Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.08 @ 18:50:00 // AFD2020/Player2 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (200) 200 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 1248 Bonus ------- Follower Combat Kills 58 Friendly Fire -30 Cogmind --------- Core Integrity 305/400 Matter 170/300 Energy 75/125 System Corruption 0% Temperature Cool (151) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (4) ------ Structural Scanner Signal Interpreter Seismic Analyzer ECM Suite > --- WEAPON (2) ------- Particle Gun Datajack > --- INVENTORY (4) ---- Ion Engine Hover Unit Hover Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Structural Scanner Signal Interpreter Seismic Analyzer ECM Suite > --- WEAPON ----------- Particle Gun Datajack > --- INVENTORY -------- Ion Engine Hover Unit Hover Unit [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Seismic Analyzer Device Structural Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 6 8 5 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover 4 | . 2 2 Flight . | . . . Utility 5 | 1 2 2 Device 2 | . . 2 Storage 1 | 1 . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 87 | . 86 89 Engine 12 | . 14 11 Wheel 11 | . 20 . Hover 13 | . 7 22 Device 5 | . . 12 Processor 17 | . 14 22 Energy Gun 2 | . . 5 Ballistic Gun 10 | . 14 5 Special Melee Weapon 12 | . 13 11 Naked Turns . | . . . Heaviest Build 12 | 12 12 9 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 4 4 Most Carried 6 | 6 6 3 Average Carried 1 | 2 1 2 Final Capacity 6 | 6 4 4 Final Carried 6 | 6 2 3 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 320 | 205 115 . Remotely . | . . . Salvage Created 264 | . 203 61 Parts 19 | . 15 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . 3 1 Guns 3 | . 3 . Classes Destroyed 4 | . 3 1 Recycler 1 | . 1 . Operator 1 | . . 1 Watcher 2 | . 1 1 Grunt 4 | . 3 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 134 | . 61 73 Core 20 | . . 20 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 36 | . 11 25 Largest 1 | . 1 1 Hottest 65 | . 20 65 Shots Fired 36 | . 11 25 Gun 36 | . 11 25 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 20 | . 11 9 Thermal 16 | . . 16 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 5 7 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 29 | . 10 19 Core Hits 9 | . 5 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 422 | . 140 282 Guns 422 | . 140 282 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 213 | . 140 73 Thermal 209 | . . 209 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 231 | . . 231 Average Temperature 145 | . . 145 Received Heat Transfer 84 | . 42 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 481 | . . 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 230 | . 119 230 Initial 42 | . . 42 Average 66 | . 57 110 Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 87 Level 1 4 | . . 12 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 6 18 Peak Tracking Total 10 | . 2 10 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 9 2 Successful 7 | . 6 1 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Hauler Manifests 2 | . 1 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . no_distress 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 58 | . 55 58 Highest-Rated Ally 58 | . 55 58 Total Orders . | . . . Ally Attacks 21 | . 5 16 Total Damage 295 | . 67 228 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 372 | 60 184 128 Spaces Moved 308 | 49 158 101 Core 8 | 8 . . Treads . | . . . Legs . | . . . Wheels 145 | 41 104 . Hover 155 | . 54 101 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 68 | 83 71 56 Slowest Speed 150 | 150 80 56 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 26 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 428 | 64 219 145 Wait 41 | 4 24 13 Move 306 | 48 157 101 Hop . | . . . Pick Up 12 | 6 6 . Fast Attach 11 | 6 3 2 Attach 4 | . 3 1 Detach 1 | . 1 . Swap 4 | . 2 2 Drop 12 | . 11 1 Fire 36 | . 11 25 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 15) 228 | -10/Materials | Identified exit to Materials 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Accompanied by 1 ally 245 | -9/Materials | Evolved 2 slots: Utility x2 373 | -9/Materials | Self-destructed Last Messages --------------- 2x Imp. Medium Laser 2x Imp. EM Shotgun (1 escort) K-01 Serf collects debris. R-06 Scavenger collects Hover Unit. Hadron Collector disabled. G-34 Mercenary overheating. U-05 Engineer lays Concrete. Destroyed Sml. Laser. U-05 Engineer lays Concrete. G-34 Mercenary heat damages Ion Engine. G-34 Mercenary overheating. U-05 Engineer lays Concrete. G-34 Mercenary overheating. G-34 Mercenary critical meltdown. Aluminum Leg melted. Acquired ECM Suite. K-01 Serf collects debris. W-16 Scout distress signal alerts nearby ally. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #??????????# ### | | ??????????????????????????????# #??????????# # | | ??????????????????????????????# #??????????# # " | | ??????????????????????####+#### ######+##### # " | | ??????????????????????# # " | | ??????????????????????# + | | ??????????????????????# # | | ??????????????????????# ##### ##### ######+# | | ??????????????????????# #####+##### # # | | ??????????????????????# # # # ### | | ??????????????????????+%^^# / + #?? | | ??????????????????????# # # # #?? | | ??????????????????????/@ # # ######+#?? | | ??????????????????????# %!########### #????# #?? | | ??????????????????????# %#????????# #???# #?? | | ??????????????????????#gr #????????# ?? ?? | | ??????????????????????# #????????+ T ? ?? | | ??????????????????????#g #????????# ?? | | ???????????????######## #????????# ###### ?? | | ???????????????+ g #????????#######????? ?? | | ???????????????###### #???????????????????? ?? | | ????????????????????# #???????????????????? ? | | ????????????????????# #???????????????????? ? | | ????????????????????# ########????????????? ? | | ????????????????????# # #????????????? #? | | ????????????????????# @/ k #????????????? ?? | | ?????????????#??????# % # ######??###### ## | | ?????????????# ????# # ##"""#? | | ??????????????? ???# u# ##"T"## | | ????????????????#+### # + ! | | ????????????????# ######## | | ????????????????# ######## !! ! """ ??? | | ????????????????# != ! """"???? | | ????????????????# ! ! """"???? | | ????????????????# s ss ! | | ????????????????# a % | | ????????????????# "T" s% # | | ????????????????# """ ####### | | ????????????????#+############+### T #?????? | | ????????????????????????????? ??# #?????? | | ?????????????????????????????""??# #?????? | | ???????????????????????????? ""??# #????? | | ???????????????????????????? "???# !! +????? | | ???????????????????????????? ????# !! #????? | | ?????????????????????????????????######## #????? | | ????????????????????????????????????????? #????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 287 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 ---------- Run | Scr Mat Mat Slots Evolved 2 | . 2 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . 1 . Parts Attached 9 | . 5 4 Parts Lost 3 | . . 3 Damage Taken 443 | . 71 372 Core 89 | . 14 75 Player 2/Cogmind (%) 81 | . 100 78 Absorbed by Shields . | . . . Damage Inflicted 295 | . 67 228 Player 2/Cogmind (%) 41 | . 32 44 Combat Hostiles Destroyed 2 | . . 2 Player 2/Cogmind (%) 33 | . . 66 Game ------ Seed SmallBiometalPurifier Manual? 0 Play Time 00:10:11 Cumulative 21.7 hours Start 2021.01.08 @ 18:42:21 End 2021.01.08 @ 18:50:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb982f04-d036-4cb5-8a0c-913a493b7f80