Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 01:37:11 Player: nado Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (80) 400 Value Destroyed (2177) 2177 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 3683 Bonus ------- High Alert Combat Kills 126 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 251/265 System Corruption 1% Temperature Cool (54) Movement Treading (243) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Heavy Armor Plating > --- WEAPON (2) ------- Beam Rifle Autogun > --- INVENTORY (20) --- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Armored Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Structural Scanner Sensor Array Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Heavy Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Armored Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Structural Scanner Sensor Array Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Heavy Assault Rifle Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 56 | . 22 34 Power 8 | . 4 4 Engine 8 | . 4 4 Core . | . . . Reactor . | . . . Propulsion 21 | . 9 12 Treads 5 | . . 5 Leg 14 | . 7 7 Wheel . | . . . Hover 2 | . 2 . Flight . | . . . Utility 15 | . 5 10 Device 7 | . 2 5 Storage 2 | . 2 . Processor 1 | . . 1 Hackware . | . . . Protection 5 | . 1 4 Artifact . | . . . Weapon 12 | . 4 8 Energy Gun 5 | . 2 3 Energy Cannon 1 | . . 1 Ballistic Gun 6 | . 2 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 14 | . 4 10 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 4 | . 1 3 Weapon 6 | . 2 4 Highest Loss Streak 9 | . 1 9 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 93 93 Engine 11 | . 12 10 Treads 2 | . . 5 Leg 27 | . 27 27 Device 7 | . 4 8 Storage 12 | . 14 11 Protection 5 | . 4 6 Energy Gun 11 | . 13 8 Ballistic Gun 13 | . 14 12 Peak Build Rating 24 | . 11 24 Average Rating 13 | . 9 17 On Entrance 7 | 6 6 11 Naked Turns . | . . . Heaviest Build 71 | 12 54 71 Greatest Support 63 | 20 20 63 Greatest Overweight (x) 9 | . 9 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | . 20 20 Average Capacity 18 | . 17 20 Most Carried 20 | . 20 20 Average Carried 17 | . 15 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 20 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1326 | 198 258 870 Remotely . | . . . Salvage Created 3009 | . 865 2144 Parts 176 | . 53 123 Haulers Intercepted 6 | . . 6 Recyclers Shooed 5 | . 1 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 61 | . 20 41 Guns 60 | . 20 40 Cannons 1 | . . 1 Classes Destroyed 11 | . 5 6 Worker 2 | . . 2 Builder 2 | . 1 1 Hauler 6 | . . 6 Recycler 3 | . 1 2 Operator 5 | . 2 3 Watcher 1 | . . 1 Swarmer 11 | . 3 8 Grunt 37 | . 17 20 Brawler 2 | . . 2 Duelist 3 | . . 3 Sentry 8 | . . 8 Best Kill Streak 8 | . 3 8 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 289 | . 95 194 Missed 73 | . 17 56 Damage Taken 2940 | . 882 2058 Core 625 | . 215 410 Absorbed by Shields . | . . . Redirected to Shielding 6 | . . 6 Core Remaining (%) 57 | 100 14 . Volleys Fired 210 | . 79 131 Largest 2 | . 2 2 Hottest 91 | . 80 91 Shots Fired 410 | . 153 257 Gun 405 | . 153 252 Cannon 5 | . . 5 Launcher . | . . . Special . | . . . Kinetic 192 | . 44 148 Thermal 218 | . 109 109 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | . 15 22 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 8 | . 2 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 290 | . 115 175 Core Hits 127 | . 51 76 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 10 | . . 10 Burn 8 | . . 8 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4307 | . 1317 2990 Guns 4141 | . 1288 2853 Cannons 102 | . . 102 Explosions . | . . . Melee . | . . . Ramming 64 | . 29 35 Kinetic 1885 | . 304 1581 Thermal 2358 | . 984 1374 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 13 | . 8 5 Kicked 13 | . 8 5 Crushed . | . . . Highest Temperature 252 | . 162 252 Average Temperature 40 | . 44 37 Received Heat Transfer 1113 | . 462 651 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 11 | . 4 7 Heat Transferred 5640 | . 2125 3515 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 688 | . 220 688 Initial 41 | . . 41 Average 214 | . 97 304 Maximum Alert Level 2 | . 1 2 Low Security (%) 64 | . 92 42 Level 1 21 | . 7 31 Level 2 14 | . . 25 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 5 5 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 4 | . 2 2 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 2 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 109 | . 33 76 Peak Tracking Total 12 | . 4 12 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 4 10 Terminals 13 | . 4 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 34 | . 10 24 Successful 8 | . 4 4 Failed 26 | . 6 20 Catastrophic 7 | . 1 6 Database Lockouts . | . . . Manual 21 | . 7 14 Terminals 32 | . 10 22 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Robot Analysis 3 | . 2 1 Prototype ID Bank 1 | . 1 . Hauler Manifests 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 13 | . 4 9 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 3 | . 2 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4543 | . 1979 2564 Spaces Moved 1735 | 1 714 1020 Core 1 | . 1 . Treads 141 | . . 141 Legs 1593 | 1 713 879 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 207 | 120 222 197 Slowest Speed 500 | 120 500 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 2 85 88 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2310 | . 954 1356 Wait 211 | . 111 100 Move 1733 | . 713 1020 Hop . | . . . Pick Up 37 | . 9 28 Fast Attach 29 | . 10 19 Attach 10 | . 2 8 Detach 6 | . 2 4 Swap 17 | . 10 7 Drop 44 | . 10 34 Fire 210 | . 79 131 Melee . | . . . Ram . | . . . Kick 13 | . 8 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 741 | -10/Materials | Build established: Scavenger-Mutant 896 | -10/Materials | Core integrity fell below 50% 1246 | -10/Materials | Core integrity fell below 20% 1295 | -10/Materials | Build established: Mutant 1476 | -10/Materials | Discovered new exit (range 13) 1564 | -10/Materials | Discovered new exit (range 9) 1720 | -10/Materials | Discovered new exit (range 11) 1980 | -10/Materials | Entered another Materials area 1980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2391 | -9/Materials | Build established: Scavenger-Mutant 2506 | -9/Materials | Discovered new exit (range 15) 3337 | -9/Materials | Discovered new exit (range 16) 3695 | -9/Materials | Discovered new exit (range 5) 3782 | -9/Materials | Build established: Mutant 3980 | -9/Materials | First assault squad dispatched 4072 | -9/Materials | Core integrity fell below 50% 4121 | -9/Materials | Core integrity fell below 20% 4158 | -9/Materials | Lost 9 parts (1p2n2u4w) 4544 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04464_ K-01 Serf cleans the Repair Station. 04482_ K-01 Serf cleans the Terminal. 04488_ A-02 Transporter destroyed. 04491_ Dropped Core Shielding. 04492_ Acquired Imp. Flight Unit. 04493_ Dropped Lgt. Ion Engine. 04495_ Acquired Imp. Flight Unit. 04499_ Dropped Hvy. Ion Engine. 04499_ Acquired Imp. Flight Unit. 04500_ Acquired 4 matter. 04505_ Dropped Imp. Treads. 04506_ Acquired Imp. Flight Unit. 04509_ Dropped Lgt. Treads. 04513_ System corrupted: Heat flow error (+265). 04513_ Dropped Lgt. Treads. 04514_ Acquired Imp. Flight Unit. 04515_ C-30 ARC bursts open, deploying its payload. 04515_ G-47 Trooper unfolds itself. 04515_ G-34 Mercenary unfolds itself. 04544_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###############??????????????????????????????????? | | ^ #???????????????????????????? | | ^^ #???????????????????????????? | | ^^ #???????????????????????????? | | ################ ????????????????????????????? | | ######?????????????? ????????????????????????????? | | #??????????? ????????????????????????????? | | """" #?????????# ????????????????????????????? | | """" #?????????# ????????????????????????????? | | """" #?????????# ?#####??????????????????????? | | """" #?????????# ?# #??????????????????????? | | """" #?????????# ## #??????????????????????? | | """" #?????????# ## #??????????????????????? | | """" #?????????# ## #??????????????????????? | | #?????????# ## #??????????????????????? | | ######?????????# ## #??????????????????????? | | ! ############## ## %@#??????????????????????? | | ###;######+####?????????????? | | g* ??????????? | | ##### """ """ ??????????? | | ????# """ "R" ??????????? | | ????# """ " " #################???????????? | | ????# #???????????????????????????? | | ????# =!#???????????????????????????? | | # ??# """ """ = #???????????????????????????? | | ?# """ """ !*%#######?????????????????????? | | # "" """ ! * #?????????????????????? | | ?# + % % * +?????????????????????? | | ?## # % #?????????????????????? | | ??### ######## ###### #?????????????????????? | | #### #??????# #??????#????????????########## | | #??????# #???????????????????# | | #??????# #???????????????????# | | #??????#% ######+############## | | !! #??????#" ## # ## | | !! ##?????##%" ## """ """ # T ## | | != #??????# " # """ """ # ## | | #??""" # # """ """ # ## | | #??""" + T + # """"" ##+####+### | | #### ## # # # """"" ## #?# + | | #""" #?????# # + """"" ## #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedChromaticTrident Manual? 0 Play Time 00:45:24 Cumulative 103.5 hours Start 2025.02.06 @ 23:56:14 End 2025.02.07 @ 01:37:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b82bd3fb-eec0-41a8-a152-f95165a71eb1