Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 01:30:43 Player: aliser Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (55) 275 Value Destroyed (1699) 1699 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 7494 Bonus ------- Follower Combat Kills 140 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 73/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Thermal Shield (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Enhanced Fission Core High-capacity Matter Pod (27) Improved Kinecellerator Recalibrator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Enhanced Fission Core Improved Fusion Compressor > --- PROPULSION ------- Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Makeshift Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Gauss Rifle Railgun Heavy Flak Cannon Power Sword > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core High-capacity Matter Pod Improved Kinecellerator Improved Force Booster Improved Propulsion Shielding Improved Medium Armor Plating Recalibrator Enhanced Autogun Heavy Rocket Launcher [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Experimental Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 2 2 Power 2 | . . . 1 . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 6 | . . . . . 2 1 . . . 2 1 Weapon 2 | . . . . . . . . . 1 . 1 Parts Attached 91 | 6 2 5 4 2 8 20 2 2 17 10 13 Power 13 | 1 . 1 . 1 1 3 . . 3 2 1 Engine 7 | 1 . 1 . 1 1 1 . . 2 . . Core 6 | . . . . . . 2 . . 1 2 1 Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 . 2 . . 1 6 . . 7 2 1 Treads . | . . . . . . . . . . . . Leg 2 | . . . . . . . . . 2 . . Wheel 19 | 2 . 2 . . 1 6 . . 5 2 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 1 1 2 1 1 3 6 2 . 4 4 8 Device 12 | . . . . 1 1 3 . . 1 2 4 Storage 5 | 1 . 2 . . 1 . . . . . 1 Processor 5 | . . . . . . 2 1 . 1 . 1 Hackware 2 | . . . . . . . . . 2 . . Protection 9 | . 1 . 1 . 1 1 1 . . 2 2 Artifact . | . . . . . . . . . . . . Weapon 24 | 2 1 . 3 . 3 5 . 2 3 2 3 Energy Gun 5 | 1 . . 2 . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | 1 . . 1 . 1 4 . 1 1 . 2 Ballistic Cannon 4 | . . . . . . . . 1 1 1 1 Launcher 3 | . 1 . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 2 1 . . . 3 1 Parts Lost 53 | . . 5 . . . 16 1 . 3 6 22 Power 10 | . . 1 . . . 3 . . 2 1 3 Propulsion 14 | . . 2 . . . 6 1 . 1 1 3 Utility 18 | . . . . . . 5 . . . 2 11 Weapon 11 | . . 2 . . . 2 . . . 2 5 Highest Loss Streak 22 | . . 5 . . . 8 1 . 3 6 22 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | . 2 5 7 9 9 9 4 8 9 9 9 Power 1 | . 1 . 1 1 2 1 . . . 1 2 Propulsion . | . . . . . . . . . . . . Utility 4 | . . 3 4 5 3 3 3 6 5 4 4 Weapon 2 | . . 1 2 3 3 3 1 2 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . . 1 1 3 1 . . 1 . 4 Power 3 | . . . . . 2 . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . 1 . . . . . . 3 Weapon 4 | . . . 1 . 1 1 . . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 72 72 85 90 82 79 76 83 88 88 Engine 10 | . 14 13 11 19 18 8 15 15 10 5 4 Core 3 | . . . . . . 5 . . . 10 9 Wheel 15 | . 28 15 22 22 18 18 10 7 15 13 14 Device 8 | . . . . . 9 22 . . 3 10 11 Storage 8 | . 14 14 11 11 9 7 7 7 6 5 7 Processor 7 | . . . . . . 1 22 23 12 5 5 Hackware 1 | . . . . . . . . . 2 5 4 Protection 8 | . 6 14 11 10 17 2 6 7 6 10 9 Energy Gun 2 | . 4 12 11 11 8 . . . . . . Ballistic Gun 10 | . 14 1 6 11 9 12 15 12 10 5 7 Ballistic Cannon 2 | . . . . . . . . 1 7 6 5 Slashing Weapon 1 | . . . . . . . . . . 3 4 Peak Build Rating 97 | 6 7 7 13 21 29 42 26 27 57 74 97 Average Rating 41 | 4 6 5 9 14 26 32 25 26 41 70 83 On Entrance 23 | . 6 7 6 13 15 27 19 26 27 57 74 Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 12 15 17 29 32 44 41 28 30 65 80 93 Greatest Support 54 | 20 20 26 26 26 42 52 20 10 48 48 54 Greatest Overweight (x) 11 | . . 1 1 1 1 2 2 2 11 7 4 Average Overweight (x) 1 | . . . . 1 1 . 1 2 1 3 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 10 9 Most Carried 10 | 1 5 8 10 10 10 10 8 10 10 10 10 Average Carried 8 | . 2 5 8 9 9 9 5 8 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 5 7 10 9 10 5 8 10 10 10 5 Class Distribution -------------------- 37% | Scavenger-Mutant 37% | Mutant 10% | Tank 9% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Matter Collected 2606 | 199 . 456 8 52 181 262 324 20 341 426 337 Remotely . | . . . . . . . . . . . . Salvage Created 1975 | . . 65 8 52 567 579 96 . 371 195 42 Parts 107 | . . 5 . 4 22 37 4 . 20 13 2 Haulers Intercepted 2 | . . . . . 1 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 32 | . . 2 . 4 3 11 2 . 4 4 2 Melee 1 | . . . . . . . . . . 1 . Guns 22 | . . 2 . 4 3 7 2 . 3 1 . Cannons 4 | . . . . . . . . . 1 2 1 AOE 5 | . . . . . . 4 . . . . 1 Classes Destroyed 14 | . . 2 1 1 5 3 . . 1 1 . Worker 3 | . . . . . . 1 . . 2 . . Builder 4 | . . 1 . . . 2 . . . 1 . Tunneler 1 | . . . . . . . . . 1 . . Hauler 2 | . . . . . 1 1 . . . . . Recycler 5 | . . . . . 3 1 . . 1 . . Mechanic 2 | . . . . . 1 . . . 1 . . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . . . . . 1 3 . . 1 . . Swarmer 11 | . . . . 4 . 6 . . . 1 . Grunt 7 | . . 2 . . . . 1 . 3 1 . Duelist 1 | . . . . . . . . . . 1 . Sentry 6 | . . . . . 3 2 . . . 1 . Hunter 2 | . . . . . . 2 . . . . . Programmer 5 | . . . . . . 1 1 . 1 . 2 Best Kill Streak 7 | . . 1 1 4 4 7 1 . 3 2 2 Combat Bots Only 6 | . . 1 . 4 2 6 1 . 3 2 2 Max Kills in Single Turn 3 | . . 1 1 2 1 3 1 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . . . . . 3 . . . . 1 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 607 | . 2 28 2 8 29 196 14 . 41 58 229 Missed 182 | . . 8 1 3 12 68 6 . 11 13 60 Hits 425 | . 2 20 1 5 17 128 8 . 30 45 169 Melee 8 | . . . . . . . . . . 8 . Projectile 417 | . 2 20 1 5 17 128 8 . 30 37 169 Critical Strikes 19 | . . . . . 1 . . . 2 4 12 Damage Taken 7698 | . 93 459 26 43 293 1430 135 . 572 1066 3581 Core 1647 | . . 84 6 . 30 150 33 . 90 102 1152 Absorbed by Shields 16 | . . . . . . . . . . . 16 Redirected to Shielding 201 | . . 24 . . . 102 . . . . 75 Regen/Repaired (Parts) 21 | . . . . . . . . . 21 . . Core Remaining (%) 87 | 100 . 66 . 98 94 . . 73 89 89 . Volleys Fired 160 | . 8 31 3 3 26 39 9 . 22 11 8 Largest 4 | . 2 2 2 2 2 2 2 . 3 3 4 Hottest 146 | . 50 70 68 73 75 61 50 . 112 112 146 Shots Fired 324 | . 10 37 4 6 52 76 18 . 64 32 25 Gun 252 | . 2 31 4 6 52 71 18 . 41 11 16 Cannon 51 | . . . . . . . . . 22 21 8 Launcher 21 | . 8 6 . . . 5 . . 1 . 1 Special . | . . . . . . . . . . . . Kinetic 245 | . 2 5 1 3 26 71 18 . 63 32 24 Thermal 28 | . . 26 2 . . . . . . . . Explosive 21 | . 8 6 . . . 5 . . 1 . 1 Electromagnetic 30 | . . . 1 3 26 . . . . . . Robot Hit Streak 17 | . 1 6 3 3 8 17 5 . 8 7 3 Robot Miss Streak 10 | . 3 5 2 2 2 3 1 . 10 2 6 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 4 | . . . . 1 1 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . Shots Hit Robots 206 | . 1 21 3 4 33 48 13 . 31 29 23 Core Hits 101 | . . 6 . 4 16 27 4 . 22 11 11 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . Critical Strikes 10 | . . . . . . . 2 . 1 5 2 Destroy 4 | . . . . . . . 2 . 1 1 . Blast 1 | . . . . . . . . . . 1 . Sever 5 | . . . . . . . . . . 3 2 Melee Attacks 35 | . . . . . . . . . . 9 26 Impact . | . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . 9 26 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5550 | . 12 348 78 72 646 1427 232 . 746 963 1026 Guns 2747 | . 10 192 33 72 560 779 232 . 492 174 203 Cannons 797 | . . . . . . . . . 180 427 190 Explosions 1190 | . 2 156 45 . 86 648 . . 74 . 179 Melee 812 | . . . . . . . . . . 362 450 Ramming 4 | . . . . . . . . . . . 4 Kinetic 2936 | . 10 31 . 30 188 779 232 . 672 601 393 Thermal 693 | . . 161 57 . 86 389 . . . . . Explosive 670 | . 2 156 . . . 259 . . 74 . 179 Electromagnetic 435 | . . . 21 42 372 . . . . . . Impact . | . . . . . . . . . . . . Slashing 812 | . . . . . . . . . . 362 450 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 1 5 13 Average Corruption 5 | . . . . . . . . . 1 4 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . . . . . . 4 5 Message Errors 3 | . . . . . . . . . . 2 1 Matter Fused 2 | . . . . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 171 | . . . 15 . . 61 . . . 8 87 Projectiles . | . . . . . . . . . . . . Explosions 113 | . . . 15 . . 61 . . . . 37 Melee 58 | . . . . . . . . . . 8 50 Knockbacks 18 | . . . . . . . . . 4 4 10 Impact . | . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . 3 4 9 Secondary 2 | . . . . . . . . . 1 . 1 Self-Inflicted Damage 424 | . 74 94 13 . 37 145 . . 38 . 23 Shots 15 | . 3 3 1 . 1 5 . . 1 . 1 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 331 | . 10 49 18 44 171 331 36 . 328 54 207 Average Temperature 57 | . 7 14 16 18 66 52 15 . 100 25 55 Received Heat Transfer 1236 | . 12 159 9 . 99 132 54 . 234 126 411 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 825 | . . 350 75 . 150 250 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 100 100 100 88 . . 100 100 100 Level 1 2 | . . . . . . 11 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 233 | . 24 31 23 120 99 233 . . 54 49 72 Initial 27 | . . 9 . . 27 9 . . . 11 . Average 18 | . 1 7 5 93 30 43 . . 11 8 1 Influence Increases 1830 | . 48 83 23 120 315 558 140 . 214 151 178 Destroy 0b10 Robot/C 720 | . . 40 . 80 140 220 40 . 80 80 40 Destroy 0b10 Robot/NC 115 | . . 5 5 . 30 40 . . 30 5 . Destroy Leader 204 | . . 10 . 10 54 78 10 . 22 10 10 Allied During Kill 15 | . . . . . 15 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 Successful Hack 42 | . . . . . 7 . . . 10 14 11 Disable Machine 180 | . . . 15 30 15 75 . . 30 15 . Destroy Structure 244 | . 33 28 3 . 9 70 . . 27 12 62 Partial Spotted 30 | . . . . . 15 . . . . . 15 Lose Combat Pursuer 270 | . 15 . . . 30 75 90 . 15 15 30 Influence Decreases 1785 | . 24 107 20 53 363 408 312 . 191 174 133 Entered New Map 150 | . . 15 . 3 43 13 64 . . 12 . Time Decay 1244 | . 24 52 20 50 260 245 248 . 175 123 47 Lost Part 331 | . . 40 . . . 150 . . 16 39 86 Lost Ally 60 | . . . . . 60 . . . . . . Squads Dispatched 19 | . 2 . 1 . 2 4 . . 3 1 6 Investigation 3 | . 1 . . . 1 . . . 1 . . Extermination 8 | . . . . . . 2 . . 2 . 4 Reinforcement 8 | . 1 . 1 . 1 2 . . . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Distress Signals 2 | . . . . . 1 . . . . 1 . Communications Jammed 9 | . . . . . . 9 . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 89 | . 7 2 3 3 11 24 9 . 13 6 11 Peak Tracking Total 7 | . 2 2 2 3 4 6 4 . 7 5 7 Tactical Retreats 12 | . 1 . . . 2 4 2 . 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Traps Triggered 3 | . 1 . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 Reused 1 | . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Machines Disabled 13 | . 1 . 1 2 1 5 . . 2 1 . Max in Single Turn 5 | . 1 . 1 1 1 5 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Machines Accessed 14 | . 2 . . . 3 2 . . 4 1 2 Terminals 9 | . 1 . . . 3 1 . . 2 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . Recycling Units 2 | . . . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 38 | . 3 . . . 8 3 . . 8 2 14 Successful 21 | . . . . . 3 1 . . 4 2 11 Failed 17 | . 3 . . . 5 2 . . 4 . 3 Catastrophic 5 | . 3 . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . 1 . . . 4 . . . 1 . . Terminals 24 | . 2 . . . 8 2 . . 4 2 6 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . 3 . . Recycling Units 2 | . . . . . . 1 . . 1 . . Scanalyzers 8 | . . . . . . . . . . . 8 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . . . . 3 1 . . 1 2 4 Record 2 | . . . . . . . . . 1 1 . Fabricator Index 1 | . . . . . . 1 . . . . . Locate Traps 2 | . . . . . 1 . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . 1 . . . . 1 . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . Scan Component 2 | . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . 7 Insert Component 3 | . . . . . . . . . . . 3 Analyze 4 | . . . . . . . . . . . 4 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . 3 2 . . 3 1 1 Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 3 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . . . . . 3 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . . . 31 . . . . . . Total Damage 344 | . . . . . 344 . . . . . . Kills 4 | . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Active Infowar (turns) 5604 | . . . . 2 798 1048 966 255 679 409 1447 Optics 1669 | . . . . . . 99 966 255 349 . . Sensors 3114 | . . . . 2 798 879 . . . . 1435 Machine Analysis 908 | . . . . . . . . . 486 409 13 Jamming 1047 | . . . . . . 928 119 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Turns Passed 6589 | 41 418 229 117 110 798 1048 966 255 679 409 1519 Spaces Moved 4175 | 41 357 152 100 78 359 726 833 227 492 189 621 Core 52 | 4 . . . . . . . . 3 . 45 Treads . | . . . . . . . . . . . . Legs 12 | . . . . . . . . . 12 . . Wheels 4111 | 37 357 152 100 78 359 726 833 227 477 189 576 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 105 105 80 95 110 95 101 50 Average Speed 102 | 77 80 99 97 105 105 100 102 110 106 133 104 Slowest Speed 600 | 80 80 100 105 105 108 130 110 110 600 185 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . 2 . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 23 | 4 33 23 12 16 29 27 86 23 11 5 12 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . 3 1 . . . Spaces Dug 89 | . 47 . . . . 13 . . 17 . 12 Terrain Destroyed 243 | . 62 31 2 . 8 77 . . 27 6 30 Melee 12 | . . . . . . . . . . . 12 Projectile 19 | . . . . . . . . . 10 6 3 AOE 212 | . 62 31 2 . 8 77 . . 17 . 15 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Total 6148 | 47 478 194 115 100 729 979 931 232 603 306 1434 Wait 1571 | . 108 . . 12 320 174 83 . 50 74 750 Move 4164 | 40 356 151 99 77 358 725 832 226 491 188 621 Hop . | . . . . . . . . . . . . Pick Up 60 | 1 4 5 6 2 7 8 4 2 11 6 4 Fast Attach 44 | 6 1 . 1 1 2 10 1 2 11 5 4 Attach 24 | . . 4 . . 2 7 1 . 1 3 6 Detach 2 | . . . . . . . . . . . 2 Swap 40 | . 1 2 3 2 6 7 1 . 6 5 7 Drop 47 | . . 1 3 3 8 9 . 2 11 5 5 Fire 160 | . 8 31 3 3 26 39 9 . 22 11 8 Melee 35 | . . . . . . . . . . 9 26 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 11) 460 | -10/Materials | Entered Mines 496 | -10/Mines | Crushed by falling debris 528 | -10/Mines | Lost 5 parts (1p2n2w) 658 | -10/Mines | Discovered new exit (range 10) 675 | -10/Mines | Found DCF Scrap (13 items) 689 | -10/Mines | Entered Materials 689 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 791 | -9/Materials | Discovered new exit (range 8) 806 | -9/Materials | Entered Mines 851 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 857 | -9/Mines | Found Prototype Device 858 | -9/Mines | Identified Exp. Sensor Array 883 | -9/Mines | Discovered new exit (range 5) 901 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 916 | -9/Mines | Entered Materials 916 | -8/Materials | Accompanied by 3 allies 916 | -8/Materials | Evolved 2 slots: Utility x2 1049 | -8/Materials | Lost 3 allies 1698 | -8/Materials | Discovered new exit (range 16) 1714 | -8/Materials | Entered Factory 1714 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2672 | -7/Factory | Lost 8 parts (1p3n3u1w) 2735 | -7/Factory | Discovered new exit (range 8) 2762 | -7/Factory | Entered Lower Caves 2792 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2940 | -7/Lower Caves | Build established: Scavenger-Mutant 3019 | -7/Lower Caves | Encountered a Warlord checkpoint 3617 | -7/Lower Caves | Discovered new exit (range 16) 3618 | -7/Lower Caves | Learned location of Zion (-7) 3728 | -7/Lower Caves | Entered another Lower Caves area 3962 | -7/Lower Caves | Discovered new exit (range 16) 3983 | -7/Lower Caves | Entered Factory 3983 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4138 | -6/Factory | Lost 3 parts (2p1n) 4440 | -6/Factory | Build established: Scavenger-Gunner 4608 | -6/Factory | Discovered new exit (range 15) 4662 | -6/Factory | Entered another Factory area 4662 | -5/Factory | Evolved 2 slots: Utility x2 4860 | -5/Factory | Lost 6 parts (1p1n2u2w) 4956 | -5/Factory | Discovered new exit (range 14) 5071 | -5/Factory | Entered another Factory area 5071 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5143 | -4/Factory | Build established: Scavenger-Mutant 6081 | -4/Factory | Build established: Tank 6524 | -4/Factory | System corruption reached 10% 6543 | -4/Factory | Core integrity fell below 50% 6573 | -4/Factory | Core integrity fell below 20% 6590 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Slammed into G-73 Enforcer. System corrupted: Heat flow error (+140). Centrium Wheel destroyed. Acquired Adv. Shield Generator. K2E