Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 19:06:20 Player: delto Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (5048) 5048 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 10842 Bonus ------- High Alert Combat Kills 237 Friendly Fire -3 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 87/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Target Analyzer Improved Target Analyzer Makeshift System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Makeshift System Shield Improved Recalibrator Plasma Flamer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Compact Matter Pod Compact Matter Pod Improved Phase Shifter Dynamic Insulation System Advanced System Restoration Module > --- WEAPON ----------- HERF Cannon KE Penetrator Hypervelocity Mass Driver Hypervelocity Mass Driver Power Sword > --- INVENTORY -------- Improved Fusion Compressor Improved Target Analyzer Improved Recalibrator Plasma Rifle HERF Cannon [Rating: 104] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Tesla Rifle Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher EMP Blaster Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . Power 2 | . . . . . . . 1 1 . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 5 | . . 1 . . 2 2 . . . . Weapon 3 | . . . . 1 . . 1 1 . . Parts Attached 160 | 8 1 21 . 18 2 38 17 22 21 12 Power 21 | 1 . 1 . 2 . 5 1 5 4 2 Engine 9 | 1 . 1 . 1 . 3 . 1 1 1 Core 9 | . . . . 1 . 2 1 2 2 1 Reactor 3 | . . . . . . . . 2 1 . Propulsion 38 | 2 . 6 . 5 . 13 5 4 2 1 Treads 13 | 1 . 3 . 3 . 3 2 . . 1 Leg 19 | . . . . . . 10 3 4 2 . Wheel 6 | 1 . 3 . 2 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 54 | 3 1 3 . 2 2 14 7 8 7 7 Device 30 | 2 . 2 . 1 . 11 4 6 3 1 Storage 7 | 1 1 . . . . . . 2 1 2 Processor 8 | . . 1 . 1 1 2 1 . 1 1 Hackware 3 | . . . . . . . . . . 3 Protection 6 | . . . . . 1 1 2 . 2 . Artifact . | . . . . . . . . . . . Weapon 47 | 2 . 11 . 9 . 6 4 5 8 2 Energy Gun 15 | . . 6 . 2 . 2 1 1 2 1 Energy Cannon 6 | . . . . 1 . . 1 1 3 . Ballistic Gun 12 | 2 . . . 5 . 1 2 1 1 . Ballistic Cannon 6 | . . . . . . 2 . 2 2 . Launcher 3 | . . 3 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . 2 . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 3 | . . . . . . . . . 3 . System Corruption 7 | . . . . . . . . . 7 . Parts Lost 91 | . . 7 . 5 . 24 . 17 30 8 Power 18 | . . 1 . 1 . 3 . 4 7 2 Propulsion 27 | . . 4 . 3 . 10 . 4 5 1 Utility 27 | . . 1 . . . 8 . 7 7 4 Weapon 19 | . . 1 . 1 . 3 . 2 11 1 Highest Loss Streak 18 | . . 3 . 2 . 11 . 5 18 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 99 100 98 88 88 81 39 Engine 4 | . 14 11 11 3 7 5 . 5 2 . Core 3 | . . . . 5 . . 11 6 4 . Treads 6 | . 14 14 22 18 15 6 . . . . Leg 11 | . . . . . . 15 17 20 15 . Wheel 5 | . 14 17 11 17 15 3 . . . . Device 17 | . 14 16 11 9 7 19 22 18 17 4 Storage 5 | . 14 11 11 9 7 5 . . 10 5 Processor 6 | . . 5 11 9 15 13 1 1 4 9 Protection 4 | . . . . . 7 6 10 6 . . Energy Gun 4 | . . 14 11 3 . 3 1 5 2 . Energy Cannon 1 | . . . . . . . 1 5 6 . Ballistic Gun 8 | . 28 . . 20 23 10 4 5 . . Ballistic Cannon 3 | . . . . . . 2 8 3 7 . Slashing Weapon 3 | . . 3 . 1 . 2 5 5 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 97 | 15 20 24 23 32 35 43 62 81 97 22 Greatest Support 84 | 20 20 43 10 63 20 84 73 80 80 28 Greatest Overweight (x) 4 | 1 1 2 2 2 1 2 1 1 4 . Average Overweight (x) . | . . 1 2 . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 Average Capacity 7 | 7 9 10 10 10 10 9 5 5 5 5 Most Carried 10 | 8 10 10 10 10 9 10 5 5 5 5 Average Carried 6 | 4 9 9 10 9 8 9 4 4 3 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 8 9 10 10 9 9 5 5 5 5 3 Class Distribution -------------------- 21% | Scavenger-Tank 19% | Scavenger-Mutant 15% | Scavenger-Gunner 15% | Scavenger-Skirmisher 11% | Skirmisher 7% | Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Matter Collected 3715 | 310 76 248 . 549 . 938 212 665 626 91 Remotely . | . . . . . . . . . . . Salvage Created 5552 | 163 136 566 . 947 . 1897 427 981 435 . Parts 271 | 11 6 33 . 46 . 102 18 39 16 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 . Prevented 9 | . . . . . . . . . 9 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 87 | . 3 16 . 14 . 25 7 14 8 . Melee 21 | . . 3 . . . 7 7 3 1 . Guns 37 | . 3 6 . 12 . 15 . 1 . . Cannons 17 | . . . . 1 . 3 . 8 5 . AOE 9 | . . 6 . 1 . . . 2 . . Classes Destroyed 16 | 2 1 4 . 2 . 6 . 1 . . Worker 7 | . . . . . . 5 . 2 . . Builder 3 | . . 1 . 1 . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . Recycler 6 | 1 . . . 2 . 2 . 1 . . Operator 2 | . . . . 1 . . . 1 . . Watcher 4 | . . . . . . 2 1 1 . . Swarmer 15 | . . 7 . . . 2 . 4 2 . Grunt 29 | . 3 5 . 10 . 4 5 2 . . Brawler 4 | . . 1 . . . 1 . 2 . . Duelist 5 | . . . . 1 . 1 . . 3 . Sentry 8 | . . 3 . 3 . 1 . 1 . . Specialist 6 | . . . . . . 6 . . . . Hunter 9 | . . . . . . 4 . 3 2 . Programmer 8 | . . . . . . 5 2 1 . . Heavy 1 | . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . 1 1 . Best Kill Streak 12 | 3 1 4 . 4 . 12 4 5 5 . Combat Bots Only 7 | . 1 4 . 3 . 7 4 5 5 . Max Kills in Single Turn 3 | 1 1 2 . 2 . 2 1 3 1 . Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . 2 . 1 . . . 2 . . Melee 1 | . . 1 . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Hostile Shots Fired 832 | . 27 106 . 72 . 217 59 93 188 70 Missed 248 | . 8 26 . 23 . 60 13 25 61 32 Damage Taken 10522 | . 262 911 . 848 . 2876 661 1572 2817 575 Core 1814 | . 27 129 . 65 . 394 43 171 619 366 Absorbed by Shields 316 | . . . . . . . 234 82 . . Redirected to Shielding 111 | . . . . . . 56 16 39 . . Ignored by Resistances 20 | . . . . . . . . 14 . 6 Regen/Repaired (Parts) 118 | . . . . . . . 118 . . . Core Remaining (%) 84 | 100 89 . 67 88 100 53 95 . . . Volleys Fired 230 | 5 18 31 . 42 . 82 2 28 22 . Largest 5 | 2 2 2 . 3 . 3 3 4 5 . Hottest 368 | 40 40 121 . 164 . 131 134 253 368 . Shots Fired 596 | 10 36 47 . 115 . 212 6 98 72 . Gun 454 | 10 36 41 . 106 . 201 2 42 16 . Cannon 131 | . . . . 4 . 11 4 56 56 . Launcher 11 | . . 6 . 5 . . . . . . Special . | . . . . . . . . . . . Kinetic 396 | 10 36 . . 93 . 150 6 67 34 . Thermal 103 | . . 41 . 11 . 30 . . 21 . Explosive . | . . . . . . . . . . . Electromagnetic 97 | . . 6 . 11 . 32 . 31 17 . Robot Hit Streak 15 | 8 12 10 . 15 . 9 2 9 8 . Robot Miss Streak 12 | . 4 5 . 4 . 6 12 8 7 . Penetration Max 1 | . . . . 1 . 1 . 1 . . Secondary Targets 8 | . . . . 4 . 4 . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . Shots Hit Robots 442 | 8 24 42 . 71 . 156 37 54 45 5 Core Hits 216 | 4 7 21 . 32 . 79 15 33 23 2 Critical Kills 13 | 2 . . . 2 . 1 . 7 1 . Critical Parts Destroyed 11 | . . . . . . 2 . 6 3 . Critical Strikes 52 | 2 . 1 . 3 . 9 8 18 11 . Burn 2 | . . 1 . . . 1 . . . . Meltdown 1 | . . . . . . . . . 1 . Destroy 34 | 2 . . . 2 . 3 . 17 10 . Corrupt 2 | . . . . 1 . . . 1 . . Sever 13 | . . . . . . 5 8 . . . Melee Attacks 113 | . . 14 . 4 . 28 45 15 1 6 Impact . | . . . . . . . . . . . Slashing 107 | . . 14 . 4 . 28 45 15 1 . Piercing 6 | . . . . . . . . . . 6 Sneak Attacks 2 | . . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11994 | 97 309 1077 . 1620 . 3770 1425 2257 1421 18 Guns 5688 | 97 309 430 . 1324 . 2666 . 625 237 . Cannons 2281 | . . . . 75 . 216 31 813 1146 . Explosions 1320 | . . 410 . 221 . 91 . 598 . . Melee 2705 | . . 237 . . . 797 1394 221 38 18 Ramming . | . . . . . . . . . . . Kinetic 5307 | 97 309 . . 1222 . 2158 31 883 607 . Thermal 1682 | . . 561 . 114 . 478 . 104 425 . Explosive 494 | . . . . . . . . 494 . . Electromagnetic 1806 | . . 279 . 284 . 337 . 555 351 . Impact . | . . . . . . . . . . . Slashing 2687 | . . 237 . . . 797 1394 221 38 . Piercing 18 | . . . . . . . . . . 18 Highest Corruption 6 | . . . . . . 5 2 6 5 3 Average Corruption 3 | . . . . . . 3 1 5 2 3 Corruption Purged 17 | . . . . . . 6 1 1 9 . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . . . . . 27 4 2 7 3 Message Errors 10 | . . . . . . 6 2 . 1 1 Matter Fused 11 | . . . . . . 4 1 . 4 2 Heat Flow Errors 3 | . . . . . . 3 . . . . Energy Discharges 2 | . . . . . . 1 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 5 . . 1 . Data Loss (major) 2 | . . . . . . 2 . . . . Misfires 4 | . . . . . . 2 . 2 . . Alerts 2 | . . . . . . 2 . . . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 285 | . . 23 . 16 . 54 66 83 43 . Projectiles 38 | . . . . . . . . 15 23 . Explosions 122 | . . 23 . 16 . 49 . 34 . . Melee 125 | . . . . . . 5 66 34 20 . Knockbacks 8 | . . . . . . . 1 2 5 . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . . 1 2 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 402 | . . 61 . 80 . 98 . 163 . . Shots 13 | . . 3 . 4 . 2 . 4 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 467 | . 2 467 . 180 . 215 24 297 382 . Average Temperature 84 | . 2 136 . 44 . 31 16 86 133 . Received Heat Transfer 2026 | . 144 177 . 441 . 339 212 57 656 . Effects 3 | . . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . 1 . Combat Hostiles 2 | . . 1 . . . . . . 1 . Parts Melted 3 | . . 1 . . . 1 . . 1 . Heat Transferred 3376 | . . 1310 . 222 . 1150 . 100 594 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . 4 . 3 . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Peak Influence 662 | 20 98 289 95 328 85 432 232 662 . . Initial 196 | . 13 40 95 37 85 41 196 42 . . Average 186 | 7 44 154 95 173 85 210 98 402 . . Maximum Alert Level 2 | . . 1 . 1 . 2 1 2 . . Low Security (%) 68 | 100 100 76 100 67 100 62 90 26 . . Level 1 17 | . . 23 . 32 . 24 9 2 . . Level 2 13 | . . . . . . 13 . 70 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 1 1 . 2 . 8 3 8 . . Investigation 3 | . . . . . . . 1 2 . . Extermination 5 | . . . . . . 3 1 1 . . Reinforcement 12 | . 1 1 . 2 . 5 1 2 . . Assault 3 | . . . . . . . . 3 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Distress Signals 2 | . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 5 16 . 28 . 34 10 18 23 10 Peak Tracking Total 13 | . 2 4 . 5 . 6 4 5 13 8 Tactical Retreats 9 | . . . . 2 . 1 1 2 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Traps Triggered 3 | . . . . . . 1 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Machines Disabled 40 | . . 3 . 3 . 18 . 16 . . Max in Single Turn 7 | . . 2 . 2 . 7 . 7 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Machines Accessed 20 | . 2 2 . 4 . . 7 3 . 2 Terminals 14 | . 2 2 . 3 . . 4 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . . . . 1 . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 3 3 . 6 . . 10 5 . 2 Successful 18 | . 2 2 . 4 . . 7 1 . 2 Failed 11 | . 1 1 . 2 . . 3 4 . . Catastrophic 2 | . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 2 2 . 4 . . 4 2 . . Terminals 22 | . 3 3 . 5 . . 6 5 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 2 | . . . . 1 . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 1 1 . 1 . . 1 1 . 2 Robot Analysis 2 | . 1 1 . . . . . . . . Open Door 2 | . . . . . . . . . . 2 Alert Level 2 | . . . . 1 . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 1 1 . 3 . . 3 . . . Terminals 8 | . 1 1 . 3 . . 3 . . . Assimilate 2 | . . . . 1 . . 1 . . . Botnet 6 | . 1 1 . 2 . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 1 . 3 . . 4 2 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 22 | . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Total Allies 3 | . . . . 1 . . . . . 2 Largest Group 2 | . . . . 1 . . . . . 2 Highest-Rated Group 179 | . . . . 10 . . . . . 179 Highest-Rated Ally 167 | . . . . 10 . . . . . 167 Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 Total Damage 12 | . . . . . . . . . . 12 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Robot Analysis Total 2 | . 1 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Turns Passed 6795 | 128 199 714 33 826 88 1841 1240 753 714 259 Spaces Moved 4276 | 93 113 327 31 507 89 966 770 473 493 414 Core 620 | 4 . . . . . . . . 225 391 Treads 589 | 3 38 128 . 213 . 175 9 . . 23 Legs 2076 | . . . . . . 574 761 473 268 . Wheels 991 | 86 75 199 31 294 89 217 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 95 110 95 95 95 120 120 50 50 Average Speed 119 | 94 116 142 110 122 95 135 134 122 102 56 Slowest Speed 400 | 160 160 240 110 160 95 260 250 190 400 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 5 19 26 19 42 3 20 12 12 62 38 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . 1 3 Spaces Dug 11 | . . . . 3 . 3 1 4 . . Terrain Destroyed 184 | . . 14 . 16 . 50 1 98 5 . Melee 11 | . . . . 3 . 3 1 4 . . Projectile 15 | . . . . 1 . 3 . 6 5 . AOE 157 | . . 14 . 11 . 44 . 88 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Total 5362 | 120 146 498 30 619 92 1287 924 557 645 444 Wait 368 | . 2 77 . 8 . 117 64 . 100 . Move 4266 | 92 112 326 30 506 88 965 769 472 492 414 Hop . | . . . . . . . . . . . Pick Up 133 | 12 7 18 . 17 2 36 13 14 8 6 Fast Attach 61 | 6 . 2 . 8 . 9 9 12 9 6 Attach 65 | 1 . 8 . 6 2 18 7 8 9 6 Detach 10 | . . 1 . 6 . . . . 1 2 Swap 34 | 1 1 11 . 4 . 11 1 2 3 . Drop 82 | 3 6 10 . 18 . 21 14 6 . 4 Fire 230 | 5 18 31 . 42 . 82 2 28 22 . Melee 113 | . . 14 . 4 . 28 45 15 1 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 5) 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 629 | -9/Materials | Build established: Scavenger-Mutant 707 | -9/Materials | Lost 3 parts (3n) 1028 | -9/Materials | Discovered new exit (range 14) 1042 | -9/Materials | Entered Mines 1067 | -9/Mines | Discovered new exit (range 9) 1075 | -9/Mines | Entered Materials 1075 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1519 | -8/Materials | Build established: Skirmisher 1796 | -8/Materials | Discovered new exit (range 15) 1901 | -8/Materials | Entered Factory 1901 | -7/Factory | Evolved 2 slots: Utility x2 1902 | -7/Factory | Discovered new exit (range 14) 1989 | -7/Factory | Entered another Factory area 1989 | -6/Factory | Evolved 2 slots: Utility x2 2292 | -6/Factory | Build established: Scavenger-Skirmisher 2476 | -6/Factory | Lost 3 parts (2n1u) 2482 | -6/Factory | Destroyed 7 combat bots 2757 | -6/Factory | Build established: Scavenger-Gunner 3318 | -6/Factory | Lost 5 parts (1p2n1u1w) 3479 | -6/Factory | Build established: Scavenger-Assassin 3669 | -6/Factory | Discovered new exit (range 13) 3830 | -6/Factory | Entered another Factory area 3830 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3839 | -5/Factory | Lost 11 parts (1p4n5u1w) 4118 | -5/Factory | Build established: Scavenger-Skirmisher 4150 | -5/Factory | Repaired Imp. Carbon-fiber Leg 4591 | -5/Factory | Build established: Scavenger-Tank 5067 | -5/Factory | Discovered new exit (range 4) 5070 | -5/Factory | Entered another Factory area 5070 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5548 | -4/Factory | Spotted B-86 Titan 5570 | -4/Factory | First assault squad dispatched 5587 | -4/Factory | Destroyed B-86 Titan 5616 | -4/Factory | Lost 4 parts (1n3u) 5707 | -4/Factory | Lost 5 parts (2p2u1w) 5771 | -4/Factory | Lost 4 parts (1p2n1u) 5779 | -4/Factory | Discovered new exit (range 3) 5823 | -4/Factory | Entered Upper Caves 6112 | -4/Upper Caves | Spotted B-86 Titan 6171 | -4/Upper Caves | Destroyed B-86 Titan 6201 | -4/Upper Caves | Lost 10 parts (3p1n2u4w) 6387 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6417 | -4/Upper Caves | Core integrity fell below 50% 6452 | -4/Upper Caves | Lost 18 parts (4p4n4u6w) 6511 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6513 | -4/Upper Caves | Learned Research machine intel 6533 | -4/Upper Caves | Discovered new exit (range 10) 6537 | -4/Upper Caves | Entered another Upper Caves area 6643 | -4/Upper Caves | Learned location of Testing (-3) 6779 | -4/Upper Caves | Core integrity fell below 20% 6796 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Tweaking power source heat flow. 06781_ S-27 Virus Lgt. Nuclear Core breaks down. 06782_ Slug penetrates S-27 Virus. 06782_ S-27 Virus destroyed. 06786_ Slug penetrates Earth. 06786_ Penetrated by Slug. 06786_ Searching scrap... 06786_ Found Imp. Weapon Cycler. 06786_ Found Salvage Targeting Computer. 06786_ Found 27 Matter. 06787_ Acquired 5 matter. 06787_ Com. Battery destroyed. 06788_ Slug penetrates Wall. 06789_ Slug penetrates Earth. 06790_ Penetrated by Slug. 06790_ Dirty Datajack destroyed. 06793_ Slug penetrates Wall. 06793_ Imp. Focal Shield destroyed. 06794_ G<9U= W7URZ0R9S%,RW|WB9S4Z>93E 06794_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????? # | | ??????????????????????????????# | | ???????????????????????????????????## | | ????????????????????????????????????##### ### | | ??????????????????????????????????########??## | | ?????????????????????????????????## ######### | | ?????????????????????????????????# ## ## | | ?????????????????????????????????# | | ????????????????????????????????## | | ???????????????????????????????## | | ???????????????????????????????# ## ## | | ???????????????????????????????## # ### #? | | ????????????????????????????????# ## #?####? | | ???????????????? ??????????????# ## ##?????? | | ?????????????? ?????????????#%!##### #??????? | | ?????????????? ???????????##! ##??# #??????? | | ?????????????? ??????????## #??# #??????? | | ??????????????? ?????##### # ### %#??????? | | ???????????????? #????# # ## #??????? | | ?????????????????# ##??# ## # ## ####???? | | ??????????????????# #?#ss#### # #???? | | ??????????????##### ## #?# # ## #???? | | ??????????????# hh ##?## #? #???? | | ????????????? ##???### #? #???? | | ????????????? ## #??????# ###### ##??? | | ??????????????## ????###@ #??????#!#????# #??# | | ????????????????????????## ##????###%#???##% #### | | ?????????????????????????## ##????# [ ##### = ## | | ??????????????????????????# #????# #### | | ?????????????????????????# #????# #?# = | | ????????????????????????# #???## ### %#### | | ????????????????????????# ##??## ### !% !### | | ????????????????????????#####?### ### ! | | ????????????????????????????### ## #### | | ????????????????????????????# ## ##?# | | ????????????????????????????### #??# # | | ??????????????????????????????#### #?# ## | | ?????????????????????????????????### ######?# #?? | | ???????????????????????????????????####??????##??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 80 Energy Generation 54 Energy Capacity 1210 Matter Stores 450 Matter Capacity 600 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 9 EM Shielding 2 Armor Coverage 375 Resistance: TH 25 Core Shielding 30 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 65 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed ModifiedSupersonicGreatsword Manual? 0 Play Time 01:53:39 Cumulative 48.9 hours Start 2024.06.22 @ 17:15:11 End 2024.06.26 @ 19:06:20 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 838c0f82-c124-40cc-bfe7-b0320d6ee635