? | | ?# !# #???# """""" # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed PiercingComponentBox Manual? 0 Play Time 00:34:54 Cumulative 5.8 hours Start 2024.04.21 @ 18:05:03 End 2024.04.21 @ 18:41:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bced83f0-a293-4df2-ba85-7e537687a63c