Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 23:01:56 Player: LameThyst Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1741) 1741 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3851 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 500/500 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (900) Ox17 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine ECM Suite Hardened Light Armor Plating Reactive Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod ECM Suite Hardened Light Armor Plating Reactive Plating Maul [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 54 | 6 5 18 14 11 Power 9 | 1 1 1 4 2 Engine 7 | 1 1 1 3 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 16 | 2 1 8 4 1 Treads 11 | 2 1 8 . . Leg 1 | . . . 1 . Wheel 4 | . . . 3 1 Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 3 1 6 Device 4 | . 1 1 . 2 Storage 6 | 1 . 2 1 2 Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 2 . . 2 Artifact . | . . . . . Weapon 15 | 2 . 6 5 2 Energy Gun 8 | . . 3 4 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 24 | . . 1 9 14 Power 5 | . . . 3 2 Propulsion 6 | . . . 2 4 Utility 5 | . . 1 . 4 Weapon 8 | . . . 4 4 Highest Loss Streak 11 | . . 1 8 11 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 7 7 6 Power 1 | . 1 1 . 1 Propulsion 1 | 1 2 1 1 . Utility 3 | . 2 3 2 4 Weapon 2 | 1 1 1 3 . Tool/Special . | . . . . . Unused Backups 23 | . 6 2 6 9 Power 3 | . 1 . 1 1 Propulsion 3 | . 3 . . . Utility 13 | . 1 1 4 7 Weapon 4 | . 1 1 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 98 98 96 76 Engine 9 | . 14 11 7 6 Treads 25 | . 28 33 30 . Wheel 3 | . . . 1 21 Device 9 | . 6 9 11 7 Storage 17 | . 14 14 22 17 Protection 4 | . 6 6 . 6 Energy Gun 7 | . . 8 10 6 Energy Cannon 3 | . . 5 5 . Ballistic Gun 9 | . 28 7 4 2 Impact Weapon 1 | . . . 1 5 Peak Build Rating 19 | 6 7 16 16 19 Average Rating 12 | 4 6 13 14 13 On Entrance 8 | . 6 7 16 13 Naked Turns . | . . . . . Heaviest Build 58 | 14 17 24 27 58 Greatest Support 63 | 40 40 63 63 40 Greatest Overweight (x) 19 | . . . 7 19 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 25 8 20 Average Capacity 8 | 6 8 8 8 11 Most Carried 10 | 5 8 9 8 10 Average Carried 7 | 3 6 7 7 6 Final Capacity 20 | 8 8 8 8 20 Final Carried 8 | 4 8 8 5 4 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1578 | 213 348 524 204 289 Remotely . | . . . . . Salvage Created 1920 | . 322 543 407 648 Parts 91 | . 23 34 15 19 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 45 | . 8 14 10 13 Melee 2 | . . . . 2 Guns 24 | . 8 8 3 5 Cannons 11 | . . 6 5 . Classes Destroyed 7 | . 4 1 1 1 Hauler 1 | . 1 . . . Mechanic 1 | . . . . 1 Watcher 3 | . 2 1 . . Swarmer 6 | . 3 3 . . Grunt 27 | . 5 6 7 9 Brawler 1 | . . . 1 . Sentry 11 | . . 5 2 4 Best Kill Streak 3 | . 3 3 3 3 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 386 | . 50 97 67 172 Missed 91 | . 13 22 15 41 Hits 295 | . 37 75 52 131 Melee 1 | . . . 1 . Projectile 294 | . 37 75 51 131 AOE 15 | . . . 15 . Critical Strikes 9 | . . 1 1 7 Damage Taken 4357 | . 371 861 1056 2069 Core 991 | . 93 151 191 556 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 66 | . . . . 66 Core Remaining (%) 58 | 100 62 . 14 . Volleys Fired 135 | . 26 46 33 30 Largest 2 | . 2 2 2 2 Hottest 133 | . 40 133 133 88 Shots Fired 249 | . 53 92 66 38 Gun 193 | . 53 62 40 38 Cannon 56 | . . 30 26 . Launcher . | . . . . . Special . | . . . . . Kinetic 106 | . 53 35 7 11 Thermal 143 | . . 57 59 27 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 8 7 11 16 Robot Miss Streak 4 | . 3 4 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 187 | . 33 57 52 45 Core Hits 70 | . 15 21 21 13 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 7 | . 1 1 1 4 Burn 3 | . . 1 1 1 Destroy 1 | . 1 . . . Smash 3 | . . . . 3 Melee Attacks 17 | . . . . 17 Impact 17 | . . . . 17 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3192 | . 431 901 858 1002 Guns 1965 | . 430 614 428 493 Cannons 717 | . . 287 430 . Explosions . | . . . . . Melee 508 | . . . . 508 Ramming 2 | . 1 . . 1 Kinetic 929 | . 430 319 45 135 Thermal 1753 | . . 582 813 358 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 508 | . . . . 508 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 4 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Parts Fused 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 116 | . . . . 116 Projectiles . | . . . . . Explosions . | . . . . . Melee 116 | . . . . 116 Knockbacks 6 | . . . . 6 Impact 5 | . . . . 5 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 1 . . 3 Targets Rammed 4 | . 1 . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 134 | . 134 66 102 111 Average Temperature 35 | . 35 18 53 29 Received Heat Transfer 1758 | . 150 252 231 1125 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 6 | . . . . 6 Combat Hostiles 6 | . . . . 6 Parts Fried 6 | . . . . 6 Impact Corruptions 7 | . . . . 7 Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 10 | . . 2 7 1 Heat Transferred 3891 | . . 1295 1708 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 169 | . 130 169 62 127 Initial 58 | . . 31 58 1 Average 38 | . 39 51 18 62 Influence Increases 1289 | . 234 428 235 392 Destroy 0b10 Robot/C 900 | . 160 280 200 260 Destroy 0b10 Robot/NC 25 | . 15 5 . 5 Destroy Leader 228 | . 36 82 30 80 Successful Hack 45 | . 7 16 5 17 Disable Machine 15 | . . . . 15 Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 75 | . 15 45 . 15 Influence Decreases 1242 | . 160 351 381 350 Entered New Map 140 | . . 43 93 4 Time Decay 942 | . 160 298 278 206 Lost Part 160 | . . 10 10 140 Squads Dispatched 9 | . 3 3 . 3 Investigation 6 | . 1 3 . 2 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 13 20 12 19 Peak Tracking Total 6 | . 5 3 3 6 Tactical Retreats 5 | . 1 3 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 2 4 1 4 Terminals 8 | . 1 4 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 4 15 1 10 Successful 17 | . 4 4 1 8 Failed 13 | . . 11 . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 3 15 1 4 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 4 1 3 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Hauler Manifests 2 | . . 1 . 1 Registered Components 3 | . 1 1 . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 4 . 2 Full Trace Events 4 | . . 2 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 58 | . . . . 58 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . 10 . . 8 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 260 | . 260 . . . Structural 260 | . 260 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3035 | 67 567 889 1025 487 Spaces Moved 1387 | 36 279 387 524 161 Core 10 | 3 . . 1 6 Treads 1181 | 33 279 387 482 . Legs 2 | . . . 2 . Wheels 194 | . . . 39 155 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 80 80 Average Speed 153 | 150 160 160 155 121 Slowest Speed 1000 | 160 160 160 400 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . . 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 5 51 33 75 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2001 | 46 351 568 676 360 Wait 283 | . 18 83 70 112 Move 1383 | 35 278 386 523 161 Hop . | . . . . . Pick Up 51 | 5 13 7 12 14 Fast Attach 13 | 5 1 1 5 1 Attach 20 | 1 . 2 8 9 Detach 3 | . . . 3 . Swap 40 | . 4 25 7 4 Drop 52 | . 10 18 15 9 Fire 135 | . 26 46 33 30 Melee 17 | . . . . 17 Ram 3 | . . . . 3 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 12) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -9/Materials | Identified exit to Mines 1524 | -9/Materials | Entered Mines 1569 | -9/Mines | Learned Materials garrison access intel 1626 | -9/Mines | Learned Materials garrison access intel 1914 | -9/Mines | Core integrity fell below 50% 2301 | -9/Mines | Build established: Scavenger-Mutant 2334 | -9/Mines | Assembled infested the area 2379 | -9/Mines | Core integrity fell below 20% 2415 | -9/Mines | Lost 8 parts (2p2n4w) 2477 | -9/Mines | Discovered new exit (range 14) 2549 | -9/Mines | Entered Materials 2549 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2550 | -8/Materials | Loaded intel: 1 garrison access location 2824 | -8/Materials | Repaired Cooling System 2852 | -8/Materials | Repaired Hcp. Matter Pod 2947 | -8/Materials | Core integrity fell below 50% 2971 | -8/Materials | Lost 11 parts (2p3n3u3w) 3005 | -8/Materials | Core integrity fell below 20% 3036 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- effect. 02972_ G-50 Soldier system terminally corrupted. 02972_ Adv. Heat Sink fried. 02973_ Imp. Heat Sink destroyed. 02974_ Acquired 67 matter. 02988_ K-01 Serf collects debris. 02988_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 02992_ K-01 Serf collects debris. 02993_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 02995_ K-01 Serf collects debris. 03000_ Maul destroyed. 03002_ K-01 Serf collects debris. 03012_ Slammed into G-47 Trooper. 03012_ Destabilizing: System corrupted (+1). 03014_ K-01 Serf collects debris. 03021_ Slammed into G-47 Trooper. 03028_ K-01 Serf collects debris. 03030_ Slammed into G-47 Trooper. 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""???# """ !% ########### | | ??????????????# "????# """ ! """ | | ??????????????#??????# %% % "Y" | | ?????????????????????# *=%! | | ?????????????????????# """ """ [ !! """ | | ?????????????????????# """ """ % """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 415 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 24% | -8/Materials Hcp. Matter Pod | 37% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexAerolevKatana Manual? 0 Play Time 00:42:24 Cumulative 17.0 hours Start 2025.06.22 @ 22:20:56 End 2025.06.22 @ 23:01:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d155e65c-cb9e-4f2c-8387-b2922e294efd