Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 14:29:23 Player: iris Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (1097) 1097 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2987 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Improved Medium Laser Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Medium Reactive Plating > --- WEAPON ----------- Autogun > --- INVENTORY -------- Light Armor Plating Improved Medium Laser Mini Grenade Launcher Mining Laser [Rating: 18] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Heat Sink Storage Small Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 58 | 11 11 9 12 7 5 3 Power 5 | 1 1 2 . . 1 . Engine 4 | 1 1 1 . . 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 16 | 4 2 5 4 . 1 . Treads . | . . . . . . . Leg 12 | 2 2 4 3 . 1 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 2 | . . 1 1 . . . Utility 8 | 1 1 1 2 . 2 1 Device 2 | 1 1 . . . . . Storage 1 | . . 1 . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 4 | . . . 1 . 2 1 Artifact . | . . . . . . . Weapon 29 | 5 7 1 6 7 1 2 Energy Gun 2 | . . . 1 1 . . Energy Cannon 6 | . 4 . 2 . . . Ballistic Gun 9 | 5 . . 1 2 1 . Ballistic Cannon . | . . . . . . . Launcher 9 | . 2 1 2 2 . 2 Special Weapon 2 | . . . . 2 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 10 | . . 1 5 . . 4 Power 2 | . . . 1 . . 1 Propulsion 3 | . . . 2 . . 1 Utility . | . . . . . . . Weapon 5 | . . 1 2 . . 2 Highest Loss Streak 5 | . . 1 5 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 51 | . 86 98 55 44 45 23 Engine 8 | . 14 12 . . 10 2 Leg 8 | . 28 27 14 . 2 2 Flight 5 | . . . 3 11 8 . Device 3 | . 14 14 7 . . . Storage 2 | . . 13 10 . . . Processor 5 | . . . . 11 9 . Protection 3 | . . . 3 11 2 7 Energy Cannon 5 | . 18 26 2 . . . Ballistic Gun 5 | . 5 . 3 3 8 2 Launcher 2 | . 4 . 7 4 . 8 Special Weapon 1 | . . . . 3 2 . Naked Turns 1 | . . . . . . 1 Heaviest Build 33 | 8 11 13 10 6 33 13 Greatest Support 30 | 20 20 20 30 5 15 15 Greatest Overweight (x) 4 | . . 1 1 1 4 2 Average Overweight (x) 1 | . . . . . 2 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 3 | 2 4 4 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 3 5 5 2 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1096 | 353 47 323 136 . 63 174 Remotely . | . . . . . . . Salvage Created 961 | 61 137 289 234 . . 240 Parts 41 | 2 12 13 9 . . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 27 | 1 4 9 6 . . 7 Guns 2 | 1 . . 1 . . . Cannons 10 | . . 7 3 . . . AOE 15 | . 4 2 2 . . 7 Classes Destroyed 7 | 2 2 1 1 . . 1 Tunneler 1 | 1 . . . . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 3 | . . 3 . . . . Grunt 22 | 1 4 6 5 . . 6 Duelist 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Best Kill Streak 4 | 1 3 3 4 . . 4 Combat Bots Only 4 | 1 2 3 4 . . 4 Max Kills in Single Turn 3 | 1 2 1 2 . . 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 2 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 153 | 8 25 45 36 . . 39 Missed 34 | 3 8 6 8 . . 9 Damage Taken 1919 | 64 221 481 404 . . 749 Core 577 | 24 35 111 69 . . 338 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 90 . 32 . . . . Volleys Fired 91 | 6 13 24 20 2 . 26 Largest 2 | 2 2 2 2 1 . 1 Hottest 120 | 40 120 120 120 100 . 33 Shots Fired 131 | 13 22 45 23 2 . 26 Gun 32 | 13 5 . 2 . . 12 Cannon 70 | . 12 42 16 . . . Launcher 27 | . 5 3 5 . . 14 Special 2 | . . . . 2 . . Kinetic 32 | 13 5 . 2 . . 12 Thermal 72 | . 12 42 16 2 . . Explosive 27 | . 5 3 5 . . 14 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 3 3 9 6 . . 4 Robot Miss Streak 7 | 2 7 5 1 . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 51 | 8 5 25 7 . . 6 Core Hits 60 | 3 13 12 11 . . 21 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 1 | 1 . . . . . . Destroy 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2256 | 111 365 535 369 . . 876 Guns 190 | 101 . . 32 . . 57 Cannons 649 | . 88 386 175 . . . Explosions 1407 | . 277 149 162 . . 819 Melee . | . . . . . . . Ramming 10 | 10 . . . . . . Kinetic 190 | 101 . . 32 . . 57 Thermal 649 | . 88 386 175 . . . Explosive 1407 | . 277 149 162 . . 819 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | 1 2 2 . . . . Average Corruption 1 | 1 1 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | 4 6 9 . . . . Message Errors 4 | . 3 1 . . . . Matter Fused 6 | 1 2 3 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 3 | 2 . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | 1 . . . . . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . . 2 5 . . 3 Projectiles . | . . . . . . . Explosions 10 | . . 2 5 . . 3 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 244 | 7 14 65 81 . . 77 Shots 9 | . 1 3 3 . . 2 Rammed . | . . . . . . . Targets Rammed 1 | 1 . . . . . . Kicked 1 | 1 . . . . . . Crushed . | . . . . . . . Highest Temperature 192 | . 105 192 18 5 . 20 Average Temperature 49 | . 36 63 12 3 . 7 Received Heat Transfer 750 | 30 123 189 165 . . 243 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 2 2 . . . Heat Transferred 1369 | . 185 814 370 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 263 | 25 263 150 219 87 . . Initial 85 | . 16 30 47 85 . . Average 102 | 13 138 109 151 85 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 89 | 100 64 100 85 100 . . Level 1 10 | . 35 . 14 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 4 1 2 . . . Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | 1 10 10 9 . . 6 Peak Tracking Total 4 | 1 3 3 3 . . 4 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . . Max in Single Turn 2 | . 2 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 3 1 1 . 1 . Terminals 4 | . 3 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 6 5 6 . 5 . Successful 15 | . 3 2 5 . 5 . Failed 7 | . 3 3 1 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . . 1 . 7 . Terminals 11 | . 6 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 6 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 2 . . 5 . Record 3 | . 1 2 . . . . Part Schematic 5 | . . . . . 5 . Investigation Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . Recycle Component 2 | . . . 2 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 3 1 . . . . Full Trace Events 2 | . 1 1 . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . 2 . . . Recycled Matter 203 | . . . 203 . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4778 | 341 445 505 282 252 2163 790 Spaces Moved 2602 | 135 250 248 289 314 1021 345 Core 700 | 29 . . . . 442 229 Treads . | . . . . . . . Legs 1091 | 91 250 248 83 . 303 116 Wheels 15 | 15 . . . . . . Hover . | . . . . . . . Flight 796 | . . . 206 314 276 . Fastest Speed 40 | 50 120 120 40 40 40 100 Average Speed 144 | 100 120 161 63 54 208 127 Slowest Speed 260 | 120 120 190 120 110 260 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . 3 3 . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 40 | 7 36 35 27 48 80 53 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 208 | . 42 19 33 2 . 112 Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 206 | . 42 19 33 . . 112 Terrain Rammed 1 | 1 . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3484 | 325 373 306 363 385 1060 672 Wait 643 | 162 77 12 19 60 15 298 Move 2584 | 134 249 247 282 307 1020 345 Hop 6 | . . . 3 3 . . Pick Up 51 | 10 12 6 14 3 6 . Fast Attach . | . . . . . . . Attach 24 | 6 1 2 6 2 4 3 Detach 11 | . . 2 3 2 4 . Swap 34 | 5 10 7 6 5 1 . Drop 34 | . 11 6 10 1 6 . Fire 91 | 6 13 24 20 2 . 26 Melee . | . . . . . . . Ram 1 | 1 . . . . . . Kick 1 | 1 . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Discovered new exit (range 8) 342 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Build established: Mutant 776 | -10/Materials | Discovered new exit (range 10) 787 | -10/Materials | Entered Mines 1223 | -10/Mines | Discovered new exit (range 5) 1233 | -10/Mines | Core integrity fell below 50% 1284 | -10/Mines | Discovered new exit (range 10) 1292 | -10/Mines | Entered Materials 1292 | -9/Materials | Evolved 2 slots: Propulsion x2 1375 | -9/Materials | Lost 5 parts (1p2n2w) 1525 | -9/Materials | Discovered new exit (range 16) 1574 | -9/Materials | Entered Mines 1581 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1656 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1680 | -9/Mines | Found a hidden stash of uninstalled traps 1700 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1700 | -9/Mines | Discovered new exit (range 5) 1712 | -9/Mines | Received a Mining Laser from a helpful Derelict 1792 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1793 | -9/Mines | Learned Materials garrison access intel 1826 | -9/Mines | Entered Zion 1826 | -7/Zion | Accompanied by 1 ally 1901 | -7/Zion | Learned location of Warlord (-4) 3673 | -7/Zion | Discovered new exit (range 8) 3989 | -7/Zion | Entered Proximity Caves 4156 | -6/Proximity Caves | Core integrity fell below 50% 4180 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4426 | -6/Proximity Caves | Core integrity fell below 20% 4780 | -6/Proximity Caves | Crushed by falling debris 4780 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- 04430_ G-50 Soldier destroyed. 04430_ L-41 Fighter destroyed. 04432_ The unstable cave ceiling collapses. 04438_ Acquired 28 matter. 04442_ The unstable cave ceiling collapses. 04443_ Acquired 19 matter. 04445_ Acquired 13 matter. 04446_ Acquired 24 matter. 04458_ Searching scrap... 04458_ Found Hpw. Tractor Beam. 04458_ Found Missile Launcher. 04458_ Found Angular Momentum Engine. 04458_ Found 14 Matter. 04459_ Acquired 14 matter. 04510_ The unstable cave ceiling collapses. [Achievement: Remodeling] 04780_ The unstable cave ceiling collapses. 04780_ Crushed by falling debris. [Achievement: Unlikely Earthworm] [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ???????????????# ??????????????????????????????? | | ??????????????## ??????????????????????????????? | | ?????????????## ###???????????????????????????? | | ???????????### ???????????????????????????? | | ?????????? ???????????????????????????? | | ???????? ???????????????????????????? | | ????????# ##?????????????????????????? | | ????????# ##????????????????????????? | | ????????# ####?????????????????????? | | ????????# ?? # ##????????????????????? | | ????????# #??# ##????????????????????? | | ?????????# #???# #????????????????????? | | ??????????# #???# # #????????????????????? | | ?????????## #???# # ####?????????????????? | | ?????????# ##??# # # ######????????????? | | ?????????# #### ???????? | | ?????????# ## # ## ???????? | | ?????????? # ! ##?? ???????? | | ?????????? * @ #????? ##?????????? | | ?????????? ] #??###? ##??????????? | | ????????????# # ## #### #???##???????????? | | ????????????# ????#### ##???????????????? | | ???????????????##???## # ###?????????????? | | ??????????????## ??## # ##????????????? | | ??????????????# ## # ## #????????????? | | ???????????#### # # #?????????????? | | ???????????# # # #??????????????? | | ???????????# #### ##??????????????? | | ?? ???????## # ###### # # #???????????????? | | ?? #???????## ##??# # #??????????????? | | # ????????# # #### #??????????????? | | # #?????????# # # #??????????????? | | # ?????????## # # #?????????????? | | ?????????# # # # ## # #????????????? | | #?????????# # #### #? #? #????????????? | | #????###??# ######?###?? #??#????????????? | | # ????## ??# ##?## ##?????? ???????????????? | | # #????# #??# ###### #???????#??????????????? | | # #????# #??# #?# #??????????????????????? | | # #????# #### #?? #??????????????????????? | | ##????# ## #?? #??????????????????????? | | ##??## #??# ##?????????????????????? | | #### #### ###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 62 Item Schematics ----------------- Slug Cannon | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Remodeling Risk Taker Robot Respite Storm Trooper Tourist Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed ImprovedInsulatedBay Manual? 0 Play Time 01:26:46 Cumulative 1.4 hours Start 2024.04.01 @ 22:02:10 End 2024.04.02 @ 14:29:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7682bbda-9e66-484e-95b4-7a055b46a929