Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 18:36:20 // Winter2019/RPGLIKE Player: Calazard Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (180) 900 Value Destroyed (6052) 6052 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4607) 4607 TOTAL SCORE: 17759 Bonus ------- High Alert Combat Kills 2307 Entered Garrisons 800 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/2750 Matter 300/300 Energy 634/670 System Corruption 0% Temperature Cool (-86) Movement Flying (21) Location -3/Garrison Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (6) --- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Surge Thruster > --- UTILITY (4) ------ Advanced Cryofiber Web Improved Signal Interpreter Improved Weapon Cycler Point Defense Array > --- WEAPON (3) ------- Matter Neutralizer Matter Neutralizer > --- INVENTORY (1) ---- Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Surge Thruster > --- UTILITY ---------- Advanced Cryofiber Web Improved Signal Interpreter Improved Weapon Cycler Point Defense Array > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Improved Remote Datajack [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Surge Thruster Treads Advanced Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Surge Thruster Utility Improved Signal Interpreter Device Improved Heat Sink Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Slots Evolved 10 | 4 . . . 2 1 . 2 . . . . 1 . Power . | . . . . . . . . . . . . . . Propulsion 5 | 2 . . . . . . 2 . . . . 1 . Utility 3 | . . . . 2 1 . . . . . . . . Weapon 2 | 2 . . . . . . . . . . . . . Parts Attached 125 | 3 11 14 3 24 12 11 9 7 7 12 5 1 6 Power 7 | 1 1 . 1 . . . . . 1 1 . . 2 Engine 2 | 1 1 . . . . . . . . . . . . Core 3 | . . . 1 . . . . . 1 1 . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 51 | . 5 3 . 15 5 2 7 . . 7 4 . 3 Treads 12 | . . 3 . 9 . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 6 | . 4 . . 2 . . . . . . . . . Flight 32 | . . . . 4 5 2 7 . . 7 4 . 3 Utility 34 | . 2 3 1 5 5 1 2 7 6 1 . 1 . Device 25 | . 1 2 . 3 4 1 2 5 5 1 . 1 . Storage . | . . . . . . . . . . . . . . Processor 4 | . 1 . 1 . 1 . . 1 . . . . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 4 | . . 1 . 2 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 3 8 1 4 2 8 . . . 3 1 . 1 Energy Gun 19 | 2 3 8 . 2 . 4 . . . . . . . Energy Cannon 11 | . . . 1 2 . 3 . . . 3 1 . 1 Ballistic Gun 2 | . . . . . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 4 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . 3 . . Parts Lost 9 | . . . . . 1 . . . . 4 3 . 1 Power . | . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . 4 2 . 1 Utility 1 | . . . . . . . . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . Highest Loss Streak 3 | . . . . . 1 . . . . 3 2 . 1 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 90 | . 55 87 100 93 89 99 98 96 100 96 87 77 87 Engine 2 | . 11 12 9 . . . . . . . . . . Core 5 | . . . 2 10 9 9 8 7 7 6 . . . Treads 6 | . . 7 37 23 . . . . . . . . . Hover 2 | . 13 19 . . . . . . . . . . . Flight 21 | . . . . 2 27 27 31 38 38 35 37 28 37 Device 15 | . 3 8 8 11 25 27 24 16 15 14 15 20 21 Processor 6 | . 2 . 3 10 9 9 8 7 7 7 7 7 7 Protection 1 | . . 4 . 6 . . . 3 . . . . . Energy Gun 13 | . 24 35 25 19 9 9 8 7 7 6 . . . Energy Cannon 11 | . . . 11 10 6 15 16 15 15 15 23 21 16 Naked Turns 1 | . 1 . . . . . . . . . . . . Heaviest Build 47 | 7 8 17 18 28 21 32 32 34 28 39 34 35 47 Greatest Support 71 | 3 12 71 71 71 22 22 25 30 30 34 34 30 45 Greatest Overweight (x) 2 | 2 2 1 . 2 1 1 2 1 . 1 1 1 1 Average Overweight (x) . | 1 . . . . . . 1 . . . . 1 . Largest Inventory Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 Average Carried . | . . . 1 . . . . . . . 1 1 . Final Capacity 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . . 1 1 1 . . . 1 . 1 1 1 1 Class Distribution -------------------- 32% | Scavenger-Gunner 26% | Scavenger-Sprinter 22% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Recycling Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Garrison Scavenger-Sprinter | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Sprinter | -3/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Matter Collected 1564 | 230 110 72 89 224 146 149 103 70 70 149 77 . 75 Remotely . | . . . . . . . . . . . . . . Salvage Created 4812 | . 351 151 141 436 587 262 703 521 428 805 271 . 156 Parts 312 | . 38 20 13 21 26 13 39 40 28 43 16 . 15 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Combat Hostiles Destroyed 149 | . 6 7 5 12 17 5 25 18 10 26 7 . 11 Guns 60 | . 6 7 5 8 11 2 7 5 3 6 . . . Cannons 81 | . . . . 4 5 3 18 13 4 19 5 . 10 AOE 4 | . . . . . . . . . 3 . 1 . . Classes Destroyed 14 | . 7 1 1 1 . . 1 1 . 1 1 . . Worker 2 | . . . . 1 . . . . 1 . . . . Builder 14 | . 4 2 1 . . 1 . 1 4 . 1 . . Tunneler 2 | . 1 . 1 . . . . . . . . . . Recycler 8 | . 2 . . 2 . . . 3 . . 1 . . Operator 2 | . 1 . 1 . . . . . . . . . . Drone 15 | . . . . . . . . 15 . . . . . Watcher 3 | . 1 1 . . . . . . . 1 . . . Swarmer 56 | . 2 . . 5 7 2 12 . 4 14 . . 10 Cutter 3 | . . . . . . . 2 . . . 1 . . Grunt 51 | . 4 6 3 7 6 1 10 3 4 4 3 . . Sentry 13 | . . 1 . . 2 2 1 . . 6 1 . . Hunter 7 | . . . 2 . 2 . . . 2 . . . 1 Programmer 3 | . . . . . . . . . . 2 1 . . Heavy 1 | . . . . . . . . . . . 1 . . Best Kill Streak 17 | . 6 5 3 5 6 3 13 6 15 17 8 . 8 Combat Bots Only 17 | . 2 3 3 3 6 2 13 3 10 17 6 . 8 Max Kills in Single Turn 6 | . 1 2 1 2 1 2 1 2 6 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Damage Taken 6711 | . 170 182 348 566 991 208 563 101 721 1069 982 . 810 Core 5333 | . 139 119 288 420 789 172 449 64 566 871 808 . 648 Absorbed by Shields 131 | . . . . . . . . . . 57 11 . 63 Redirected to Core 4376 | . 94 107 204 341 597 124 381 64 566 711 624 . 563 Core Remaining (%) 69 | 100 100 100 88 . . . . 53 . 33 10 . . Volleys Fired 340 | . 41 22 21 29 40 13 43 32 14 46 20 . 19 Largest 3 | . 2 3 3 3 2 3 3 3 3 3 3 . 3 Hottest 315 | . 80 195 195 205 140 135 135 135 135 315 315 . 315 Shots Fired 802 | . 77 35 44 73 68 29 127 78 37 132 59 . 43 Gun 354 | . 77 35 44 44 38 8 41 19 9 39 . . . Cannon 448 | . . . . 29 30 21 86 59 28 93 59 . 43 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . Thermal 798 | . 77 35 44 73 68 25 127 78 37 132 59 . 43 Explosive . | . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . 3 . . . . . . . Robot Hit Streak 46 | . 7 12 8 11 20 33 27 12 11 46 17 . 28 Robot Miss Streak 14 | . 4 14 7 4 2 1 4 6 2 4 2 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 594 | . 42 32 41 60 63 20 88 52 21 106 38 . 31 Core Hits 550 | . 23 41 54 77 41 20 90 45 28 101 14 . 16 Critical Kills 2 | . . . . . . . . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . 1 . 1 Meltdown 2 | . . . . . . . . . . . 1 . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15326 | . 464 540 523 1014 1537 589 2194 1227 1355 2948 1679 . 1256 Guns 5970 | . 464 521 523 659 1011 208 943 308 186 1147 . . . Cannons 8280 | . . . . 347 526 375 1251 840 428 1801 1456 . 1256 Explosions 964 | . . . . . . . . . 741 . 223 . . Melee . | . . . . . . . . . . . . . . Ramming 112 | . . 19 . 8 . 6 . 79 . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 14396 | . 464 521 523 1006 1537 534 2194 1148 614 2948 1651 . 1256 Explosive 741 | . . . . . . . . . 741 . . . . Electromagnetic 77 | . . . . . . 49 . . . . 28 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 5 5 5 5 5 . . 3 . . Average Corruption 3 | . . . 2 5 5 5 5 1 . . 3 . . Corruption Purged 4 | . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 51 | . . . 2 8 8 6 18 8 . . 1 . . Message Errors 13 | . . . . 2 3 2 3 2 . . 1 . . Matter Fused 11 | . . . 1 3 2 2 3 . . . . . . Heat Flow Errors 8 | . . . . 1 1 1 4 1 . . . . . Energy Discharges 2 | . . . . 1 . 1 . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . . . . . 5 1 . . . . . Data Loss (major) 2 | . . . . 1 . . . 1 . . . . . Misfires 3 | . . . 1 . . . 1 1 . . . . . Alerts 2 | . . . . . . . 1 1 . . . . . Weapon Failures 3 | . . . . . 1 . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 338 | . . . . . 13 11 9 41 101 17 137 . 9 Projectiles 147 | . . . . . 13 11 9 41 . 17 47 . 9 Explosions 191 | . . . . . . . . . 101 . 90 . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . 8 . . . 3 . 38 147 . 13 . . Shots 3 | . . . . . . . . . 2 . 1 . . Rammed 11 | . . 4 . 1 . 1 . 5 . . . . . Targets Rammed 11 | . . 4 . 1 . 1 . 5 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 516 | . 222 516 22 85 198 243 193 143 . 145 495 . 118 Average Temperature 124 | . 70 196 7 43 112 150 97 92 . 73 156 . 39 Received Heat Transfer 1511 | . 60 78 162 234 195 54 144 36 153 211 160 . 24 Effects 12 | . . 9 . . . 1 . . . . 2 . . Shutdowns 2 | . . 2 . . . . . . . . . . . Energy Bleed 4 | . . 2 . . . 1 . . . . 1 . . Interference 2 | . . 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (major) 3 | . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . 1 1 . 1 Combat Hostiles 4 | . . . . . 1 . . . . 1 1 . 1 Parts Melted 34 | . 1 . 1 3 8 2 3 5 . 9 1 . 1 Heat Transferred 17239 | . 1075 767 655 1405 3151 653 2282 1402 737 2687 1469 . 956 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Peak Influence 1817 | . 205 256 307 327 747 588 1017 638 1714 1817 1306 685 710 Initial 1199 | . . 12 107 139 212 364 382 457 1156 1199 953 685 513 Average 545 | . 76 150 237 188 463 493 737 534 1337 1481 1141 685 586 Maximum Alert Level 5 | . 1 1 1 1 3 2 3 2 5 5 4 2 3 Low Security (%) 25 | 100 99 58 24 62 . . . . . . . . . Level 1 18 | . . 41 75 37 39 19 7 . . . . . . Level 2 29 | . . . . . 49 80 27 100 . . . 100 92 Level 3 12 | . . . . . 10 . 64 . . . 36 . 7 Level 4 10 | . . . . . . . . . 75 61 63 . . Level 5 4 | . . . . . . . . . 24 38 . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 3 5 4 . 2 . 1 3 . 3 1 . Investigation 7 | . 1 2 . 1 . 1 . . 2 . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 12 | . 2 1 2 1 . . . 1 1 . 3 1 . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . 3 2 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Distress Signals 4 | . 1 2 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 207 | . 10 11 11 14 17 8 35 23 15 31 17 . 15 Peak Tracking Total 12 | . 4 6 4 3 7 4 10 4 10 12 7 . 11 Tactical Retreats 18 | . . . . 1 1 2 5 1 1 5 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Traps Triggered 28 | . 5 . 1 5 5 . 5 . 1 4 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Machines Disabled 25 | . . . . 1 . 2 . 1 11 . 10 . . Max in Single Turn 5 | . . . . 1 . 1 . 1 4 . 5 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Machines Accessed 26 | . 2 2 . 3 . 4 . 10 3 . 1 1 . Terminals 15 | . 2 2 . . . 2 . 6 2 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . . . . . . . Recycling Units 5 | . . . . 1 . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . 1 . . 1 . Total Hacks 65 | . 5 8 . 9 . 7 . 29 5 . 1 1 . Successful 28 | . 1 4 . 4 . 5 . 10 2 . 1 1 . Failed 37 | . 4 4 . 5 . 2 . 19 3 . . . . Catastrophic 7 | . . . . 1 . . . 5 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 3 . . . . . . 11 3 . . . . Terminals 39 | . 5 8 . . . 3 . 18 4 . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . 2 . 3 . . . . . . . Recycling Units 14 | . . . . 3 . . . 11 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . 4 . 1 . . 1 . . 1 . Terminal Hacks 11 | . . 4 . . . 2 . 3 1 . 1 . . Record 1 | . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 1 . 2 . . . . . . . Scan Component 3 | . . . . 1 . 2 . . . . . . . Recycling Unit Hacks 7 | . . . . 1 . . . 6 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . 1 . . . 1 . . . . . Retrieve Components 4 | . . . . . . . . 4 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 2 . 1 . . 1 . . 1 . Unlock Access 4 | . . . . 1 . 1 . . 1 . . 1 . Coupler Status 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . 1 . . . . . Terminals 2 | . 1 . . . . . . 1 . . . . . Detonate 2 | . 1 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 2 . 3 . 3 . 9 1 . . . . Full Trace Events 13 | . 2 2 . 1 . 1 . 6 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Used RIF Installer 3 | . . . . . 1 . 1 . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 4 | . . . . . . 1 2 . 1 . . . . EXPLORE 4 | . . . . . . 1 2 . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 18 | . . . . . . 14 2 . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Turns Passed 4349 | 70 422 330 273 590 351 196 650 573 143 371 177 76 127 Spaces Moved 4115 | 54 276 236 133 309 333 145 469 885 306 473 282 89 125 Core 81 | 54 25 1 . 1 . . . . . . . . . Treads 459 | . . 43 133 283 . . . . . . . . . Legs 10 | . 10 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 434 | . 241 192 . 1 . . . . . . . . . Flight 3131 | . . . . 24 333 145 469 885 306 473 282 89 125 Fastest Speed 21 | 50 50 56 145 109 29 29 63 23 23 23 22 84 21 Average Speed 62 | 123 97 96 145 143 29 90 69 49 23 24 26 84 32 Slowest Speed 225 | 150 150 145 145 225 109 109 115 63 23 95 96 84 96 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . 4 3 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 40 29 15 6 54 35 81 97 10 64 10 2 20 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . 1 . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . Terrain Destroyed 103 | . . . . . . 3 . 20 45 . 29 . 6 Melee . | . . . . . . . . . . . . . . Projectile 41 | . . . . . . 3 . 20 2 . 10 . 6 AOE 62 | . . . . . . . . . 43 . 19 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Total 5308 | 56 346 308 172 394 524 192 719 970 353 654 347 89 184 Wait 229 | . 4 13 4 3 12 5 88 26 18 27 21 . 8 Move 4077 | 53 275 235 132 308 331 144 467 884 297 465 273 88 125 Hop 11 | . . . . . . . . . 4 3 4 . . Pick Up 12 | . . 1 1 1 4 . 1 1 1 2 . . . Fast Attach 90 | 3 11 8 3 21 3 9 3 6 6 9 3 1 4 Attach 5 | . . . . . 2 . 2 . . . . . 1 Detach 2 | . . . . . . . . . . . . . 2 Swap 30 | . . 6 . 3 7 2 4 1 1 3 2 . 1 Drop 90 | . 1 12 4 15 11 11 6 7 8 10 3 . 2 Fire 340 | . 41 22 21 29 40 13 43 32 14 46 20 . 19 Melee . | . . . . . . . . . . . . . . Ram 10 | . . 4 . . . 1 . 5 . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis 270 | . . . . . 90 . 90 . . 63 16 . 11 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 141 | . 14 7 7 13 24 7 15 8 4 26 5 . 11 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Sto x2) -7/Storage -7/Garrison (discovered 3 exits: *Rec x3) -7/Recycling -5/Factory -5/Garrison -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 20 | -11/Scrapyard | Upgraded with Weapon slot (x2) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 9) 443 | -10/Materials | Discovered new exit (range 10) 493 | -10/Materials | Entered another Materials area 495 | -9/Materials | Reached level 2 686 | -9/Materials | Reached level 3 815 | -9/Materials | Discovered new exit (range 4) 823 | -9/Materials | Entered another Materials area 825 | -8/Materials | Reached level 4 862 | -8/Materials | Garrison activated, responded to threat 980 | -8/Materials | Discovered new exit (range 10) 1094 | -8/Materials | Identified exit to Factory 1096 | -8/Materials | Entered Factory 1098 | -7/Factory | Reached level 5 1098 | -7/Factory | Upgraded with Utility slot (x2) 1472 | -7/Factory | Reached level 6 1533 | -7/Factory | Garrison activated, responded to threat 1546 | -7/Factory | Build established: Gunner 1685 | -7/Factory | Identified exit to Garrison 1686 | -7/Factory | Entered Garrison 1688 | -7/Garrison | Reached level 7 1688 | -7/Garrison | Upgraded with Utility slot (x1) 1794 | -7/Garrison | Triggered checkpoint 1843 | -7/Garrison | Discovered new exit (range 10) 1845 | -7/Garrison | Identified exit to Storage 1890 | -7/Garrison | Triggered checkpoint 1921 | -7/Garrison | Triggered checkpoint 1925 | -7/Garrison | Core integrity fell below 50% 1925 | -7/Garrison | Reached level 8 1945 | -7/Garrison | Build established: Scavenger-Sprinter 1988 | -7/Garrison | Discovered exit to Storage (range 10) 2030 | -7/Garrison | Installed Relay Interface Framework 2037 | -7/Garrison | Entered Storage 2039 | -7/Storage | Reached level 9 2219 | -7/Storage | Garrison activated, responded to threat 2231 | -7/Storage | Identified exit to Garrison 2233 | -7/Storage | Entered Garrison 2233 | -7/Garrison | Accompanied by 4 allies 2233 | -7/Garrison | Reached level 10 2266 | -7/Garrison | Triggered checkpoint 2444 | -7/Garrison | Reached level 11 2447 | -7/Garrison | Upgraded with Propulsion slot (x1) 2498 | -7/Garrison | Triggered checkpoint 2503 | -7/Garrison | Destroyed 13 combat bots 2534 | -7/Garrison | Build established: Scavenger-Gunner 2558 | -7/Garrison | Discovered new exit (range 8) 2562 | -7/Garrison | Identified exit to Recycling 2584 | -7/Garrison | Triggered checkpoint 2642 | -7/Garrison | Triggered checkpoint 2714 | -7/Garrison | Discovered exit to Recycling (range 12) 2778 | -7/Garrison | Triggered checkpoint 2868 | -7/Garrison | Discovered exit to Recycling (range 10) 2879 | -7/Garrison | Expanded RIF knowledge: Structural Interface 2879 | -7/Garrison | Reached level 12 2879 | -7/Garrison | Upgraded with Propulsion slot (x1) 2883 | -7/Garrison | Entered Recycling 2892 | -7/Recycling | Spotter reported a threat 2920 | -7/Recycling | Spotter reported a threat 2971 | -7/Recycling | Spotter reported a threat 3025 | -7/Recycling | Spotter reported a threat 3042 | -7/Recycling | Spotter reported a threat 3078 | -7/Recycling | Spotter reported a threat 3109 | -7/Recycling | Discovered new exit (range 7) 3115 | -7/Recycling | Identified exit to Factory 3195 | -7/Recycling | Spotter reported a threat 3215 | -7/Recycling | Spotter reported a threat 3260 | -7/Recycling | Spotter reported a threat 3269 | -7/Recycling | Spotter reported a threat 3270 | -7/Recycling | Reached level 13 3294 | -7/Recycling | Spotter reported a threat 3338 | -7/Recycling | Spotter reported a threat 3367 | -7/Recycling | Spotter reported a threat 3367 | -7/Recycling | Spotter reported a threat 3445 | -7/Recycling | Spotter reported a threat 3456 | -7/Recycling | Entered Factory 3458 | -5/Factory | Reached level 14 3532 | -5/Factory | Core integrity fell below 50% 3539 | -5/Factory | Spotted B-75 Beast 3556 | -5/Factory | Reached level 15 3598 | -5/Factory | Destroyed 10 combat bots 3599 | -5/Factory | Identified exit to Garrison 3599 | -5/Factory | Entered Garrison 3601 | -5/Garrison | Reached level 16 3601 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 3654 | -5/Garrison | Triggered checkpoint 3669 | -5/Garrison | Build established: Scavenger-Sprinter 3739 | -5/Garrison | Triggered checkpoint 3742 | -5/Garrison | Triggered checkpoint 3791 | -5/Garrison | Triggered checkpoint 3811 | -5/Garrison | Reached level 17 3822 | -5/Garrison | Core integrity fell below 20% 3892 | -5/Garrison | Reached level 18 3905 | -5/Garrison | Lost 3 parts (3n) 3913 | -5/Garrison | Destroyed 17 combat bots 3926 | -5/Garrison | Triggered checkpoint 3957 | -5/Garrison | Discovered new exit (range 11) 3970 | -5/Garrison | Identified exit to Factory 3970 | -5/Garrison | Entered Factory 3971 | -4/Factory | Core integrity fell below 50% 3972 | -4/Factory | Reached level 19 3987 | -4/Factory | Discovered new exit (range 9) 3989 | -4/Factory | Identified exit to Upper Caves 4053 | -4/Factory | Discovered new exit (range 13) 4064 | -4/Factory | Core integrity fell below 20% 4103 | -4/Factory | Reached level 20 4141 | -4/Factory | Identified exit to Research 4147 | -4/Factory | Entered Research 4148 | -3/Research | Core integrity fell below 50% 4148 | -3/Research | Core integrity fell below 20% 4149 | -3/Research | Reached level 21 4149 | -3/Research | Upgraded with Propulsion slot (x1) 4222 | -3/Research | Identified exit to Garrison 4223 | -3/Research | Entered Garrison 4238 | -3/Garrison | Triggered checkpoint 4251 | -3/Garrison | Reached level 22 4296 | -3/Garrison | Spotted B-86 Titan 4296 | -3/Garrison | Triggered checkpoint 4350 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04303_ S-43 Plague destroyed. 04305_ Xenon Bombardment Thruster melted. 04305_ S-43 Plague destroyed. 04309_ Slug penetrates Wall. 04310_ S-43 Plague destroyed. 04316_ Slug penetrates Wall. 04316_ Penetrated by Slug. 04319_ Slug penetrates Wall. 04322_ S-43 Plague destroyed. 04323_ Slug penetrates Wall. 04324_ Acquired 29 matter. 04331_ Acquired 10 matter. 04332_ Used Protomatter to restore core integrity (+24, depleted) 04333_ Slug penetrates Wall. 04335_ Used Protomatter to restore core integrity (+57, depleted) 04336_ Slug penetrates Wall. 04336_ Penetrated by Slug. 04339_ Slug penetrates Wall. 04339_ Penetrated by Slug. 04340_ H-77 Assassin suffers critical hit (Meltdown). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #???????? ????????????? | | ??????????????????????## ##?????# ????????????? | | ?????????????????????? ???? ???????????? | | ??????????????????????? ???? ???????????? | | ??????????????????????? BB ??? ?????????????? | | ??????????????????????? BB ?? ??????????????? | | ???????????????????????#% #? #???????????????? | | ?????????????########### ## #???????????????? | | ?????????????# ???????????????? | | ?????????????# ???????????????? | | ?????????????# ######## ???????????????? | | ?????????????# #???????#g#??????????????????????? | | ?????????????# #???????#%#??????????????????????? | | ?????????????# #???????#=#??????????????????????? | | ?????????????# #########=#####??????????????????? | | ?????????????# ;*[%=[ %@[%* #??????????????????? | | ?????????????# ###############??????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ????########## #????????????????????????????????? | | ????# ####?????????????????????????????? | | ????# + #?????????????????????????????? | | ????# ##### #### #?????????????????????????????? | | ????# #???# #??# #?????????????????????????????? | | ????#####???# #??# #???#######???????????????????? | | ????????????# #?## ##??#"""""#???????????????????? | | ????????????# ###"""##### #????????????????????? | | ????????????# [ |* #????????????????????? | | ????????????####### #######????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 80 Energy Generation 41 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Point Defense Rating 160 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Sto Gar Rec Fac Gar Fac Res Gar Levels Raised 21 | . . 2 1 2 2 1 3 1 2 3 2 1 1 XP Earned 35304 | 3000 875 2420 2200 3085 2740 2148 3160 1965 3712 3405 2980 2000 1614 XP Spent 34300 | 3000 . 2955 . 3870 3675 1495 3935 1900 2970 4630 2865 1700 1305 Upgrades 93 | 5 . 23 . 11 6 4 9 2 10 13 6 1 3 Propulsion Slot 5 | 2 . . . . . . 2 . . . . 1 . Utility Slot 3 | . . . . 2 1 . . . . . . . . Weapon Slot 2 | 2 . . . . . . . . . . . . . Core Integrity 43 | . . 13 . . . 2 7 . 6 9 3 . 3 Heat Dissipation 14 | . . 5 . 7 . . . . . . 2 . . Energy Generation 4 | . . 2 . . . . . 1 . . 1 . . Energy Storage 10 | . . 1 . . 2 1 . . 4 2 . . . Mass Support 3 | . . 1 . . 1 . . 1 . . . . . Inventory Capacity 1 | . . 1 . . . . . . . . . . . Ranged Accuracy 6 | 1 . . . 2 2 1 . . . . . . . TH Damage % 2 | . . . . . . . . . . 2 . . . Protomatter Created 1446 | . 157 96 63 59 176 27 144 52 50 269 217 . 136 Integrity Restored 2698 | . 245 128 147 261 498 . 333 156 75 522 117 . 216 Core 2583 | . 139 119 147 261 498 . 333 156 75 522 117 . 216 Parts 115 | . 106 9 . . . . . . . . . . . Protomatter Decayed 381 | . 72 33 . . 10 . 33 . 5 95 118 . 15 Game ------ Seed BehemothWeightShifter Manual? 0 Play Time 01:08:08 Cumulative 41.9 hours Start 2022.07.18 @ 17:30:53 End 2022.07.18 @ 18:36:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bf00365-adb9-4d9e-94de-c94a2140be1a