Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 20:57:33 Player: KZ_RAD Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (709) 709 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3129 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Improved Heat Sink Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 28] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Matter Pod Device Improved Terrain Scanner Storage Large Matter Pod Processor Targeting Computer Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 34 | 4 5 6 13 6 Power 6 | 1 . 2 2 1 Engine 3 | 1 . 2 . . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 9 | 2 . 1 5 1 Treads 3 | 2 . . . 1 Leg 6 | . . 1 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 3 1 2 3 Device 1 | . . . . 1 Storage 2 | . 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . 1 . 2 2 Artifact . | . . . . . Weapon 10 | 1 2 2 4 1 Energy Gun 8 | . 2 2 4 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 2 | . . . 2 . System Corruption 6 | . . . 6 . Parts Lost 14 | . . 3 5 6 Power 1 | . . . . 1 Propulsion 6 | . . 1 2 3 Utility 1 | . . . . 1 Weapon 6 | . . 2 3 1 Highest Loss Streak 4 | . . 3 3 4 To Critical Strikes . | . . . . . Average Backups 7 | 1 3 9 11 5 Power 1 | . 1 . 2 1 Propulsion . | . . 1 1 . Utility 4 | . . 4 6 3 Weapon 1 | . 1 3 1 . Tool/Special . | . . . . . Unused Backups 8 | . . 1 4 3 Power 2 | . . 1 . 1 Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 88 94 79 53 Engine 5 | . 14 11 1 . Core 4 | . . . 7 5 Treads 12 | . 28 17 7 . Leg 8 | . . . 15 11 Storage 16 | . 11 21 18 12 Processor 7 | . . 11 9 5 Protection 10 | . 12 11 9 9 Energy Gun 12 | . 14 21 10 . Ballistic Gun 1 | . 6 . . . Peak Build Rating 28 | 4 7 13 24 28 Average Rating 14 | 3 6 11 18 18 On Entrance 9 | . 4 7 12 24 Avg Prop Armor Cover (%) 10 | . . . 10 . Naked Turns . | . . . . . Heaviest Build 52 | 4 28 36 45 52 Greatest Support 47 | 40 40 40 47 47 Greatest Overweight (x) 9 | . . 1 1 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 7 15 15 15 Most Carried 14 | 5 6 13 14 8 Average Carried 8 | 1 3 9 11 5 Final Capacity 15 | 5 15 15 15 15 Final Carried 12 | 1 6 12 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 603 | 199 106 193 77 28 Remotely . | . . . . . Salvage Created 994 | . 122 273 493 106 Parts 45 | . 5 16 22 2 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 15 | . 3 5 6 1 Melee 1 | . . . . 1 Guns 10 | . 2 4 4 . AOE 1 | . 1 . . . Classes Destroyed 8 | . 1 2 4 1 Builder 1 | . . . 1 . Hauler 1 | . . 1 . . Recycler 2 | . . . 1 1 Operator 1 | . . . 1 . Grunt 12 | . 3 4 5 . Duelist 1 | . . . . 1 Sentry 1 | . . 1 . . Hunter 1 | . . . 1 . Best Kill Streak 3 | . 2 3 3 1 Combat Bots Only 3 | . 2 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 274 | . 22 51 103 98 Missed 78 | . 8 14 33 23 Hits 196 | . 14 37 70 75 Melee 18 | . . . . 18 Projectile 178 | . 14 37 70 57 Critical Strikes 14 | . . . 4 10 Actively Blocked 1 | . . . 1 . Damage Taken 3625 | . 159 477 1058 1931 Core 1145 | . 44 134 267 700 Absorbed by Shields . | . . . . . Redirected to Shielding 34 | . 3 11 20 . Regen/Repaired (Parts) 100 | . . . 100 . Core Remaining (%) 74 | 100 82 66 51 . Volleys Fired 65 | . 12 18 27 8 Largest 2 | . 2 2 2 1 Hottest 110 | . 80 80 110 40 Shots Fired 101 | . 21 34 38 8 Gun 93 | . 21 34 38 . Cannon 8 | . . . . 8 Launcher . | . . . . . Special . | . . . . . Kinetic 11 | . 3 . . 8 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 90 | . 18 34 38 . Robot Hit Streak 14 | . 5 14 6 4 Robot Miss Streak 4 | . 4 4 4 1 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 67 | . 12 23 26 6 Core Hits 37 | . 5 11 16 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 2 1 2 Blast 2 | . . . . 2 Corrupt 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1580 | . 237 295 847 201 Guns 1095 | . 153 291 651 . Cannons 193 | . . . . 193 Explosions 277 | . 84 . 193 . Melee . | . . . . . Ramming 15 | . . 4 3 8 Kinetic 211 | . 18 . . 193 Thermal 277 | . 84 . 193 . Explosive . | . . . . . Electromagnetic 1077 | . 135 291 651 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 . 6 . Average Corruption 3 | . 1 . 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 1 . 4 . Message Errors 2 | . 1 . 1 . Matter Fused 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 35 | . . . 23 12 Projectiles 12 | . . . . 12 Explosions 23 | . . . 23 . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 10 | . . 2 . 8 Targets Rammed 13 | . . 3 2 8 Kicked 2 | . . . 2 . Crushed 1 | . . 1 . . Highest Temperature 422 | . 222 173 422 35 Average Temperature 95 | . 115 59 127 18 Received Heat Transfer 1518 | . 84 237 630 567 Effects 2 | . . . 2 . Shutdowns 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . 1 2 . Combat Hostiles 3 | . . 1 2 . Parts Fried 7 | . . 1 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | . 100 . 250 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 131 | . 42 80 131 30 Initial 28 | . . 13 7 28 Average 20 | . 5 28 31 6 Influence Increases 563 | . 82 174 256 51 Destroy 0b10 Robot/C 300 | . 60 100 120 20 Destroy 0b10 Robot/NC 25 | . . 5 15 5 Destroy Leader 82 | . 20 32 20 10 Successful Hack 7 | . . 7 . . Disable Machine 45 | . . 30 . 15 Destroy Structure 14 | . 2 . 11 1 Lose Combat Pursuer 90 | . . . 90 . Influence Decreases 553 | . 50 189 209 105 Entered New Map 65 | . . 19 10 36 Time Decay 388 | . 50 140 159 39 Lost Part 100 | . . 30 40 30 Squads Dispatched 6 | . 3 1 2 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 5 8 21 3 Peak Tracking Total 5 | . 3 5 4 3 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 2 2 1 . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 5 8 5 . Successful 7 | . . 3 4 . Failed 11 | . 5 5 1 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 5 8 . . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Record 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events 2 | . 1 1 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 43 | . . . . 43 Terrain 43 | . . . . 43 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1774 | 58 327 388 706 295 Spaces Moved 782 | 40 175 165 279 123 Core 23 | 13 . . . 10 Treads 426 | 27 175 165 49 10 Legs 333 | . . . 230 103 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 123 123 Average Speed 176 | 124 160 186 179 196 Slowest Speed 500 | 160 160 240 240 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 43 19 33 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . 2 . 10 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 12 | . 2 . 10 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1059 | 48 203 210 449 149 Wait 104 | . . . 104 . Move 778 | 39 174 164 278 123 Hop . | . . . . . Pick Up 45 | 5 10 14 14 2 Fast Attach . | . . . . . Attach 36 | 4 5 6 15 6 Detach . | . . . . . Swap 1 | . . 1 . . Drop 17 | . 2 4 9 2 Fire 65 | . 12 18 27 8 Melee . | . . . . . Ram 8 | . . . . 8 Kick 2 | . . . 2 . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 15) 179 | -10/Materials | Discovered new exit (range 8) 293 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Utility x2 653 | -9/Materials | Lost 3 parts (1n2w) 721 | -9/Materials | Discovered new exit (range 7) 774 | -9/Materials | Entered another Materials area 774 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 969 | -8/Materials | Repaired Lgt. Treads 997 | -8/Materials | Repaired Power Shielding 1266 | -8/Materials | Lost 3 parts (1n2w) 1461 | -8/Materials | Discovered new exit (range 15) 1480 | -8/Materials | Entered Factory 1480 | -7/Factory | Evolved 2 slots: Propulsion x2 1714 | -7/Factory | Core integrity fell below 50% 1729 | -7/Factory | Lost 4 parts (1p2n1w) 1759 | -7/Factory | Core integrity fell below 20% 1775 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Gauss Cannon destroyed. Lrg. Matter Pod severed. Mic. Nuclear Core destroyed. Targeting Computer severed. Acquired Med. Treads. Mic. Nuclear Core severed. Critical hit (Burn: +37). R-06 Scavenger collects Mic. Nuclear Core. Med. Treads severed. Slammed into L-41 Fighter. L-41 Fighter destroyed. [Achievement: Fist Fight] Acquired 28 matter. K-01 Serf cleans the Garrison Access. Slammed into G-47 Trooper. Destabilizing: Core damaged (-14). Slammed into G-47 Trooper. Imp. Terrain Scanner destroyed. Slammed into G-47 Trooper. Critical hit (Burn: +37). 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G """ #??????????????????????? | | "#??????????"" ??? ???????????????????????? | | #?????????" ????" ???????????????????????? | | #?????????? ?????" ???????????????????????? | | "#????????????????" ???????????????????????? | | "#????????????????? ???????????????????????? | | #????????????????? ???????????????????????? | | "???????????????????????????????????????????? | | "???????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 38% | -8/Materials Power Shielding | 72% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Fist Fight Please Form A Line Power Corrupts Challenges ------------ None Game ------ Seed ForceAbsorptionAxe Manual? 0 Play Time 00:25:30 Cumulative 2.8 hours Start 2026.01.02 @ 20:34:17 End 2026.01.02 @ 20:57:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a5f675e-7392-41c2-987d-74827a233a37