Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 20:06:49 Player: Bity Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (207) 1035 Value Destroyed (10852) 10852 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (5940) 5940 TOTAL SCORE: 22387 Bonus ------- High Alert Combat Kills 2397 Follower Combat Kills 743 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/850 Matter 498/550 Energy 61/160 System Corruption 14% Temperature Cool (89) Movement Walking (115) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Coolant Injector Large Storage Unit Matter Compressor Weapon Cycler > --- WEAPON (3) ------- Cooled Pulse Rifle Matter Neutralizer Power Sword > --- INVENTORY (15) --- Quantum Capacitor Relay Coupler [Sentry] (26) Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Weight Redist. System Energy Filter > --- WEAPON ----------- Nova Cannon Nova Cannon Improved Plasma Cutter > --- INVENTORY -------- Light Angular Momentum Engine Advanced Treads Armored Heavy Treads Advanced Power Amplifier Advanced Coolant Injector Large Storage Unit Matter Compressor Armor Integrity Analyzer Quantum Capacitor Improved Light Armor Plating Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Cooled Pulse Rifle Matter Neutralizer Flak Gun Remote Datajack Axe [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Sentry] Protection Medium Reactive Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Slots Evolved 8 | . . 2 . 2 . . . 2 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 4 | . . 2 . . . . . 2 . . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 177 | 2 9 15 4 10 14 4 10 24 7 41 1 36 Power 23 | . 1 2 1 1 1 1 1 3 2 6 . 4 Engine 18 | . 1 2 1 1 . 1 1 3 1 6 . 1 Core 4 | . . . . . 1 . . . . . . 3 Reactor 1 | . . . . . . . . . 1 . . . Propulsion 49 | . 2 3 1 3 4 . 5 11 2 9 . 9 Treads 13 | . . 2 1 2 2 . . 1 . 1 . 4 Leg 24 | . . . . 1 2 . 5 4 1 6 . 5 Wheel 5 | . 2 1 . . . . . 1 1 . . . Hover 4 | . . . . . . . . 3 . 1 . . Flight 3 | . . . . . . . . 2 . 1 . . Utility 58 | 1 2 6 1 3 3 2 3 7 1 15 . 14 Device 34 | 1 1 4 . 1 1 . 1 4 1 13 . 7 Storage 6 | . . . . 1 . . 1 1 . 1 . 2 Processor 8 | . 1 1 1 1 . . 1 . . 1 . 2 Hackware 4 | . . . . . . 2 . . . . . 2 Protection 6 | . . 1 . . 2 . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 47 | 1 4 4 1 3 6 1 1 3 2 11 1 9 Energy Gun 17 | . . 3 . . 1 . . 1 2 5 1 4 Energy Cannon 8 | . 2 . . . 2 . . 1 . 2 . 1 Ballistic Gun 6 | 1 1 1 1 . . . . . . 1 . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher 6 | . . . . 3 2 . 1 . . . . . Special Weapon 4 | . 1 . . . . . . . . 1 . 2 Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . 2 1 . 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 10 | . . . . . . . . 10 . . . . Parts Lost 91 | . 4 10 4 2 7 2 6 8 5 18 . 25 Power 16 | . 1 1 2 . 1 1 1 1 1 3 . 4 Propulsion 30 | . 1 3 . 1 2 1 2 5 1 8 . 6 Utility 24 | . 1 2 1 . 3 . 2 1 1 5 . 8 Weapon 21 | . 1 4 1 1 1 . 1 1 2 2 . 7 Highest Loss Streak 8 | . 2 7 3 2 3 1 5 3 4 5 . 8 To Critical Strikes 2 | . . . . 1 . . . . . 1 . . Average Backups 13 | 7 7 7 7 9 9 9 9 15 19 19 17 15 Power 1 | 1 1 2 3 2 2 1 . 2 2 1 1 . Propulsion 1 | 4 3 1 . . . . . 1 2 . 2 1 Utility 5 | . . 2 3 3 2 4 3 3 5 8 9 7 Weapon 4 | 1 2 1 1 3 3 3 3 6 7 6 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 50 | 1 3 1 2 7 4 1 . 10 2 6 3 10 Power 5 | . . . . 1 2 . . 1 . 1 . . Propulsion 9 | 1 3 . 1 . . . . . 1 . . 3 Utility 20 | . . . . 4 2 1 . 2 1 3 1 6 Weapon 16 | . . 1 1 2 . . . 7 . 2 2 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 87 87 94 96 93 89 95 98 98 100 90 Engine 7 | . 9 10 8 8 5 6 8 6 8 9 13 4 Core 1 | . . . . . 2 2 . . . . . 7 Treads 8 | . . 8 14 22 21 13 4 1 . 1 . 10 Leg 15 | . 14 . . 9 11 18 25 25 19 18 26 9 Wheel 1 | . 13 9 . . . . . . 6 2 . . Device 17 | . 11 8 11 9 8 . 3 22 20 25 26 25 Storage 8 | . 14 11 11 9 9 9 12 7 6 6 6 6 Processor 7 | . 1 15 11 18 11 9 9 7 6 6 6 2 Protection 3 | . . 5 8 . 5 15 7 4 4 . . 1 Energy Gun 7 | . . 8 19 1 2 . . 6 13 9 . 11 Energy Cannon 4 | . 5 4 . . 5 7 1 4 5 4 13 4 Ballistic Gun 1 | . 20 5 1 4 . . . . . 1 . 1 Launcher 3 | . . . . 11 9 6 15 1 . . . . Peak Build Rating 82 | 7 7 13 11 25 38 39 40 55 56 75 76 82 Average Rating 45 | 6 6 10 10 18 30 37 33 43 53 66 75 73 On Entrance 32 | 6 7 7 11 9 25 37 35 34 45 52 75 76 Avg Prop Armor Cover (%) 8 | . . . . 4 8 10 8 6 12 9 . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 12 13 22 22 31 69 73 55 67 83 91 91 113 Greatest Support 111 | 20 20 40 40 60 60 35 50 59 26 74 69 111 Greatest Overweight (x) 8 | . 1 2 1 . 1 2 1 6 5 8 1 2 Average Overweight (x) 1 | . . . . . . 1 . . 4 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 10 10 10 10 20 20 20 20 20 Average Capacity 14 | 8 8 8 8 9 10 10 10 16 20 20 20 17 Most Carried 20 | 8 8 8 8 10 10 10 10 20 20 20 20 20 Average Carried 14 | 7 7 7 7 9 9 9 9 15 19 19 19 16 Final Capacity 20 | 8 8 8 8 10 10 10 10 20 20 20 20 15 Final Carried 20 | 8 8 8 7 10 10 10 10 20 18 20 20 5 Class Distribution -------------------- 56% | Scavenger-Mutant 15% | Scavenger-Gunner 14% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Matter Collected 4686 | 248 260 275 31 208 764 375 397 554 60 889 19 606 Remotely 70 | . 70 . . . . . . . . . . . Salvage Created 8693 | 146 457 727 148 347 795 386 457 1210 242 1810 . 1968 Parts 368 | 8 29 43 7 20 47 10 22 66 5 55 . 56 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . Recyclers Shooed 5 | . 1 2 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Combat Hostiles Destroyed 170 | . 10 16 5 6 30 7 18 14 6 30 . 28 Melee 2 | . . . . . . . 1 . . . . 1 Guns 80 | . 8 11 5 . 3 . . 6 6 22 . 19 Cannons 29 | . 2 5 . . 4 3 . 7 . 5 . 3 AOE 49 | . . . . 6 23 3 16 1 . . . . Classes Destroyed 18 | 2 4 3 1 3 2 . . . . 1 . 2 Worker 4 | . . . . 1 . . . 3 . . . . Builder 4 | . . 2 . 1 . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . . Recycler 11 | 1 3 . . . . 1 . 6 . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 11 | . 1 1 . 2 2 1 . 2 . 1 . 1 Swarmer 43 | . 9 4 3 . 8 . 5 3 4 3 . 4 Cutter 3 | . . . . . 1 . . . . 2 . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 72 | . 1 6 1 4 15 6 12 5 . 12 . 10 Brawler 5 | . . . . 1 1 . . . . 3 . . Duelist 7 | . . . 1 . 1 . . 1 . 2 . 2 Sentry 21 | . . 6 . . 3 1 . 3 . 6 . 2 Specialist 2 | . . . . . . . . . . . . 2 Hunter 9 | . . . . 1 . . . . 2 . . 6 Programmer 6 | . . . . . 1 . 2 2 . 1 . . Behemoth 2 | . . . . . . . . . . 1 . 1 Guerrilla 1 | . . . . . 1 . . . . . . . Best Kill Streak 9 | 2 5 9 3 6 6 5 6 5 4 6 . 6 Combat Bots Only 9 | . 3 9 3 5 6 3 6 4 4 5 . 6 Max Kills in Single Turn 4 | 1 1 2 1 2 4 2 4 2 2 1 . 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 4 | . . . . 1 4 1 3 1 . . . . Melee 1 | . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Hostile Shots Fired 1131 | . 92 111 18 22 50 37 58 135 46 187 . 375 Missed 321 | . 21 17 5 5 14 12 23 61 12 56 . 95 Hits 810 | . 71 94 13 17 36 25 35 74 34 131 . 280 Melee 26 | . . 3 5 . 2 . . . . 11 . 5 Projectile 784 | . 71 91 8 17 34 25 35 74 34 120 . 275 AOE 4 | . . . . . 2 . . 1 . 1 . . Critical Strikes 26 | . 2 6 . 1 2 1 . 2 1 6 . 5 Damage Taken 12201 | . 707 1255 221 275 1029 472 566 1139 511 2043 . 3983 Core 1862 | . 188 297 32 60 86 20 110 206 110 333 . 420 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 119 | . . . . . . . . . . . . 119 Ignored by Resistances 167 | . . . . . . 21 14 . 58 74 . . Regen/Repaired (Parts) 92 | . . . . 92 . . . . . . . . Core Remaining (%) 52 | 100 24 . 17 . . . 49 70 . . . . Volleys Fired 557 | 16 45 68 17 36 54 16 23 59 15 92 . 116 Largest 3 | 2 2 2 2 2 2 2 2 2 3 3 . 3 Hottest 286 | 40 100 116 112 76 138 75 114 150 219 235 . 286 Shots Fired 1067 | 32 89 107 30 55 83 21 35 97 37 245 . 236 Gun 755 | 32 74 81 30 38 22 . . 50 29 216 . 183 Cannon 203 | . 14 25 . . 15 11 10 45 8 28 . 47 Launcher 100 | . . . . 17 46 10 25 2 . . . . Special 9 | . 1 1 . . . . . . . 1 . 6 Kinetic 218 | 32 74 34 1 30 . . . 13 . 24 . 10 Thermal 700 | . 15 73 29 8 22 . . 82 37 214 . 220 Explosive 85 | . . . . 10 43 10 21 1 . . . . Electromagnetic 57 | . . . . 7 18 11 14 1 . 6 . . Robot Hit Streak 24 | 4 5 21 7 20 8 9 6 12 8 24 . 14 Robot Miss Streak 8 | 3 8 3 5 5 3 1 2 5 5 4 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . 3 . 1 . . . . . . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 . 1 Shots Hit Robots 686 | 16 41 78 20 28 31 24 20 58 22 178 . 170 Core Hits 404 | 6 21 29 8 26 52 12 37 31 8 111 . 63 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . 1 . . 2 . . . . . . . . Critical Strikes 21 | . 1 2 1 2 1 . 1 . 2 5 . 6 Burn 14 | . . 2 1 . . . . . 2 5 . 4 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 3 | . 1 . . 2 . . . . . . . . Corrupt 2 | . . . . . 1 . 1 . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 75 | . . . . . 2 10 7 . . 35 1 20 Impact 11 | . . . . . 2 1 7 . . 1 . . Slashing 55 | . . . . . . . . . . 34 1 20 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21588 | 146 522 1160 263 1261 2850 749 2174 1754 799 5128 . 4782 Guns 9182 | 146 368 851 263 224 226 . . 753 527 3148 . 2676 Cannons 3779 | . 154 285 . . 280 287 54 869 272 507 . 1071 Explosions 5864 | . . . . 1037 2344 410 1941 132 . . . . Melee 2739 | . . . . . . 52 179 . . 1473 . 1035 Ramming . | . . . . . . . . . . . . . Kinetic 1640 | 146 368 387 6 122 . . . 229 . 271 . 111 Thermal 10806 | . 154 773 257 122 279 . 111 1393 799 3282 . 3636 Explosive 5115 | . . . . 762 2229 410 1613 101 . . . . Electromagnetic 1288 | . . . . 255 342 287 271 31 . 102 . . Impact 231 | . . . . . . 52 179 . . . . . Slashing 2508 | . . . . . . . . . . 1473 . 1035 Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 3 3 5 11 . 14 14 14 Average Corruption 8 | . . . . . 3 3 4 8 . 9 14 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 244 | . . . . . 21 9 16 13 . 84 9 92 Message Errors 56 | . . . . . 5 2 2 4 . 22 2 19 Matter Fused 58 | . . . . . 4 3 5 5 . 21 1 19 Heat Flow Errors 31 | . . . . . 2 2 3 1 . 9 2 12 Energy Discharges 34 | . . . . . 2 2 4 . . 14 1 11 Parts Rejected 2 | . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 27 | . . . . . 3 . 2 1 . 7 2 12 Data Loss (major) 10 | . . . . . 1 . . 1 . 4 . 4 Misfires 9 | . . . . . 3 . . 1 . 2 . 3 Alerts 6 | . . . . . 1 . . . . 1 1 3 Misdirections 3 | . . . . . . . . . . 1 . 2 Weapon Failures 7 | . . . . . . . . . . 2 . 5 Overload Shots 45 | . . . . . . . . 12 15 . . 18 Effects 4 | . . . . . . . . . 1 . . 3 Energy Bleed 1 | . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . 2 Overflow Damage 583 | . . . . 8 177 62 53 90 86 70 . 37 Projectiles 157 | . . . . . 22 . 4 8 86 37 . . Explosions 298 | . . . . 8 155 36 17 82 . . . . Melee 128 | . . . . . . 26 32 . . 33 . 37 Knockbacks 2 | . . . . . . . 1 1 . . . . Impact 1 | . . . . . . . 1 . . . . . Kinetic 1 | . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 870 | . . . . 16 433 108 63 250 . . . . Shots 25 | . . . . 1 13 3 4 4 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 449 | . 80 449 81 8 145 279 261 176 18 376 145 305 Average Temperature 81 | . 30 130 34 3 35 102 72 54 8 79 68 84 Received Heat Transfer 2808 | . 54 450 . 45 288 207 180 264 . 585 . 735 Effects 15 | . . 8 . . . . 4 . . 2 . 1 Shutdowns 2 | . . 1 . . . . . . . 1 . . Energy Bleed 4 | . . 1 . . . . 1 . . 1 . 1 Interference 6 | . . 3 . . . . 3 . . . . . Matter Decay 2 | . . 2 . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . 4 Total Turns 83 | . . . . . . . . . . . . 83 Longest Duration 37 | . . . . . . . . . . . . 37 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 1 . . 1 . . Combat Hostiles 3 | . . . . . . 1 1 . . 1 . . Parts Fried 7 | . . . . 1 . 3 . . . 3 . . Impact Corruptions 6 | . . . . . . 3 3 . . . . . Robots Melted 7 | . . . . . . . . . . 2 . 5 Combat Hostiles 7 | . . . . . . . . . . 2 . 5 Parts Melted 50 | . . 2 3 . . . . 8 3 16 . 18 Heat Transferred 19923 | . 333 1974 740 309 581 . 150 2054 1307 6392 . 6083 Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 1 . 2 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Maximum Alert Level 5 | . . . . . 4 2 3 2 1 5 4 5 Low Security (%) 24 | 100 100 100 100 100 9 . . . 63 8 . . Level 1 7 | . . . . . 17 . . 4 36 11 . . Level 2 26 | . . . . . 24 100 44 95 . 21 . . Level 3 19 | . . . . . 36 . 55 . . 30 19 21 Level 4 11 | . . . . . 10 . . . . 9 80 40 Level 5 9 | . . . . . . . . . . 18 . 37 High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 2214 | 5 114 198 63 162 1261 651 958 601 286 2214 1177 2185 Initial 1162 | . . 39 63 3 39 614 404 502 286 92 1162 767 Average 705 | . 51 109 18 63 683 601 699 485 175 953 1130 1456 Influence Increases 8435 | 15 311 468 120 284 1352 259 614 701 166 2342 54 1749 Destroy 0b10 Robot/C 3800 | . 200 320 100 120 640 140 360 280 120 680 . 840 Destroy 0b10 Robot/NC 225 | 15 25 20 . 25 10 10 . 60 . 25 5 30 Destroy Leader 460 | . 34 92 20 36 30 42 20 74 20 40 2 50 Allied During Kill 194 | . . . . . 17 5 2 . . 87 2 81 Successful Hack 148 | . 21 4 . 25 14 2 . 32 22 28 . . Disable Machine 255 | . . . . 30 90 15 15 90 . . 15 . Anti-Garrison Action 2150 | . . . . . 350 . 100 . . 1300 . 400 Destroy Structure 783 | . 1 2 . 33 201 45 117 75 4 137 30 138 Lose Combat Pursuer 420 | . 30 30 . 15 . . . 90 . 45 . 210 Influence Decreases 6309 | 15 216 399 274 233 152 897 279 1074 619 260 1172 719 Entered New Map 3228 | . . 56 101 7 22 647 219 456 299 40 1052 329 Time Decay 1963 | 15 176 243 145 226 . 230 . 538 270 . 120 . Lost Part 878 | . 40 100 28 . 70 20 60 80 50 180 . 250 Lost Ally 240 | . . . . . 60 . . . . 40 . 140 Squads Dispatched 14 | . . 2 . 2 . 3 . 4 3 . . . Investigation 2 | . . 1 . . . 1 . . . . . . Extermination 4 | . . . . . . . . 3 1 . . . Reinforcement 6 | . . 1 . 2 . 1 . 1 1 . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Distress Signals 6 | . . 3 . 1 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 238 | . 15 27 6 14 30 13 13 26 6 39 . 49 Peak Tracking Total 11 | . 5 8 4 5 5 4 6 4 4 6 . 11 Tactical Retreats 23 | . 2 2 . 1 . . . 4 . 3 . 11 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Traps Triggered 26 | . 1 . . . 4 . 3 8 . 8 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Machines Disabled 40 | . . . . 2 10 1 2 6 . 12 1 6 Max in Single Turn 2 | . . . . 2 2 1 1 2 . 2 . 2 Garrison Relay 13 | . . . . . 2 . 1 . . 8 . 2 Phase Generator 3 | . . . . . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Machines Accessed 34 | . 4 3 . 5 2 3 2 7 4 3 1 . Terminals 22 | . 4 3 . 2 2 1 2 3 2 3 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . . Scanalyzers 3 | . . . . . . 1 . 2 . . . . Garrison Access 4 | . . . . 1 . 1 . . 1 . 1 . Total Hacks 87 | . 16 12 . 10 3 9 4 17 9 6 1 . Successful 42 | . 5 4 . 7 2 7 . 8 6 2 1 . Failed 44 | . 11 8 . 3 1 2 4 8 3 4 . . Catastrophic 5 | . . 1 . 1 . . 2 1 . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 36 | . 13 9 . 4 . 1 . 7 2 . . . Terminals 64 | . 16 12 . 6 3 3 4 8 6 6 . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 4 | . . . . 2 . . . 2 . . . . Recycling Units 3 | . . . . 1 . . . . 2 . . . Scanalyzers 10 | . . . . . . 5 . 5 . . . . Garrison Access 4 | . . . . 1 . 1 . . 1 . 1 . Terminal Hacks 10 | . 1 1 . 1 2 1 . . 2 2 . . Prototype ID Bank 2 | . . . . 1 . . . . 1 . . . Open Door 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . Hauler Manifests 2 | . . 1 . . . . . . 1 . . . Patrol Navigation 2 | . . . . . 1 . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . 2 . . . 1 . . . . Scan Component 2 | . . . . 1 . . . 1 . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . 1 . . . Report Inventory 2 | . . . . 1 . . . . 1 . . . Scanalyzer 6 | . . . . . . 4 . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . . . Retrieve Study 5 | . . . . . . 3 . 2 . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . 1 . 1 . Unlock Access 4 | . . . . 1 . 1 . . 1 . 1 . Unauthorized Hacks 16 | . 4 3 . 2 . 1 . 4 2 . . . Terminals 16 | . 4 3 . 2 . 1 . 4 2 . . . Botnet 13 | . 3 3 . 2 . 1 . 2 2 . . . Operators 3 | . 1 . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 4 3 . 4 1 3 2 7 2 2 . . Full Trace Events 5 | . . 2 . . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . 3 . 2 . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 26 | . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Used RIF Installer 4 | . . . . . 1 . 1 . . 1 . 1 Hotswap 1 | . . . . . . . . . . . . 1 Signal Jammer 1 | . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . Robots Hacked 5 | . . . . . . 3 . . . . . 2 Non-combat 1 | . . . . . . 1 . . . . . . Combat 4 | . . . . . . 2 . . . . . 2 Robot Hacks Applied 7 | . . . . . . 5 . . . . . 2 map_route 1 | . . . . . . 1 . . . . . . find_garrison 1 | . . . . . . 1 . . . . . . link_fov 1 | . . . . . . 1 . . . . . . overwrite_iff 2 | . . . . . . 1 . . . . . 1 formatsys_high 2 | . . . . . . 1 . . . . . 1 Relay Couplers Released 58 | . . . . . 12 . 4 . . 34 . 8 Machine Destruction 54 | . . . . . 8 . 4 . . 34 . 8 Programmers 4 | . . . . . 4 . . . . . . . Attached 4 | . . . . . . 2 . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 4 . . . . 5 . 4 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Total Allies 17 | . . . . . 4 2 . . . 5 . 6 Largest Group 5 | . . . . . 4 2 1 . . 5 3 5 Highest-Rated Group 367 | . . . . . 115 32 16 . . 367 282 282 Highest-Rated Ally 116 | . . . . . 39 16 16 . . 116 116 116 Total Orders . | . . . . . . . . . . . . . Ally Attacks 108 | . . . . . 15 19 . . . 31 1 42 Total Damage 3504 | . . . . . 249 179 . . . 1275 36 1765 Kills 22 | . . . . . 2 . . . . 4 1 15 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Active Infowar (turns) 3847 | 51 230 236 . 551 1978 495 304 2 . . . . Optics 61 | . . 61 . . . . . . . . . . Seismic 241 | 51 190 . . . . . . . . . . . T.N.C. 3604 | . 40 236 . 551 1978 495 304 . . . . . ECM 2 | . . . . . . . . 2 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Turns Passed 12693 | 91 445 557 597 637 1978 495 676 1536 598 2922 257 1904 Spaces Moved 5748 | 30 270 240 251 306 989 193 358 810 318 1151 126 706 Core 1 | . . 1 . . . . . . . . . . Treads 1758 | . . 91 251 306 603 . . . . . . 507 Legs 3066 | 30 101 . . . 386 193 358 739 . 934 126 199 Wheels 903 | . 169 148 . . . . . 51 318 217 . . Hover 20 | . . . . . . . . 20 . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 80 | 120 80 80 160 160 163 185 105 97 120 108 175 115 Average Speed 167 | 120 95 124 206 161 174 219 154 153 167 176 175 179 Slowest Speed 525 | 120 190 240 240 163 245 265 186 525 175 252 175 252 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 54 25 54 30 98 21 39 20 6 91 5 57 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 14 | . 1 . . . 11 . . . . 1 1 . Terrain Destroyed 850 | . 1 . . 51 309 58 109 73 3 92 1 153 Melee 2 | . . . . . . . . . . 1 1 . Projectile 21 | . 1 . . . . . . 2 3 1 . 14 AOE 827 | . . . . 51 309 58 109 71 . 90 . 139 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Total 7776 | 56 374 387 305 404 1154 239 426 1010 351 1774 164 1132 Wait 772 | 3 41 56 26 31 27 5 15 43 2 345 25 153 Move 5739 | 29 269 239 250 305 988 193 357 809 318 1150 126 706 Hop . | . . . . . . . . . . . . . Pick Up 143 | 4 5 6 5 12 6 4 5 31 5 27 5 28 Fast Attach 65 | 1 1 5 1 3 5 . 4 17 . 11 . 17 Attach 66 | . 3 6 3 3 2 1 4 9 6 13 1 15 Detach 5 | . . . . . . . . 3 . . . 2 Swap 122 | 1 6 5 . 6 18 7 9 16 2 33 1 18 Drop 111 | 2 4 2 3 8 10 2 2 23 2 32 5 16 Fire 557 | 16 45 68 17 36 54 16 23 59 15 92 . 116 Melee 75 | . . . . . 2 10 7 . . 35 1 20 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 10 . 5 Rewire 106 | . . . . . 42 1 . . 1 26 . 36 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 92 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 360 | -10/Materials | Core integrity fell below 50% 386 | -10/Materials | Discovered new exit (range 3) 396 | -10/Materials | Identified exit to Mines 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Utility x2 707 | -9/Materials | Discovered new exit (range 13) 813 | -9/Materials | Lost 7 parts (1p2n2u2w) 823 | -9/Materials | Destroyed 9 combat bots 913 | -9/Materials | Core integrity fell below 50% 972 | -9/Materials | Build established: Scavenger-Mutant 974 | -9/Materials | Lost 3 parts (1n2w) 1094 | -9/Materials | Entered Mines 1577 | -9/Mines | Core integrity fell below 20% 1607 | -9/Mines | Lost 3 parts (1p1u1w) 1647 | -9/Mines | Discovered new exit (range 9) 1662 | -9/Mines | Identified exit to Materials 1691 | -9/Mines | Entered Materials 1691 | -8/Materials | Evolved 2 slots: Propulsion x2 2293 | -8/Materials | Repaired Lgt. Treads 2304 | -8/Materials | Identified exit to Garrison 2328 | -8/Materials | Entered Garrison 2404 | -8/Garrison | Triggered checkpoint 2459 | -8/Garrison | Phase Generator disabled 2847 | -8/Garrison | Triggered checkpoint 2857 | -8/Garrison | Triggered checkpoint 2897 | -8/Garrison | Lost 4 allies 2927 | -8/Garrison | Triggered checkpoint 3163 | -8/Garrison | Triggered checkpoint 3173 | -8/Garrison | Discovered new exit (range 14) 3362 | -8/Garrison | Triggered checkpoint 3435 | -8/Garrison | Discovered new exit (range 15) 3537 | -8/Garrison | Triggered checkpoint 3615 | -8/Garrison | Discovered new exit (range 13) 3667 | -8/Garrison | Lost 3 parts (1p2u) 3788 | -8/Garrison | Triggered checkpoint 3797 | -8/Garrison | Triggered checkpoint 3879 | -8/Garrison | Installed Relay Interface Framework 4089 | -8/Garrison | Garrison Relay disabled 4231 | -8/Garrison | Garrison Relay disabled 4306 | -8/Garrison | Entered Materials 4712 | -8/Materials | Build established: Mutant 4738 | -8/Materials | Garrison activated, responded to threat 4801 | -8/Materials | Identified exit to Garrison 4801 | -8/Materials | Entered Garrison 4801 | -8/Garrison | Accompanied by 1 ally 4813 | -8/Garrison | Triggered checkpoint 4861 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5005 | -8/Garrison | Triggered checkpoint 5092 | -8/Garrison | Triggered checkpoint 5199 | -8/Garrison | Lost 5 parts (1p2n2u) 5356 | -8/Garrison | Discovered new exit (range 10) 5432 | -8/Garrison | Core integrity fell below 50% 5476 | -8/Garrison | Identified exit to Factory 5477 | -8/Garrison | Entered Factory 5477 | -7/Factory | Evolved 2 slots: Utility x2 5641 | -7/Factory | Build established: Scavenger-Mutant 5733 | -7/Factory | Lost 3 parts (1p1u1w) 6715 | -7/Factory | System corruption reached 10% 6861 | -7/Factory | Central database locked down 6892 | -7/Factory | Discovered new exit (range 12) 7011 | -7/Factory | Identified exit to Factory 7013 | -7/Factory | Entered another Factory area 7013 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7312 | -6/Factory | Build established: Scavenger-Tank 7550 | -6/Factory | Garrison activated, responded to threat 7584 | -6/Factory | Lost 4 parts (1p1n2w) 7611 | -6/Factory | Identified exit to Garrison 7611 | -6/Factory | Entered Garrison 7705 | -6/Garrison | Triggered checkpoint 7814 | -6/Garrison | Lost 5 parts (2n2u1w) 7854 | -6/Garrison | Phase Generator disabled 7866 | -6/Garrison | Garrison Relay disabled 8255 | -6/Garrison | Triggered checkpoint 8314 | -6/Garrison | Build established: Scavenger-Gunner 8345 | -6/Garrison | Lost 3 parts (1p2n) 8443 | -6/Garrison | Triggered checkpoint 8462 | -6/Garrison | Garrison Relay disabled 8659 | -6/Garrison | Discovered new exit (range 9) 8720 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 8865 | -6/Garrison | Triggered checkpoint 8878 | -6/Garrison | System corruption reached 10% 8911 | -6/Garrison | Lost 3 parts (1p2u) 8937 | -6/Garrison | Triggered checkpoint 9062 | -6/Garrison | Garrison Relay disabled 9072 | -6/Garrison | Triggered checkpoint 9148 | -6/Garrison | Discovered new exit (range 12) 9244 | -6/Garrison | Spotted B-75 Beast 9249 | -6/Garrison | Spotted B-75 Beast 9257 | -6/Garrison | Rewired B-86 Titan 9282 | -6/Garrison | Rewired B-86 Titan 9291 | -6/Garrison | Destroyed B-75 Beast 9293 | -6/Garrison | Allies destroyed B-75 Beast 9468 | -6/Garrison | Found Quantum Capacitor 9640 | -6/Garrison | Build established: Scavenger-Mutant 9875 | -6/Garrison | Triggered checkpoint 9969 | -6/Garrison | Garrison Relay disabled 9981 | -6/Garrison | Garrison Relay disabled 9988 | -6/Garrison | Core integrity fell below 50% 10029 | -6/Garrison | Garrison Relay disabled 10032 | -6/Garrison | Garrison Relay disabled 10075 | -6/Garrison | Garrison Relay disabled 10108 | -6/Garrison | Discovered new exit (range 8) 10324 | -6/Garrison | Found Unknown Device 10324 | -6/Garrison | Identified Launcher Loader 10533 | -6/Garrison | Entered Factory 10533 | -6/Factory | Accompanied by 3 allies 10785 | -6/Factory | Identified exit to Garrison 10790 | -6/Factory | Entered Garrison 10790 | -6/Garrison | Accompanied by 3 allies 10945 | -6/Garrison | Phase Generator disabled 11111 | -6/Garrison | Expanded RIF knowledge: Hotswap 11178 | -6/Garrison | Triggered checkpoint 11266 | -6/Garrison | Build established: Scavenger-Gunner 11341 | -6/Garrison | Lost 3 parts (2n1w) 11358 | -6/Garrison | Garrison Relay disabled 11586 | -6/Garrison | Triggered checkpoint 11608 | -6/Garrison | Spotted B-75 Beast 11629 | -6/Garrison | Triggered checkpoint 11631 | -6/Garrison | Triggered checkpoint 11632 | -6/Garrison | Build established: Scavenger-Tank 11640 | -6/Garrison | Destroyed B-75 Beast 11650 | -6/Garrison | Lost 3 allies 11733 | -6/Garrison | Lost 4 parts (2u2w) 12061 | -6/Garrison | Discovered new exit (range 14) 12178 | -6/Garrison | Triggered checkpoint 12194 | -6/Garrison | Core integrity fell below 20% 12479 | -6/Garrison | Garrison Relay disabled 12640 | -6/Garrison | Lost 3 parts (1p1u1w) 12683 | -6/Garrison | Lost 8 parts (1p1n3u3w) 12694 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12657_ Slug penetrates Wall. 12659_ System corrupted: Component data lost. 12660_ Acquired Flexi-carbon Leg. 12660_ Slug penetrates Wall. 12666_ Acquired 19 matter. 12670_ Penetrated by Slug. 12674_ H-66 Slayer suffers critical hit (Meltdown). 12674_ Unknown Device melted. 12675_ System corrupted: Matter fused (-6). 12688_ Penetrated by Slug. 12688_ Flexi-carbon Leg destroyed. 12688_ Slug penetrates Wall. 12689_ Penetrated by Slug. 12689_ Slug penetrates Wall. 12691_ =:MMOKZY/A7LJD|IX RIEYBN4T:2EZYR4# 12692_ Adv. Power Amplifier destroyed. 12694_ Penetrated by Slug. [Achievement: 20k Club] [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######?####????????????? | | ?????????????????????????## ? #????????????? | | ?????????????????????????# # ### ###??????????? | | ?????????????????????????# # ## #??????????? | | ?????????????????????????# ###?????????? | | ?????????????????????????# #?????????? | | ??????????????????????###### #????#????? | | ??????????????????????# "#???? ????? | | ??????????????????????# ## ##???? ????? | | ??????????????????????# ## # # #???? ????? | | ???????###????????????# ## ##???? ????? | | ???????#"#????????????# ## # # # # #????? ????? | | ####???# ###??????????# ## # # ##????? ????? | | !###?# #"#??????????# ### ##?????# #???? | | ""###! "#??????????# #?###### ####??????# #???? | | ! #??????????# #??????# #?????????# #???? | | ####" !"#??????????# #????###%##????????# #???? | | !#??#" #"#??????????# #??### #???????## ##??? | | ####??#" ###??????????# ###;## ######??#! !#??? | | ??????#"!"#???????????# !% h *% #??#! !#??? | | ??????## "#???????????##!@h###### #### #??#![!#??? | | ???????# "#???????????# " "#???# ## # #####%#???? | | ?????###%"#???????????#######???# *[/%=%!*#???? | | ?##### [ "#?????????????????????# ####!#=#####???? | | ?# %% !##?????????????????????# #??# ###???????? | | ?# "## "#?????????????????????# #??# #?????????? | | ?# ##### "#?????????????????????# #??# #?????????? | | ## ##### "#?????????????# ## #### ##### #???? | | %[=!%"# "##### #???????# #???? | | %%=[[ ## ! #???????# ## #### #######???? | | %! !"##"[" #### #???????????????# #??# #?????????? | | "" ###"=###??? #???????????????# #??# #???#####?? | | ## "##"=#????# #???????????????# #??# #???# #?? | | =[=%*##???# #???????????????# #### ##### < #?? | | ## "%%!%%##### #####????######## ## #?? | | ?# #==% !%!= #????# #?? | | ?# ####*%##### ### #????# ######### ##########?? | | ?# #??#%[#???# #?# ####?# #???????# #??????????? | | ?# #??#*# #?## #?# %### #???????# #??????????? | | ?# #??#/###?#" ### =##" ##??????#%%#??????????? | | ## #### ##### ^^ ########=[########### | | % %=% ^^ %= [= + | | ## %%=%/% ^^ =% ! + | | ?####### ###"" ## /## ######### ###########" | | ???????# ##### %## ##= ###?????# # /////#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 100 Energy Generation 35 Energy Capacity 500 Matter Stores 550 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Relay Coupler Types 1 Relay Coupler Value 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -8/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club No Signal Tester Challenges ------------ None Game ------ Seed IntegratedSlugAutohacker Manual? 0 Play Time 01:44:35 Cumulative 74.8 hours Start 2026.01.12 @ 13:33:45 End 2026.01.12 @ 20:06:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d38056e2-b076-4a63-97aa-e9dee67fbc28