Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.14 @ 21:06:26 Player: btmk16 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (179) 895 Value Destroyed (7347) 7347 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3453) 3453 TOTAL SCORE: 16715 Bonus ------- High Alert Combat Kills 1020 Follower Combat Kills 346 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 1/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Machine Analyzer Enhanced Optical Array Relay Coupler [Grunt] (12) > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Improved Melee Analysis Suite Relay Coupler [Hunter] (14) Sensor Drone Bay (20/20) Improved Heavy Laser Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Cooled Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Machine Analyzer Phase Shifter > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Huge Storage Unit High-capacity Matter Pod Particle Charger Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Sensor Drone Bay Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser Gauss Rifle Flak Gun Magnetic Acceleration Cannon Proton Missile Launcher Improved Grenade Launcher Great Axe [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 1 . . . 1 Utility 3 | . . . . . . . 1 . . 1 . . . 1 Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 149 | . 2 1 14 1 1 10 12 10 22 9 10 3 12 42 Power 12 | . . 1 3 . . . 2 . 2 . 2 1 1 . Engine 10 | . . . 3 . . . 2 . 2 . 1 1 1 . Core 2 | . . 1 . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 42 | . . . 4 . . 2 4 4 9 1 3 . 4 11 Treads 30 | . . . 2 . . 2 4 . 9 1 3 . 4 5 Leg 4 | . . . . . . . . 4 . . . . . . Wheel 6 | . . . 2 . . . . . . . . . . 4 Hover 2 | . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . Utility 31 | . 2 . 1 . 1 2 4 4 2 4 2 . 1 8 Device 24 | . 1 . 1 . . 2 4 4 2 3 2 . 1 4 Storage 3 | . 1 . . . 1 . . . . 1 . . . . Processor 2 | . . . . . . . . . . . . . . 2 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 1 | . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 64 | . . . 6 1 . 6 2 2 9 4 3 2 6 23 Energy Gun 19 | . . . 1 . . 1 2 . 3 2 1 1 3 5 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 28 | . . . 4 1 . 2 . 1 5 1 1 1 3 9 Ballistic Cannon 7 | . . . . . . 1 . . . 1 1 . . 4 Launcher 5 | . . . . . . 2 . 1 1 . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . . 2 . 1 1 . . . 4 Parts Lost 44 | . 1 . 1 . . 5 2 2 2 . 7 . 4 20 Power 4 | . . . . . . . 1 . . . 2 . . 1 Propulsion 19 | . . . . . . 2 1 2 . . 3 . 2 9 Utility 9 | . 1 . . . . 1 . . . . 1 . 1 5 Weapon 12 | . . . 1 . . 2 . . 2 . 1 . 1 5 Highest Loss Streak 12 | . 1 . 1 . . 2 1 2 1 . 6 . 2 12 Average Slot Usage (%) 96 | . 95 85 97 100 100 99 99 99 99 100 96 100 99 91 Engine 8 | . 14 7 10 11 11 11 8 9 8 7 4 7 7 5 Treads 21 | . . . 17 22 22 21 26 5 24 30 27 30 29 25 Leg 4 | . 28 28 1 . . . . 20 2 . . . . . Device 16 | . 9 . 9 11 11 10 17 18 18 23 22 23 22 14 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 5 Energy Gun 11 | . . . 8 11 11 20 18 18 18 15 10 7 7 2 Ballistic Gun 17 | . 28 28 32 33 33 15 9 8 13 8 10 15 20 17 Ballistic Cannon 4 | . . . . . . 7 9 9 3 6 7 7 1 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 76 | 13 18 18 32 33 43 47 61 52 50 72 72 73 73 76 Greatest Support 100 | 20 20 20 40 40 40 40 60 60 63 80 80 80 80 100 Greatest Overweight (x) 23 | . . . 1 . 1 1 1 4 1 . 2 . 1 23 Average Overweight (x) . | . . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | . 10 10 10 10 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | . 8 10 10 10 11 15 15 15 15 19 20 20 20 19 Most Carried 20 | . 9 10 10 10 11 11 15 15 15 20 20 20 20 20 Average Carried 15 | . 7 9 9 9 10 9 12 14 14 18 19 20 19 19 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 6 9 10 10 10 11 10 15 15 15 20 20 20 20 5 Class Distribution -------------------- 35% | Gunner 29% | Scavenger-Gunner 14% | Scavenger-Tank 9% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Matter Collected 4935 | 200 75 22 397 59 10 367 262 580 375 224 647 44 558 1115 Remotely 26 | . 26 . . . . . . . . . . . . . Salvage Created 6632 | . 116 . 724 128 . 560 509 670 917 320 990 . 655 1043 Parts 325 | . 10 . 43 6 . 29 25 35 51 19 39 . 31 37 Haulers Intercepted 9 | . . . 3 . . . 1 . 3 . . . . 2 Recyclers Shooed 2 | . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 150 | . 5 . 13 2 . 21 9 21 16 8 22 . 18 15 Guns 110 | . 5 . 13 2 . 12 6 10 15 5 16 . 16 10 Cannons 25 | . . . . . . 1 3 5 1 3 6 . 2 4 AOE 15 | . . . . . . 8 . 6 . . . . . 1 Classes Destroyed 15 | . 2 . 2 1 . 1 1 2 3 1 1 . . 1 Worker 9 | . . . . 1 . . 1 . 2 1 . . . 4 Builder 3 | . . . . . . . . . . . . . . 3 Tunneler 2 | . . . . . . . . . 1 . . . . 1 Hauler 9 | . . . 3 . . . 1 . 3 . . . . 2 Recycler 3 | . . . . . . . . . 1 . . . . 2 Watcher 3 | . . . . . . . 1 . . 1 1 . . . Swarmer 33 | . 3 . 1 . . 12 . 6 5 3 . . 3 . Grunt 70 | . 2 . 7 2 . 8 6 13 4 4 12 . 7 5 Brawler 4 | . . . . . . . . . 3 . . . 1 . Duelist 4 | . . . . . . 1 1 . . . 1 . 1 . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 24 | . . . 5 . . . 2 . 4 . 7 . 4 2 Demolisher 1 | . . . . . . . . 1 . . . . . . Hunter 6 | . . . . . . . . . . . 1 . . 5 Programmer 7 | . . . . . . . . . . 1 1 . 2 3 Best Kill Streak 11 | . 3 . 5 2 . 7 3 4 5 4 9 . 5 11 Combat Bots Only 8 | . 3 . 5 2 . 7 3 4 4 3 8 . 5 3 Max Kills in Single Turn 3 | . 1 . 1 1 . 2 2 3 2 2 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Damage Taken 9506 | . 195 11 565 32 . 822 557 667 462 225 1923 107 866 3074 Core 1710 | . 23 . 59 11 . 121 16 134 90 16 303 15 70 852 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 90 . . . 52 . . 56 . . . 42 . Volleys Fired 395 | . 15 5 35 3 . 36 25 44 41 19 61 1 36 74 Largest 4 | . 2 2 4 4 . 4 4 4 4 4 4 4 4 4 Hottest 233 | . 40 40 125 130 . 182 187 208 212 186 233 175 178 187 Shots Fired 1328 | . 30 10 127 12 . 100 96 163 150 70 195 4 133 238 Gun 1059 | . 30 10 127 12 . 74 71 123 137 54 139 3 124 155 Cannon 252 | . . . . . . 19 25 38 11 16 56 1 9 77 Launcher 14 | . . . . . . 7 . 2 2 . . . . 3 Special 3 | . . . . . . . . . . . . . . 3 Kinetic 856 | . 30 10 105 9 . 49 50 75 60 38 115 3 101 211 Thermal 417 | . . . 22 3 . 22 44 86 88 18 80 1 32 21 Explosive 14 | . . . . . . 7 . 2 2 . . . . 3 Electromagnetic 38 | . . . . . . 22 2 . . 14 . . . . Robot Hit Streak 24 | . 8 3 16 19 . 20 11 9 8 7 17 1 24 11 Robot Miss Streak 23 | . 5 1 4 2 . 2 4 7 2 3 6 4 7 23 Penetration Max 1 | . . . . . . . 1 1 . . . . 1 1 Secondary Targets 9 | . 2 . 4 1 . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . . . . Shots Hit Robots 819 | . 15 6 73 6 . 65 53 89 85 51 123 2 103 148 Core Hits 452 | . 8 3 27 3 . 33 22 38 32 21 70 1 91 103 Critical Kills 3 | . . . . . . . 1 1 . . . . 1 . Critical Parts Destroyed 4 | . . . . . . 1 1 . . 1 . . . 1 Critical Strikes 32 | . . . 3 1 . 3 4 5 1 4 2 . 1 8 Burn 16 | . . . 3 1 . 1 1 4 1 2 . . . 3 Destroy 7 | . . . . . . 1 2 1 . 1 . . 1 1 Blast 9 | . . . . . . 1 1 . . 1 2 . . 4 Melee Attacks 10 | . . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17617 | . 152 50 1055 99 . 1821 1207 2012 1577 1025 2932 30 2157 3500 Guns 12532 | . 152 50 1055 99 . 874 874 1265 1345 662 2040 30 1990 2096 Cannons 3689 | . . . . . . 179 333 467 230 324 892 . 167 1097 Explosions 1380 | . . . . . . 768 . 280 . 39 . . . 293 Melee . | . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . 2 . . . . 14 Kinetic 10058 | . 152 50 766 50 . 538 743 851 492 525 1478 30 1535 2848 Thermal 5776 | . . . 289 49 . 284 464 881 1083 305 1454 . 622 345 Explosive 1341 | . . . . . . 768 . 280 . . . . . 293 Electromagnetic 426 | . . . . . . 231 . . . 195 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 . . . . 1 1 1 2 Average Corruption 1 | . . . 1 1 1 1 . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 19 | . . . 2 1 3 4 . . . . 3 . 3 3 Message Errors 7 | . . . . . 2 1 . . . . 1 . 2 1 Energy Discharges 8 | . . . 2 1 1 2 . . . . . . . 2 Data Loss (minor) 3 | . . . . . . 1 . . . . 2 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 155 | . . . . . . 74 . . 28 18 . . . 35 Projectiles 81 | . . . . . . . . . 28 18 . . . 35 Explosions 74 | . . . . . . 74 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . 1 3 5 3 . 4 . 1 16 Impact . | . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . 1 3 5 3 . 4 . 1 16 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . 47 . 46 . . . . . 6 Shots 2 | . . . . . . 1 . 1 . . . . . . Rammed 4 | . . . . . . . . . 1 . . . . 3 Targets Rammed 4 | . . . . . . . . . 1 . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 498 | . 27 6 32 2 . 345 306 498 192 . 80 . 11 66 Average Temperature 85 | . 10 4 12 2 . 117 108 114 43 . 13 . 5 18 Received Heat Transfer 3195 | . 96 6 183 18 . 288 288 342 108 63 792 27 291 693 Effects 7 | . . . . . . 2 . 5 . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 15 | . . . 2 . . . . 2 7 1 2 . . 1 Heat Transferred 12514 | . . . 851 185 . 703 1036 1960 2257 753 2910 . 1081 778 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Peak Influence 1123 | . 110 81 330 183 . 285 270 1123 877 546 925 602 894 504 Initial 547 | . . 23 31 128 . . 52 118 547 363 291 485 393 469 Average 396 | . 46 52 139 136 . 153 107 659 697 444 681 563 724 250 Maximum Alert Level 4 | . . . 1 . . 1 1 4 3 2 3 2 3 2 Low Security (%) 37 | . 100 100 73 100 . 52 80 5 . . . . . 54 Level 1 16 | . . . 26 . . 47 19 13 . 19 8 . 6 27 Level 2 26 | . . . . . . . . 38 47 80 38 100 40 17 Level 3 19 | . . . . . . . . 38 52 . 52 . 52 . Level 4 . | . . . . . . . . 3 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 1 . . 1 . 3 2 . . . 10 Investigation 3 | . . . 1 1 . . . . . 1 . . . . Extermination 4 | . . . . . . . . . . 1 . . . 3 Reinforcement 8 | . . . . . . . 1 . . . . . . 7 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Distress Signals 9 | . 1 . 2 . . . 2 . . . 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 217 | . 9 2 22 2 . 21 22 29 19 14 28 4 20 25 Peak Tracking Total 7 | . 5 2 5 2 . 5 6 6 4 4 7 3 4 4 Tactical Retreats 18 | . 1 . 1 . . . 2 8 1 1 . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Traps Triggered 16 | . . . . . . . . 6 2 . . . 4 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Disabled 14 | . . . . . . 1 4 3 2 . 3 . . 1 Max in Single Turn 2 | . . . . . . 1 2 1 1 . 2 . . 1 Garrison Relay 4 | . . . . . . . . 3 . . 1 . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Machines Accessed 20 | . 2 . 2 3 2 . 3 . 3 3 . 1 . 1 Terminals 12 | . 2 . 2 1 . . 2 . 3 1 . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . . Total Hacks 31 | . 4 . 5 3 2 . 4 . 5 5 . 1 . 2 Successful 13 | . . . 1 3 2 . 3 . 2 1 . 1 . . Failed 18 | . 4 . 4 . . . 1 . 3 4 . . . 2 Catastrophic 3 | . 1 . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . 2 . 5 . . . 1 . 2 2 . . . 2 Terminals 22 | . 4 . 5 1 . . 3 . 5 2 . . . 2 Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . . Terminal Hacks 9 | . . . . 3 2 . 2 . 2 . . . . . Record 2 | . . . . . 2 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 2 . . . 1 . 3 2 . 1 . 1 Full Trace Events 2 | . . . 1 . . . . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . . 1 . . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released 19 | . . . . . . . . 15 . . 4 . . . Machine Destruction 19 | . . . . . . . . 15 . . 4 . . . Attached 1 | . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Total Allies 11 | . . 3 . . . . . . . . 7 . . 1 Largest Group 7 | . . 3 3 . . . . . . . 7 7 3 1 Highest-Rated Group 242 | . . 40 40 . . . . . . . 242 242 96 29 Highest-Rated Ally 38 | . . 16 16 . . . . . . . 38 38 32 29 Total Orders 1 | . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . Ally Attacks 68 | . . 8 22 . . . . . . . 2 16 15 5 Total Damage 1526 | . . 74 141 . . . . . . . 80 577 560 94 Kills 20 | . . 2 5 . . . . . . . 2 5 6 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . 1 . . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Turns Passed 11713 | . 448 252 620 422 658 873 978 1294 1149 559 1084 258 849 2269 Spaces Moved 5805 | 1 322 179 297 251 371 310 472 570 543 282 451 139 439 1178 Core 120 | . . . . . . . . . . . . . . 120 Treads 4431 | . . . 220 251 371 310 472 115 503 282 451 139 439 878 Legs 1027 | 1 322 179 30 . . . . 455 40 . . . . . Wheels 222 | . . . 47 . . . . . . . . . . 175 Hover 5 | . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 95 160 160 240 160 163 163 170 162 162 160 50 Average Speed 166 | 120 120 120 148 160 177 240 178 189 167 170 174 162 161 152 Slowest Speed 1200 | 120 120 120 190 160 240 240 240 400 245 170 330 162 240 1200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 55 42 27 37 78 63 43 65 47 8 74 5 55 21 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . . . . 11 Terrain Destroyed 213 | . . . . 1 . 64 12 12 25 5 56 1 1 36 Melee 10 | . . . . . . . . . . . . . . 10 Projectile 49 | . . . . 1 . 11 12 1 2 1 1 1 1 18 AOE 154 | . . . . . . 53 . 11 23 4 55 . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Total 7012 | . 356 207 404 267 373 368 549 683 691 324 624 171 508 1487 Wait 376 | . 15 20 37 4 . 10 21 12 66 1 12 25 6 147 Move 5793 | . 321 178 296 250 370 309 472 569 542 282 450 139 437 1178 Hop . | . . . . . . . . . . . . . . . Pick Up 63 | . 2 1 7 4 1 2 11 7 4 7 2 . 5 10 Fast Attach 50 | . 2 1 7 . . 1 . 3 9 1 7 . 3 16 Attach 24 | . . . 3 . . 4 5 . 2 2 . . 1 7 Detach 4 | . 1 1 1 . . . . . . 1 . . . . Swap 76 | . . . 5 1 1 5 7 7 11 6 3 3 8 19 Drop 101 | . . 1 13 5 1 . 8 11 15 5 5 3 12 22 Fire 395 | . 15 5 35 3 . 36 25 44 41 19 61 1 36 74 Melee 10 | . . . . . . . . . . . . . . 10 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . 1 . . . . 1 Escape Stasis 30 | . . . . . . . . 30 . . . . . . Rewire 86 | . . . . . . 1 . . . . 84 . . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 449 | -10/Materials | Entered Mines 461 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 507 | -10/Mines | Assembled infested the area 512 | -10/Mines | Assisted by a Guerilla fighting off Assembled 649 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 673 | -10/Mines | Discovered new exit (range 8) 701 | -10/Mines | Entered Materials 701 | -9/Materials | Accompanied by 3 allies 701 | -9/Materials | Evolved 2 slots: Weapon x2 1019 | -9/Materials | Build established: Gunner 1253 | -9/Materials | Discovered new exit (range 13) 1321 | -9/Materials | Entered Mines 1446 | -9/Mines | Met a Derelict shopkeep closing up shop 1624 | -9/Mines | Found the Drone Emporium 1645 | -9/Mines | Found Prototype Device 1737 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1737 | -9/Mines | Discovered new exit (range 5) 1743 | -9/Mines | Entered Exiles 1743 | -9/Exiles | Found Exiles lab abandoned 2372 | -9/Exiles | Discovered new exit (range 12) 2401 | -9/Exiles | Entered Mines 2961 | -8/Mines | Destroyed 7 combat bots 3255 | -8/Mines | Discovered new exit (range 8) 3274 | -8/Mines | Entered Materials 3274 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3280 | -8/Materials | Identified Sensor Drone Bay 3834 | -8/Materials | Build established: Skirmisher 3953 | -8/Materials | Discovered new exit (range 16) 4252 | -8/Materials | Identified exit to Garrison 4252 | -8/Materials | Entered Garrison 4284 | -8/Garrison | Triggered checkpoint 4325 | -8/Garrison | Garrison Relay disabled 4418 | -8/Garrison | Triggered checkpoint 4426 | -8/Garrison | Triggered checkpoint 4696 | -8/Garrison | Discovered new exit (range 12) 4843 | -8/Garrison | Build established: Scavenger-Gunner 4984 | -8/Garrison | Discovered new exit (range 11) 5054 | -8/Garrison | Triggered checkpoint 5103 | -8/Garrison | Garrison Relay disabled 5364 | -8/Garrison | Triggered checkpoint 5394 | -8/Garrison | Garrison Relay disabled 5497 | -8/Garrison | Discovered new exit (range 13) 5538 | -8/Garrison | Installed Relay Interface Framework 5546 | -8/Garrison | Entered Materials 6048 | -8/Materials | Garrison activated, responded to threat 6607 | -8/Materials | Build established: Gunner 6686 | -8/Materials | Discovered new exit (range 4) 6695 | -8/Materials | Entered Factory 6695 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6724 | -7/Factory | Discovered new exit (range 8) 7254 | -7/Factory | Identified exit to Garrison 7254 | -7/Factory | Entered Garrison 7288 | -7/Garrison | Triggered checkpoint 7347 | -7/Garrison | Garrison Relay disabled 7498 | -7/Garrison | Triggered checkpoint 7501 | -7/Garrison | Destroyed 7 combat bots 7562 | -7/Garrison | Triggered checkpoint 7663 | -7/Garrison | Discovered new exit (range 11) 7712 | -7/Garrison | Triggered checkpoint 7806 | -7/Garrison | Lost 6 parts (1p3n1u1w) 7815 | -7/Garrison | Destroyed 8 combat bots 7995 | -7/Garrison | Phase Generator disabled 8117 | -7/Garrison | Build established: Scavenger-Gunner 8200 | -7/Garrison | Triggered checkpoint 8258 | -7/Garrison | Triggered checkpoint 8297 | -7/Garrison | Discovered new exit (range 14) 8328 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8338 | -7/Garrison | Entered Factory 8338 | -7/Factory | Accompanied by 7 allies 8557 | -7/Factory | Discovered new exit (range 16) 8571 | -7/Factory | Identified exit to Garrison 8596 | -7/Factory | Entered Garrison 8596 | -7/Garrison | Accompanied by 3 allies 8649 | -7/Garrison | Triggered checkpoint 8650 | -7/Garrison | Triggered checkpoint 8734 | -7/Garrison | Triggered checkpoint 8824 | -7/Garrison | Core integrity fell below 50% 9073 | -7/Garrison | Discovered new exit (range 12) 9106 | -7/Garrison | Triggered checkpoint 9409 | -7/Garrison | Discovered new exit (range 9) 9433 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 9445 | -7/Garrison | Entered Factory 9445 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9774 | -6/Factory | Build established: Scavenger-Tank 10379 | -6/Factory | Discovered new exit (range 14) 10439 | -6/Factory | Cargo convoy interrupted 11064 | -6/Factory | Lost 3 parts (2n1w) 11591 | -6/Factory | Core integrity fell below 50% 11621 | -6/Factory | Lost 12 parts (1p6n1u4w) 11668 | -6/Factory | Core integrity fell below 20% 11714 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11627_ Imp. Heat Sink destroyed. 11627_ R-10 Processor collects Adv. Heat Sink. 11629_ U-05 Engineer builds a Wall. 11630_ Critical hit (Burn: +37). 11632_ Penetrated by Slug. 11635_ Dropped Mni. Assault Cannon. 11636_ Slug penetrates Wall. 11642_ R-10 Processor collects Mni. Assault Cannon. 11652_ Acquired Enh. Optical Array. 11663_ Slammed into G-50 Soldier. 11663_ Enh. Optical Array permanently disabled. 11663_ Destabilizing: Short circuit. 11666_ Slammed into H-66 Slayer. 11667_ Penetrated by Slug. 11675_ Slug penetrates Wall. 11698_ System corrupted: Energy discharge (-39). 11713_ Acquired Imp. Melee Analysis Suite. 11714_ FTELVO0S3HHO RP10QR6C>Y<2EX1 11714_ Subcomponent Replicator disabled. 11714_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????# #????#####"## #???????? | | #??????????????# #??????+ / ? | | ##??????????????# #?"""??#+####+####+###???????? | | ????????????????# #?"""??# #???????????? | | ????????????????# #?"""??# #"""????????? | | ???????????????? #??????# "" "" #"""????????? | | ???????????????? #??????# "" "" #"""????????? | | ??????????????? #??????# """ """ #???????????? | | ??????????????? #??????# """ """ #"""????????? | | ?????????????? #??????# """ """ #"""????????? | | ?????????????? #??????# #"""????????? | | ????????????? #??????####/""####???????????? | | ????????????? #?????????# ###??????????????? | | ?????????????###### ??????????# #????????????????? | | ????????????????? ??????????# #????????????????? | | /#????????????????? ??????????# #????????????????? | | ?????????????????????##########h###??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# g #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# """" #??????????????? | | ???"?????????????????# """"" #??????????????? | | ???"T????????????????+ """ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# @ """"" #??????????????? | | ?????????????????????# """"" #??????????????? | | ?????????????????????# """ #??????????????? | | #######??????????????# #??????????????? | | #??????????????#############???????????????? | | #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #?????????????????"""""""??????????????????? | | """" #?????????????????"""""""??????????????????? | | """" #?????????????????"""""""??????????????????? | | """" #?????????????????"""""""??????????????????? | | #??????????????????????????????????????????? | | ## ####??????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #??########????"""???????????????????????????? | | #??# #????"""???????????????????????????? | | ###??# """ #????"""???????????????????????????? | | ###### """ #??????????????????????????????????? | | + """ #????"""???????????????????????????? | | # #????"""???????????????????????????? | | # ! #????"""???????????????????????????? | | ########??????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 5 Relay Coupler Types 1 Relay Coupler Value 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed HeartLinearSabre Manual? 0 Play Time 01:05:06 Cumulative 195.7 hours Start 2021.12.14 @ 19:32:10 End 2021.12.14 @ 21:06:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e917bfb0-25cc-4e51-9425-c63f016f1ab9