Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 09:49:46 Player: Demo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (132) 660 Value Destroyed (6256) 6256 Prototype IDs (35) 700 Alien Tech Used (6) 1200 Bonus (9000) 9000 TOTAL SCORE: 26416 Bonus ------- High Alert Combat Kills 479 Follower Combat Kills 721 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 147/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Walking (120) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Core Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Jamming Amplifier Improved Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Force Lance Force Lance > --- INVENTORY -------- Improved Linear Gravjet Antigrav Array Advanced Heat Sink Energy Well Matter Compressor Advanced Force Booster Improved Transmission Jammer Advanced Variable Charge Gun CPS Tube Ripper Force Lance Vortex Trap Botcube [Rating: 152] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Coil Gun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Coil Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Slots Evolved 16 | . . . . . . 8 . . . . 2 . . . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . Utility 10 | . . . . . . 7 . . . . 1 . . . . . . . . . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 207 | 9 . 1 3 2 8 17 5 5 . 6 4 29 4 1 2 5 7 1 10 18 34 11 25 Power 22 | 1 . . . . . 2 1 . . . . 6 . . . . . . 1 3 5 1 2 Engine 4 | 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . Core 4 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . 3 . . . . . . 1 3 5 . 2 Propulsion 55 | 3 . . 2 . 4 . . . . . 1 6 1 . 1 1 1 1 7 3 13 6 5 Treads 5 | . . . 1 . . . . . . . . . . . . . . . . . 3 1 . Leg 18 | . . . 1 . . . . . . . . 6 1 . 1 1 1 . . . 4 . 3 Wheel 12 | 3 . . . . 4 . . . . . 1 . . . . . . . . . . 4 . Hover 15 | . . . . . . . . . . . . . . . . . . 1 7 3 4 . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . 2 1 2 Utility 89 | 3 . . 1 2 1 10 2 5 . 3 2 14 3 . 1 2 3 . 2 9 9 4 13 Device 36 | 1 . . . . . 5 1 2 . 1 . 7 1 . . 1 2 . . 5 5 . 5 Storage 10 | 2 . . . 2 1 . . 1 . . . . . . 1 . 1 . . . . 1 1 Processor 19 | . . . 1 . . 1 . . . 1 2 4 . . . 1 . . 1 1 1 . 6 Hackware 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Protection 20 | . . . . . . 4 1 2 . 1 . 3 2 . . . . . 1 1 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 . 1 . . 3 5 2 . . 3 1 3 . 1 . 2 3 . . 3 7 . 5 Energy Gun 6 | 1 . . . . . 1 . . . 1 . . . . . . 1 . . 1 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 . . . . 2 2 1 . . . 1 3 . 1 . . 1 . . 1 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Launcher 8 | . . 1 . . . . . . . 1 . . . . . 1 1 . . . 2 . 2 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . 2 . . . . . . . . . 1 . . . . 3 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 1 . . . . 1 3 1 . . 2 . . . 3 1 2 3 Parts Lost 81 | . . . 2 . . . 1 2 . 1 2 1 . . . 1 9 . 4 . 32 1 25 Power 11 | . . . . . . . 1 . . . 1 . . . . . 1 . . . 6 1 1 Propulsion 26 | . . . 1 . . . . . . . . . . . . . 3 . 1 . 11 . 10 Utility 30 | . . . . . . . . 2 . . 1 1 . . . . 2 . 1 . 13 . 10 Weapon 14 | . . . 1 . . . . . . 1 . . . . . 1 3 . 2 . 2 . 4 Highest Loss Streak 19 | . . . 1 . . . 1 2 . 1 1 1 . . . 1 4 . 4 . 19 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 11 | 2 6 8 7 8 11 12 12 11 12 12 12 12 11 11 11 11 10 11 11 11 9 4 8 Power . | . 1 1 1 1 . . . . . 1 1 . 1 1 1 1 1 2 1 . . . . Propulsion 1 | 1 3 3 3 4 2 2 2 2 1 1 . 1 . . . . . . . 3 1 . 2 Utility 4 | . 2 3 2 2 5 4 5 3 4 6 6 5 5 5 5 4 4 6 7 6 4 1 . Weapon 2 | . . 1 . 1 1 2 3 4 4 2 2 3 3 3 3 3 2 2 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 1 . 1 . 13 4 1 . 1 1 3 4 2 . . 1 . . 1 8 7 1 7 Power 4 | . . . . . 1 1 . . . . . . . . . . . . 1 . . 1 . Propulsion 8 | . . . . . 3 . . . . . . . 1 . . . . . . 1 1 . 2 Utility 31 | . 1 . 1 . 6 3 1 . . . 1 3 . . . 1 . . . 7 5 . 2 Weapon 9 | . . . . . 2 . . . 1 1 2 1 1 . . . . . . . . . 1 Tool/Special 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 86 | . 100 100 98 100 91 79 79 83 86 85 87 94 100 100 100 99 91 70 62 91 65 32 54 Engine 3 | . 14 14 14 14 14 2 . . . . . 2 . . . . . . . . . 1 . Core 1 | . . . . . . 3 6 6 6 6 5 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 5 5 5 5 3 . . 8 4 . 2 Treads 1 | . . . 9 14 1 . . . . . . . . . . . . . . . . . 2 Leg 4 | . . . 1 . . . . . . . . 12 17 17 17 17 13 5 4 . 1 . 2 Wheel 7 | . 28 28 16 14 23 5 6 6 6 6 11 2 . . . . . . . . . 7 9 Hover 1 | . . . . . . . . . . . . . . . . . . 2 6 28 15 . . Device 15 | . 14 14 5 . 4 21 20 20 20 20 17 18 23 23 23 20 16 15 7 10 10 3 5 Storage 6 | . 14 14 14 14 12 6 6 6 6 6 5 5 5 5 5 5 7 10 10 4 2 . 2 Processor 13 | . . . 8 14 8 5 6 6 6 12 13 19 23 23 23 25 29 26 26 20 10 . 9 Protection 7 | . . . . . . 11 13 16 20 13 14 9 4 5 5 5 2 . 2 4 2 . 1 Energy Gun 4 | . 14 10 10 14 11 5 1 3 5 9 5 1 . . . . 1 . . 1 . . . Ballistic Gun 10 | . 14 14 12 14 13 8 17 13 6 4 5 11 11 12 17 16 13 10 . 2 . . . Slashing Weapon 1 | . . . . . . . . 2 6 3 5 2 5 4 . . . . . 4 1 4 1 Peak Build Rating 152 | 7 7 7 10 8 27 70 69 69 67 71 79 99 97 99 100 107 105 77 103 146 152 93 150 Average Rating 67 | 5 7 7 8 8 11 62 66 67 66 68 77 84 95 97 99 101 93 73 71 129 99 52 95 On Entrance 60 | . 7 7 7 8 8 18 65 69 66 66 71 72 94 97 99 100 97 70 77 98 146 20 93 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 14 13 14 14 27 33 74 74 73 71 70 73 77 54 55 55 55 54 36 51 65 71 44 105 Greatest Support 73 | 26 20 20 20 10 22 20 20 20 20 20 28 60 65 65 68 68 73 20 54 66 68 64 64 Greatest Overweight (x) 10 | . . . 1 2 10 3 3 3 3 3 2 9 . . . . 1 1 2 . 2 . 2 Average Overweight (x) 1 | . . . . 1 . 2 3 2 3 3 1 . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 6 10 Most Carried 15 | 7 8 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 9 15 Average Carried 13 | 2 6 8 7 8 13 14 14 13 14 14 14 14 14 15 15 15 14 14 13 14 11 5 9 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 5 Final Carried 15 | 6 8 8 8 11 15 15 15 13 15 15 15 15 15 15 15 15 14 14 14 15 5 9 3 Class Distribution -------------------- 35% | Mutant 16% | Scrapper 15% | Scavenger-Gunner 13% | Scavenger-Mutant 5% | Tank 4% | Scavenger-Scrapper 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Tank | -6/Lower Caves Scrapper | -6/Lower Caves Mutant | -6/Zion Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Sprinter | -3/Research Mutant | -3/Armory Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Matter Collected 6464 | 368 . . 124 364 280 554 872 200 43 229 12 869 10 259 33 71 538 . . 139 1129 . 370 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6726 | 269 . . 36 97 . 600 702 120 . 706 36 1049 49 302 70 . 854 . 84 139 888 34 691 Parts 287 | 16 . . 9 6 . 29 26 5 . 26 4 46 4 9 2 . 34 . 5 6 32 4 24 Haulers Intercepted 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieved Matter 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Self-Destructed 90 | . . . 5 . . . 26 . . 23 . . . 8 7 . 21 . . . . . . Prevented 7 | . . . . . . . . 2 . 4 . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Combat Hostiles Destroyed 105 | . . . 5 . . 10 12 . . 8 . 19 1 4 1 . 20 . 1 1 19 . 4 Melee 8 | . . . . . . . . . . 1 . . . . . . . . 1 . 6 . . Guns 54 | . . . . . . 10 12 . . 3 . 14 . 4 1 . 9 . . 1 . . . AOE 39 | . . . 5 . . . . . . 4 . 5 1 . . . 11 . . . 13 . . Classes Destroyed 21 | 3 . . 3 1 . 5 2 1 . 2 . 1 . . . . 1 . 1 . . . 1 Worker 4 | 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . Builder 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 Recycler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . 2 . . . . . . . 1 1 . . Swarmer 26 | . . . 4 . . 4 . . . 4 . 5 . 1 . . 8 . . . . . . Grunt 37 | . . . . . . 1 7 . . 1 . 8 . 1 . . 7 . . . 10 . 2 Brawler 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Duelist 5 | . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . . . . . 3 1 . . 1 . 3 . 1 1 . 1 . . 1 1 . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Hunter 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 Programmer 13 | . . . . . . 2 1 . . . . 1 1 . . . 3 . . . 5 . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . 3 . 1 . . . . . . 1 . . . . . . Best Kill Streak 8 | 5 . . 4 1 . 3 4 . . 5 2 7 1 4 1 . 8 . 1 1 6 1 5 Combat Bots Only 8 | . . . 4 . . 3 4 . . 5 . 7 1 4 1 . 8 . 1 1 5 . 4 Max Kills in Single Turn 5 | 2 . . 2 1 . 1 1 1 . 2 1 4 1 1 1 . 5 . 1 1 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . . . . 2 . 4 1 . . . 5 . . . 2 . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Hostile Shots Fired 1451 | . . . 30 . . 161 55 24 . 32 28 69 22 20 . 5 100 . 46 6 428 46 379 Missed 534 | . . . 10 . . 57 21 6 . 10 9 27 10 8 . . 36 . 11 2 163 15 149 Hits 917 | . . . 20 . . 104 34 18 . 22 19 42 12 12 . 5 64 . 35 4 265 31 230 Melee 20 | . . . . . . . 7 . . . . . . 4 . . . . 6 . 3 . . Projectile 897 | . . . 20 . . 104 27 18 . 22 19 42 12 8 . 5 64 . 29 4 262 31 230 AOE 31 | . . . . . . . . . . 8 . . . . . 8 . . . . 15 . . Critical Strikes 56 | . . . . . . 1 1 3 . . 1 3 . 2 . . 3 . 3 . 22 . 17 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 20211 | 30 . . 261 . . 930 655 492 . 713 249 827 317 306 . 448 1331 . 856 98 6273 803 5622 Core 3297 | . . . 8 . . 88 22 59 . 60 34 118 40 . . 15 198 . 163 25 1252 106 1109 Absorbed by Shields 134 | . . . . . . . . . . . . . . . . . . . 134 . . . . Ignored by Resistances 35 | . . . . . . . . . . . . . . . . . . . . . 35 . . Regen/Repaired (Parts) 199 | . . . . . . . 51 . 10 10 60 1 . . . 67 . . . . . . . Core Remaining (%) 69 | 100 . . . . 96 . . . . 73 . . . . . . 59 . 85 . 1 . . Volleys Fired 278 | 20 1 1 19 6 . 35 43 1 . 26 2 39 1 10 1 1 35 . 2 1 24 . 10 Largest 3 | 2 2 1 2 2 . 3 3 3 . 3 2 3 3 3 3 3 3 . 2 2 1 . 1 Hottest 280 | 60 60 30 60 60 . 161 161 158 . 200 150 180 90 95 95 95 123 . 53 280 49 . 80 Shots Fired 584 | 40 2 1 26 12 . 86 113 4 . 48 3 100 3 24 3 3 77 . 3 2 24 . 10 Gun 519 | 40 2 . 14 12 . 86 113 4 . 43 3 96 3 24 3 3 68 . 3 2 . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 65 | . . 1 12 . . . . . . 5 . 4 . . . . 9 . . . 24 . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 418 | 20 1 . 7 6 . 58 109 3 . 21 2 89 3 24 3 3 65 . 3 1 . . . Thermal 57 | . . . . . . 28 4 1 . 15 1 7 . . . . . . . 1 . . . Explosive 55 | . . 1 12 . . . . . . 5 . 4 . . . . 9 . . . 24 . . Electromagnetic 54 | 20 1 . 7 6 . . . . . 7 . . . . . . 3 . . . . . 10 Robot Hit Streak 22 | 7 . . 5 7 . 22 8 2 . 7 3 12 7 22 5 . 8 . 9 2 5 . 9 Robot Miss Streak 7 | 2 2 . 2 2 . 7 7 4 . 3 1 5 . 1 . . 3 . 1 . 1 . 3 Penetration Max 1 | . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . Secondary Targets 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Shots Hit Robots 443 | 20 . . 12 9 . 59 75 6 . 53 4 62 4 24 3 . 48 . 4 4 34 1 21 Core Hits 333 | 8 . . 16 4 . 35 56 5 . 25 2 41 3 9 1 . 36 . 2 3 64 1 22 Critical Kills 16 | . . . . . . 3 3 . . . . 4 . 1 1 . 3 . . 1 . . . Critical Parts Destroyed 12 | . . . . . . 1 2 . . . . 3 . 1 . . 5 . . . . . . Critical Strikes 41 | . . . . . . 7 7 . . 1 1 9 . 3 1 . 8 . . 1 3 . . Burn 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . . Destroy 30 | . . . . . . 4 5 . . . . 8 . 3 1 . 8 . . 1 . . . Sever 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Melee Attacks 282 | . . . . . . 37 2 4 . 33 11 71 24 3 . . . . 3 19 25 4 46 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 193 | . . . . . . 1 2 4 . 33 11 71 24 3 . . . . 1 19 . 4 20 Piercing 87 | . . . . . . 36 . . . . . . . . . . . . . . 25 . 26 Entropic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Sneak Attacks 20 | . . . . . . 2 . 4 . 4 3 1 . . . . . . . . . . 6 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Damage Inflicted 20759 | 309 . 39 482 88 . 1184 1260 335 . 2541 306 2168 227 773 52 . 3453 . 167 186 5430 58 1701 Guns 7663 | 251 . . 131 88 . 1057 1260 74 . 666 95 1686 106 620 52 . 1447 . 42 88 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8956 | 58 . 39 351 . . . . . . 538 . 322 74 . . . 2006 . . . 4651 . 917 Melee 4075 | . . . . . . 127 . 261 . 1337 211 160 47 153 . . . . 96 98 779 58 748 Ramming 65 | . . . . . . . . . . . . . . . . . . . 29 . . . 36 Kinetic 6020 | 78 . . 65 34 . 462 1173 48 . 342 57 1490 106 620 52 . 1443 . 42 8 . . . Thermal 1339 | 58 . . . . . 595 87 26 . 259 38 196 . . . . . . . 80 . . . Explosive 7981 | . . 39 351 . . . . . . 538 . 322 74 . . . 2006 . . . 4651 . . Electromagnetic 1279 | 173 . . 66 54 . . . . . 65 . . . . . . 4 . . . . . 917 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2824 | . . . . . . . . 261 . 1337 211 160 47 153 . . . . 28 98 . 58 471 Piercing 1183 | . . . . . . 127 . . . . . . . . . . . . . . 779 . 277 Entropic 68 | . . . . . . . . . . . . . . . . . . . 68 . . . . Highest Corruption 22 | . . . . . . 8 8 8 8 . . 1 . . . . . . . . 21 . 22 Average Corruption 6 | . . . . . . 1 8 8 8 . . 1 . . . . . . . . 7 . 12 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Effects 103 | . . . . . . 9 40 13 6 . . 3 . . . . . . . . 10 . 22 Message Errors 25 | . . . . . . 1 9 6 2 . . . . . . . . . . . 2 . 5 Matter Fused 21 | . . . . . . 2 10 1 2 . . . . . . . . . . . 2 . 4 Heat Flow Errors 13 | . . . . . . 1 7 2 . . . . . . . . . . . . 1 . 2 Energy Discharges 9 | . . . . . . . 3 2 1 . . 1 . . . . . . . . 1 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . 1 2 . 1 . . . . . . . . . . . 1 . 3 Data Loss (major) 7 | . . . . . . 2 2 1 . . . . . . . . . . . . . . 2 Misfires 6 | . . . . . . 2 2 1 . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 Weapon Failures 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 783 | . . . . . . 14 . 5 . 223 . 29 . 59 . . 203 . . . 132 . 118 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 331 | . . . . . . . . . . . . . . . . . 203 . . . 128 . . Melee 452 | . . . . . . 14 . 5 . 223 . 29 . 59 . . . . . . 4 . 118 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 461 | 30 . . 53 . . . . . . . . 16 86 . . . 106 . 14 . 86 . 70 Shots 16 | 1 . . 2 . . . . . . . . 1 1 . . . 3 . . . 3 . 5 Rammed 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . 3 . . . 4 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | 12 . . . . . 361 267 328 . 230 24 148 . . . . . . . 394 174 . 91 Average Temperature 122 | 12 . . . . . 120 121 120 . 67 18 71 . . . . . . . 144 43 . 43 Received Heat Transfer 2374 | . . . 102 . . 198 198 370 . 18 45 261 27 36 . 27 231 . 132 9 576 63 81 Effects 4 | . . . . . . . 3 . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | 1 . . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 15 | 2 . . . . . . . . . 1 . . . . . . . . . . . . 12 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . Heat Transferred 2525 | 50 . . . . . 1350 350 50 . 325 50 300 . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Maximum Alert Level 3 | . . . . . . 1 . . . . . 3 2 . . . . . . . 2 1 1 Low Security (%) 62 | 100 100 100 . 100 . 90 . . . . 100 20 . . . . . 100 100 100 28 . 96 Level 1 10 | . . . . . . 9 . . . . . . 30 . . . . . . . 33 100 4 Level 2 16 | . . . . . . . . . . . . 29 69 . . . . . . . 38 . . Level 3 11 | . . . . . . . . . . . . 49 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 991 | 15 . 2 . 84 . 285 . . . . 76 991 520 . . . . 118 61 80 643 385 213 Initial 520 | . . . . 84 . . . . . . 76 8 520 . . . . 118 61 31 36 337 199 Average 255 | 3 . . . 21 . 126 . . . . 30 592 424 . . . . 103 44 24 316 353 128 Influence Increases 6439 | 40 . 2 315 132 . 804 595 30 . 409 52 1013 148 85 20 30 535 . 35 179 1433 98 484 Destroy 0b10 Robot/C 2520 | . . . 120 . . 200 240 20 . 240 . 560 20 80 20 20 400 . 20 20 460 . 100 Destroy 0b10 Robot/NC 170 | 40 . . . 10 . 15 . . . 35 10 10 5 5 . 5 10 . . 5 5 5 10 Destroy Leader 320 | . . . . . . 62 10 10 . 30 . 40 10 . . . 50 . . 12 82 . 14 Allied During Kill 282 | . . . . . . . . . . 104 . 86 . . . 5 . . . . 87 . . Successful Hack 167 | . . . . 2 . 30 . . . . 26 . 7 . . . . . . 28 32 42 . Select Force Hacks 120 | . . . . 120 . . . . . . . . . . . . . . . . . . . Disable Machine 255 | . . . . . . 30 . . . . . 45 15 . . . . . . 15 45 . 105 Anti-Garrison Action 300 | . . . . . . 200 . . . . . 100 . . . . . . . . . . . Destroy Structure 700 | . . 2 . . . 27 . . . . 16 157 76 . . . . . . 24 362 6 30 Partial Spotted 105 | . . . . . . 15 . . . . . . 15 . . . . . . 45 15 15 . Lose Combat Pursuer 1500 | . . . 195 . . 225 345 . . . . 15 . . . . 75 . 15 30 345 30 225 Influence Decreases 6380 | 40 . . 142 307 . 526 588 265 50 287 162 34 749 407 88 30 347 100 67 165 860 386 780 Entered New Map 1600 | . . . 2 91 . . 104 55 50 . 46 4 471 145 14 . . 70 27 25 34 306 156 Time Decay 3600 | 40 . . 130 162 . 526 474 190 . 197 110 . 278 262 74 30 257 30 . 140 256 70 374 Lost Part 766 | . . . 10 . . . 10 20 . 10 6 10 . . . . 90 . 40 . 310 10 250 Lost Ally 210 | . . . . . . . . . . 80 . 20 . . . . . . . . 110 . . Purge Threat 204 | . . . . 54 . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 37 | . 1 . . . . 10 . . . . 2 . 3 . . . 1 . 1 4 5 2 8 Investigation 18 | . 1 . . . . 6 . . . . 1 . 2 . . . . . . 3 1 2 2 Extermination 9 | . . . . . . 2 . . . . . . 1 . . . . . . 1 2 . 3 Reinforcement 8 | . . . . . . 2 . . . . 1 . . . . . . . 1 . 1 . 3 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Distress Signals 12 | . . . . . . 3 . . . 7 . . . . . . . . . . 2 . . Communications Jammed 107 | . . . . . . . . . . . . 16 73 . . . . . . 1 6 11 . Distress Signals 95 | . . . . . . . . . . . . 16 73 . . . . . . . 6 . . Times Spotted 303 | . 2 . 10 . . 28 27 1 . 12 5 27 14 4 . 13 26 . 6 7 62 8 51 Peak Tracking Total 18 | . 1 . 4 . . 11 11 1 . 5 4 9 7 2 . 9 9 . 4 3 18 4 16 Tactical Retreats 42 | . . . 3 . . 8 9 . . . . 1 . . . . 2 . 1 2 8 1 7 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Traps Triggered 12 | . 1 . 1 . . 2 . . . . . 3 . . . . . . 4 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Machines Disabled 25 | . . . 2 . . 2 2 . . . . 6 1 1 . . . . . 1 3 . 7 Max in Single Turn 3 | . . . 2 . . 1 1 . . . . 3 1 1 . . . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Machines Accessed 65 | . 1 . . 8 5 16 . . . 1 5 1 4 . . 3 . 2 . 6 7 3 3 Terminals 34 | . 1 . . 4 . 6 . . . 1 3 1 2 . . . . 2 . 4 5 3 2 Fabricators 5 | . . . . . . 4 . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . 4 . 4 . . . . 1 . 2 . . . . . . 2 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Total Hacks 157 | . 4 . . 15 26 34 . . . 2 7 3 10 . . 8 . 2 . 16 14 8 8 Successful 84 | . . . . 9 26 18 . . . 2 3 . 5 . . 8 . 1 . 4 5 2 1 Failed 72 | . 4 . . 5 . 16 . . . . 4 3 5 . . . . 1 . 12 9 6 7 Catastrophic 24 | . 2 . . . . 6 . . . . 2 1 1 . . . . 1 . 5 2 4 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 91 | . 4 . . 17 . 29 . . 2 . 5 . 8 . . . . 1 . 16 7 1 1 Terminals 83 | . 4 . . 9 . 16 . . . 2 5 3 7 . . . . 2 . 10 12 8 5 Fabricators 11 | . . . . . . 10 . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 23 | . . . . 6 . 6 . . . . 1 . 3 . . . . . . 6 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 Terminal Hacks 51 | . . . . 2 26 3 . . . 2 . . 3 . . 8 . 1 . . 3 2 1 Record 25 | . . . . . 20 . . . . 2 . . . . . 2 . . . . . 1 . Robot Analysis 6 | . . . . 1 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . 1 . . 5 . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 28 | . . . . 5 . 13 . . . . 2 . 2 . . . . . . 4 2 . . Terminals 9 | . . . . 1 . 3 . . . . 1 . 1 . . . . . . 2 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 6 | . . . . 1 . 2 . . . . 1 . 1 . . . . . . 1 . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Report 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . 4 . 4 . . . . 1 . 1 . . . . . . 2 1 . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Fedlink 8 | . . . . . . 4 . . . . 1 . 1 . . . . . . 2 . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 . . 5 . 9 . . . . 3 1 2 . . . . 1 . 6 6 3 4 Full Trace Events 8 | . . . . 2 . . . . . . . . 1 . . . . . . 1 . 2 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 6 6 6 6 6 2 2 2 . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Rewired 6 | . . . . . . . 2 . . . . 1 . . . 3 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Total Allies 16 | . . . . . . . 2 . 2 . . 1 . . . 4 . . . 1 6 . . Largest Group 6 | . . . . . . . 2 2 4 4 . 1 . . . 4 . . . 1 6 . . Highest-Rated Group 371 | . . . . . . . 49 49 241 241 . 119 . . . 249 . . . 26 371 . . Highest-Rated Ally 119 | . . . . . . . 29 29 96 96 . 119 . . . 116 . . . 26 67 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 135 | . . . . . . . 9 25 . 37 . 13 . . . 11 . . . . 40 . . Total Damage 4054 | . . . . . . . 161 553 . 1151 . 866 . . . 474 . . . . 849 . . Kills 22 | . . . . . . . . 1 . 6 . 9 . . . 2 . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Active Infowar (turns) 10280 | 14 81 33 113 . 624 1458 1185 163 . 655 285 1563 600 568 344 723 837 74 110 344 435 48 23 Optics 6538 | . . . . . . . . . . 655 285 1563 600 568 344 723 837 74 110 344 435 . . Sensors 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 IFF 431 | . . . . . . 431 . . . . . . . . . . . . . . . . . Seismic 3661 | 14 81 33 113 . 624 1458 1185 153 . . . . . . . . . . . . . . . Cloaking 30 | . . . . . . . . 30 . . . . . . . . . . . . . . . Jamming 2854 | . . . . . . . . . . . . 299 600 568 344 443 . . . 336 203 48 13 Robot Analysis Total 6 | . . . . 1 5 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . 1 . 1 1 1 2 . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Turns Passed 15076 | 153 81 33 341 559 1970 1463 1216 398 1142 661 285 1563 600 568 344 723 837 74 110 344 596 140 875 Spaces Moved 13410 | 80 91 37 296 490 1994 1194 928 360 1017 496 261 924 461 460 298 603 633 39 42 706 812 247 941 Core 552 | 3 . . . . 240 . . . . . . . . . . . . . . . 50 . 259 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 3176 | . . . . . . . . . . . . 647 461 460 298 603 633 39 23 . 12 . . Wheels 7701 | 77 91 37 296 490 1754 1194 928 360 1017 496 261 277 . . . . . . . . . 23 400 Hover 1204 | . . . . . . . . . . . . . . . . . . . 19 706 479 . . Flight 777 | . . . . . . . . . . . . . . . . . . . . . 271 224 282 Fastest Speed 28 | 50 80 80 80 95 50 80 100 90 100 100 80 80 113 113 113 113 110 190 32 30 28 34 28 Average Speed 92 | 88 80 80 92 99 93 96 100 99 100 100 89 120 113 113 113 113 112 190 138 32 47 42 70 Slowest Speed 550 | 90 80 80 95 110 550 100 100 100 100 100 90 190 113 113 113 113 190 190 260 33 190 90 130 Overloaded Moves 99 | . . . . . . . . . . . . . . . . . . . . . 63 . 36 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . . . 3 2 6 Potential Cave-ins 13 | . . . . . . . . . . . . . 3 . . 3 . . . . 3 . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 48 | 4 17 8 19 73 91 32 86 42 84 59 10 91 18 78 60 89 87 1 54 24 54 7 82 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 12 | . . . . 4 4 1 . . 2 . . . . 1 . . . . . . . . . Known Exits Taken 13 | . . . . . 1 1 1 . . 1 1 . 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 . . . . . . . . . . . . 1 . Scrap Searched 28 | . . . 2 . 9 . 2 2 3 . . . . 4 2 . 4 . . . . . . Spaces Dug 142 | . . . . . . 25 2 . . 2 8 40 22 . . 3 . . . 12 13 3 12 Terrain Destroyed 631 | 2 . 6 44 . . 28 19 . . 6 8 58 51 7 3 3 162 . . 12 207 3 12 Melee 118 | . . . . . . 25 2 . . 2 7 33 22 . . . . . . 12 . 3 12 Projectile 87 | . . . . . . 3 15 . . 4 1 8 . 7 3 3 43 . . . . . . AOE 423 | 2 . 6 44 . . . . . . . . 16 29 . . . 119 . . . 207 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Arm Res Qua Total 15188 | 118 97 38 334 553 2108 1391 1125 389 1143 575 293 1195 503 482 304 642 691 39 89 794 948 270 1067 Wait 496 | 2 2 . 11 49 28 64 119 13 118 7 1 43 1 6 2 2 . . . 14 9 . 5 Move 13364 | 79 90 36 295 489 1993 1193 927 359 1016 495 261 921 460 459 297 602 632 38 41 705 805 242 929 Hop 11 | . . . . . . . . . . . . . . . . . . . . . 3 2 6 Pick Up 164 | 7 3 . 2 4 35 13 3 1 5 2 7 19 2 . . 1 5 . 6 13 15 7 14 Fast Attach 129 | 7 . . 1 . 6 10 1 4 . 1 1 8 3 1 . 6 5 1 6 9 23 10 26 Attach 76 | . . . 1 . 7 6 2 3 . 1 2 13 . . . . 7 . 4 5 13 2 10 Detach 19 | . . . . . . 2 . . . . . 4 . . . . 2 . 1 1 6 . 3 Swap 88 | 2 . 1 4 2 2 13 5 1 . 6 2 27 4 2 2 2 1 . 2 7 3 . . Drop 207 | 1 1 . 1 3 37 18 3 3 4 4 6 31 8 1 2 8 4 . 7 20 25 3 17 Fire 278 | 20 1 1 19 6 . 35 43 1 . 26 2 39 1 10 1 1 35 . 2 1 24 . 10 Melee 274 | . . . . . . 37 2 4 . 33 11 71 24 3 . . . . 3 19 21 4 42 Ram 5 | . . . . . . . . . . . . . . . . . . . 3 . . . 2 Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . 15 . . . . . . 14 . . . . Rewire 44 | . . . . . . . 20 . . . . 4 . . . 20 . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Upp / Ext / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x3 / DSF) -4/DSF -3/Research (discovered 3 exits: Res / *Arm / Tes) -3/Armory -2/Research -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 6) 235 | -10/Materials | Entered Mines 261 | -10/Mines | Discovered new exit (range 8) 268 | -10/Mines | Entered Subcaves 277 | -10/Subcaves | Learned location of 1 exit from Materials 316 | -10/Subcaves | Build established: Mutant 391 | -10/Subcaves | Discovered new exit (range 10) 437 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 515 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 609 | -10/Subcaves | Entered Recycling 906 | -9/Recycling | Scanned before Scraplab entrance 1046 | -9/Recycling | Discovered new exit (range 16) 1156 | -9/Recycling | Entered Scraplab 1166 | -9/Recycling | Discovered new exit (range 3) 1168 | -9/Recycling | Entered Scraptown 1376 | -9/Scraptown | Discovered new exit (range 5) 1420 | -9/Scraptown | Visited Red Mages 1466 | -9/Scraptown | Visited Cyclists 1595 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1598 | -9/Scraptown | Learned Research stockpile data 1694 | -9/Scraptown | Visited TADAMA 1715 | -9/Scraptown | Visited The Evicted 1737 | -9/Scraptown | Visited Assassins FH 1764 | -9/Scraptown | Visited Shadow of the Wyrm 1773 | -9/Scraptown | Visited Bundlers 2008 | -9/Scraptown | Visited UFD Registry 2008 | -9/Scraptown | Registered with UFD as "Autoframe" 2045 | -9/Scraptown | Visited Modified Component R&D 2097 | -9/Scraptown | Visited Scrapoid Research Area 2112 | -9/Scraptown | Visited Analyses Database 2134 | -9/Scraptown | Visited Science Guys 2294 | -9/Scraptown | Visited Abandonware Association 2310 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2331 | -9/Scraptown | Visited Scrap Suit Storage 2337 | -9/Scraptown | Found Scrap Suit 2361 | -9/Scraptown | Visited Supply Room 2382 | -9/Scraptown | Visited Cartography Club 2649 | -9/Scraptown | Learned location of Storage (-9) 2649 | -9/Scraptown | Learned location of Quarantine (-2) 2649 | -9/Scraptown | Learned 12 Materials zone layouts 2649 | -9/Scraptown | Learned 20 Factory zone layouts 2649 | -9/Scraptown | Learned 16 Research zone layouts 2649 | -9/Scraptown | Learned 8 Access zone layouts 2649 | -9/Scraptown | Learned 4 Storage zone layouts 2649 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 2649 | -9/Scraptown | Learned location of 1 exit from Factory 2649 | -9/Scraptown | Learned location of 2 exits from Lower Caves 2649 | -9/Scraptown | Identified exit to Factory 2842 | -9/Scraptown | Visited Botcube Research 2850 | -9/Scraptown | Found Botcube 2869 | -9/Scraptown | Visited Supply Room 3059 | -9/Scraptown | Met Optimus 3059 | -9/Scraptown | Accepted into 0bPrime 3138 | -9/Scraptown | Entered Factory 3138 | -6/Factory | Evolved 8 slots: Utility x7, Weapon x1 3139 | -6/Factory | Identified exit to Lower Caves 3431 | -6/Factory | Build established: Scrapper 3525 | -6/Factory | Discovered exit to Lower Caves (range 7) 3872 | -6/Factory | Loaded intel: 8 recycling unit locations 4040 | -6/Factory | Learned location of Protoforge (-2) 4552 | -6/Factory | Spotted B-75 Beast 4601 | -6/Factory | Entered Lower Caves 4602 | -6/Lower Caves | Identified exit to Lower Caves 4675 | -6/Lower Caves | Spotted B-75 Beast 4780 | -6/Lower Caves | Encountered a Warlord checkpoint 4826 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5155 | -6/Lower Caves | Build established: Tank 5576 | -6/Lower Caves | Learned Factory security intel 5817 | -6/Lower Caves | Entered another Lower Caves area 5817 | -6/Lower Caves | Accompanied by 2 allies 5818 | -6/Lower Caves | Identified exit to Factory 5937 | -6/Lower Caves | Learned Factory stockpile data 5962 | -6/Lower Caves | Spotted B-75 Beast 6010 | -6/Lower Caves | Discovered new exit (range 10) 6049 | -6/Lower Caves | Build established: Scrapper 6215 | -6/Lower Caves | Entered Zion 6215 | -6/Zion | Accompanied by 2 allies 6355 | -6/Zion | Build established: Mutant 6374 | -6/Zion | Discovered new exit (range 16) 6434 | -6/Zion | System corruption cleaned by Quarantine Array 6489 | -6/Zion | Given A8's code to call for help 6537 | -6/Zion | Learned location of Warlord (-5) 6656 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6662 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7046 | -6/Zion | Turned away by Imprinter 7357 | -6/Zion | Entered Proximity Caves 7357 | -5/Proximity Caves | Accompanied by 4 allies 7465 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7769 | -5/Proximity Caves | Build established: Scrapper 7873 | -5/Proximity Caves | Lost 4 allies 8018 | -5/Proximity Caves | Entered Factory 8018 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8019 | -5/Factory | Identified exit to Upper Caves 8019 | -5/Factory | Identified exit to Extension 8142 | -5/Factory | Loaded intel: 8 recycling unit locations 8236 | -5/Factory | Build established: Scavenger-Scrapper 8303 | -5/Factory | Identified exit to Garrison 8303 | -5/Factory | Entered Garrison 8397 | -5/Garrison | Heavy support dispatched to Factory 8411 | -5/Garrison | Rewired Executioner 8525 | -5/Garrison | Triggered checkpoint 8595 | -5/Garrison | Heavy support dispatched to Factory 8619 | -5/Garrison | Triggered checkpoint 8665 | -5/Garrison | Destroyed 7 combat bots 8937 | -5/Garrison | Triggered checkpoint 8937 | -5/Garrison | Discovered new exit (range 14) 8951 | -5/Garrison | Identified exit to Factory 8959 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9063 | -5/Garrison | Triggered checkpoint 9248 | -5/Garrison | Discovered exit to Factory (range 15) 9259 | -5/Garrison | Triggered checkpoint 9520 | -5/Garrison | H-XX Assembler disabled 9562 | -5/Garrison | Build established: Scavenger-Gunner 9596 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9703 | -5/Garrison | Discovered exit to Factory (range 22) 9866 | -5/Garrison | Entered Factory 10118 | -5/Factory | Discovered exit to Extension (range 5) 10158 | -5/Factory | Build established: Scavenger-Mutant 10437 | -5/Factory | Spotted B-75 Beast 10445 | -5/Factory | Loaded intel: 8 recycling unit locations 10462 | -5/Factory | Discovered exit to Upper Caves (range 4) 10466 | -5/Factory | Entered Upper Caves 10540 | -5/Upper Caves | Learned location of Armory (-3) 10888 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10977 | -5/Upper Caves | Discovered new exit (range 10) 10988 | -5/Upper Caves | Identified exit to Upper Caves 11034 | -5/Upper Caves | Entered another Upper Caves area 11035 | -5/Upper Caves | Identified exit to Warlord 11041 | -5/Upper Caves | Discovered new exit (range 10) 11051 | -5/Upper Caves | Identified exit to Factory 11202 | -5/Upper Caves | Encountered a Warlord checkpoint 11204 | -5/Upper Caves | Build established: Scavenger-Gunner 11345 | -5/Upper Caves | Found DCF Scrap (13 items) 11378 | -5/Upper Caves | Entered Warlord 11569 | -5/Warlord | Rebuked by Warlord 11594 | -5/Warlord | Warlord's base attacked by MAIN.C 11944 | -5/Warlord | Warlord forces counterattacked 11954 | -5/Warlord | Found Prototype Piercing Weapon 11954 | -5/Warlord | Identified Vortex Lance 11966 | -5/Warlord | Found Prototype Launcher 11966 | -5/Warlord | Identified Vortex Catalyst Activator 12069 | -5/Warlord | Spotted Striker 12083 | -5/Warlord | Discovered new exit (range 20) 12099 | -5/Warlord | Identified exit to Proximity Caves 12101 | -5/Warlord | Entered Proximity Caves 12117 | -4/Proximity Caves | Lost 15 allies 12412 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12490 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 12728 | -4/Proximity Caves | Destroyed 8 combat bots 12919 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12938 | -4/Proximity Caves | Entered Factory 12938 | -4/Factory | Evolved 2 slots: Propulsion x2 12939 | -4/Factory | Identified exit to Research 12943 | -4/Factory | Lost 3 parts (2n1w) 13008 | -4/Factory | Identified exit to DSF 13012 | -4/Factory | Entered DSF 13038 | -4/DSF | Discovered exit to Research (range 22) 13051 | -4/DSF | Lost 4 parts (1n1u2w) 13072 | -4/DSF | Additional patrols routed to DSF 13122 | -4/DSF | Entered Research 13122 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13123 | -3/Research | Identified exit to Testing 13123 | -3/Research | Identified exit to Research 13187 | -3/Research | Loaded intel: 5 recycling unit locations 13421 | -3/Research | Discovered new exit (range 9) 13456 | -3/Research | Identified exit to Armory 13466 | -3/Research | Entered Armory 13466 | -3/Armory | Accompanied by 1 ally 13497 | -3/Armory | Found Adv. Force Booster 13618 | -3/Armory | Spotted B-86 Titan 13716 | -3/Armory | First assault squad dispatched 13819 | -3/Armory | Lost 7 parts (2p2n3u) 13820 | -3/Armory | Scrapoids reinforcements arrived? 13893 | -3/Armory | Lost 6 allies 13901 | -3/Armory | Crushed by falling debris 13901 | -3/Armory | System corruption reached 10% 13906 | -3/Armory | Core integrity fell below 50% 13924 | -3/Armory | Build established: Mutant 13948 | -3/Armory | Core integrity fell below 20% 13985 | -3/Armory | Lost 19 parts (3p7n7u2w) 14007 | -3/Armory | Spotted Armor Guard 14007 | -3/Armory | Spotted Armor Guard 14016 | -3/Armory | Found Gamma Bomb Array 14021 | -3/Armory | Found Gamma Bomb Array 14041 | -3/Armory | Discovered exit to Research (range 14) 14062 | -3/Armory | Entered Research 14062 | -2/Research | Evolved 2 slots: Utility x2 14155 | -2/Research | Spotted B-90 Cyclops 14193 | -2/Research | Discovered new exit (range 12) 14202 | -2/Research | Entered Quarantine 14207 | -2/Quarantine | Found Alien Artifact 14321 | -2/Quarantine | Found Alien Reactor 14321 | -2/Quarantine | Identified Matter Drive 14335 | -2/Quarantine | Identified Core Reset Matrix 14335 | -2/Quarantine | Used Core Reset Matrix 14339 | -2/Quarantine | Detected hypermatrix surge 14339 | -2/Quarantine | Sensed 15 artifacts in vicinity 14346 | -2/Quarantine | Found Transdimensional Reconstructor 14351 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 14353 | -2/Quarantine | Found Transdimensional Reconstructor 14355 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 14364 | -2/Quarantine | Found Dimensional Node Initializer 14365 | -2/Quarantine | Found Dimensional Node Initializer 14436 | -2/Quarantine | Build established: Hacker-Mutant 14511 | -2/Quarantine | Found Phase Redirector 14540 | -2/Quarantine | Discovered new exit (range 5) 14544 | -2/Quarantine | Identified exit to Access 14546 | -2/Quarantine | Initialized slip node 14595 | -2/Quarantine | Lost 4 parts (1n2u1w) 14648 | -2/Quarantine | Warped through subspace 14650 | -2/Quarantine | Spotted Fortress 14656 | -2/Quarantine | Warped through subspace 14695 | -2/Quarantine | Spotted Alpha 7 14747 | -2/Quarantine | Lost 13 parts (1p5n5u2w) 14773 | -2/Quarantine | Found Subatomic Replicator 14805 | -2/Quarantine | Found Core Cannon 14813 | -2/Quarantine | Warped through subspace 14814 | -2/Quarantine | Core integrity fell below 50% 14839 | -2/Quarantine | System corruption reached 10% 14910 | -2/Quarantine | Found Terrabomb 14919 | -2/Quarantine | Found Terrabomb 14925 | -2/Quarantine | Warped through subspace 15025 | -2/Quarantine | Core integrity fell below 20% 15039 | -2/Quarantine | Used Terrabomb 15040 | -2/Quarantine | Met incapacitated Sigix Warrior 15040 | -2/Quarantine | Lockdown squad dispatched 15048 | -2/Quarantine | Used Terrabomb 15058 | -2/Quarantine | Lost 3 parts (1n2u) 15077 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15039_ Sigix Lab disabled. Sigix Containment Pod: What have they done to you? Where are all your components? I cannot do anything in this state. Take me to our ship immediately. 15040_ ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. 15043_ System corrupted: Heat flow error (+124). 15045_ Connecting with Sigix Quarantine Controls... 15046_ Slug penetrates Machine. 15048_ Terrabomb activated. 15051_ Machine disabled. 15060_ 64JELR=LS#XQW C,QAJTYP282JR= 15069_ Lance destroyed. 15072_ Slug penetrates Machine. 15073_ Kicked P-80 Master out of the way. 15073_ Imp. Melee Analysis Suite destroyed. 15074_ Kicked P-80 Master. Map ----- +----------------------------------------------------+ | ???????????????????# #????????# | | ???????????????????# #????????# | | ???????????????????# #????????# | | ???????????????????# #????????# | | ???????????????????# #????????# | | ???????????????????# #????????# | | ???????????????????# #????????# | | ???????????????????# #????????# | | ???????????????????# #????????# | | ???????????? ??# #????????# | | ??????????? # #????????# | | ??????????? " "???????## | | ????????? " " ?????# | | ??????? " " ????# | | ????? " " ????# | | ??? """"+"""###??#] | | ?? " #??# | | ? " #??## | | " " #???# | | " T " " #???# | | " !"" #???# | | ;;;;;;;;;;" " """ """ " # | | ;"""""""""" " """ " # | | ;"""""""""; " " "" | | ;"""p "mh;;;""""""""""""" | | ; @"""p " | | ;"p "&" " | | ;""p"""p " | | ;"""ppp T;T"""+"""""""""" | | ;""""""""";""! ]" """## | | ;"""""""""; " ! ] " " | | ;;;;;;;"""" " """ | | " """" [# # | | " """" #?# | | " """" = "?# | | ? " """" " # | | ?? " """??! ""# | | ??? " ???? #?# | | ????? "?"?????##?##### | | ??????? ?? ?? ????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 47 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Additional Mass Support 9 Corruption Containment 12 Corruption Block 20 Armor Coverage 1200 Resistance: TH 15 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 26 Item Schematics ----------------- Cld. Phase Gun | -2/Quarantine | Archive Exp. Targeting Computer | -2/Quarantine | Archive Prc. Energy Filter | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Matter Drive Core Reset Matrix Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberRingLeg Manual? 0 Play Time 02:47:57 Cumulative 162.4 hours Start 2025.05.09 @ 17:16:40 End 2025.05.10 @ 09:49:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5de1b60-6a51-45e0-bd84-a7cd231f8af3