Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 02:44:33 Player: arkn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (221) 221 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3031 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 466/550 Matter 243/300 Energy 125/125 System Corruption 0% Temperature Warning (379) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ Medium Storage Unit Structural Scanner Advanced Terrain Scan Processor > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (10) --- Wheel Compact Wheel Advanced Visual Processing Unit Advanced Terrain Scan Processor ECM Suite Dynamic Insulation System PSU Rigger Pulse Rifle Gauss Cannon Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle Gauss Cannon > --- INVENTORY -------- Wheel Compact Wheel Advanced Visual Processing Unit Advanced Terrain Scan Processor Seismic Detector ECM Suite Dynamic Insulation System PSU Rigger Hammer [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 32 | . 4 6 3 5 14 Power 5 | . 1 1 . 1 2 Engine 5 | . 1 1 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 1 | . . . . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 2 2 1 . 5 Device 5 | . 2 1 . . 2 Storage 2 | . . 1 1 . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | . 1 3 2 3 7 Energy Gun 5 | . . . . 1 4 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 1 2 2 . . Ballistic Cannon 3 | . . . . 2 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 3 | . . . . 3 . System Corruption 8 | . . . . 8 . Parts Lost 6 | . . 1 . . 5 Power 3 | . . 1 . . 2 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . 1 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 97 92 72 96 86 Engine 13 | . 13 7 14 13 17 Leg 21 | . 28 28 28 21 . Wheel 2 | . . . . 3 9 Device 14 | . 12 9 14 14 20 Storage 13 | . 14 18 14 14 9 Processor 1 | . . . . . 9 Protection 1 | . . . . . 6 Energy Gun 3 | . 1 . . 3 11 Ballistic Gun 12 | . 26 27 1 21 . Peak Build Rating 34 | . 7 9 11 23 34 Average Rating 13 | . 6 7 7 13 31 On Entrance 10 | 6 6 7 9 11 23 Naked Turns . | . . . . . . Heaviest Build 39 | 10 11 14 17 25 39 Greatest Support 28 | 20 20 20 20 28 28 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 Average Capacity 9 | . 8 8 9 10 10 Most Carried 10 | . 8 8 10 10 10 Average Carried 8 | . 7 8 8 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 6 8 8 10 10 10 Class Distribution -------------------- 72% | Mutant 22% | Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 714 | 200 142 199 . 48 125 Remotely . | . . . . . . Salvage Created 409 | . 44 167 . . 198 Parts 25 | . 9 3 . . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 5 | . . 2 . . 3 Guns 5 | . . 2 . . 3 Classes Destroyed 7 | . 2 3 . . 2 Builder 1 | . 1 . . . . Tunneler 1 | . . 1 . . . Recycler 2 | . . 1 . . 1 Watcher 1 | . 1 . . . . Swarmer 1 | . . . . . 1 Grunt 2 | . . 2 . . . Sentry 2 | . . . . . 2 Best Kill Streak 3 | . 1 3 . . 2 Combat Bots Only 2 | . . 2 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 79 | . . 37 . . 42 Missed 25 | . . 14 . . 11 Damage Taken 908 | . . 317 . 58 533 Core 188 | . . 83 . 21 84 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 58 . Volleys Fired 46 | . 9 23 . . 14 Largest 2 | . 2 2 . . 2 Hottest 126 | . 60 40 . . 126 Shots Fired 84 | . 19 37 . 1 27 Gun 84 | . 19 37 . 1 27 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 53 | . 15 37 . 1 . Thermal 21 | . 4 . . . 17 Explosive . | . . . . . . Electromagnetic 10 | . . . . . 10 Robot Hit Streak 14 | . 4 11 . . 14 Robot Miss Streak 3 | . 3 3 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 51 | . 6 28 . . 17 Core Hits 20 | . 5 9 . . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks 4 | . . 3 . . 1 Impact 4 | . . 3 . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 609 | . 50 269 . . 290 Guns 579 | . 50 239 . . 290 Cannons . | . . . . . . Explosions . | . . . . . . Melee 30 | . . 30 . . . Ramming . | . . . . . . Kinetic 278 | . 39 239 . . . Thermal 162 | . 11 . . . 151 Explosive . | . . . . . . Electromagnetic 139 | . . . . . 139 Impact 30 | . . 30 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 3 3 3 11 . Average Corruption 3 | . 2 3 3 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 57 | . 13 9 21 14 . Message Errors 14 | . 4 3 2 5 . Matter Fused 6 | . 1 1 2 2 . Heat Flow Errors 14 | . 1 . 11 2 . Energy Discharges 9 | . 3 4 . 2 . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 6 | . 1 . 5 . . Data Loss (major) 2 | . . . 1 1 . Misfires 3 | . 1 1 . 1 . Alerts 2 | . 1 . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 379 | . 229 15 277 204 379 Average Temperature 111 | . 70 6 111 95 145 Received Heat Transfer 225 | . . 180 . . 45 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 358 | . 25 . . . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 96 | . 62 96 . . 57 Initial . | . . . . . . Average 17 | . 19 26 . . 20 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 15 | . 4 4 . . 7 Peak Tracking Total 6 | . 2 4 . . 6 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 4 . 1 1 3 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 30 | . 12 . 1 1 16 Successful 22 | . 8 . 1 1 12 Failed 8 | . 4 . . . 4 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 21 | . 12 . 1 . 8 Terminals 20 | . 12 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . . . . 8 Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 1 1 1 Part Schematic 1 | . 1 . . . . Open Door 1 | . . . . 1 . Terminal Index 2 | . 1 . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . . . 8 Insert Component 4 | . . . . . 4 Analyze 4 | . . . . . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 6 . . . 3 Terminals 9 | . 6 . . . 3 Track 4 | . 3 . . . 1 Botnet 3 | . 2 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 1 . . . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . . 4 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 6 | . . 5 . 1 . Largest Group 3 | . . 3 2 1 1 Highest-Rated Group 49 | . . 49 49 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 24 | . . 24 . . . Total Damage 145 | . . 145 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4532 | . 918 620 1442 660 892 Spaces Moved 2731 | 1 564 415 743 554 454 Core . | . . . . . . Treads . | . . . . . . Legs 2136 | 1 564 415 743 413 . Wheels 595 | . . . . 141 454 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 120 120 100 100 Average Speed 117 | 120 120 120 120 115 108 Slowest Speed 190 | 120 120 120 120 190 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 2 65 93 89 99 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 2 | . . 1 . . 1 Terrain Destroyed 2 | . . 1 . . 1 Melee 2 | . . 1 . . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3982 | . 792 500 1295 575 820 Wait 1021 | . 198 53 444 7 319 Move 2726 | . 563 414 742 553 454 Hop . | . . . . . . Pick Up 27 | . 10 . 3 3 11 Fast Attach 13 | . 2 2 2 5 2 Attach 4 | . . . . . 4 Detach . | . . . . . . Swap 15 | . 2 4 1 . 8 Drop 27 | . 8 1 4 7 7 Fire 46 | . 9 23 . . 14 Melee 4 | . . 3 . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 99 | . . . 99 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 15) 592 | -10/Materials | Discovered new exit (range 12) 919 | -10/Materials | Entered Mines 927 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 973 | -10/Mines | Assembled infested the area 1035 | -10/Mines | Lost 3 allies 1126 | -10/Mines | Discovered new exit (range 16) 1130 | -10/Mines | Learned Materials stockpile data 1231 | -10/Mines | Learned location of Storage (-8) 1403 | -10/Mines | Learned location of Zion (-6) 1482 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1494 | -10/Mines | Discovered new exit (range 7) 1522 | -10/Mines | Discovered new exit (range 5) 1539 | -10/Mines | Entered Exiles 1539 | -10/Exiles | Accompanied by 2 allies 1569 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1569 | -10/Exiles | Met 8R-AWN 1591 | -10/Exiles | Met EX-HEX 1761 | -10/Exiles | Met EX-BIN 1774 | -10/Exiles | Aligned with FarCom system 1775 | -10/Exiles | Given EX-Vault access code 1804 | -10/Exiles | Opened EX-Vault 1812 | -10/Exiles | Found PSU Rigger 1839 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1879 | -10/Exiles | Met EX-DEC 2007 | -10/Exiles | Visited The Gauntlet 2968 | -10/Exiles | Discovered new exit (range 14) 2981 | -10/Exiles | Left Exiles lab with PSU Rigger 2981 | -10/Exiles | Entered Mines 2996 | -9/Mines | Learned Materials emergency access door positions 3169 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3280 | -9/Mines | Build established: Skirmisher 3418 | -9/Mines | Found a hidden stash of uninstalled traps 3465 | -9/Mines | Received a Mining Laser from a helpful Derelict 3470 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3500 | -9/Mines | System corruption reached 10% 3550 | -9/Mines | Discovered new exit (range 10) 3578 | -9/Mines | Discovered new exit (range 5) 3641 | -9/Mines | Entered Materials 3641 | -8/Materials | Accompanied by 1 ally 3641 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3896 | -8/Materials | Garrison activated, responded to threat 4533 | -8/Materials | Self-destructed Last Messages --------------- 04308_ U-05 Engineer builds a Wall. 04326_ Dropped Shock Rifle. 04326_ Acquired Pulse Rifle. 04327_ Dropped Broken Seismic Detector. 04329_ Acquired Pulse Rifle. 04396_ K-01 Serf collects debris. 04408_ K-01 Serf cleans the Processing Tank. 04413_ K-01 Serf collects debris. 04423_ K-01 Serf cleans the Processing Tank. 04427_ K-01 Serf collects debris. 04430_ K-01 Serf cleans the Processing Tank. 04434_ K-01 Serf collects debris. 04439_ K-01 Serf cleans the Processing Tank. 04518_ R-06 Scavenger destroyed. 04521_ S-10 Pest destroyed. 04521_ Imp. Terrain Scanner destroyed. 04529_ Overheating: Med. Storage Unit damaged (-106). 04530_ Lgt. Angular Momentum Engine destroyed. 04530_ Hrd. Light Armor Plating destroyed. 04532_ Power failure, Lgt. Ion Engine shutdown. 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Storage Unit | -10/Materials | Hacked Seismic Detector | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeExperimentalRifle Manual? 0 Play Time 01:02:55 Cumulative 250.8 hours Start 2024.09.21 @ 09:31:11 End 2024.09.22 @ 02:44:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 159 Adventurer 11 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: db7674e3-df66-4781-8436-09c59116eaac