Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.24 @ 18:58:05 Player: Fredspipa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (178) 890 Value Destroyed (7603) 7603 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 14221 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 57 Friendly Fire -45 Cogmind --------- Core Integrity 0/1300 Matter 293/300 Energy 362/450 System Corruption 20% Temperature Cool (9) Movement Core (450) Ox8 Location -3/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Energy Well > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Biometal Medium Treads Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Power Shielding Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Improved Phase Shifter Advanced Thermal Shield Point Defense Array > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Nova Cannon > --- INVENTORY -------- Armored Medium Treads Advanced Medium Treads Heavy Siege Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Medium Armor Plating Advanced Thermal Shield Point Defense Array Autogun Autogun [Rating: 140] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 Power 4 | . . . . 2 . 1 . . 1 . Propulsion 3 | . . 1 . . . 1 . . . 1 Utility 4 | . . 1 1 . 1 . . . . 1 Weapon 3 | . . . 1 . 1 . . . 1 . Parts Attached 168 | 6 9 10 21 25 4 11 12 . 33 37 Power 41 | 1 . 2 3 8 2 3 2 . 10 10 Engine 17 | 1 . 2 1 3 1 2 1 . 3 3 Core 17 | . . . 2 5 1 1 1 . 7 . Reactor 7 | . . . . . . . . . . 7 Propulsion 33 | 2 4 1 5 6 . 4 3 . 3 5 Treads 31 | . 4 1 5 6 . 4 3 . 3 5 Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 44 | 1 3 4 8 5 1 1 5 . 6 10 Device 33 | . . 3 6 4 1 1 5 . 4 9 Storage 5 | 1 1 . 1 1 . . . . 1 . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 6 | . 2 1 1 . . . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 50 | 2 2 3 5 6 1 3 2 . 14 12 Energy Gun 27 | . 2 2 4 1 . 2 1 . 8 7 Energy Cannon 10 | . . . 1 5 1 . 1 . 1 1 Ballistic Gun 10 | 2 . . . . . . . . 4 4 Ballistic Cannon 2 | . . 1 . . . 1 . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 72 | . . . 2 7 . 2 7 . 18 36 Power 22 | . . . . 1 . . 2 . 7 12 Propulsion 11 | . . . . 1 . . 2 . 3 5 Utility 17 | . . . 2 2 . 1 2 . 2 8 Weapon 22 | . . . . 3 . 1 1 . 6 11 Highest Loss Streak 15 | . . . 2 4 . 1 4 . 12 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 99 99 99 99 96 88 87 80 Engine 7 | . 14 11 2 8 12 10 7 5 6 3 Core 9 | . . . 6 13 6 11 13 11 13 7 Reactor 1 | . . . . . . . . . . 8 Treads 21 | . 22 33 27 22 20 23 19 17 13 13 Device 19 | . . 6 24 22 26 23 22 23 18 14 Storage 7 | . 14 11 8 7 6 5 5 5 5 9 Protection 2 | . 13 14 2 . . . . . 1 2 Energy Gun 11 | . 18 17 19 3 . 7 15 11 14 9 Energy Cannon 8 | . . . 6 19 26 10 1 5 4 4 Ballistic Gun 1 | . 8 . . . . . . . 2 3 Ballistic Cannon 1 | . . 4 1 . . 3 5 5 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 13 34 39 43 71 82 89 85 68 95 113 Greatest Support 185 | 26 46 69 69 73 73 100 125 125 132 185 Greatest Overweight (x) 1 | . . . . 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 14 15 15 15 15 15 15 15 Most Carried 15 | 4 12 15 15 15 15 15 15 12 15 15 Average Carried 13 | 1 8 14 14 14 13 14 13 12 12 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 12 15 15 15 15 15 12 12 13 9 Class Distribution -------------------- 29% | Gunner 22% | Scavenger-Gunner 12% | Mutant 9% | Scavenger-Tank 8% | Generator-Tank 6% | Generator-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Generator-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 3057 | 204 206 126 236 266 20 309 362 12 535 781 Remotely . | . . . . . . . . . . . Salvage Created 8285 | . 382 464 1449 1234 . 1093 830 75 1387 1371 Parts 391 | . 22 30 86 65 . 43 30 1 45 69 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 19 1 . . Prevented 16 | . . . . . . . 16 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 148 | . 9 12 27 28 . 15 13 1 24 19 Melee 1 | . . . . 1 . . . . . . Guns 80 | . 9 10 23 2 . 4 6 . 14 12 Cannons 54 | . . 2 4 23 . 5 7 1 7 5 AOE 4 | . . . . 1 . 3 . . . . Classes Destroyed 15 | . 3 1 5 3 . 1 2 . . . Worker 3 | . . . 1 . . . . . 1 1 Builder 3 | . . . 1 1 . . . . . 1 Tunneler 2 | . . . . . . 1 . . . 1 Hauler 1 | . . . 1 . . . . . . . Recycler 4 | . . . 3 . . 1 . . . . Operator 3 | . . . 2 . . 1 . . . . Watcher 14 | . 3 1 5 . . 3 . . 1 1 Swarmer 50 | . 3 4 11 15 . 4 . . 9 4 Grunt 37 | . 6 2 11 5 . 3 4 . 3 3 Brawler 4 | . . . . 1 . . 3 . . . Duelist 2 | . . . . . . . 2 . . . Sentry 27 | . . 6 5 3 . 6 2 1 2 2 Hunter 13 | . . . . 2 . . 1 . 4 6 Programmer 14 | . . . . 2 . 2 . . 6 4 Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 9 | . 3 6 6 6 . 5 5 1 9 5 Combat Bots Only 9 | . 3 4 4 6 . 5 5 1 9 5 Max Kills in Single Turn 4 | . 2 1 2 2 . 4 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . 1 . 3 . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Damage Taken 12403 | . 273 381 681 1402 . 632 946 22 2676 5390 Core 2299 | . 45 57 75 314 . 48 109 . 347 1304 Absorbed by Shields 390 | . . . . . . 216 174 . . . Regen/Repaired (Parts) 429 | . 65 . 268 . 48 48 . . . . Core Remaining (%) 82 | 100 82 85 86 55 100 . . 84 69 . Volleys Fired 357 | . 29 27 56 44 . 36 38 2 56 69 Largest 5 | . 2 2 3 3 . 4 4 4 5 5 Hottest 430 | . 110 101 196 213 . 273 267 267 393 430 Shots Fired 1117 | . 57 47 165 123 . 140 151 8 239 187 Gun 723 | . 57 38 124 18 . 55 112 4 171 144 Cannon 393 | . . 9 41 105 . 85 39 4 67 43 Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . . . 1 . Kinetic 205 | . 30 9 4 . . 32 38 2 34 56 Thermal 578 | . 14 18 143 44 . 34 75 4 161 85 Explosive . | . . . . . . . . . . . Electromagnetic 333 | . 13 20 18 79 . 74 38 2 43 46 Robot Hit Streak 65 | . 18 11 20 23 . 37 65 6 18 21 Robot Miss Streak 4 | . 4 2 4 3 . 3 4 1 3 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 5 | . 2 . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 Shots Hit Robots 764 | . 42 33 106 78 . 99 116 7 160 123 Core Hits 325 | . 22 24 61 44 . 32 32 3 48 59 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 35 | . 1 . 7 . . 4 8 . 11 4 Burn 21 | . 1 . 7 . . 1 4 . 5 3 Meltdown 2 | . . . . . . . . . 1 1 Blast 8 | . . . . . . 3 3 . 2 . Corrupt 4 | . . . . . . . 1 . 3 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18560 | . 555 517 2009 2002 . 2973 2747 167 4178 3412 Guns 10652 | . 554 397 1583 263 . 895 1904 69 2625 2362 Cannons 7101 | . . 120 422 1650 . 1497 804 98 1493 1017 Explosions 730 | . . . . 61 . 581 39 . 49 . Melee . | . . . . . . . . . . . Ramming 77 | . 1 . 4 28 . . . . 11 33 Kinetic 3313 | . 217 120 60 . . 660 781 57 342 1076 Thermal 9669 | . 116 161 1635 621 . 964 1320 69 3138 1645 Explosive 87 | . . . . . . 38 . . 49 . Electromagnetic 5414 | . 221 236 310 1353 . 1311 646 41 638 658 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . 3 3 3 7 20 Average Corruption 3 | . . . . . . 2 3 3 4 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 66 | . . . . . . 7 18 2 16 23 Message Errors 16 | . . . . . . 2 2 1 4 7 Matter Fused 8 | . . . . . . 1 3 . 2 2 Heat Flow Errors 10 | . . . . . . . 3 1 1 5 Energy Discharges 8 | . . . . . . 1 3 . 2 2 Parts Rejected 3 | . . . . . . . . . 2 1 Data Loss (minor) 7 | . . . . . . 1 2 . 2 2 Data Loss (major) 3 | . . . . . . 1 2 . . . Misfires 2 | . . . . . . . . . . 2 Alerts 2 | . . . . . . . 2 . . . Weapon Failures 7 | . . . . . . 1 1 . 3 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 331 | . . . . 43 . 129 15 . 76 68 Projectiles 245 | . . . . 43 . 43 15 . 76 68 Explosions 86 | . . . . . . 86 . . . . Melee . | . . . . . . . . . . . Knockbacks 13 | . . . . . . 5 4 . 4 . Impact 1 | . . . . . . . . . 1 . Kinetic 12 | . . . . . . 5 4 . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . 16 . 134 . . . . Shots 3 | . . . . 1 . 2 . . . . Rammed 14 | . 1 . 1 6 . . . . 2 4 Targets Rammed 15 | . 1 . 1 7 . . . . 2 4 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 989 | . 390 236 516 579 . 396 348 127 729 989 Average Temperature 158 | . 114 56 126 140 . 137 112 102 194 246 Received Heat Transfer 1730 | . 171 174 333 132 . 126 249 . 126 419 Effects 131 | . 4 . 5 14 . 7 1 . 25 75 Shutdowns 51 | . 1 . 1 2 . 4 1 . 14 28 Energy Bleed 4 | . 1 . . . . . . . 1 2 Interference 29 | . 2 . 2 3 . 3 . . 2 17 Matter Decay 3 | . . . . 1 . . . . 2 . Short Circuit 5 | . . . 1 1 . . . . 1 2 Damage (minor) 9 | . . . 1 1 . . . . 4 3 Damage (major) 24 | . . . . 4 . . . . . 20 Damage (core) 6 | . . . . 2 . . . . 1 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . 3 . . 1 2 Combat Hostiles 6 | . . . . 1 . 3 . . 1 1 Parts Fried 25 | . 1 . 1 9 . 7 . . 2 5 Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . 2 1 Parts Melted 40 | . . . 10 1 . . 2 1 19 7 Heat Transferred 16436 | . 370 407 3885 753 . 1053 2799 137 4845 2187 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 514 | . 137 285 269 257 . 514 . . 379 180 Initial 96 | . . 43 96 73 . . . . 11 81 Average 118 | . 74 192 141 98 . 169 . . 182 61 Maximum Alert Level 2 | . . 1 1 1 . 2 . . 1 . Low Security (%) 80 | 100 100 47 74 92 100 57 . . 60 100 Level 1 18 | . . 52 25 7 . 34 . . 39 . Level 2 . | . . . . . . 7 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 1 1 2 7 . 7 . . 4 6 Investigation 8 | . 1 . 1 3 . 2 . . . 1 Extermination 9 | . . . . 3 . 1 . . 2 3 Reinforcement 7 | . . 1 1 . . 1 . . 2 2 Assault . | . . . . . . . . . . . Garrison 4 | . . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 8 | . 1 1 3 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 198 | . 13 15 38 29 . 22 18 1 33 29 Peak Tracking Total 9 | . 3 5 6 6 . 5 7 1 9 8 Tactical Retreats 18 | . . 1 2 2 . 2 3 . 4 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 8 | . 1 1 . 1 . 3 . . 2 . Indirectly 3 | . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . 3 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 35 | . . . 1 2 . 16 . . 15 1 Max in Single Turn 8 | . . . 1 1 . 8 . . 6 1 Garrison Access 2 | . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 26 | . 2 . 6 6 3 7 . . . 2 Terminals 15 | . 1 . 5 4 . 3 . . . 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 6 | . 1 . 1 . 2 2 . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . Total Hacks 54 | . 6 . 12 12 6 14 . . . 4 Successful 39 | . 6 . 9 9 5 8 . . . 2 Failed 15 | . . . 3 3 1 6 . . . 2 Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 34 | . 4 . 10 10 . 6 . . . 4 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 14 | . 2 . 2 . 5 5 . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 2 . . . . Terminal Hacks 25 | . 4 . 7 7 . 5 . . . 2 Record 2 | . . . . . . 2 . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 5 | . 1 . 2 1 . 1 . . . . Open DSF 2 | . . . . . . 1 . . . 1 Emergency Access Points 7 | . 1 . 2 3 . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 3 | . . . 2 . . 1 . . . . Disarm Traps 2 | . 2 . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . Recall Assault 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 10 | . 2 . 2 . 4 2 . . . . Scan Component 5 | . 1 . 1 . 2 1 . . . . Repair 5 | . 1 . 1 . 2 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . Used 2 | . . . 1 . . 1 . . . . Hacking Detections 13 | . . . 3 3 1 5 . . . 1 Full Trace Events 6 | . . . 1 2 . 2 . . . 1 Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 169 | . . . . . . 169 . . . . Total Robot Build Rating 18 | . . . . . . 18 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . 2 1 . . . . Time 191 | . 26 . 26 . 114 25 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . 5 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total Allies 3 | . . . . . . 3 . . . . Largest Group 3 | . . . . . . 3 3 . . . Highest-Rated Group 90 | . . . . . . 90 90 . . . Highest-Rated Ally 30 | . . . . . . 30 30 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . . Total Damage 153 | . . . . . . . 153 . . . Kills 2 | . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 10773 | 63 730 648 1829 2002 544 959 1313 67 1238 1380 Spaces Moved 5701 | 58 442 343 942 1128 216 519 730 38 604 681 Core 2 | 2 . . . . . . . . . . Treads 5516 | . 315 343 942 1128 216 519 730 38 604 681 Legs . | . . . . . . . . . . . Wheels 183 | 56 127 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 160 158 155 155 156 158 163 157 152 Average Speed 160 | 87 139 160 160 158 231 156 160 163 162 161 Slowest Speed 240 | 90 160 160 163 232 235 158 163 163 237 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 57 37 58 28 5 14 89 7 17 15 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 4 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 155 | . . . 20 22 . 51 12 . 36 14 Melee . | . . . . . . . . . . . Projectile 78 | . . . 17 15 . 11 11 . 10 14 AOE 77 | . . . 3 7 . 40 1 . 26 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total 6570 | 67 501 395 1132 1250 259 584 785 39 736 822 Wait 170 | . 1 4 76 23 38 3 . . 20 5 Move 5691 | 57 441 342 941 1127 215 518 729 37 603 681 Hop . | . . . . . . . . . . . Pick Up 78 | 4 10 5 19 10 2 7 1 . 13 7 Fast Attach 58 | 6 5 4 6 3 1 2 2 . 10 19 Attach 55 | . 1 1 4 9 2 5 5 . 15 13 Detach 15 | . 2 . 1 . . 1 . . 2 9 Swap 55 | . 3 5 11 13 1 4 5 . 8 5 Drop 76 | . 8 7 17 14 . 8 5 . 7 10 Fire 357 | . 29 27 56 44 . 36 38 2 56 69 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 12 | . 1 . 1 7 . . . . 2 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 398 | -10/Materials | Repaired Lgt. Armor Plating 445 | -10/Materials | Discovered new exit (range 8) 505 | -10/Materials | Discovered new exit (range 8) 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -9/Materials | Discovered new exit (range 16) 1292 | -9/Materials | Discovered new exit (range 14) 1380 | -9/Materials | Discovered new exit (range 16) 1442 | -9/Materials | Entered another Materials area 1442 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2279 | -8/Materials | Build established: Gunner 3207 | -8/Materials | Repaired Lrg. Storage Unit 3266 | -8/Materials | Discovered new exit (range 3) 3271 | -8/Materials | Entered Factory 3271 | -7/Factory | Evolved 2 slots: Power x2 3562 | -7/Factory | Build established: Scavenger-Gunner 4202 | -7/Factory | Garrison activated, responded to threat 4472 | -7/Factory | Build established: Gunner 4891 | -7/Factory | Lost 4 parts (1p1n1u1w) 5265 | -7/Factory | Discovered new exit (range 5) 5273 | -7/Factory | Entered another Factory area 5273 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5525 | -6/Factory | Repaired Broken Imp. Medium Laser 5583 | -6/Factory | Repaired Lgt. Angular Momentum Engine 5692 | -6/Factory | Discovered new exit (range 6) 5817 | -6/Factory | Entered another Factory area 5817 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6053 | -5/Factory | Build established: Generator-Gunner 6630 | -5/Factory | Repaired Lgt. Angular Momentum Engine 6696 | -5/Factory | Discovered new exit (range 16) 6715 | -5/Factory | Fabricated B-60 Warrior? 6776 | -5/Factory | Entered Upper Caves 6776 | -5/Upper Caves | Accompanied by 3 allies 6777 | -5/Upper Caves | Encountered a Warlord checkpoint 6915 | -5/Upper Caves | Build established: Generator-Tank 6956 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7392 | -5/Upper Caves | Spotted B-75 Beast 7454 | -5/Upper Caves | Destroyed B-75 Beast 7462 | -5/Upper Caves | Lost 4 parts (1p1n2u) 7721 | -5/Upper Caves | Build established: Scavenger-Gunner 7948 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8079 | -5/Upper Caves | Discovered new exit (range 8) 8089 | -5/Upper Caves | Entered another Upper Caves area 8132 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8140 | -5/Upper Caves | Discovered new exit (range 6) 8156 | -5/Upper Caves | Entered Factory 8156 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9054 | -4/Factory | Destroyed 9 combat bots 9063 | -4/Factory | Lost 12 parts (5p1n2u4w) 9241 | -4/Factory | Discovered new exit (range 16) 9394 | -4/Factory | Entered Research 9394 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9415 | -3/Research | Build established: Scavenger-Tank 10159 | -3/Research | Lost 9 parts (4p1u4w) 10454 | -3/Research | Lost 9 parts (3p2n1u3w) 10718 | -3/Research | System corruption reached 10% 10724 | -3/Research | Core integrity fell below 50% 10766 | -3/Research | Core integrity fell below 20% 10774 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- G-67 Veteran destroyed. Lyr. Medium Armor Plating destroyed. K-01 Serf collects debris. P-80 Master resets P-80 Master, system corruption cleaned. Hpw. Shotgun destroyed. K-01 Serf collects debris. Slammed into P-80 Master. Acquired 81 matter. Point Defense Array destroyed. System corrupted: Heat flow error (+208). K-01 Serf collects debris. Slammed into G-67 Veteran. K-01 Serf collects debris. Critical hit (Burn: +50). Acquired Gamma Rifle. K-01 Serf collects debris. Gamma Rifle destroyed. K-01 Serf collects debris. Slammed into G-67 Veteran. P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ???????# *%#??????????????# ##+########??????????? | | ???????# [#??????????????# #########???????? | | ???????# ##?????????????# #### # ! #???????? | | ???????# "#?????????????# #??# # #???????? | | ???????# ##?????????????# #??# + #???????? | | ???????+[= #??????????????# #??# # #???????? | | ???????#[%=#??????????????# #### #########???????? | | #####??# [ #??????????????# ## #?????????????? | | #### #??????????????# ## ##### #???? | | #???????#+#????# ## #???? | | #???????# #????# ## ##### =#???? | | #???????# #????# ## #?????????????? | | ########???????# #????# ########?????????????? | | ##??????????????# #????# #????????????????????? | | T#?????????????## ##???# ##???????????????????? | | #???########### ##### ##################???? | | ##???# % % ! [ =" #?##? | | #????# ######### ##### = =#= | # ## | | #????# #???????######### !! !%#= ! " # | | #????# #????????# % = = !"!! ##### | | #????# #????????# % %#%[ #???? | | #????# #????????# #[[! #???? | | #????# #????????# ##+###########???? | | #????# #????????# =% # ??????????????? | | #????# #????????# ###### # ??????????????? | | #????# #????????# #=@g!# # ??????????????? | | ###### ######+### =+!*g!# # ???????????????? | | #%p!*# # ???????????????? | | #*k%!# # ???????????????? | | #%== # ##???????????????? | | ################+####### # #????????????????? | | ???????????????????????# # #????????????????? | | ???????????????????????# # ###########??????? | | ???????????????????????###### # #??????? | | ??????????????????????????######+# # #??????? | | ??????????????????????????# # # #??????? | | ??????????????????????????# # / #??????? | | ??????????????????????????# # " [ #??????? | | ??????????????????????????# # # #??????? | | ??????????????????????????# # ########??##### | | ??????????????????????????# # #???####### | | ??????????????????????????######## #???# # | | ????????????????????????????###### ##### # | | ????????????????????????????# + | | ????????????????????????????#+########## # | | ????????????????????????????# #???# # | | ????????????????????????????# #???## ###### | | ???????????????############## #????# # ! | | ???????????????# # ! #????# # | | ???????????????# # !! #????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 85 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 50 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Fist Fight More Power To You Challenges ------------ None Game ------ Seed SwordMasterLeg Manual? 0 Play Time 02:10:20 Cumulative 19.7 hours Start 2022.10.24 @ 16:32:13 End 2022.10.24 @ 18:58:05 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 91d013df-7460-4638-a3b2-7e3a90f5cc80