Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 21:54:10 Player: AnotherZach Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (480) 2400 Value Destroyed (21966) 21966 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (9516) 9516 TOTAL SCORE: 44762 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5622 Follower Combat Kills 1340 Entered Garrisons 400 Used RIF Installer 1000 Network Hubs Disabled 200 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -2046 Cogmind --------- Core Integrity 0/1600 Matter 287/300 Energy 61/100 System Corruption 29% Temperature Cool (9) Movement Flying (43) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Flying Combat-Surge Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Propulsion Shielding Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core High-capacity Matter Pod (200) Long-range Sensor Array KE Penetrator Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Flying Combat-Surge Exoskeleton Advanced Surge Thruster > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector High-capacity Storage Unit Experimental Optical Array Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Advanced Reaction Control System Improved Cloaking Device Graphene Brace Advanced Hardlight Generator > --- WEAPON ----------- Multirail Hpw. Thermal Phase Construct/G Hvy. Thermal Construct/C > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Combat Linear Gravjet Xenon Bombardment Thruster Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Matter Pod Advanced Transmission Jammer Experimental ECM Suite Improved Focal Shield Advanced Force Field Advanced Force Field Long-range Tractor Beam Phase Gun Warp Gun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Force Lance [Rating: 192] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Slots Evolved 18 | . . . 2 . . 4 . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Utility 10 | . . . 1 . . 2 . . 1 . . . . 1 . . . . 2 . . . . 2 1 . . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Attached 602 | 9 10 4 34 32 6 5 19 7 19 16 6 19 5 34 36 11 11 9 41 12 8 21 46 42 11 38 91 Power 66 | 1 3 . 4 3 1 1 2 1 2 5 . 2 . 3 6 . . . 2 3 1 4 4 8 2 4 4 Engine 22 | 1 3 . 3 2 1 1 1 . 1 4 . . . 2 2 . . . . . . . . . . . 1 Core 14 | . . . 1 . . . 1 1 1 1 . 2 . 1 4 . . . . . . . . . . . 2 Reactor 30 | . . . . 1 . . . . . . . . . . . . . . 2 3 1 4 4 8 2 4 1 Propulsion 76 | 2 4 2 7 9 1 . . . . . . 6 2 11 3 . . . 2 . . 1 . 3 2 5 16 Treads 20 | . 1 2 6 9 . . . . . . . . . . 1 . . . . . . 1 . . . . . Leg 32 | . 3 . . . . . . . . . . 6 2 7 2 . . . 2 . . . . 2 2 4 2 Wheel 6 | 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 14 Utility 309 | 3 2 . 7 7 2 3 9 6 13 8 3 6 2 14 24 8 10 8 27 6 6 11 28 23 5 23 45 Device 216 | 2 . . . 4 1 2 3 3 8 7 3 4 2 9 17 3 9 4 19 5 4 7 21 19 5 17 38 Storage 25 | 1 2 . 2 . . . 3 3 2 . . 1 . 1 5 . . . . . . . 1 2 . . 2 Processor 22 | . . . 1 . 1 1 1 . 1 . . 1 . 3 2 . . . . . . 3 3 1 . . 4 Hackware 11 | . . . . . . . . . . . . . . 1 . . . 3 4 . . . 1 1 . 1 . Protection 35 | . . . 4 3 . . 2 . 2 1 . . . . . 5 1 1 4 1 2 1 2 . . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 151 | 3 1 2 16 13 2 1 8 . 4 3 3 5 1 6 3 3 1 1 10 3 1 5 14 8 2 6 26 Energy Gun 37 | 1 1 . 4 2 2 . 3 . . . . . . 2 . 2 1 1 2 . . 3 1 5 1 3 3 Energy Cannon 15 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 2 . . 2 7 Ballistic Gun 49 | 2 . 2 6 3 . . 2 . 1 . 2 2 1 1 1 1 . . 6 . . 1 9 1 . 1 7 Ballistic Cannon 14 | . . . 4 7 . 1 . . . . . . . 1 1 . . . . . . . . . . . . Launcher 18 | . . . 1 1 . . 3 . . 1 . 1 . . . . . . 1 3 1 . . 2 . . 4 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 1 2 1 2 . . 1 . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 5 5 2 . . . . . . . . 1 . 3 . . 2 . . . 8 1 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 162 | . 4 . 2 1 . . 12 1 1 5 2 16 . 20 5 2 1 3 12 1 4 3 7 15 . 6 39 Power 34 | . 2 . . 1 . . 4 1 1 2 1 4 . 3 1 . . . 1 1 . 3 2 2 . 1 4 Propulsion 35 | . 1 . . . . . 1 . . 1 . 5 . 10 1 . . . 1 . . . . 1 . . 14 Utility 50 | . . . 1 . . . 3 . . 1 1 2 . 5 1 2 . 1 5 . 1 . 3 7 . 4 13 Weapon 43 | . 1 . 1 . . . 4 . . 1 . 5 . 2 2 . 1 2 5 . 3 . 2 5 . 1 8 Highest Loss Streak 23 | . 3 . 2 1 . . 6 1 1 3 2 7 . 7 2 1 1 3 4 1 3 1 3 5 . 2 23 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Average Slot Usage (%) 70 | . 99 100 99 99 78 66 58 63 72 63 65 61 68 79 65 63 62 63 66 64 62 63 65 70 75 68 64 Engine 3 | . 13 14 9 4 6 15 5 . 2 8 11 . . 6 1 . . . . . . . . . . . . Core 2 | . . . 1 2 . . 3 9 10 . . 7 6 2 5 4 5 5 . 1 . . . . . . . Reactor 3 | . . . . 4 4 . . . . . . . . . . . . . 4 5 9 8 13 11 11 8 3 Treads 5 | . 1 23 32 32 16 4 . . . . . . . . 1 . 2 5 1 . . 3 . 1 . 1 . Leg 3 | . 13 4 . . 1 . 6 5 . 5 6 8 13 9 3 5 2 . . 5 5 1 1 3 7 5 . Wheel 1 | . 13 . . . 3 . . . . . . . . 7 . . . . . . . . . . . . . Device 17 | . 14 14 1 2 9 15 16 16 24 23 26 21 14 18 16 17 18 15 18 22 20 21 18 22 22 18 24 Storage 6 | . 14 14 11 11 11 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 5 | . . . 9 11 3 7 . . . . . 2 6 8 10 5 5 . . . . 2 12 14 16 13 13 Hackware 1 | . . . . . . . . . . . . . . . . . . 9 13 10 10 6 . . . . . Protection 1 | . . . 10 8 . . 4 5 1 1 . . . . . 4 3 1 3 2 1 1 . . . 1 . Energy Gun 4 | . 2 4 7 1 6 3 4 7 3 2 . . . 2 4 3 9 11 6 5 4 5 . 6 9 8 3 Energy Cannon 1 | . . . . . . . . . . 1 4 . . 2 . . . . 3 4 4 1 3 2 . 2 4 Ballistic Gun 3 | . 25 24 2 6 . 6 4 . 2 . . 2 8 4 4 11 5 4 3 . . 1 4 . . 1 3 Ballistic Cannon 4 | . . . 10 13 15 2 . 7 6 7 3 6 . 2 1 . . . . . . . . . . . . Peak Build Rating 192 | 9 8 8 19 37 45 51 64 75 81 80 87 87 77 88 105 108 120 119 139 135 136 140 151 175 184 188 192 Average Rating 88 | 6 7 8 15 22 33 47 53 70 74 71 79 77 66 79 89 103 112 114 116 125 123 129 142 158 173 169 167 On Entrance 84 | . 8 8 8 19 24 41 51 63 74 76 80 87 67 77 87 105 105 118 119 133 122 111 136 149 145 176 188 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 11 28 29 56 62 58 62 66 110 113 118 124 130 58 121 134 137 124 135 144 125 131 143 151 162 146 189 181 Greatest Support 209 | 20 20 40 60 60 60 70 70 70 70 78 78 78 70 70 133 124 209 162 162 135 135 177 177 199 199 196 177 Greatest Overweight (x) 8 | . 2 1 1 1 5 1 1 1 1 3 1 3 2 7 8 1 1 . 1 1 1 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 17 20 20 20 18 20 20 25 25 23 20 20 24 25 25 25 25 25 25 25 25 22 25 25 17 Most Carried 25 | 8 15 15 20 20 20 20 20 24 23 25 25 25 20 22 25 25 25 25 25 25 22 25 25 25 24 25 25 Average Carried 21 | 4 10 14 16 19 19 19 15 19 20 22 24 21 19 19 23 24 24 23 24 23 20 21 24 22 18 23 16 Final Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 15 15 20 19 20 20 17 24 23 24 24 20 19 22 25 25 25 25 24 22 20 25 25 24 19 25 4 Scrap Engine Consumption 672 | . . . . . 47 12 32 23 15 32 15 14 4 30 124 19 18 5 74 9 3 37 53 24 4 53 25 Constructs Created 44 | . . . . . 1 3 3 . 1 2 1 2 . 5 4 1 . 1 6 1 . 2 3 1 1 3 3 Constructs Modified 219 | . . . . . 10 4 12 5 3 17 6 3 2 8 35 12 7 2 29 4 1 5 15 12 . 13 14 Class Distribution -------------------- 38% | Construct 18% | Scavenger-Construct 8% | Mutant 8% | Scavenger-Mutant 6% | Hacker-Construct 5% | Scavenger-Gunner 4% | Commander-Mutant 3% | Commander-Construct Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Construct | -5/Extension Construct | -5/Cetus Scavenger-Construct | -5/Archives Scavenger-Construct | -5/Hub_04(d) Hacker-Construct | -4/Factory Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Construct | -3/Testing Tank | -2/Research Infiltrator-Mutant | -1/Access Scavenger-Gunner | -1/Garrison Scavenger-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Matter Collected 14421 | 314 154 54 867 741 374 64 383 220 277 461 117 313 80 662 1128 328 335 188 1175 300 73 673 1302 676 . 861 2301 Remotely 935 | . . . . . . . . . . . . . . . 160 . . . . . . . . . . . 775 Salvage Created 25632 | 107 346 23 1507 890 912 59 1087 427 363 850 497 514 . 1369 1474 400 595 615 1961 516 152 774 2335 2233 . 2135 3491 Parts 1145 | 9 23 5 98 54 37 3 35 21 12 41 18 32 . 51 45 23 43 20 80 17 8 32 126 75 . 92 145 Haulers Intercepted 13 | . . . 5 2 . . . 1 . . . . . . 3 . . . 1 . . . 1 . . . . Recyclers Shooed 18 | . 1 . 2 2 3 . . 3 . . . . . 1 . . . . 3 . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 18 14 . 1 . . . . . . 10 1 . . . . . . Prevented 11 | . . . . . . . . . . 9 . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Combat Hostiles Destroyed 359 | . 9 3 26 12 2 2 23 6 6 14 7 6 . 17 20 5 3 9 31 13 5 10 31 22 . 26 51 Melee 18 | . . . . . . . . . 2 4 1 1 . 4 3 . . . . . . . . . . 2 1 Guns 153 | . 9 3 4 7 . 2 14 3 3 2 1 3 . 7 8 5 3 9 15 3 . 5 11 12 . 12 12 Cannons 136 | . . . 19 5 2 . . 3 1 7 5 2 . 4 9 . . . 6 5 2 3 20 10 . 10 23 AOE 39 | . . . 2 . . . 9 . . 1 . . . . . . . . 5 5 2 . . . . . 15 Classes Destroyed 25 | 3 3 . 5 1 2 1 2 . . 2 . 2 . . . . . . 1 . . . . 1 . . 2 Worker 23 | 1 . . 6 2 . . . 1 3 . . . . 2 . . . 1 1 . . 1 . 1 . . 4 Builder 12 | . . . 2 . 1 . . . . . . . . 2 . . . 1 1 . . . 1 . . . 4 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 5 2 . . . 1 . . . . . . 3 . . . 1 . . . 1 . . . . Recycler 29 | 1 . . 4 3 8 . . . . . . . . 2 2 . . . 1 . . . 1 5 . . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 10 | . . . . 1 . . . . . . . . . . . . 7 . 1 . . 1 . . . . . Watcher 14 | . 1 . 3 2 . . . . . . . . . 2 . . . . 2 . . . 2 . . . 2 Swarmer 70 | . 3 3 3 2 . . 4 . 1 2 3 . . 4 10 . . . 5 9 3 . 2 8 . 4 4 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 Grunt 121 | . 6 . 16 6 5 . 11 2 3 4 3 . . 6 1 . . 5 3 1 . 7 13 . . 12 17 Brawler 10 | . . . 1 . . . . . 1 . . . . 1 . . . 1 1 . . . 2 1 . . 2 Duelist 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 45 | . . . 4 5 1 . 5 2 . . . . . 1 5 . 3 1 2 1 . 1 . 6 . 5 3 Specialist 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Hunter 27 | . . . . . . . 1 1 . 2 . . . 3 1 . . 2 5 . 2 2 1 . . 2 5 Programmer 45 | . . . . . . 2 . 1 1 . . . . 2 . . . . 11 2 . . 12 5 . 2 7 Behemoth 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 . Cetus Guard 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Scientist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zionite 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Thug 8 | . . . . . . . . . . 4 . 2 . . 1 . . . 1 . . . . . . . . Butcher 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 4 3 18 6 4 1 4 3 4 4 3 5 . 5 6 2 2 5 6 4 3 4 4 5 . 8 11 Combat Bots Only 11 | . 4 3 11 2 1 1 4 2 4 4 3 1 . 4 6 2 1 3 5 4 3 4 4 5 . 8 11 Max Kills in Single Turn 5 | 1 1 1 3 1 2 1 4 1 1 1 1 1 . 1 2 1 1 1 4 4 2 2 2 2 . 2 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . . . 1 . . . 4 . . 1 . . . . . . . . 4 3 2 . . . . . 4 Melee 1 | . . . . . . . . . 1 1 1 1 . 1 1 . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Hostile Shots Fired 5033 | . 62 15 78 93 8 44 472 85 66 155 71 335 . 219 173 97 55 121 607 80 214 140 277 377 . 418 771 Missed 1722 | . 13 3 28 24 . 13 187 39 21 39 21 142 . 59 42 32 14 31 195 27 80 35 82 111 . 134 350 Damage Taken 55874 | . 570 97 630 899 259 515 2597 427 795 2164 788 3304 . 2704 2027 1735 1079 1586 7124 586 1731 1730 3901 5080 . 4059 9487 Core 6021 | . 99 26 65 63 81 113 325 51 101 225 100 410 . 236 238 48 166 141 745 97 214 122 321 425 . 294 1315 Absorbed by Shields 4977 | . . . . . . . 168 5 . 12 . 180 . 287 574 . . . . 223 32 . 252 1625 . 977 642 Redirected to Shielding 53 | . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2888 | . . . . . . . . . . . . . . . . . . . 729 115 677 567 89 454 . 8 249 Regen/Repaired (Parts) 18271 | . . . . . 14 103 989 355 227 668 269 486 25 462 1086 882 803 256 3310 66 254 1390 1427 1754 . 1889 1556 Core Remaining (%) 43 | 100 . 50 . . 47 . . 30 . . . . 1 . . . . 17 . . 8 . 65 70 . . . Volleys Fired 1485 | 12 42 7 67 67 46 9 81 19 9 38 22 68 1 52 70 43 58 35 135 29 35 41 110 96 2 108 183 Largest 4 | 2 2 2 2 2 2 2 2 2 2 3 2 2 2 3 3 3 3 3 3 3 2 3 3 3 2 4 4 Hottest 380 | 40 60 40 90 89 78 86 128 95 95 312 312 143 57 177 183 183 243 320 363 143 145 206 380 244 139 379 353 Shots Fired 3064 | 24 82 14 131 131 62 17 119 38 18 78 38 89 2 120 162 108 156 88 329 63 60 79 236 196 4 195 425 Gun 2014 | 24 82 14 45 61 30 10 110 19 9 12 8 50 2 73 109 108 156 88 218 30 21 64 158 125 4 116 268 Cannon 1002 | . . . 81 69 32 7 2 19 9 62 30 37 . 47 53 . . . 109 27 32 15 76 69 . 79 147 Launcher 46 | . . . 5 1 . . 7 . . 4 . 2 . . . . . . 2 6 7 . . 2 . . 10 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kinetic 1337 | 24 78 14 84 129 32 7 51 19 9 60 36 87 2 66 102 74 68 28 70 . . 16 130 11 2 24 114 Thermal 1412 | . 4 . . . . 10 43 19 9 14 2 . . 54 60 34 88 60 193 57 53 63 103 175 2 152 217 Explosive 38 | . . . 5 1 . . 7 . . . . . . . . . . . 2 6 7 . . . . . 10 Electromagnetic 275 | . . . 42 1 30 . 18 . . 4 . 2 . . . . . . 64 . . . 1 10 . 19 84 Robot Hit Streak 39 | 4 18 6 21 26 14 6 26 11 6 9 16 13 . 6 9 10 17 7 19 11 6 10 13 36 . 39 22 Robot Miss Streak 8 | 3 5 3 3 2 4 1 5 8 5 4 3 3 5 3 4 5 4 5 6 3 6 3 3 3 . 5 5 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 1 1 1 . . 1 1 . . 2 2 Secondary Targets 24 | . 1 1 . 1 . . 3 . . . . . . 3 1 2 . 2 1 . . . 2 3 . 4 . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . . . . . 1 1 1 . 1 1 . . . 1 1 . 1 . Capacitor 83 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . 63 . Shots Hit Robots 2014 | 14 59 8 96 94 49 13 97 34 30 78 26 73 . 92 104 66 96 55 198 30 32 56 159 139 . 135 181 Core Hits 1003 | 7 27 4 62 34 27 4 76 34 26 35 11 25 . 44 39 18 35 26 78 24 15 26 64 54 . 63 145 Critical Kills 29 | . . . . 1 . . . . . 3 1 . . 4 8 3 . 1 2 . . . 2 1 . 2 1 Critical Parts Destroyed 45 | . . . . . . . . . . 4 . . . 7 10 7 2 . 1 . . . 7 1 . 1 5 Critical Strikes 124 | . . . . 3 3 . 1 . . 13 1 4 . 14 22 14 3 1 7 . . 4 9 8 . 10 7 Burn 22 | . . . . . . . . . . 1 . . . 2 . . . . 4 . . 4 . 5 . 6 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Destroy 82 | . . . . 1 . . . . . 7 1 . . 11 22 14 3 1 1 . . . 9 3 . 3 6 Blast 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Sever 10 | . . . . . . . . . . 5 . 4 . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 148 | . . . . . . . . . 17 33 5 16 . 25 12 . . . . . . . . . 11 3 26 Impact 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Slashing 99 | . . . . . . . . . 16 33 5 16 . 17 12 . . . . . . . . . . . . Piercing 41 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 11 3 26 Sneak Attacks 16 | . . . . . . . . . 4 6 . . . 3 1 . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71556 | 109 496 94 2749 1829 1121 290 3132 734 1065 2790 1144 2553 . 2567 3295 1759 2552 1623 5822 1431 1481 1458 8530 6990 . 5382 10560 Guns 31849 | 109 480 87 673 676 494 158 2290 338 167 279 113 701 . 896 1508 1759 2552 1576 3507 520 341 1074 3083 2692 . 2287 3489 Cannons 26605 | . . . 1405 1083 479 132 . 370 224 903 773 1307 . 791 1041 . . . 1776 394 433 384 5431 3822 . 2955 2902 Explosions 7662 | . . . 669 57 107 . 829 . . 324 . 2 . 76 57 . . . 469 517 707 . . 299 . . 3549 Melee 4911 | . . . . . . . . . 674 1284 258 543 . 758 689 . . . . . . . . . . 140 565 Ramming 529 | . 16 7 2 13 41 . 13 26 . . . . . 46 . . . 47 70 . . . 16 177 . . 55 Kinetic 21655 | 109 455 87 1431 1734 479 132 748 370 224 765 744 2008 . 856 1856 1364 1208 449 1057 . . 288 2607 163 . 318 2203 Thermal 34293 | . 25 . 135 . 107 158 1266 338 167 417 142 . . 907 750 395 1344 1127 3357 914 774 1170 5907 6252 . 4752 3889 Explosive 6334 | . . . 534 57 . . 705 . . . . . . . . . . . 446 517 707 . . . . . 3368 Electromagnetic 3834 | . . . 647 25 494 . 400 . . 324 . 2 . . . . . . 892 . . . . 398 . 172 480 Impact 212 | . . . . . . . . . . . . . . 212 . . . . . . . . . . . . . Slashing 3971 | . . . . . . . . . 651 1284 258 543 . 546 689 . . . . . . . . . . . . Piercing 728 | . . . . . . . . . 23 . . . . . . . . . . . . . . . . 140 565 Highest Corruption 29 | . . . . . 1 . . 1 3 3 4 5 5 15 15 13 13 1 13 16 16 4 27 16 . 4 29 Average Corruption 7 | . . . . . 1 . . 1 2 1 3 4 5 14 13 13 8 1 8 13 16 3 16 2 . 3 8 Corruption Purged 18 | . . . . . . . . . 3 . . . . . 2 . 13 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 621 | . . . . . 19 . . 5 2 8 34 26 17 51 109 31 15 1 63 36 15 10 79 12 . 29 59 Message Errors 146 | . . . . . 4 . . . 1 1 7 6 4 12 32 6 4 . 19 9 4 1 11 2 . 6 17 Matter Fused 132 | . . . . . 7 . . 1 1 2 2 4 2 8 23 4 3 1 15 6 4 2 22 3 . 10 12 Heat Flow Errors 68 | . . . . . 2 . . . . 1 3 1 3 6 9 2 1 . 9 5 2 . 12 3 . 3 6 Energy Discharges 78 | . . . . . 2 . . 2 . 2 5 4 1 5 17 3 . . 4 8 2 1 13 . . 3 6 Parts Rejected 11 | . . . . . . . . 1 . . 1 . . 2 2 2 . . 1 . . . . . . 1 1 Parts Fused 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Data Loss (minor) 76 | . . . . . 4 . . 1 . 1 6 4 5 6 12 6 1 . 5 5 1 4 8 . . . 7 Data Loss (major) 44 | . . . . . . . . . . . 6 1 1 3 7 4 1 . 5 2 1 1 6 3 . 2 1 Misfires 9 | . . . . . . . . . . . . 1 . 3 2 . 1 . 1 . . . . . . 1 . Alerts 15 | . . . . . . . . . . 1 2 3 1 2 3 . . . 1 . . . 1 . . . 1 Misdirections 7 | . . . . . . . . . . . . . . 2 . . . . . . 1 . 3 . . . 1 Weapon Failures 32 | . . . . . . . . . . . 2 2 . 2 2 3 4 . 3 1 . . 2 1 . 3 7 Overload Shots 69 | . . . . . . . . . . 8 2 . . . . . . 3 7 . . . 20 10 . 19 . Effects 8 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . 2 . 3 . Energy Bleed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Heat Surge 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 2221 | . . . 10 43 11 9 57 . 100 119 200 4 . 81 24 . . 10 34 23 . . 909 360 . 27 200 Projectiles 1635 | . . . 10 43 11 9 . . . 65 100 3 . 13 24 . . . 34 19 . . 909 310 . 27 58 Explosions 124 | . . . . . . . 57 . . 1 . . . . . . . . . 4 . . . . . . 62 Melee 462 | . . . . . . . . . 100 53 100 1 . 68 . . . 10 . . . . . 50 . . 80 Knockbacks 72 | . 1 . 12 7 3 2 . 12 2 12 7 2 . 4 3 . . . . . . . 1 1 . . 3 Impact 6 | . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . 1 Kinetic 61 | . . . 10 6 2 2 . 12 2 12 6 2 . 2 3 . . . . . . . . . . . 2 Secondary 5 | . . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 1135 | . . . . . 45 . 167 10 . 91 . 15 . 23 . . . . 617 18 5 . . . . . 144 Shots 22 | . . . . . 1 . 4 . . 4 . 1 . . . . . . 7 1 1 . . . . . 3 Rammed 17 | . . 3 1 3 4 . . 1 . . . . . 2 . . . 2 . . . . . 1 . . . Targets Rammed 36 | . 3 4 1 3 4 . 3 3 . . . . . 2 . . . 2 2 . . . 1 5 . . 3 Kicked 19 | . 3 1 . . . . 3 2 . . . . . . . . . . 2 . . . 1 4 . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | . 52 . 93 505 214 3 293 20 9 332 363 186 176 198 351 345 415 408 470 171 181 12 423 488 6 483 421 Average Temperature 104 | . 21 . 29 97 75 2 135 7 9 150 72 52 92 74 73 73 166 137 118 73 67 6 123 116 4 141 116 Received Heat Transfer 9361 | . 288 . 240 351 54 216 875 102 237 516 105 349 . 685 199 54 117 330 1440 42 308 485 354 986 . 223 805 Effects 34 | . . . . 7 . . . . . 1 1 . . . 1 . 8 5 4 . . . . 1 . 6 . Shutdowns 8 | . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Interference 15 | . . . . 3 . . . . . 1 . . . . 1 . 3 4 3 . . . . . . . . Matter Decay 4 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 3 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . Combat Hostiles 5 | . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . . . . . Parts Fried 19 | . . . 2 . 2 . . . . 1 . . . 7 . . . . 3 . . . . 1 . . 3 Impact Corruptions 6 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . 2 . . 1 Robots Melted 8 | . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . . 2 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . . 2 . Parts Melted 101 | . . . . . . 3 7 1 . . . . . 1 3 1 4 3 21 1 2 5 3 21 . 11 14 Heat Transferred 40170 | . 50 . 150 . 100 350 2725 775 400 672 100 . . 850 790 555 1887 1580 6129 1147 1036 2488 2896 7063 . 4469 3958 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 . 2 . 3 . . . . . . 1 1 . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Peak Influence 2455 | 20 307 135 715 570 170 267 751 526 415 . . . . 364 254 154 242 172 889 . . 418 1066 1114 674 1409 2455 Initial 844 | . 13 57 52 301 86 202 186 394 208 . . . . 150 149 141 34 14 17 . . 273 137 572 638 539 844 Average 388 | 6 157 79 320 399 28 178 523 423 280 . . . . 229 103 104 140 76 411 . . 283 466 824 655 1015 1416 Maximum Alert Level 5 | . 1 . 3 2 . 1 3 2 2 . . . . 1 1 . 1 . 3 . . 2 3 4 2 4 5 Low Security (%) 43 | 100 72 100 42 . 100 30 17 . 10 . . . . 34 97 100 64 100 28 . . . 22 . . . . Level 1 23 | . 27 . 25 59 . 69 6 46 86 . . . . 65 2 . 35 . 18 . . 83 33 . . . . Level 2 14 | . . . 18 40 . . 50 53 2 . . . . . . . . . 35 . . 16 16 34 100 7 . Level 3 13 | . . . 13 . . . 24 . . . . . . . . . . . 18 . . . 27 52 . 64 36 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . 28 33 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 2 . 2 9 . 5 . 1 3 . . . . 5 1 . . 3 18 . . 7 12 8 . . 19 Investigation 23 | . 2 . . 3 . 2 . 1 1 . . . . 3 1 . . 1 5 . . 3 1 . . . . Extermination 19 | . . . . . . 2 . . 1 . . . . 1 . . . . 5 . . . 4 3 . . 3 Reinforcement 32 | . . . 1 3 . 1 . . 1 . . . . 1 . . . 2 7 . . 4 5 2 . . 5 Assault 18 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 3 . . 11 Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 7 | . . . 1 . . . . . . . . . . 1 . . . . 2 . . . 1 . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Distress Signals 33 | . 2 . 3 2 2 2 . . . . . . . . 2 2 1 3 3 . 1 5 . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 748 | . 15 3 41 31 5 13 29 8 18 23 8 21 1 36 28 10 29 18 68 14 9 17 60 68 1 31 143 Peak Tracking Total 28 | . 4 3 4 4 3 7 6 2 6 6 4 5 1 4 5 5 2 5 7 5 4 4 7 15 1 7 28 Tactical Retreats 89 | . 1 . 1 1 . 4 4 . 6 6 1 4 . 9 1 . . 1 10 2 1 1 9 7 . 5 15 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Traps Triggered 23 | . . . 2 5 . 1 2 2 1 . . . . 1 4 . . . 1 . . 2 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Machines Disabled 55 | . . . 1 2 . . . . . 3 1 2 . 2 3 . 4 3 19 . 3 . 4 3 1 1 3 Max in Single Turn 7 | . . . 1 1 . . . . . 1 1 2 . 1 1 . 1 1 7 . 2 . 1 1 1 1 1 Garrison Access 6 | . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 1 . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Machines Accessed 82 | . 6 . 5 9 13 3 1 2 6 1 . . . 5 4 . . 4 12 . . 2 3 3 1 2 . Terminals 40 | . 4 . 5 7 6 1 1 2 1 . . . . 1 4 . . 3 3 . . . . . . 2 . Fabricators 7 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . 1 . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recycling Units 17 | . 2 . . 2 6 . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . Scanalyzers 4 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 . . . . Garrison Access 10 | . . . . . . 1 . . 2 . . . . 1 . . . 1 2 . . . 1 1 1 . . Total Hacks 246 | . 23 . 13 22 37 8 2 3 14 1 . . . 7 8 . . 13 69 . . 3 5 9 1 8 . Successful 125 | . 12 . 5 8 22 3 1 . 12 1 . . . 5 1 . . 7 37 . . 2 3 4 1 1 . Failed 121 | . 11 . 8 14 15 5 1 3 2 . . . . 2 7 . . 6 32 . . 1 2 5 . 7 . Catastrophic 17 | . 1 . . 3 1 1 . 1 . . . . . 1 2 . . 2 1 . . . 1 . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 19 . 8 5 29 2 . 1 10 . . . . 3 . . . 9 56 . . 3 4 3 . 1 . Terminals 117 | . 17 . 13 16 14 2 2 3 2 . . . . 1 8 . . 12 19 . . . . . . 8 . Fabricators 25 | . . . . . . . . . 2 . . . . 3 . . . . 15 . . 1 . 4 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Recycling Units 61 | . 6 . . 6 21 . . . 8 . . . . 1 . . . . 18 . . . . 1 . . . Scanalyzers 8 | . . . . . . 3 . . . . . . . 1 . . . . 1 . . . 3 . . . . Garrison Access 29 | . . . . . . 3 . . 2 . . . . 1 . . . 1 16 . . . 1 4 1 . . Terminal Hacks 30 | . 4 . 2 4 6 . 1 . . 1 . . . . 1 . . 5 5 . . . . . . 1 . Record 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . 1 1 . . . . . . . . . . . . 1 3 . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . 1 2 . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . Retrieve Components 10 | . 1 . . 1 2 . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . . 2 . . . . . . . . 1 1 . . . 1 2 1 . . Unlock Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Seal Access 5 | . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 1 . . . Coupler Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 71 | . 7 . 3 3 14 1 . . 8 . . . . 2 . . . 1 27 . . 2 2 1 . . . Terminals 26 | . 6 . 3 2 5 1 . . 2 . . . . . . . . 1 6 . . . . . . . . Track 6 | . 2 . . . . . . . 1 . . . . . . . . 1 2 . . . . . . . . Botnet 10 | . 2 . 2 2 . 1 . . 1 . . . . . . . . . 2 . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 1 . . . . . . . . . 3 . . 1 . 1 . . . Liberate 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recycling Units 25 | . 1 . . 1 9 . . . 5 . . . . . . . . . 9 . . . . . . . . Monitor 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Reject 10 | . . . . 1 4 . . . 2 . . . . . . . . . 3 . . . . . . . . Recyclers 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Mask 5 | . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . 1 . . . . 8 . . . . . . . . Broadcast 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Restock 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . 4 6 9 3 1 1 3 . . . . 2 4 . . 3 10 . . . . 2 1 2 . Full Trace Events 13 | . 1 . . 3 2 2 . . . . . . . . 1 . . 1 2 . . . . . . 1 . Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . 81 . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . . . . . . . . 7 . . . . 3 . . . 5 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . . . . . 8 . . . 1 . . . . 3 . . . . 11 . . . . 10 . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Used RIF Installer 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . . . . 20 . . . . . . . 1 . . 2 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Total Allies 61 | . . 2 . 10 . . . . . . . . . 5 21 . . . 17 . . . 1 3 . 2 . Largest Group 10 | . . 2 2 10 10 . . . . . . . . 4 8 5 . . 7 . . . 1 3 . 2 . Highest-Rated Group 326 | . . 47 47 88 88 . . . . . . . . 116 246 140 . . 326 . . . 148 174 . 75 . Highest-Rated Ally 148 | . . 31 31 16 16 . . . . . . . . 29 39 39 . . 47 . . . 148 58 . 46 . Total Orders 5 | . . . . 1 1 . . . . . . . . 1 . . . . . . . 1 . . . . 1 STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Ally Attacks 348 | . . 2 15 . 60 . . . . . . . . 16 91 26 . . 86 . . . 44 5 . 3 . Total Damage 8693 | . . . 186 . 544 . . . . . . . . 170 1695 637 . . 2496 . . . 2716 158 . 91 . Kills 52 | . . . 4 . 5 . . . . . . . . 2 11 4 . . 9 . . . 16 . . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . . . . Drone Launches 9 | . . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Turns Passed 31950 | 109 588 207 1027 1424 3406 670 1101 660 904 1708 1840 1120 570 1556 2749 732 543 458 2227 991 359 836 2001 1093 178 1307 1586 Spaces Moved 16358 | 72 291 102 454 681 1354 436 431 497 872 587 778 420 250 736 798 234 236 290 1195 475 329 379 1575 777 151 532 1426 Core 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 3897 | . 7 87 454 681 990 136 . . . 62 . . . . 185 . 122 290 280 . . 204 . 312 . 87 . Legs 6585 | . 117 15 . . 58 . 431 335 . 498 778 420 250 276 518 234 114 . 110 475 329 175 441 465 151 338 57 Wheels 1123 | 70 167 . . . 306 . . . . . . . . 455 80 . . . . . . . . . . . 45 Hover 1881 | . . . . . . . . 162 872 27 . . . . 15 . . . 805 . . . . . . . . Flight 2866 | . . . . . . 300 . . . . . . . 5 . . . . . . . . 1134 . . 107 1320 Fastest Speed 19 | 50 80 160 160 160 131 73 90 67 67 125 223 126 115 110 57 57 57 96 70 70 70 70 53 75 75 54 19 Average Speed 119 | 79 130 164 160 160 172 109 123 91 83 251 223 199 117 134 167 93 96 96 101 82 71 134 63 80 76 86 42 Slowest Speed 470 | 80 260 190 240 240 240 189 179 154 125 320 223 330 280 330 470 122 122 96 203 160 160 204 100 176 92 176 173 Overloaded Moves 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 4 . . . . . . . . . . . . . . . . 9 . . . 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 4 48 24 47 94 98 15 38 13 27 59 79 23 39 21 78 56 82 29 32 63 29 12 91 28 5 35 31 Regions Visited 27 Branch Regions 14 Pre-discovered Areas 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 1 . . . . . . 1 1 . . . . 1 1 . 1 . . 1 . . Unknown Exits Taken 16 | 1 1 1 . 1 . . . 1 1 1 1 1 . . 1 1 1 1 . . 1 . 1 1 . . . Scrap Searched 15 | . . 2 . . . . . . . . 9 1 2 . . . . . . 1 . . . . . . . Spaces Dug 75 | . . . . . . . . . 4 . 3 . . . . . . . 3 9 . . 5 9 7 . 35 Terrain Destroyed 713 | . . . 56 15 7 . 46 . 4 21 18 5 . 5 21 15 13 8 124 101 45 4 23 20 12 25 125 Melee 17 | . . . . . . . . . 4 . . . . . . . . . . . . . . . 7 . 6 Projectile 287 | . . . 1 3 2 . . . . 21 18 5 . 5 21 15 13 8 32 13 9 4 23 20 5 25 44 AOE 407 | . . . 55 12 5 . 46 . . . . . . . . . . . 92 88 36 . . . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Gar Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Res Tes Res Acc Gar Acc Total 25988 | 101 431 128 627 883 2360 615 876 666 1004 711 840 588 524 1153 2080 673 447 400 1926 1020 392 627 2359 1094 189 1279 1995 Wait 6372 | . 70 4 19 66 925 155 311 104 53 15 15 51 261 278 907 355 117 59 505 490 17 153 560 132 4 528 218 Move 16282 | 71 290 101 453 680 1353 428 430 496 871 586 777 419 249 735 797 233 235 289 1194 474 328 378 1557 776 151 531 1400 Hop 24 | . . . . . . 4 . . . . . . . . . . . . . . . . 9 . . . 11 Pick Up 318 | 7 10 3 23 8 10 6 15 16 16 7 6 5 3 12 40 12 10 5 16 . . 16 24 19 2 8 19 Fast Attach 258 | 9 3 1 13 13 2 . 3 1 6 4 2 9 3 21 19 8 6 . 17 . . 12 29 11 4 22 40 Attach 166 | . 2 1 6 1 1 3 12 2 4 7 1 8 2 5 8 2 2 3 12 12 6 4 6 19 7 10 20 Detach 66 | 1 . . 1 1 1 2 1 . . 5 1 4 . 1 . . 1 . 3 12 4 . . 5 1 14 8 Swap 179 | . 5 2 15 18 3 2 4 4 9 5 3 2 . 8 9 1 3 6 12 . 2 5 12 12 . 6 31 Drop 440 | 1 6 5 29 24 15 6 16 8 19 9 8 6 5 14 50 19 15 1 28 3 . 18 52 19 7 21 36 Fire 1485 | 12 42 7 67 67 46 9 81 19 9 38 22 68 1 52 70 43 58 35 135 29 35 41 110 96 2 108 183 Melee 148 | . . . . . . . . . 17 33 5 16 . 25 12 . . . . . . . . . 11 3 26 Ram 6 | . . . . . 3 . . 1 . . . . . 2 . . . . . . . . . . . . . Kick 18 | . 3 1 . . . . 3 2 . . . . . . . . . . 2 . . . . 4 . . 3 Crush 11 | . . 3 1 3 1 . . . . . . . . . . . . 2 . . . . . 1 . . . Escape Stasis 31 | . . . . . . . . 13 . . . . . . 18 . . . . . . . . . . . . Rewire 180 | . . . . . . . . . . . . . . . 150 . . . 2 . . . . . . 28 . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Garrison -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 8) 423 | -10/Materials | Lost 3 parts (2p1n) 574 | -10/Materials | Discovered new exit (range 12) 694 | -10/Materials | Build established: Scavenger-Mutant 698 | -10/Materials | Entered Mines 727 | -10/Mines | Found DCF Scrap (11 items) 892 | -10/Mines | Discovered new exit (range 6) 905 | -10/Mines | Entered Materials 905 | -9/Materials | Accompanied by 2 allies 905 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 910 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1024 | -9/Materials | Build established: Mutant 1405 | -9/Materials | Identified exit to Mines 1405 | -9/Materials | Identified exit to Storage 1705 | -9/Materials | First assault squad dispatched 1811 | -9/Materials | Destroyed 11 combat bots 1932 | -9/Materials | Entered Storage 2111 | -9/Storage | Build established: Scavenger-Mutant 2369 | -9/Storage | Met 01-MTF 2797 | -9/Storage | Discovered new exit (range 16) 2815 | -9/Storage | Found Prototype Energy Gun 2815 | -9/Storage | Identified 01-MTF's Shockpuncher 3036 | -9/Storage | Garrison activated, responded to threat 3090 | -9/Storage | Build established: Mutant 3324 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3339 | -9/Storage | Discovered new exit (range 3) 3356 | -9/Storage | Entered Recycling 3356 | -9/Recycling | Accompanied by 11 allies (01-MTF) 3614 | -9/Recycling | Build established: Commander-Mutant 3895 | -9/Recycling | Learned 2 Materials zone layouts 3948 | -9/Recycling | Learned Storage stockpile data 3971 | -9/Recycling | Discovered new exit (range 6) 3981 | -9/Recycling | Identified exit to Factory 3993 | -9/Recycling | Learned 2 Storage zone layouts 4026 | -9/Recycling | Learned location of Storage (-9) 4050 | -9/Recycling | Learned Storage garrison access intel 4086 | -9/Recycling | Learned location of Zion (-6) 4104 | -9/Recycling | Scanned before Scraplab entrance 4119 | -9/Recycling | Learned Materials emergency access door positions 4375 | -9/Recycling | Entered Scraplab 4387 | -9/Recycling | Discovered new exit (range 2) 4401 | -9/Recycling | Angered Scraplab inhabitants 4402 | -9/Recycling | Found Prototype Device 4402 | -9/Recycling | Identified Scrap Engine 4417 | -9/Recycling | Core integrity fell below 50% 4447 | -9/Recycling | Lost 5 allies 4875 | -9/Recycling | Murdered 5 allies 5395 | -9/Recycling | Build established: Construct 6762 | -9/Recycling | Entered Factory 6762 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7432 | -7/Factory | Identified exit to Garrison 7432 | -7/Factory | Entered Garrison 7794 | -7/Garrison | Lost 5 parts (1p1n1u2w) 7860 | -7/Garrison | Triggered checkpoint 7860 | -7/Garrison | Triggered checkpoint 7952 | -7/Garrison | Core integrity fell below 50% 7960 | -7/Garrison | Lost 6 parts (2p2u2w) 8026 | -7/Garrison | Triggered checkpoint 8124 | -7/Garrison | Triggered checkpoint 8244 | -7/Garrison | Triggered checkpoint 8347 | -7/Garrison | Installed Relay Interface Framework 8441 | -7/Garrison | Found Launcher Loader 8479 | -7/Garrison | Discovered new exit (range 12) 8533 | -7/Garrison | Entered Factory 8981 | -7/Factory | Discovered new exit (range 16) 9193 | -7/Factory | Entered another Factory area 9193 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9861 | -6/Factory | Discovered new exit (range 12) 9892 | -6/Factory | Identified exit to Factory 9946 | -6/Factory | Discovered new exit (range 15) 10097 | -6/Factory | Entered Lower Caves 10660 | -6/Lower Caves | Attracted the attention of an 0b10 base 10699 | -6/Lower Caves | Lost 3 parts (2p1u) 10821 | -6/Lower Caves | Encountered a Warlord checkpoint 11006 | -6/Lower Caves | Learned Factory security intel 11108 | -6/Lower Caves | Discovered new exit (range 3) 11322 | -6/Lower Caves | Attacked by a faux Warlord 11805 | -6/Lower Caves | Entered another Lower Caves area 11805 | -6/Lower Caves | Discovered exit to Factory (range 11) 12883 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13375 | -6/Lower Caves | Core integrity fell below 50% 13433 | -6/Lower Caves | Learned 8 Factory zone layouts 13569 | -6/Lower Caves | Discovered new exit (range 5) 13645 | -6/Lower Caves | Entered Zion 13875 | -6/Zion | Received a visual enhancement algorithm 13964 | -6/Zion | Discovered new exit (range 10) 14177 | -6/Zion | RIF detected upon attempting to enter Zion 14177 | -6/Zion | Attacked by Zionites 14177 | -6/Zion | RIF detected upon attempting to enter Zion 14177 | -6/Zion | Attacked by Zionites 14177 | -6/Zion | Spotted UJ-W3W(B) 14177 | -6/Zion | Spotted W9-FDS(B) 14214 | -6/Zion | Destroyed W9-FDS(B) 14259 | -6/Zion | Destroyed UJ-W3W(B) 14275 | -6/Zion | Lost 4 parts (1p1n1u1w) 14560 | -6/Zion | Core integrity fell below 20% 14605 | -6/Zion | Lost 7 parts (3p1n1u2w) 14677 | -6/Zion | Lost 3 parts (3n) 14765 | -6/Zion | Entered Proximity Caves 15134 | -5/Proximity Caves | Learned 4 Factory zone layouts 15145 | -5/Proximity Caves | Spotter reported a threat 15330 | -5/Proximity Caves | Discovered exit to Factory (range 5) 15335 | -5/Proximity Caves | Entered Factory 15335 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15377 | -5/Factory | Build established: Derelict-Mutant 15557 | -5/Factory | Fabricated M-13 Machinist (x1) 15726 | -5/Factory | Build established: Scavenger-Mutant 15739 | -5/Factory | Lost 6 parts (1p4n1u) 15743 | -5/Factory | System corruption reached 10% 16007 | -5/Factory | Lost 7 parts (1p3n2u1w) 16411 | -5/Factory | Discovered new exit (range 4) 16480 | -5/Factory | Identified exit to Upper Caves 16538 | -5/Factory | Build established: Scavenger-Gunner 16817 | -5/Factory | Discovered new exit (range 13) 16888 | -5/Factory | Identified exit to Extension 16891 | -5/Factory | Entered Extension 16891 | -5/Extension | Accompanied by 4 allies 17555 | -5/Extension | Energy Cycler disabled 17555 | -5/Extension | Rescued a captive Derelict 17555 | -5/Extension | Rescued a captive Derelict 17556 | -5/Extension | Rescued a captive Derelict 17560 | -5/Extension | Rescued a captive Derelict 17561 | -5/Extension | Rescued a captive Derelict 17567 | -5/Extension | Rescued a captive Derelict 17704 | -5/Extension | Build established: Commander-Construct 17878 | -5/Extension | Spotted B-75 Beast 17952 | -5/Extension | Destroyed B-75 Beast 17958 | -5/Extension | Lost 8 allies 17959 | -5/Extension | Spotted B-75 Beast 17978 | -5/Extension | Destroyed B-75 Beast 18009 | -5/Extension | Discovered new exit (range 15) 18070 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18141 | -5/Extension | Disrupted transfer network 18262 | -5/Extension | Lost 3 allies 18550 | -5/Extension | Build established: Construct 19463 | -5/Extension | Build established: Commander-Construct 19516 | -5/Extension | Discovered new exit (range 10) 19518 | -5/Extension | Discovered new exit (range 6) 19562 | -5/Extension | Disrupted transfer network 19640 | -5/Extension | Entered Cetus 19640 | -5/Cetus | Accompanied by 5 allies 19657 | -5/Cetus | Spotted Cetus Guard 19657 | -5/Cetus | Spotted Cetus Guard 19659 | -5/Cetus | Spotted Cetus Guard 19659 | -5/Cetus | Spotted Cetus Guard 19667 | -5/Cetus | Allies destroyed Cetus Guard 19691 | -5/Cetus | Destroyed Cetus Guard 19701 | -5/Cetus | Allies destroyed Cetus Guard 19707 | -5/Cetus | Allies destroyed Cetus Guard 19708 | -5/Cetus | Lost 4 allies 19967 | -5/Cetus | Build established: Construct 20079 | -5/Cetus | Discovered new exit (range 15) 20104 | -5/Cetus | Spotted Cetus Guard 20104 | -5/Cetus | Spotted Cetus Guard 20126 | -5/Cetus | Spotted Cetus Guard 20140 | -5/Cetus | Destroyed Cetus Guard 20150 | -5/Cetus | Destroyed Cetus Guard 20154 | -5/Cetus | Spotted Cetus Guard 20173 | -5/Cetus | Destroyed Cetus Guard 20192 | -5/Cetus | Core integrity fell below 50% 20201 | -5/Cetus | Destroyed Cetus Guard 20323 | -5/Cetus | Discovered new exit (range 16) 20330 | -5/Cetus | Met Revision 17 20372 | -5/Cetus | Entered Archives 20522 | -5/Archives | Discovered new exit (range 16) 20600 | -5/Archives | Discovered new exit (range 16) 20868 | -5/Archives | Build established: Scavenger-Construct 20869 | -5/Archives | Discovered new exit (range 15) 20915 | -5/Archives | Entered Hub_04(d) 20944 | -5/Hub_04(d) | Discovered new exit (range 10) 21216 | -5/Hub_04(d) | Discovered new exit (range 16) 21234 | -5/Hub_04(d) | Spotted B-75 Beast 21283 | -5/Hub_04(d) | Lost 3 parts (1u2w) 21334 | -5/Hub_04(d) | Network Hub disabled 21335 | -5/Hub_04(d) | Core integrity fell below 20% 21373 | -5/Hub_04(d) | Entered Factory 21373 | -4/Factory | Evolved 2 slots: Utility x2 21440 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 21779 | -4/Factory | Build established: Hacker-Construct 21856 | -4/Factory | Spotted B-86 Titan 22623 | -4/Factory | Search patrols dispatched 22703 | -4/Factory | Allied Derelicts emerged from ambush trap array 22966 | -4/Factory | System corruption reached 10% 22975 | -4/Factory | P-70 Sage assimilated allied JN-EQR(g) 23031 | -4/Factory | Lost 3 parts (2u1w) 23063 | -4/Factory | Core integrity fell below 50% 23089 | -4/Factory | Lost 4 parts (1p1n2u) 23160 | -4/Factory | First assault squad dispatched 23561 | -4/Factory | Build established: Scavenger-Construct 23590 | -4/Factory | Identified exit to Upper Caves 23600 | -4/Factory | Entered Upper Caves 24280 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24573 | -4/Upper Caves | Identified exit to Upper Caves 24591 | -4/Upper Caves | Entered another Upper Caves area 24719 | -4/Upper Caves | Discovered new exit (range 3) 24876 | -4/Upper Caves | Attracted the attention of an 0b10 base 24883 | -4/Upper Caves | Core integrity fell below 20% 24937 | -4/Upper Caves | Lost 3 parts (3w) 24950 | -4/Upper Caves | Entered Research 24950 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 25157 | -3/Research | Build established: Scavenger-Mutant 25225 | -3/Research | Revision forces began assault on 0b10 25225 | -3/Research | Met up with Revision 17++ 25334 | -3/Research | Lost 5 allies 25725 | -3/Research | Research terminal network offline 25748 | -3/Research | Discovered new exit (range 8) 25777 | -3/Research | Identified exit to Testing 25786 | -3/Research | Entered Testing 25993 | -3/Testing | Found Prototype Device 25993 | -3/Testing | Identified Exp. Shield Generator 26117 | -3/Testing | System corruption reached 10% 26153 | -3/Testing | Lost 3 parts (1p1u1w) 26212 | -3/Testing | Build established: Construct 26554 | -3/Testing | Found Portable AFG 26676 | -3/Testing | Spotted PG-83BJZ8ND36 26679 | -3/Testing | Build established: Scavenger-Construct 26704 | -3/Testing | Rewired PG-83BJZ8ND36 27050 | -3/Testing | Found Prototype Energy Gun 27050 | -3/Testing | Identified Warp Gun 27131 | -3/Testing | Spotted Striker 27353 | -3/Testing | Discovered new exit (range 15) 27536 | -3/Testing | First assault squad dispatched 27787 | -3/Testing | Entered Research 27787 | -2/Research | Evolved 2 slots: Utility x2 28016 | -2/Research | Spotted B-90 Cyclops 28037 | -2/Research | First assault squad dispatched 28037 | -2/Research | Spotted B-90 Cyclops 28097 | -2/Research | Destroyed B-90 Cyclops 28126 | -2/Research | Found Quantum Capacitor 28302 | -2/Research | Lost 5 parts (1n2u2w) 28493 | -2/Research | Spotted B-90 Cyclops 28554 | -2/Research | Discovered new exit (range 22) 28561 | -2/Research | Found Prototype Device 28561 | -2/Research | Identified Exp. ECM Suite 28843 | -2/Research | Build established: Tank 28871 | -2/Research | System corruption reached 10% 28880 | -2/Research | Entered Access 28880 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 28909 | -1/Access | Lost 5 parts (1p3u1w) 28932 | -1/Access | Spotted B-99 Colossus 29058 | -1/Access | Identified exit to Garrison 29058 | -1/Access | Entered Garrison 29114 | -1/Garrison | Discovered new exit (range 27) 29114 | -1/Garrison | Discovered new exit (range 51) 29114 | -1/Garrison | Discovered new exit (range 52) 29183 | -1/Garrison | Spotted B-99 Colossus 29193 | -1/Garrison | Destroyed 8 combat bots 29361 | -1/Garrison | Build established: Scavenger-Gunner 29529 | -1/Garrison | Triggered checkpoint 29760 | -1/Garrison | Triggered checkpoint 30063 | -1/Garrison | Destroyed B-99 Colossus 30100 | -1/Garrison | Found Prototype Ballistic Gun 30243 | -1/Garrison | Build established: Scavenger-Construct 30354 | -1/Garrison | Expanded RIF knowledge: Command Fork 30365 | -1/Garrison | Entered Access 30479 | -1/Access | Spotted B-99 Colossus 30883 | -1/Access | Identified Multirail 31115 | -1/Access | First assault squad dispatched 31126 | -1/Access | Lost 3 parts (2u1w) 31600 | -1/Access | Destroyed 10 combat bots 31736 | -1/Access | System corruption reached 10% 31760 | -1/Access | High security lockdown imminent 31784 | -1/Access | Destroyed 11 combat bots 31786 | -1/Access | Crushed by falling debris 31803 | -1/Access | Core integrity fell below 50% 31817 | -1/Access | Core integrity fell below 20% 31840 | -1/Access | High security lockdown engaged 31861 | -1/Access | Lost 23 parts (2p9n6u6w) 31951 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 31934_ Slug penetrates Wall. 31935_ Cesium-ion Thruster destroyed. 31936_ K-01 Serf collects debris. 31944_ System corrupted: Component data lost. 31945_ Acquired 8 matter. 31946_ Scrap Engine envelopes itself in armor. 31948_ C-30 ARC bursts open, deploying its payload. 31948_ G-73 Enforcer unfolds itself. 31948_ I-47 Archangel unfolds itself. 31948_ C-30 ARC bursts open, deploying its payload. 31948_ G-73 Enforcer unfolds itself. 31948_ B-74 Champion unfolds itself. 31948_ G-73 Enforcer unfolds itself. 31948_ E-15 Imp unfolds itself. 31948_ Cesium-ion Thruster destroyed. 31949_ Enh. Nova Cannon blown off. 31949_ E-15 Imp destroyed. 31950_ Acquired Propulsion Shielding. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????#?# | | ???????????????????????? ??????????????????????# | | ???????????????????????? ??????????????????????# | | ???????????????????????? ????????????????"??? ### | | ???????????????????????? ?????????????????? ??#?? | | ???????????????????????# ?????????????????????#?? | | ???????????????????????+ ???????????????????????? | | ???????????????????????# ????????#?##? ### | | ???????????????????????# ?#??????#???# + | | ???????????????????????# ?????????#??# ### | | ???????????????????????# ??#????#?#???#?#???????? | | ???????????????????????#wi#?#????#????#?#? ?#?##?# | | ???????????????????????# ##########???#?#?????#?# | | ???????????????????????# # #?#?#?#?####### | | ????????????????????#??# # !! #?#?#?#?## | | ???????????????????????#g #! !/ #?##??#? # | | ???????????????????????# g# !/ #?####?### / | | ?????????????????##????#% # ###??###?# | | ??????????????????#???##gg# ##?#?#?#?# = | | ???????????????????#???#gg# #?#???##?# | | ??????????????##########bg/ #??#???#?###### | | ??????????????# ! # # * #??#???##???##? | | ??????????????#! # =##########?######?##?#?# | | ??????????????# #/%############ ###??##? | | ??????????????#* " + @] #?????## | | ??????????????# """ %# % ######## | | ??????????????# """ #t ########+### #" | | ??????????????# " #g ## ## ### | | ??????????????# # ## ## #?# = | | ??????????????# ] # ## ## #?# " | | ??????????????########## ## ## #?# """ | | ??????????????#?# A ## ]!## #?# """ | | ???????????????"" ## ]!## ### " | | ????????#?????#"" ####"########## ### | | ??????????????#"T ##?# # # | | ??#???????????#"" #?## # ###+### | | ???????#??##???"" #?## " / "T %" %% | | ???#???#????????# #??#[ """ # "" = % | | ????#???????????# #### """ # ####### | | ??????????#??#??# #??# ! " # #####?# | | ???????????###??# #### = ## ####?##? | | #???????????????# #?## ## #???##?? | | ????????????????# #??# ## #??#?### | | ???#??#?#?#????## #??########### ##?### | | ?????????##??##?# ####"######?## ##???# | | ??##??##??##????# # *#?## ##???# | | ??????########### # ! #??# #??#?# | | ???#??# # # #??# #?#??# | | ??????# =# # #??# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 120 Energy Generation 82 Energy Capacity 1060 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 33 Weapon Shielding 33 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 6 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Deuterium Engine | -9/Recycling | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Imp. System Shield | -5/Factory | Extracted Seismic Detector | -5/Factory | Extracted Imp. Medium Treads | -5/Factory | Extracted Adv. Shield Generator | -5/Factory | Extracted Cld. Plasma Rifle | -5/Factory | Extracted Imp. Shield Generator | -5/Factory | Extracted Imp. Particle Charger | -5/Factory | Extracted Huge Storage Unit | -4/Factory | Extracted Imp. Transmission Jammer | -4/Factory | Extracted Imp. Targeting Computer | -4/Factory | Extracted Helical Railgun | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked H-66 Slayer | -5/Hub_04(d) | Hacked Fabricated ------------ M-13 Machinist | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainBackupBank Manual? 0 Play Time 05:57:31 Cumulative 709.2 hours Start 2024.09.10 @ 11:32:09 End 2024.09.10 @ 21:54:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 12 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d1f8c29-c8db-409e-97f5-0211c266b25b