Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 11:06:43 // Winter2019/RPGLIKE Player: AbsoluteZero Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2814) 2814 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 6786 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 250/250 System Corruption 26% Temperature Cool (0) Movement Treading (160) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (3) ---- System Restoration Module Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Light Treads Advanced Treads Heavy Treads > --- UTILITY ---------- Advanced Targeting Computer Core Analyzer Layered Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle High-powered Field Laser > --- INVENTORY -------- System Restoration Module Rocket Launcher Mace [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 10 | 3 . 4 1 . 2 . Power . | . . . . . . . Propulsion 3 | 1 . 1 . . 1 . Utility 4 | 1 . 1 1 . 1 . Weapon 3 | 1 . 2 . . . . Parts Attached 53 | 6 2 21 9 12 . 3 Power 6 | 1 1 1 1 1 . 1 Engine 5 | 1 1 1 1 1 . . Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 7 | 2 . 3 1 . . 1 Treads 5 | . . 3 1 . . 1 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 3 1 6 . . Device 5 | 1 1 1 . 2 . . Storage . | . . . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 5 | . . 2 . 3 . . Artifact . | . . . . . . . Weapon 28 | 2 . 14 6 5 . 1 Energy Gun 19 | 1 . 6 6 5 . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 1 . 5 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 3 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 8 | . 1 . . . . 7 Power 1 | . 1 . . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . . . . . 3 Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . 1 . . . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 91 98 98 98 92 47 Engine 8 | . 11 10 8 8 7 . Treads 15 | . . 2 26 25 23 12 Leg 7 | . 28 18 . . . . Device 12 | . 22 20 9 8 7 4 Processor 7 | . . . 7 14 15 13 Protection 7 | . . 9 8 7 7 1 Energy Gun 26 | . 14 18 35 33 30 13 Ballistic Gun 6 | . 14 18 . . . . Naked Turns . | . . . . . . . Heaviest Build 29 | 7 10 22 27 29 29 29 Greatest Support 117 | 20 20 60 62 62 67 117 Greatest Overweight (x) 1 | . . 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 3 3 3 Average Capacity 2 | 1 2 2 2 2 3 3 Most Carried 3 | . . 2 2 3 3 3 Average Carried 2 | . . 1 2 2 3 3 Final Capacity 3 | 2 2 2 2 3 3 3 Final Carried 3 | . . 2 2 3 3 3 Class Distribution -------------------- 51% | Gunner 29% | Scavenger-Gunner 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 1129 | 293 100 499 90 109 20 18 Remotely . | . . . . . . . Salvage Created 3923 | 69 188 688 1155 901 530 392 Parts 188 | 8 13 63 49 35 17 3 Haulers Intercepted 6 | . 1 3 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 68 | . 5 21 21 14 6 1 Guns 62 | . 5 17 20 14 5 1 AOE 4 | . . 4 . . . . Classes Destroyed 13 | 1 3 6 . 2 . 1 Worker 2 | . . 2 . . . . Builder 1 | . . 1 . . . . Tunneler 4 | 4 . . . . . . Hauler 6 | . 1 3 2 . . . Recycler 5 | . 1 2 1 . 1 . Operator 3 | . . 1 1 . 1 . Watcher 5 | . . 1 1 3 . . Swarmer 20 | . . 11 6 3 . . Grunt 24 | . 5 2 10 3 4 . Sentry 17 | . . 8 5 4 . . Hunter 4 | . . . . 3 1 . Programmer 2 | . . . . 1 1 . Compactor 1 | . . . . . . 1 Best Kill Streak 10 | 4 3 6 7 10 6 1 Combat Bots Only 10 | . 2 4 7 10 5 1 Max Kills in Single Turn 4 | 1 1 4 3 2 1 1 Gunslinging 2 | . . . 2 1 . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 280 | . 43 59 55 75 17 31 Missed 89 | . 14 24 12 32 5 2 Damage Taken 3080 | . 488 476 583 294 143 1096 Core 2380 | . 394 346 415 207 106 912 Absorbed by Shields 240 | . . . . 121 53 66 Redirected to Core 1911 | . 288 285 383 180 94 681 Ignored by Resistances 222 | . . . . 65 18 139 Core Remaining (%) 87 | 100 97 84 70 88 . . Volleys Fired 169 | 11 39 46 34 20 14 5 Largest 4 | 2 2 4 4 4 4 4 Hottest 253 | 60 60 192 252 253 212 212 Shots Fired 544 | 22 78 158 136 78 53 19 Gun 542 | 22 78 156 136 78 53 19 Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special . | . . . . . . . Kinetic 132 | 11 39 82 . . . . Thermal 410 | 11 39 74 136 78 53 19 Explosive 2 | . . 2 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 53 | 4 14 20 35 53 19 38 Robot Miss Streak 4 | 1 3 4 2 1 1 . Penetration Max . | . . . . . . . Secondary Targets 11 | . 1 1 4 3 1 1 Max Gunslinging Chain 2 | . 1 1 2 1 1 1 Shots Hit Robots 386 | 13 55 94 96 64 45 19 Core Hits 168 | 4 17 47 44 32 19 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 19 | . . 1 6 8 3 1 Burn 18 | . . . 6 8 3 1 Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7080 | 166 667 1811 1531 1445 1037 423 Guns 6577 | 166 667 1308 1531 1445 1037 423 Cannons . | . . . . . . . Explosions 503 | . . 503 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1170 | 81 380 709 . . . . Thermal 5407 | 85 287 599 1531 1445 1037 423 Explosive 503 | . . 503 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 26 | . 1 . . 2 . 26 Average Corruption 7 | . 1 . . 1 . 13 Corruption Purged 2 | . . . . 2 . . Corruption Blocked . | . . . . . . . Effects 13 | . 2 . . 1 . 10 Message Errors 4 | . 1 . . . . 3 Matter Fused 4 | . . . . 1 . 3 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . 1 . . . . . Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 9 | . . 9 . . . . Projectiles . | . . . . . . . Explosions 9 | . . 9 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 8 | . . 8 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 498 | . . 42 498 187 76 48 Average Temperature 83 | . . 16 119 70 22 18 Received Heat Transfer 811 | . 210 132 333 82 54 . Effects 3 | . . . 3 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 26 | . 1 2 5 15 3 . Heat Transferred 11696 | 200 650 1309 3913 2960 1887 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Peak Influence 626 | 20 195 408 626 392 366 143 Initial 284 | . 13 81 165 284 191 128 Average 244 | 5 117 277 336 247 239 111 Maximum Alert Level 2 | . . 2 2 1 1 . Low Security (%) 37 | 100 100 19 20 26 22 100 Level 1 54 | . . 73 50 73 77 . Level 2 7 | . . 6 29 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 2 4 7 3 . Investigation 4 | . . . . 3 1 . Extermination 2 | . . . . 1 1 . Reinforcement 6 | . 1 2 2 . 1 . Assault . | . . . . . . . Garrison 5 | . . . 2 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 5 | . 1 2 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 12 34 28 16 7 6 Peak Tracking Total 6 | . 5 6 5 2 4 5 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 6 | . 2 1 . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled 7 | . . 4 1 1 1 . Max in Single Turn 3 | . . 3 1 1 1 . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 16 | . 4 3 3 4 2 . Terminals 10 | . 4 3 2 . 1 . Fabricators 3 | . . . . 2 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 1 2 . . Total Hacks 32 | . 10 5 5 8 4 . Successful 13 | . 3 4 2 1 3 . Failed 19 | . 7 1 3 7 1 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 11 | . . 6 2 2 1 . Terminals 22 | . 10 5 4 . 3 . Fabricators 4 | . . . . 3 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . 1 5 . . Terminal Hacks 5 | . 3 1 . . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . 1 1 . Network Status 2 | . . . . 1 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 5 | . . 3 1 . 1 . Terminals 5 | . . 3 1 . 1 . Botnet 5 | . . 3 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used 1 | . . . . . 1 . Hacking Detections 14 | . 4 3 2 4 1 . Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 3812 | 93 389 962 779 959 381 249 Spaces Moved 1974 | 47 199 549 329 526 199 125 Core 7 | 7 . . . . . . Treads 1227 | . . 48 329 526 199 125 Legs 740 | 40 199 501 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 155 155 155 152 Average Speed 142 | 109 120 126 155 155 155 158 Slowest Speed 240 | 120 120 240 160 155 155 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 39 55 33 16 7 56 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . . 20 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 20 | . . 20 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 2583 | 63 271 715 514 620 238 162 Wait 273 | . 16 56 117 38 18 28 Move 1969 | 46 198 548 328 525 199 125 Hop . | . . . . . . . Pick Up 7 | . . 4 1 2 . . Fast Attach 40 | 6 2 14 7 8 . 3 Attach . | . . . . . . . Detach 1 | . . 1 . . . . Swap 13 | . . 7 2 4 . . Drop 35 | . . 15 10 10 . . Fire 169 | 11 39 46 34 20 14 5 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 75 | . 16 24 15 13 7 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 3) 483 | -10/Materials | Entered another Materials area 485 | -9/Materials | Reached level 2 487 | -9/Materials | Upgraded with Utility slot (x1) 487 | -9/Materials | Upgraded with Weapon slot (x1) 711 | -9/Materials | Reached level 3 721 | -9/Materials | Upgraded with Weapon slot (x1) 816 | -9/Materials | Build established: Scavenger-Gunner 928 | -9/Materials | Discovered new exit (range 7) 1240 | -9/Materials | Reached level 4 1252 | -9/Materials | Upgraded with Propulsion slot (x1) 1368 | -9/Materials | Discovered new exit (range 16) 1445 | -9/Materials | Entered another Materials area 1447 | -8/Materials | Reached level 5 1641 | -8/Materials | Garrison activated, responded to threat 1947 | -8/Materials | Reached level 6 1957 | -8/Materials | Build established: Gunner 2032 | -8/Materials | Destroyed 7 combat bots 2121 | -8/Materials | Upgraded with Utility slot (x1) 2141 | -8/Materials | Discovered new exit (range 16) 2168 | -8/Materials | Reached level 7 2224 | -8/Materials | Entered Factory 2226 | -7/Factory | Reached level 8 2956 | -7/Factory | Garrison activated, responded to threat 3049 | -7/Factory | Reached level 9 3104 | -7/Factory | Destroyed 10 combat bots 3142 | -7/Factory | Discovered new exit (range 4) 3183 | -7/Factory | Entered another Factory area 3185 | -6/Factory | Reached level 10 3187 | -6/Factory | Upgraded with Utility slot (x1) 3370 | -6/Factory | Spotted B-75 Beast 3528 | -6/Factory | Reached level 11 3562 | -6/Factory | Upgraded with Propulsion slot (x1) 3564 | -6/Factory | Sucked down chute 3564 | -6/Factory | Entered Waste 3573 | -6/Waste | Spotted C-40 Crusher 3574 | -6/Waste | Spotted C-40 Crusher 3579 | -6/Waste | EMP discharged 3590 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3592 | -6/Waste | Destroyed C-40 Crusher 3620 | -6/Waste | Spotted C-40 Crusher 3630 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3634 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3653 | -6/Waste | Spotted C-40 Crusher 3656 | -6/Waste | Spotted C-40 Crusher 3679 | -6/Waste | EMP discharged 3679 | -6/Waste | System corruption reached 10% 3701 | -6/Waste | Crushed by Compactor (1 part destroyed) 3710 | -6/Waste | Crushed by Compactor (1 part destroyed) 3739 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3752 | -6/Waste | Crushed by Compactor (1 part destroyed) 3763 | -6/Waste | Spotted C-40 Crusher 3779 | -6/Waste | EMP discharged 3783 | -6/Waste | Lost 4 parts (1n1u2w) 3792 | -6/Waste | Core integrity fell below 50% 3803 | -6/Waste | Crushed by Compactor (1 part destroyed) 3805 | -6/Waste | Core integrity fell below 20% 3813 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03669_ ALERT: Foreign system detected. Charging EMP. 03679_ System corrupted (+8). 03682_ System corrupted: Component data lost. 03698_ System corrupted: Matter fused (-7). 03699_ Acquired Corrupted Quantum Rifle. 03699_ Integrated Corrupted Quantum Rifle (+4). 03701_ Adv. Beam Rifle crushed. 03710_ Lgt. Treads crushed. 03716_ System corrupted: Matter fused (-6). 03739_ Imp. Shield Generator crushed. 03739_ Quantum Rifle crushed. 03744_ =51E2S SHXKCYOAYEXZZ|77NS 03744_ Quantum Rifle crushed. 03752_ Adv. Beam Rifle crushed. 03766_ System corrupted: Energy discharge (-90). 03769_ ALERT: Foreign system detected. Charging EMP. 03779_ System corrupted (+8). 03785_ 36RUE4C=OOUQX#:PMI3YCYBKJVTJ3IFN&< 03803_ Core Analyzer crushed. 03804_ ZAJTOI2Y&