Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 23:11:04 Player: Tuja Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (50) 250 Value Destroyed (1191) 1191 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1443) 1443 TOTAL SCORE: 8484 Bonus ------- Pacifist 200 High Alert Combat Kills 22 Follower Combat Kills 221 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Seismic Detector A0-MCA's Component Scanner DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Precision Energy Filter Reaction Control System System Shield System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Improved Deuterium Engine Seismic Detector Makeshift Cloaking Device Improved Propulsion Shielding A0-MCA's Component Scanner Drone Bay Chronowheel Heavy Rocket Launcher Plasma Cutter DRS Beacon [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Slots Evolved 10 | . . 2 . . . 2 2 . . . 4 . Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . 2 1 . . . 1 . Utility 5 | . . 2 . . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 64 | 6 . 13 3 . 5 19 8 3 1 . 5 1 Power 7 | 1 . 1 1 . . 3 1 . . . . . Engine 6 | 1 . 1 1 . . 2 1 . . . . . Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . 5 . . 2 8 1 . 1 . 1 . Treads 7 | 2 . 1 . . . 4 . . . . . . Leg 5 | . . 4 . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8 | . . . . . 1 4 1 . 1 . 1 . Utility 23 | 1 . 5 . . 1 5 5 1 . . 4 1 Device 9 | . . 2 . . 1 1 2 1 . . 2 . Storage 3 | 1 . 1 . . . . 1 . . . . . Processor 2 | . . 1 . . . . . . . . 1 . Hackware 2 | . . . . . . 1 1 . . . . . Protection 7 | . . 1 . . . 3 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 . 2 2 . 2 3 1 2 . . . . Energy Gun 5 | 2 . 1 1 . . 1 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 4 | . . 1 . . 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 1 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . . 2 . Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . Parts Lost 36 | . . 6 3 . 12 4 . 2 . . 8 1 Power 4 | . . 1 1 . 1 . . . . . 1 . Propulsion 16 | . . 2 . . 5 2 . 2 . . 4 1 Utility 9 | . . 1 . . 3 2 . . . . 3 . Weapon 7 | . . 2 2 . 3 . . . . . . . Highest Loss Streak 8 | . . 5 2 . 5 3 . 2 . . 8 1 To Critical Strikes 2 | . . . . . 1 . . . . . 1 . Average Backups 10 | 2 4 6 12 14 14 4 5 9 10 9 7 3 Power 1 | . 1 1 1 2 1 . 1 1 1 1 1 1 Propulsion 1 | . 2 1 3 2 1 . . . . . . . Utility 4 | . . 1 5 6 7 2 1 2 3 4 4 2 Weapon 2 | . 1 1 2 3 2 . 1 3 3 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . . . . . 7 . 1 2 . 2 4 1 Power 1 | . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 7 | . . . . . 4 . 1 . . . 1 1 Weapon 6 | . . . . . 2 . . 2 . 1 1 . Tool/Special 3 | . . . . . . . . . . 1 2 . Average Slot Usage (%) 83 | . 84 80 96 100 89 36 88 87 80 84 70 19 Engine 6 | . 14 9 8 11 9 3 1 . . . . . Core 1 | . . . . . . . 5 7 7 7 4 . Treads 2 | . 28 8 . . . 4 . . . . . . Leg 10 | . . 9 22 22 16 . . . . . . . Flight 8 | . . . . . . 7 36 34 26 30 20 3 Device 15 | . . 11 22 22 19 . 14 15 15 15 14 . Storage 8 | . 14 11 11 11 10 . 4 7 7 7 4 . Processor 6 | . . 4 11 11 11 4 . . . . 5 3 Hackware 4 | . . . . . . . 14 15 15 15 11 7 Energy Gun 7 | . 27 13 12 11 9 3 . . . . . . Energy Cannon 4 | . . . 7 11 7 . . . . . . . Ballistic Gun 1 | . . 7 1 . 4 4 . . . . . . Impact Weapon 2 | . . . . . . 3 6 6 7 7 5 3 Peak Build Rating 44 | 6 6 12 14 15 16 26 34 33 34 37 44 17 Average Rating 17 | 4 5 8 13 14 14 10 30 31 32 34 38 11 On Entrance 17 | . 6 6 12 14 15 4 23 31 30 34 36 17 Avg Prop Armor Cover (%) 3 | . . . . . . 4 3 . . . . . Naked Turns 8 | . . . . . . . . . . . . 8 Heaviest Build 32 | 14 14 29 32 32 32 15 25 25 20 20 24 3 Greatest Support 40 | 40 40 40 20 20 20 40 25 25 21 21 21 4 Greatest Overweight (x) 4 | 4 . 2 1 1 2 1 1 1 1 . 1 . Average Overweight (x) . | . . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 10 10 10 10 10 5 Average Capacity 11 | 7 8 9 15 15 14 5 8 10 10 10 9 5 Most Carried 15 | 4 5 12 13 15 15 5 8 10 10 10 10 5 Average Carried 10 | 2 4 6 12 14 14 4 5 9 10 9 8 4 Final Capacity 15 | 8 8 15 15 15 5 5 10 10 10 10 5 5 Final Carried 15 | 4 5 12 13 15 5 5 8 10 10 10 5 4 Class Distribution -------------------- 51% | Scavenger-Mutant 20% | Hacker-Sprinter 19% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Sprinter | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Matter Collected 999 | 218 . 177 30 . 65 264 70 100 10 10 55 . Remotely . | . . . . . . . . . . . . . Salvage Created 1582 | . . 420 134 . 316 608 14 . . . 90 . Parts 92 | . . 28 10 . 24 29 1 . . . . . Haulers Intercepted 2 | . . . . . . 2 . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Combat Hostiles Destroyed 43 | . . 12 5 . 11 12 . . . . 3 . Melee 1 | . . . . . . . . . . . 1 . Guns 37 | . . 12 5 . 10 10 . . . . . . Cannons 1 | . . . . . 1 . . . . . . . Classes Destroyed 8 | . . 4 . . 1 2 1 . . . . . Worker 2 | . . . . . . . 1 . . . 1 . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 2 | . . . . . . 2 . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . Swarmer 24 | . . 7 3 . 8 3 . . . . 3 . Grunt 13 | . . 3 2 . 3 5 . . . . . . Sentry 6 | . . 2 . . . 4 . . . . . . Best Kill Streak 7 | . . 6 3 . 4 7 1 . . . 4 . Combat Bots Only 6 | . . 6 3 . 3 6 . . . . 2 . Max Kills in Single Turn 2 | . . 1 1 . 2 1 1 . . . 1 . Gunslinging 1 | . . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Hostile Shots Fired 548 | . . 116 31 . 113 127 14 30 . . 55 62 Missed 166 | . . 20 9 . 31 36 12 17 . . 18 23 Hits 382 | . . 96 22 . 82 91 2 13 . . 37 39 Melee 25 | . . . . . 4 . . . . . . 21 Projectile 357 | . . 96 22 . 78 91 2 13 . . 37 18 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 24 | . . 3 . . 1 8 . . . . 1 11 Damage Taken 4996 | . . 1043 288 . 860 1192 16 129 . . 553 915 Core 1910 | . . 106 91 . 188 485 . 19 . . 127 894 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 97 | . . . . . . . . . . 97 . . Core Remaining (%) 62 | 100 100 . . . 3 11 . . . 97 . . Volleys Fired 144 | . 1 45 17 1 46 34 . . . . . . Largest 2 | . 2 2 2 2 2 2 . . . . . . Hottest 121 | . 100 100 121 121 121 86 . . . . . . Shots Fired 258 | . 2 83 27 2 86 58 . . . . . . Gun 246 | . 2 83 26 1 76 58 . . . . . . Cannon 12 | . . . 1 1 10 . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 108 | . . 20 7 . 53 28 . . . . . . Thermal 138 | . 2 63 19 1 23 30 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 12 | . . . 1 1 10 . . . . . . . Robot Hit Streak 14 | . 1 13 6 . 9 14 . . . . . . Robot Miss Streak 7 | . 1 4 3 . 7 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . 3 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . Shots Hit Robots 173 | . 1 56 16 . 42 53 1 . . . 4 . Core Hits 67 | . . 24 8 . 20 15 . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 4 . . . . 1 . Critical Strikes 9 | . . 2 . . . 6 . . . . 1 . Burn 4 | . . 2 . . . 2 . . . . . . Destroy 1 | . . . . . . 1 . . . . . . Smash 4 | . . . . . . 3 . . . . 1 . Melee Attacks 42 | . . . . . . 15 5 11 . . 11 . Impact 42 | . . . . . . 15 5 11 . . 11 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 3 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3169 | . 13 613 203 . 574 1414 91 . . . 261 . Guns 2032 | . 13 613 203 . 432 771 . . . . . . Cannons 133 | . . . . . 133 . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 992 | . . . . . . 640 91 . . . 261 . Ramming 12 | . . . . . 9 3 . . . . . . Kinetic 692 | . . 92 45 . 244 311 . . . . . . Thermal 1340 | . 13 521 158 . 188 460 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 133 | . . . . . 133 . . . . . . . Impact 992 | . . . . . . 640 91 . . . 261 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 2 . . . . . 1 Average Corruption 2 | . . . . . 3 2 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . 3 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 519 | . . . . . . 282 51 . . . 186 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 519 | . . . . . . 282 51 . . . 186 . Knockbacks 2 | . . . . . . 1 . . . . 1 . Impact 2 | . . . . . . 1 . . . . 1 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . . . . . . 3 . . . . . . Targets Rammed 5 | . . 1 . . 1 3 . . . . . . Kicked 2 | . . 1 . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 273 | . 39 273 2 . 36 258 1 12 . . . . Average Temperature 80 | . 20 111 2 . 10 80 1 6 . . . . Received Heat Transfer 1320 | . . 315 144 . 171 585 6 51 . . 9 39 Effects 2 | . . . . . . 2 . . . . . . Interference 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 3 . . . . 3 . Combat Hostiles 4 | . . . . . . 2 . . . . 2 . Parts Fried 5 | . . . . . . 2 . . . . 3 . Impact Corruptions 17 | . . . . . . 9 1 . . . 7 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . 2 1 . 1 . . . . . . . Heat Transferred 3378 | . 37 1537 361 . 444 999 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Maximum Alert Level 2 | . . . . . . 2 1 1 . . . . Low Security (%) 89 | 100 100 100 100 . 100 60 48 86 100 . 100 100 Level 1 7 | . . . . . . 20 51 13 . . . . Level 2 2 | . . . . . . 18 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 486 | . 6 120 80 . 136 486 237 239 76 . 92 40 Initial 219 | . . . 30 . . 23 219 61 76 . . 35 Average 71 | . . 75 29 . 39 161 192 117 42 . 14 35 Influence Increases 2114 | . 6 325 120 . 348 666 68 395 5 . 166 15 Destroy 0b10 Robot/C 980 | . . 240 100 . 220 240 20 100 . . 60 . Destroy 0b10 Robot/NC 35 | . . 5 . . 5 15 5 . . . 5 . Destroy Leader 204 | . . 50 20 . 30 74 10 20 . . . . Allied During Kill 82 | . . . . . 3 . 2 77 . . . . Successful Hack 84 | . 6 . . . . 32 12 26 5 . 3 . Disable Machine 30 | . . . . . . . . 30 . . . . Destroy Structure 24 | . . . . . . 5 4 7 . . 8 . Partial Spotted 90 | . . . . . . 15 15 45 . . 15 . Lose Combat Pursuer 585 | . . 30 . . 90 285 . 90 . . 75 15 Influence Decreases 2074 | . 6 248 197 . 287 243 415 336 190 11 116 25 Entered New Map 572 | . . . 47 . . 38 265 76 120 11 . 15 Time Decay 984 | . 6 178 120 . 164 170 130 100 70 . 46 . Lost Part 335 | . . 60 30 . 120 25 . 20 . . 70 10 Lost Ally 183 | . . 10 . . 3 10 20 140 . . . . Squads Dispatched 8 | . . 1 1 . . 3 2 . . . 1 . Investigation 2 | . . . 1 . . . 1 . . . . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 3 | . . 1 . . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Distress Signals 3 | . . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 127 | . 3 22 5 . 20 29 4 13 . . 20 11 Peak Tracking Total 11 | . 1 9 3 . 4 10 3 11 . . 10 10 Tactical Retreats 20 | . . 2 . . 3 9 . 2 . . 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Traps Triggered 6 | . 1 . . . . 2 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Machines Disabled 2 | . . . . . . . . 2 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Machines Accessed 40 | . 2 1 1 3 . 6 5 9 5 3 5 . Terminals 23 | . 2 1 1 . . 5 2 7 3 . 2 . Fabricators 2 | . . . . . . . 1 . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 1 . 1 2 . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 1 . . 1 . Total Hacks 107 | . 6 1 4 15 . 16 14 17 14 8 12 . Successful 62 | . 4 1 . 15 . 11 7 9 4 8 3 . Failed 45 | . 2 . 4 . . 5 7 8 10 . 9 . Catastrophic 9 | . . . 1 . . 1 2 1 . . 4 . Database Lockouts . | . . . . . . . . . . . . . Manual 52 | . 6 1 4 1 . 12 4 11 5 . 8 . Terminals 58 | . 6 1 4 . . 15 4 14 8 . 6 . Fabricators 7 | . . . . . . . 4 . . . 3 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . . . . 1 . 1 6 . 1 . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 6 | . . . . . . . 2 2 . . 2 . Terminal Hacks 37 | . 1 1 . 15 . 7 . 4 1 8 . . Record 16 | . . . . 14 . . . . . 2 . . Part Schematic 1 | . . 1 . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . 5 . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . . 2 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . 1 . 1 1 . . . Proto ID Catalog 2 | . . . . 1 . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 1 . 1 2 . 1 . Retrieve Components 5 | . . . . . . 1 . 1 2 . 1 . Scanalyzer 4 | . . . . . . . 4 . . . . . Retrieve Study 4 | . . . . . . . 4 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks 11 | . 3 . . . . 3 . 3 1 . 1 . Terminals 11 | . 3 . . . . 3 . 3 1 . 1 . Assimilate 2 | . 1 . . . . 1 . . . . . . Botnet 9 | . 2 . . . . 2 . 3 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 2 1 1 . . 4 3 5 3 . 4 . Full Trace Events 3 | . . . 1 . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . . . 31 . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . Part Studies Acquired 4 | . . . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 2 . 1 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . 3 . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Total Allies 16 | . 1 . . 3 . 1 1 10 . . . . Largest Group 10 | . 1 1 . 3 3 1 1 10 . . . . Highest-Rated Group 173 | . 10 10 . 24 24 10 32 173 . . . . Highest-Rated Ally 32 | . 10 10 . 8 8 10 32 29 . . . . Total Orders 2 | . . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . 2 . . . . Ally Attacks 57 | . . . . . 10 . 4 43 . . . . Total Damage 832 | . . . . . 103 . 131 598 . . . . Kills 6 | . . . . . . . 1 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Active Infowar (turns) 3341 | . . 193 316 1052 729 202 196 182 140 29 244 58 Optics 2759 | . . 193 316 1052 729 167 . . . . 244 58 Sensors 156 | . . . . . . . . . . . 156 . Seismic 40 | . . . . . . . 40 . . . . . Cloaking 641 | . . . . . . 35 185 182 140 29 70 . Robot Analysis Total 5 | . . . . . . . . . . 5 . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Turns Passed 4520 | 85 223 417 316 1052 729 390 270 216 155 331 244 92 Spaces Moved 4558 | 47 135 162 141 538 289 347 490 346 296 1112 470 185 Core 376 | 22 . 3 . . 52 220 . . . . . 79 Treads 276 | 25 135 89 . . . 27 . . . . . . Legs 979 | . . 70 141 538 230 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2927 | . . . . . 7 100 490 346 296 1112 470 106 Fastest Speed 27 | 50 160 100 190 190 40 31 27 27 29 29 29 35 Average Speed 76 | 156 160 159 190 190 172 57 28 35 46 29 33 41 Slowest Speed 260 | 250 160 190 190 190 260 160 109 112 112 29 115 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . 7 3 9 5 . 8 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 25 18 21 92 77 32 13 73 70 82 16 25 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . Scrap Searched 4 | . . . . . 1 . . . . 3 . . Spaces Dug 18 | . . . . . . 3 4 7 . . 4 . Terrain Destroyed 18 | . . . . . . 3 4 7 . . 4 . Melee 18 | . . . . . . 3 4 7 . . 4 . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Gar Total 5234 | 56 140 239 163 566 444 451 611 413 306 1121 524 200 Wait 277 | . 3 4 . . 96 24 80 48 15 . 7 . Move 4485 | 46 134 161 140 537 288 332 483 328 286 1111 455 184 Hop 29 | . . . . . . 7 3 8 4 . 7 . Pick Up 52 | 4 1 11 3 3 4 7 8 4 . 4 3 . Fast Attach 39 | 6 1 6 1 . . 15 4 2 1 1 2 . Attach 25 | . . 4 2 . 5 7 2 1 . . 3 1 Detach 3 | . . . . . . 1 . 2 . . . . Swap 12 | . . 3 . 1 1 . 3 1 . . 3 . Drop 34 | . . 4 . 1 3 6 8 4 . 5 3 . Fire 144 | . 1 45 17 1 46 34 . . . . . . Melee 42 | . . . . . . 15 5 11 . . 11 . Ram . | . . . . . . . . . . . . . Kick 2 | . . 1 . . 1 . . . . . . . Crush 3 | . . . . . . 3 . . . . . . Escape Stasis 45 | . . . . . . . . . . . 30 15 Rewire 42 | . . . . 23 . . 15 4 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Accompanied by 1 ally 309 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 438 | -9/Materials | Lost 5 parts (1p2n2w) 699 | -9/Materials | Discovered new exit (range 9) 726 | -9/Materials | Entered Mines 887 | -9/Mines | Learned location of Storage (-7) 895 | -9/Mines | Build established: Scavenger-Mutant 1034 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1034 | -9/Mines | Discovered new exit (range 5) 1042 | -9/Mines | Entered Exiles 1042 | -9/Exiles | Found Exiles lab destroyed 1067 | -9/Exiles | Discovered new exit (range 17) 1510 | -9/Exiles | Learned location of Zion (-7) 1881 | -9/Exiles | Opened EX-Vault 1897 | -9/Exiles | Found Chronowheel 2071 | -9/Exiles | Discovered new exit (range 14) 2094 | -9/Exiles | Entered Mines 2094 | -8/Mines | Accompanied by 3 allies 2308 | -8/Mines | Lost 3 allies 2559 | -8/Mines | Core integrity fell below 50% 2732 | -8/Mines | Core integrity fell below 20% 2758 | -8/Mines | Lost 4 parts (1p1n1u1w) 2815 | -8/Mines | Discovered new exit (range 18) 2823 | -8/Mines | Entered Materials 2823 | -8/Materials | Evolved 2 slots: Propulsion x2 2829 | -8/Materials | Lost 5 parts (2n1u2w) 3007 | -8/Materials | Core integrity fell below 50% 3021 | -8/Materials | Build established: Mutant 3025 | -8/Materials | Lost 3 parts (1n2u) 3066 | -8/Materials | Garrison activated, responded to threat 3104 | -8/Materials | Core integrity fell below 20% 3208 | -8/Materials | Identified exit to Factory 3213 | -8/Materials | Entered Factory 3213 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3359 | -7/Factory | Fabricated Plasma Cutter? 3404 | -7/Factory | Discovered new exit (range 5) 3483 | -7/Factory | Entered Storage 3594 | -7/Storage | Build established: Hacker-Sprinter 3645 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3696 | -7/Storage | Used back door to open Recycling access 3696 | -7/Storage | Discovered new exit (range 4) 3699 | -7/Storage | Entered Recycling 3728 | -7/Recycling | Lost 6 allies 3847 | -7/Recycling | Scanned before Scraplab entrance 3851 | -7/Recycling | Entered Scraplab 3853 | -7/Recycling | Discovered new exit (range 3) 3854 | -7/Recycling | Entered Scraptown 3902 | -7/Scraptown | Discovered new exit (range 11) 3916 | -7/Scraptown | Visited Bundlers 3929 | -7/Scraptown | Visited Spacefarers 3942 | -7/Scraptown | Visited CR-KLE's Repair Center 3944 | -7/Scraptown | CR-KLE repaired 7 parts 3948 | -7/Scraptown | Visited Comm Corps 3962 | -7/Scraptown | Visited Artisan Demo Area 3977 | -7/Scraptown | Visited SPCMW 3985 | -7/Scraptown | Visited Assassins FH 3994 | -7/Scraptown | Visited UFD Registry 3994 | -7/Scraptown | Registered with UFD as "Gammashell" 4002 | -7/Scraptown | Visited Curators Association 4011 | -7/Scraptown | Visited Junk Repository 4020 | -7/Scraptown | Visited A0-MCA Data Center 4021 | -7/Scraptown | Given a B- rating by A0-MCA 4025 | -7/Scraptown | Found A0-MCA's Component Scanner 4059 | -7/Scraptown | Visited Junk Repository 4068 | -7/Scraptown | Visited Analyses Database 4074 | -7/Scraptown | Visited Research Penetration Think Tank 4079 | -7/Scraptown | Visited Scrapoid Pod Storage 4084 | -7/Scraptown | Visited Derelict Rescue Squad 4090 | -7/Scraptown | Found DRS Beacon 4099 | -7/Scraptown | Visited Scrap Suit Storage 4104 | -7/Scraptown | Visited Science Guys 4165 | -7/Scraptown | Met Optimus 4165 | -7/Scraptown | Accepted into 0bPrime 4182 | -7/Scraptown | Discovered new exit (range 5) 4185 | -7/Scraptown | Entered Factory 4185 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4429 | -5/Factory | Identified exit to Garrison 4429 | -5/Factory | Entered Garrison 4459 | -5/Garrison | Lost 8 parts (1p4n3u) 4464 | -5/Garrison | Spotted B-75 Beast 4480 | -5/Garrison | Triggered checkpoint 4493 | -5/Garrison | Discovered new exit (range 12) 4499 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4507 | -5/Garrison | Core integrity fell below 50% 4512 | -5/Garrison | Core integrity fell below 20% 4521 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04481_ VTOL Module destroyed. 04482_ Power Maul severed. 04483_ System Shield severed. 04487_ Adv. Visual Processing Unit severed. 04491_ System Shield severed. 04493_ EXIT=FOUND 04499_ Attempting to access garrison exit controls... 04499_ Remote lockdown engaged. 04506_ Slug penetrates Wall. 04507_ Penetrated by Slug. 04510_ C-45 Heavy ARC bursts open, deploying its payload. 04510_ P-70 Sage unfolds itself. 04510_ Penetrated by Slug. 04511_ Slug penetrates Wall. 04512_ Knocked back. 04512_ G-50 Soldier knocked back. 04512_ C-35 Carver knocked back. 04521_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# #????????????????????????????????????" #????? | | ?# < #############????????????????????????" #????? | | ?# #????????????????????????# #????? | | ?# +????????????????????????# #????? | | ?############## #????????????????????????# #????? | | ??????????????# #????????????????????????# #####? | | ??????????????# #????????????????????????# #? | | ??????????????# #????????????????????????##### #? | | ??????????????# #????????????????????????????# #? | | ??????????????# #????????????????????????????# #? | | ???????######## ########+##??????????????????# #? | | "%" #??????############# ## | | ???????####### " #??????# | | ?????????????## #######Y #??????# | | ?????????????# #??#??# #??????# ######### ## | | ?????????????# #? ???# #??????# #???????# #? | | ??????######## ## #???# #??????# #???????# #? | | ??# #???# #??????# #???????# #? | | ??????######### ## #???# /######## #???????# #? | | ??????????????# #??????# ##C CC## #???????# #? | | ??????????????# #?????## ## ## ##??????# #? | | ??????????????# ##+#### ######## #? | | ??????######### #? | | cc #? | | ??????################## ## ## ###########? | | ???????????????????????# @ ## ## #??????????? | | ???????????????????????" "??????????? | | ???????????????????????" "??????????? | | ???????????????????????" "??????????? | | ???????????????????????" "??????????? | | ???????????????????????# ## ## #??????????? | | ???????????????????????# ## #? #??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ?????????? | | ???????????????????????# ????????? | | ???????????????????????# ##""""## #####???????? | | ???????????????????????# #??????? #???????????? | | ???????????????????????# #??????? ????????????? | | ???????????????????????# ???????? ????????????? | | ???????????????????????# ???????? ????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 300 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 72 Recoil Reduction 2 Defensive Hacking 20 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Luggage Code Challenges ------------ None Game ------ Seed BarrageDisruptionCompactor Manual? 0 Play Time 01:17:24 Cumulative 128.9 hours Start 2025.11.05 @ 17:08:26 End 2025.11.05 @ 23:11:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 62 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 487de051-d301-40e0-a162-5c4a3332a968