Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.09 @ 20:17:42 Player: Jack Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (41) 205 Value Destroyed (1211) 1211 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (13201) 13201 TOTAL SCORE: 23237 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 91 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Win Speed 1896 Cogmind --------- Core Integrity 1016/1600 Matter 127/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location 0b10 Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (20) Cooled Phase Cannon Advanced Remote Datajack Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Advanced Remote Datajack Force Lance > --- INVENTORY -------- Improved Particle Accelerator Relay Coupler [NC] Cooled Phase Cannon Advanced Remote Datajack Katana [Rating: 108] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Hacking Suite Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Katana Energy Gun Advanced Beam Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . 4 2 2 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 2 . Utility 14 | . . . . . 2 . . . . 4 2 2 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 70 | 2 . 2 . . 17 8 . . . 14 7 3 2 1 5 . 5 4 Power 3 | . . . . . 2 1 . . . . . . . . . . . . Engine 1 | . . . . . 1 . . . . . . . . . . . . . Core 2 | . . . . . 1 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 32 | . . 2 . . 12 6 . . . 2 2 . . . 3 . 4 1 Treads 2 | . . . . . 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 30 | . . 2 . . 10 6 . . . 2 2 . . . 3 . 4 1 Utility 22 | . . . . . . . . . . 10 5 2 2 1 1 . . 1 Device 2 | . . . . . . . . . . 1 . . . . . . . 1 Storage . | . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . 1 1 . . . . . . . Hackware 18 | . . . . . . . . . . 8 4 2 2 1 1 . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . . . 3 1 . . . 2 . 1 . . 1 . 1 2 Energy Gun 3 | 1 . . . . 2 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | 1 . . . . 1 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . Parts Lost 27 | . . . . . 7 5 . . . 2 1 . . 1 . . 7 4 Power 3 | . . . . . . 1 . . . . . . . . . . 1 1 Propulsion 19 | . . . . . 4 3 . . . 2 1 . . 1 . . 5 3 Utility . | . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . 3 1 . . . . . . . . . . 1 . Highest Loss Streak 6 | . . . . . 2 4 . . . 1 1 . . 1 . . 6 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 3 | . 1 1 3 3 3 4 3 4 4 2 2 4 3 4 5 5 5 4 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . 1 1 1 3 3 3 3 1 . . . . . . . . Utility 1 | . . . . . . . . . . 1 1 2 2 2 2 2 2 1 Weapon 1 | . 1 1 2 2 1 . . 1 1 . . . 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . 1 . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 71 | . 28 40 57 57 47 61 54 54 54 62 96 93 90 92 94 85 82 71 Core 4 | . . . . . 2 1 9 9 9 6 5 5 4 4 4 3 3 3 Flight 20 | . . 12 28 28 25 34 27 27 27 23 21 15 14 13 13 13 15 11 Device 3 | . . . . . . . . . . 5 5 5 4 4 4 4 4 5 Processor 2 | . . . . . . . . . . 4 5 5 4 4 4 4 4 3 Hackware 27 | . . . . . . . . . . 13 45 51 52 55 57 52 48 42 Energy Gun 2 | . 14 14 14 14 9 5 . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 14 14 8 12 18 18 18 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 3 4 4 4 4 3 1 Slashing Weapon 2 | . . . . . . . . . . 5 5 5 4 4 4 4 . . Peak Build Rating 108 | 2 2 4 4 4 12 10 8 8 8 34 59 71 77 77 93 93 108 96 Average Rating 44 | 1 2 3 4 4 8 8 8 8 8 18 44 68 73 75 86 92 97 84 On Entrance 33 | . 2 2 4 4 4 10 8 8 8 8 34 59 71 74 76 93 93 69 Naked Turns 5 | . . . . . . . . . . . . . . . . . . 5 Heaviest Build 26 | 3 3 3 3 3 9 9 9 9 9 11 11 13 13 13 15 15 19 26 Greatest Support 44 | 3 3 8 8 8 40 16 12 12 12 16 24 24 24 24 30 30 44 22 Greatest Overweight (x) 1 | . . . . . . 1 . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 3 3 3 5 5 4 4 4 5 4 5 4 5 5 5 5 5 Average Carried 3 | . 1 1 3 3 3 4 3 4 4 2 2 4 3 4 4 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 3 3 3 5 3 4 4 4 2 4 5 4 5 5 5 5 4 Class Distribution -------------------- 39% | Wizard-Mutant 15% | Scavenger-Sprinter 14% | Mutant 13% | Scavenger-Mutant 9% | Wizard-Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -3/Garrison Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Sprinter | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Matter Collected 855 | . 21 222 . . 197 82 . . . 135 . 27 . . . . 78 93 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1316 | . . 47 . . 578 125 . . . 182 . 38 . . 189 . . 157 Parts 95 | . . 9 . . 41 16 . . . 8 . 5 . . 6 . . 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Combat Hostiles Destroyed 36 | . . 3 . . 20 9 . . . . . . . . 2 . . 2 Melee 4 | . . . . . . . . . . . . . . . 2 . . 2 Guns 30 | . . 1 . . 20 9 . . . . . . . . . . . . AOE 2 | . . 2 . . . . . . . . . . . . . . . . Classes Destroyed 8 | . . 1 . . 3 . . . . 2 . 1 . . . . . 1 Builder 3 | . . . . . . . . . . 2 . 1 . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . Swarmer 25 | . . 3 . . 13 9 . . . . . . . . . . . . Grunt 3 | . . . . . 3 . . . . . . . . . . . . . Sentry 6 | . . . . . 3 . . . . . . . . . 2 . . 1 Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | . . 3 . . 6 6 . . . 1 . 1 . . 1 . . 1 Combat Bots Only 6 | . . 3 . . 6 6 . . . . . . . . 1 . . 1 Max Kills in Single Turn 2 | . . 2 . . 1 2 . . . 1 . 1 . . 1 . . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Hostile Shots Fired 355 | . 6 5 . 6 90 71 . . . 15 4 10 . 24 6 . 71 47 Missed 155 | . 5 3 . 3 37 25 . . . 3 1 5 . 13 2 . 36 22 Hits 200 | . 1 2 . 3 53 46 . . . 12 3 5 . 11 4 . 35 25 Melee 1 | . . . . . . 1 . . . . . . . . . . . . Projectile 199 | . 1 2 . 3 53 45 . . . 12 3 5 . 11 4 . 35 25 Critical Strikes 14 | . . . . . 1 1 . . . . . . . . . . 4 8 Damage Taken 2845 | . 9 30 . 26 546 427 . . . 116 56 62 . 142 78 . 672 681 Core 1023 | . 9 10 . . 167 155 . . . 31 18 . . 28 21 . 176 408 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 801 | . 3 9 . 8 160 127 . . . 34 15 18 . 41 21 . 183 182 Regen/Repaired (Parts) 47 | . . . . . . . . . . . . . . . . 47 . . Core Remaining (%) 87 | 100 . . . 92 . . . . 41 96 98 100 . . 96 100 . 63 Volleys Fired 87 | . . 3 . . 54 18 . . . . . . . 3 3 . 2 4 Largest 2 | . . 2 . . 2 2 . . . . . . . 1 1 . 1 1 Hottest 120 | . . 60 . . 101 81 . . . . . . . 5 10 . 10 120 Shots Fired 155 | . . 6 . . 102 35 . . . . . . . 3 3 . 2 4 Gun 143 | . . 6 . . 102 35 . . . . . . . . . . . . Cannon 3 | . . . . . . . . . . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . . . . . Special 9 | . . . . . . . . . . . . . . 3 3 . 2 1 Kinetic 76 | . . 3 . . 44 29 . . . . . . . . . . . . Thermal 45 | . . . . . 36 6 . . . . . . . . . . . 3 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 25 | . . 3 . . 22 . . . . . . . . . . . . . Robot Hit Streak 21 | . . 5 . . 15 12 . . . . . . . 15 18 . 20 21 Robot Miss Streak 5 | . . . . . 2 5 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 1 5 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 139 | . . 5 . . 70 24 . . . 7 . 5 . 3 11 . 2 12 Core Hits 59 | . . 3 . . 33 11 . . . 3 . 1 . . 4 . . 4 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . 9 1 . . . . . 1 . . . . . 1 Burn 9 | . . . . . 9 . . . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 168 | . . . . . . . . . . 55 5 30 2 3 18 3 22 30 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 120 | . . . . . . . . . . 53 5 29 2 3 18 3 7 . Piercing 45 | . . . . . . . . . . . . . . . . . 15 30 Sneak Attacks 18 | . . . . . . . . . . 5 . 2 . . 8 . . 3 Combat Hostiles 11 | . . . . . . . . . . . . . . . 8 . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3093 | . . 99 . . 990 269 . . . 341 . 218 . . 517 . . 659 Guns 1300 | . . 41 . . 990 269 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 58 | . . 58 . . . . . . . . . . . . . . . . Melee 1735 | . . . . . . . . . . 341 . 218 . . 517 . . 659 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 390 | . . 9 . . 212 169 . . . . . . . . . . . . Thermal 738 | . . 58 . . 580 100 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 230 | . . 32 . . 198 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1076 | . . . . . . . . . . 341 . 218 . . 517 . . . Piercing 659 | . . . . . . . . . . . . . . . . . . 659 Highest Corruption 12 | . . . . . . . . . . . . . . . . . 4 12 Average Corruption 5 | . . . . . . . . . . . . . . . . . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . . . . . . 2 13 Message Errors 7 | . . . . . . . . . . . . . . . . . 1 6 Matter Fused 3 | . . . . . . . . . . . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . . 3 Overflow Damage 120 | . . . . . . . . . . 44 . 76 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 120 | . . . . . . . . . . 44 . 76 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . 20 . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 236 | . . 22 . . 170 84 . . . . . . . . . . . 236 Average Temperature 48 | . . 11 . . 47 38 . . . . . . . . . . . 79 Received Heat Transfer 504 | . 6 . . 18 153 99 . . . 63 18 9 . 39 9 . 36 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . 10 . . . . . . . . . . . . . Heat Transferred 1974 | . . 50 . . 1739 185 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Maximum Alert Level 2 | . . . . . 2 2 1 . . . . . . . . . . . Low Security (%) 88 | 100 100 100 . 100 56 . . 100 100 100 100 100 100 100 100 100 100 100 Level 1 9 | . . . . . 38 60 100 . . . . . . . . . . . Level 2 2 | . . . . . 4 39 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 578 | . . 75 . . 419 578 234 80 19 63 62 39 4 87 81 42 120 140 Initial 234 | . . . . . . 227 234 80 19 . 22 13 . . 42 39 12 67 Average 63 | . . 41 . . 155 385 232 70 2 12 18 7 . 50 42 27 6 88 Influence Increases 2447 | . . 75 . . 709 421 . . . 325 106 131 4 97 119 24 252 184 Destroy 0b10 Robot/C 860 | . . 60 . . 400 280 . . . . . . . 40 40 . . 40 Destroy 0b10 Robot/NC 25 | . . . . . . . . . . 15 . 10 . . . . . . Destroy Leader 160 | . . 10 . . 90 20 . . . . . . . . 20 . . 20 Allied During Kill 6 | . . . . . . 6 . . . . . . . . . . . . Successful Hack 52 | . . . . . . . . . . 7 6 15 . . 9 . 9 6 Select Force Hacks 110 | . . . . . . 50 . . . 30 30 . . . . . . . Disable Machine 27 | . . . . . 9 . . . . 18 . . . . . . . . Anti-Garrison Action 100 | . . . . . . 50 . . . . . . . 50 . . . . Destroy Structure 237 | . . 5 . . . . . . . 45 10 46 4 7 20 9 48 43 Partial Spotted 180 | . . . . . 30 15 . . . 60 15 45 . . . . . 15 Lose Combat Pursuer 690 | . . . . . 180 . . . . 150 45 15 . . 30 15 195 60 Influence Decreases 2406 | . . 20 55 . 310 262 334 164 60 272 127 161 6 10 125 82 155 263 Entered New Map 939 | . . . 55 . . 172 324 144 41 . 31 19 2 . 45 42 11 53 Time Decay 1201 | . . 20 . . 240 . 10 20 19 252 86 142 4 . 80 40 118 170 Lost Part 216 | . . . . . 70 50 . . . 10 10 . . 10 . . 26 40 Lost Ally 50 | . . . . . . 40 . . . 10 . . . . . . . . Squads Dispatched 30 | . . . . 1 2 . . 1 . 12 2 4 . . . 2 5 1 Investigation 13 | . . . . 1 . . . . . 6 2 2 . . . 1 1 . Extermination 9 | . . . . . . . . . . 3 . 1 . . . 1 3 1 Reinforcement 8 | . . . . . 2 . . 1 . 3 . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Distress Signals 20 | . 1 . . . 8 . . . . . 2 4 . . 2 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 161 | . 5 3 . 5 42 20 . 1 . 15 6 10 . 15 7 3 23 6 Peak Tracking Total 12 | . 5 3 . 5 8 8 . 1 . 7 5 7 . 12 5 3 12 7 Tactical Retreats 24 | . . . . . 8 . . . . 4 1 1 . . 1 1 5 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Traps Triggered 8 | . . . . . . 1 . . . 2 . . 1 2 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Machines Disabled 4 | . . . . . 1 . . . . 2 . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . 1 . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Machines Accessed 42 | . . . 1 1 3 2 . 1 . 8 4 7 2 1 1 3 6 2 Terminals 25 | . . . . . 2 2 . 1 . 2 2 5 . 1 1 2 6 1 Fabricators 9 | . . . . . . . . . . 5 1 2 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 1 . 1 . . . . . Total Hacks 86 | . . . 1 1 6 5 . 1 . 24 15 11 4 2 2 4 8 2 Successful 68 | . . . 1 1 2 2 . 1 . 15 14 11 4 2 2 4 7 2 Failed 18 | . . . . . 4 3 . . . 9 1 . . . . . 1 . Catastrophic 4 | . . . . . 1 1 . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 51 | . . . 1 . 4 3 . 2 . 14 7 8 1 2 1 3 4 1 Terminals 41 | . . . . . 4 5 . 1 . 4 5 7 . 2 2 2 8 1 Fabricators 32 | . . . . . . . . . . 17 8 4 3 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 2 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . 3 2 . 1 . . . . . Terminal Hacks 30 | . . . 1 1 . 1 . 1 . 1 4 7 . 2 2 2 7 1 Part Schematic 3 | . . . . . . . . . . 1 . 2 . . . . . . Open Door 5 | . . . . 1 . 1 . . . . . . . . . . 3 . Level Access Points 3 | . . . . . . . . . . . 1 . . . 1 1 . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . 1 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . . Recall Investigation 5 | . . . . . . . . . . . 2 1 . . . 1 1 . Recall Extermination 2 | . . . . . . . . . . . . 1 . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . 1 . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . . 9 7 3 2 . . . . . Network Status 2 | . . . . . . . . . . 1 1 . . . . . . . Load Schematic 12 | . . . . . . . . . . 6 3 2 1 . . . . . Build 7 | . . . . . . . . . . 2 3 1 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 2 . 1 Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . 1 . . . . . Unlock Access 2 | . . . . . 1 . . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . . . . . 1 1 . . . 5 2 1 1 . . . . . Terminals 2 | . . . . . 1 1 . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . Sabotage 1 | . . . . . . 1 . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . 4 1 1 1 . . . . . Prioritize 2 | . . . . . . . . . . . 1 . 1 . . . . . Recompile 5 | . . . . . . . . . . 4 . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . . Eject 2 | . . . . . . . . . . 1 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 2 1 . . . 4 3 4 2 1 1 2 3 1 Full Trace Events 3 | . . . . . 1 . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 1 . 2 . . . . . . Parts Built 7 | . . . . . . . . . . 2 3 1 1 . . . . . Authchips 5 | . . . . . . . . . . 2 2 . 1 . . . . . Time 255 | . . . . . . . . . . 48 108 68 31 . . . . . Total Part Build Rating 30 | . . . . . . . . . . 6 9 8 7 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . Time 12 | . . . . . . . . . . . . . . . . 12 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . 1 . 1 . 3 3 . 1 1 Non-combat 3 | . . . . . . . . . . 1 . 1 . . 1 . . . Combat 7 | . . . . . . . . . . . . . . 3 2 . 1 1 Robot Hacks Applied 11 | . . . . . . . . . . 1 . 1 . 3 3 . 2 1 block_reporting 1 | . . . . . . . . . . . . 1 . . . . . . overload_power 1 | . . . . . . . . . . . . . . . 1 . . . reboot_system 4 | . . . . . . . . . . . . . . . 2 . 1 1 formatsys_low 1 | . . . . . . . . . . 1 . . . . . . . . formatsys_high 4 | . . . . . . . . . . . . . . 3 . . 1 . Relay Couplers Released 10 | . . . . . . . . . . 3 3 . . 4 . . . . Ejected 6 | . . . . . . . . . . 3 3 . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . 4 . . . . Attached 4 | . . . . . . . . . . 1 . 1 . 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Total Allies 7 | . . . . . . 2 . . . 1 . . . 3 . . 1 . Largest Group 3 | . . . . . . 2 . . . . . . . 3 . . 1 . Highest-Rated Group 158 | . . . . . . 59 . . . . . . . 158 . . 64 . Highest-Rated Ally 64 | . . . . . . 39 . . . . . . . 64 . . 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . 21 . . . . . . . 10 . . 1 . Total Damage 465 | . . . . . . 241 . . . . . . . 156 . . 68 . Kills 7 | . . . . . . 5 . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Active Infowar (turns) 2865 | . . . . . . . . . . 742 295 449 137 280 174 88 399 301 Structural 2865 | . . . . . . . . . . 742 295 449 137 280 174 88 399 301 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Turns Passed 4349 | 15 38 72 77 31 549 253 22 55 202 872 295 449 137 280 174 88 399 341 Spaces Moved 7193 | 22 76 134 208 74 714 385 60 99 399 1573 381 838 274 316 300 188 738 414 Core 169 | 22 76 43 . . 5 13 . . . . . . . . . . . 10 Treads 18 | . . . . . 18 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7006 | . . 91 208 74 691 372 60 99 399 1573 381 838 274 316 300 188 738 404 Fastest Speed 31 | 50 50 37 37 37 31 31 34 34 34 31 31 35 35 35 35 35 31 34 Average Speed 34 | 50 50 41 37 37 36 34 34 34 34 32 32 35 35 35 35 35 34 35 Slowest Speed 160 | 50 50 50 37 37 160 100 34 34 34 117 37 35 35 39 39 35 40 114 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . 1 6 3 . 2 3 11 2 2 1 4 4 2 9 4 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 25 31 60 27 52 58 7 19 72 41 10 16 7 25 9 7 23 18 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . . 1 . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 122 | . . . . . . . . . . 45 5 23 2 1 10 3 16 17 Terrain Destroyed 127 | . . 5 . . . . . . . 45 5 23 2 1 10 3 16 17 Melee 121 | . . . . . . . . . . 45 5 23 2 1 10 3 16 16 Projectile 1 | . . . . . . . . . . . . . . . . . . 1 AOE 5 | . . 5 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Res Gar Res Res Acc Com Total 8564 | 24 75 143 207 75 903 475 60 117 461 1843 541 947 310 472 335 202 832 542 Wait 1029 | . . 3 . 3 110 54 . 21 66 204 146 73 31 131 9 13 75 90 Move 7075 | 21 75 133 207 71 702 378 59 95 392 1550 376 833 272 309 292 183 719 408 Hop 47 | . . . . 1 6 3 . 1 3 11 2 2 1 1 3 2 9 2 Pick Up 23 | 1 . 2 . . 4 . 1 . . 5 3 4 1 1 1 . . . Fast Attach 40 | 2 . 2 . . 8 2 . . . 8 5 1 1 1 4 1 4 1 Attach 24 | . . . . . 6 2 . . . 7 1 1 2 . 1 . . 4 Detach 4 | . . . . . 1 . . . . . . . . . . . . 3 Swap 14 | . . . . . 6 4 . . . 1 1 1 . . . . 1 . Drop 20 | . . . . . 6 4 . . . 2 2 2 . . 4 . . . Fire 87 | . . 3 . . 54 18 . . . . . . . 3 3 . 2 4 Melee 168 | . . . . . . . . . . 55 5 30 2 3 18 3 22 30 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . 8 . . . . . . . 23 . . . . Rewire 2 | . . . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -3/Garrison (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 8) 54 | -10/Materials | Entered Mines 94 | -10/Mines | Discovered new exit (range 14) 97 | -10/Mines | Learned location of Storage (-8) 124 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 124 | -10/Mines | Discovered new exit (range 5) 126 | -10/Mines | Entered Exiles 132 | -10/Exiles | Discovered new exit (range 15) 136 | -10/Exiles | Met 8R-AWN 142 | -10/Exiles | Met EX-HEX 152 | -10/Exiles | Met EX-BIN 157 | -10/Exiles | Aligned with FarCom system 157 | -10/Exiles | Given EX-Vault access code 166 | -10/Exiles | Opened EX-Vault 177 | -10/Exiles | Warned to stay clear of 0b10 Research branches 187 | -10/Exiles | Met EX-DEC 200 | -10/Exiles | Discovered new exit (range 10) 203 | -10/Exiles | Entered Mines 225 | -9/Mines | Discovered new exit (range 5) 229 | -9/Mines | Met a Derelict shopkeep closing up shop 234 | -9/Mines | Entered Materials 234 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 255 | -8/Materials | Discovered new exit (range 15) 315 | -8/Materials | Build established: Mutant 596 | -8/Materials | Discovered new exit (range 16) 783 | -8/Materials | Identified exit to Garrison 783 | -8/Materials | Entered Garrison 859 | -8/Garrison | Triggered checkpoint 907 | -8/Garrison | Triggered checkpoint 935 | -8/Garrison | Phase Generator disabled 967 | -8/Garrison | Triggered checkpoint 971 | -8/Garrison | Discovered new exit (range 10) 1001 | -8/Garrison | Core integrity fell below 50% 1028 | -8/Garrison | Discovered new exit (range 13) 1031 | -8/Garrison | Installed Relay Interface Framework 1036 | -8/Garrison | Entered Materials 1036 | -8/Materials | Discovered new exit (range 5) 1038 | -8/Materials | Lost 4 parts (1p3n) 1058 | -8/Materials | Entered Storage 1061 | -8/Storage | Met 01-MTF 1079 | -8/Storage | Identified exit to Recycling 1104 | -8/Storage | Used back door to open Recycling access 1113 | -8/Storage | Entered Recycling 1113 | -8/Recycling | Accompanied by 1 ally (01-MTF) 1114 | -8/Recycling | Met a Zionite searching for Scraptown 1222 | -8/Recycling | Scanned before Scraplab entrance 1231 | -8/Recycling | Entered Scraplab 1290 | -8/Recycling | Build established: Scavenger-Mutant 1301 | -8/Recycling | Discovered new exit (range 16) 1315 | -8/Recycling | Entered Factory 1315 | -6/Factory | Evolved 4 slots: Utility x4 1348 | -6/Factory | Discovered new exit (range 3) 1621 | -6/Factory | Identified exit to Factory 1788 | -6/Factory | Discovered new exit (range 3) 1789 | -6/Factory | Identified exit to Lower Caves 1795 | -6/Factory | Discovered exit to Lower Caves (range 7) 1861 | -6/Factory | Build established: Scavenger-Sprinter 1870 | -6/Factory | Fabricated Hacking Suite (x1) 1897 | -6/Factory | Fabricated Hacking Suite (x1) 2187 | -6/Factory | Entered another Factory area 2187 | -5/Factory | Evolved 2 slots: Utility x2 2248 | -5/Factory | Fabricated Hacking Suite (x1) 2286 | -5/Factory | Fabricated Hacking Suite (x1) 2333 | -5/Factory | Fabricated Hacking Suite (x1) 2392 | -5/Factory | Identified exit to Factory 2482 | -5/Factory | Entered another Factory area 2482 | -4/Factory | Evolved 2 slots: Utility x2 2493 | -4/Factory | Discovered new exit (range 7) 2496 | -4/Factory | Identified exit to Upper Caves 2606 | -4/Factory | Discovered exit to Upper Caves (range 5) 2690 | -4/Factory | Build established: Wizard-Mutant 2839 | -4/Factory | Fabricated Imp. Particle Accelerator (x1) 2870 | -4/Factory | Discovered new exit (range 5) 2873 | -4/Factory | Identified exit to Research 2931 | -4/Factory | Spotted B-86 Titan 2931 | -4/Factory | Entered Research 2931 | -3/Research | Evolved 2 slots: Utility x2 3005 | -3/Research | Fabricated Cld. Phase Cannon (x1) 3068 | -3/Research | Identified exit to Garrison 3068 | -3/Research | Entered Garrison 3088 | -3/Garrison | Triggered checkpoint 3101 | -3/Garrison | Garrison Relay disabled 3234 | -3/Garrison | Triggered checkpoint 3330 | -3/Garrison | Spotted B-86 Titan 3332 | -3/Garrison | Triggered checkpoint 3334 | -3/Garrison | Triggered checkpoint 3337 | -3/Garrison | Discovered new exit (range 22) 3337 | -3/Garrison | Discovered new exit (range 43) 3337 | -3/Garrison | Discovered new exit (range 47) 3337 | -3/Garrison | Discovered new exit (range 26) 3337 | -3/Garrison | Learned Research security intel 3347 | -3/Garrison | Identified exit to Research 3348 | -3/Garrison | Entered Research 3478 | -3/Research | Identified exit to Research 3522 | -3/Research | Entered another Research area 3522 | -2/Research | Evolved 2 slots: Utility x2 3542 | -2/Research | Repaired Nuclear Core 3575 | -2/Research | Spotted B-90 Cyclops 3584 | -2/Research | Identified exit to Access 3610 | -2/Research | Entered Access 3610 | -1/Access | Evolved 2 slots: Propulsion x2 3652 | -1/Access | Identified exit to Command 3994 | -1/Access | Lost 6 parts (1p4n1w) 4009 | -1/Access | Entered Command 4186 | -1/Command | Spotted Combat Programmer 4276 | -1/Command | Met MAIN.C 4310 | -1/Command | Spotted Combat Programmer 4324 | -1/Command | System corruption reached 10% 4336 | -1/Command | Released all parts (15) 4350 | -1/Command | Interfaced with 0b10 Conduit 4350 | *** | Assimilated 0b10! Last Messages --------------- Penetrated by EMDS Slug. Impulse Thruster destroyed. Released Relay Coupler [Grunt]. Released Hacking Suite. Released Imp. Hacking Suite. Released Hacking Suite. Released Structural Scanner. Released Relay Coupler [NC]. Released Hacking Suite. Released Adv. Hacking Suite. Released Hacking Suite. Released Adv. Signal Interpreter. Released Hacking Suite. Released Force Lance. Released Imp. Particle Accelerator. Penetrated by EMDS Slug. Door malfunctions. Q-thruster destroyed. Interfacing with system... Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | #### ########################################## | | #### ########################################## | | ####### ########################################## | | ####### ########################################## | | ####### ########################################## | | ####### ########################################## | | ## ########################################## | | ## ########################################## | | ## ########################################## | | ## ########################################## | | + ########################################## | | # ########################################## | | # ########################################## | | + ########################################## | | # ######""""""" """" ############### | | #+#### ######"" "" ############### | | ######""""" "" ############### | | ######""""""""""" / | | ######" " """ / | | ######"" """""" / p | | ######"" """""" ############### | | ###### " """""" ############### | | ###### " "" ############### | | ###### " " ""############### | | ######""""""""" """""""############### | | ######"" @"""""""""############### | | ###### """""""""""############### | | ###### " " " " ############### | | ###### " " " " ############### | | """ " " " """" " ############### | | """ """ " " """" ############### | | """ " " " " ############### | | ##/########### """""""""" " ############### | | ####### " """ " """"""""############### | | ####### """ " " " ############### | | "" ########################################### | | """" ########################################### | | """" ########################################### | | "" ########################################### | | ########################################### | | ########################################### | | ########################################### | | ################################################## | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | ######################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 17 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Particle Charging 40 Offensive Hacking 106 Relay Coupler Types 3 Relay Coupler Value 55 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Cld. Phase Cannon | -4/Factory | Hacked Imp. Particle Accelerator | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -5/Factory | Authchip Hacking Suite | x1 | -5/Factory | Authchip Hacking Suite | x1 | -5/Factory Imp. Particle Accelerator | x1 | -4/Factory Cld. Phase Cannon | x1 | -3/Research | Authchip Repaired ---------- Nuclear Core | 37% | -2/Research Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed ConceptHeartBlaster Manual? 0 Play Time 01:07:38 Cumulative 106.2 hours Start 2025.05.09 @ 19:05:51 End 2025.05.09 @ 20:17:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 123 Rogue 18 Adventurer 98 Explorer 7 Win Type 4 Total 21 Types 4/0/9/0/3/0/4/1/0/0 Lore% 38 Gallery% 37 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: d32da30d-e8f3-4623-865b-6b3e0e7f54cd